TrackManiaControl/application/core/Players/PlayerManager.php
2014-05-01 17:35:30 +02:00

477 lines
14 KiB
PHP

<?php
namespace ManiaControl\Players;
use ManiaControl\Admin\AdminLists;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Formatter;
use ManiaControl\ManiaControl;
use ManiaControl\Statistics\StatisticManager;
/**
* Class managing Players
*
* @author kremsy & steeffeen
*/
class PlayerManager implements CallbackListener {
/**
* Constants
*/
const CB_PLAYERCONNECT = 'PlayerManagerCallback.PlayerConnect';
const CB_PLAYERDISCONNECT = 'PlayerManagerCallback.PlayerDisconnect';
const CB_PLAYERINFOCHANGED = 'PlayerManagerCallback.PlayerInfoChanged';
const TABLE_PLAYERS = 'mc_players';
const SETTING_JOIN_LEAVE_MESSAGES = 'Enable Join & Leave Messages';
const STAT_JOIN_COUNT = 'Joins';
const STAT_SERVERTIME = 'Servertime';
/**
* Public Properties
*/
public $playerActions = null;
public $playerCommands = null;
public $playerDetailed = null;
public $playerList = null;
public $adminLists = null;
public $players = array();
/**
* Private Properties
*/
private $maniaControl = null;
/**
* Construct a new Player Manager
*
* @param \ManiaControl\ManiaControl $maniaControl
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->initTables();
$this->playerCommands = new PlayerCommands($maniaControl);
$this->playerActions = new PlayerActions($maniaControl);
$this->playerDetailed = new PlayerDetailed($maniaControl);
$this->playerList = new PlayerList($this->maniaControl);
$this->adminLists = new AdminLists($this->maniaControl);
// Init settings
$this->maniaControl->settingManager->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES, true);
// Register for callbacks
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_ONINIT, $this, 'onInit');
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERCONNECT, $this, 'playerConnect');
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERDISCONNECT, $this, 'playerDisconnect');
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'playerInfoChanged');
// Define player stats
$this->maniaControl->statisticManager->defineStatMetaData(self::STAT_JOIN_COUNT);
$this->maniaControl->statisticManager->defineStatMetaData(self::STAT_SERVERTIME, StatisticManager::STAT_TYPE_TIME);
}
/**
* Initialize necessary database tables
*
* @return bool
*/
private function initTables() {
$mysqli = $this->maniaControl->database->mysqli;
$playerTableQuery = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_PLAYERS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`login` varchar(100) NOT NULL,
`nickname` varchar(150) NOT NULL,
`path` varchar(100) NOT NULL,
`authLevel` int(11) NOT NULL DEFAULT '0',
`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`index`),
UNIQUE KEY `login` (`login`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Player Data' AUTO_INCREMENT=1;";
$playerTableStatement = $mysqli->prepare($playerTableQuery);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$playerTableStatement->execute();
if ($playerTableStatement->error) {
trigger_error($playerTableStatement->error, E_USER_ERROR);
return false;
}
$playerTableStatement->close();
return true;
}
/**
* Handle OnInit callback
*/
public function onInit() {
// Add all players
$players = $this->maniaControl->client->getPlayerList(300, 0, 2);
foreach($players as $playerItem) {
if ($playerItem->playerId <= 0) {
continue;
}
$detailedPlayerInfo = $this->maniaControl->client->getDetailedPlayerInfo($playerItem->login);
$playerItem->path = $detailedPlayerInfo->path;
$playerItem->language = $detailedPlayerInfo->language;
$playerItem->clientVersion = $detailedPlayerInfo->clientVersion;
$playerItem->iPAddress = $detailedPlayerInfo->iPAddress;
$playerItem->isSpectator = $detailedPlayerInfo->isSpectator;
$playerItem->avatar = $detailedPlayerInfo->avatar;
$playerItem->ladderStats = $detailedPlayerInfo->ladderStats;
$playerItem->downloadRate = $detailedPlayerInfo->downloadRate;
$playerItem->uploadRate = $detailedPlayerInfo->uploadRate;
$playerItem->hoursSinceZoneInscription = $detailedPlayerInfo->hoursSinceZoneInscription;
//Check if the Player is in a Team, to notify if its a TeamMode or not
if ($playerItem->teamId != -1) {
$this->maniaControl->server->setTeamMode(true);
}
$player = new Player($playerItem);
$player->hasJoinedGame = true;
$this->addPlayer($player);
}
}
/**
* Handle playerConnect callback
*
* @param array $callback
*/
public function playerConnect(array $callback) {
$login = $callback[1][0];
$playerInfo = $this->maniaControl->client->getDetailedPlayerInfo($login);
$player = new Player($playerInfo);
$this->addPlayer($player);
}
/**
* Handle playerDisconnect callback
*
* @param array $callback
*/
public function playerDisconnect(array $callback) {
$login = $callback[1][0];
$player = $this->removePlayer($login);
if ($player == null) {
return;
}
// Trigger own callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERDISCONNECT, $player);
if ($player->isFakePlayer()) {
return;
}
$played = Formatter::formatTimeH(time() - $player->joinTime);
$logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$played}";
$this->maniaControl->log(Formatter::stripCodes($logMessage));
if ($this->maniaControl->settingManager->getSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES)) {
$this->maniaControl->chat->sendChat('$<' . $player->nickname . '$> $s$0f0has left the game');
}
}
/**
* Update PlayerInfo
*
* @param array $callback
*/
public function playerInfoChanged(array $callback) {
$player = $this->getPlayer($callback[1][0]['Login']);
if ($player == null) {
return;
}
$player->ladderRank = $callback[1][0]["LadderRanking"];
$player->teamId = $callback[1][0]["TeamId"];
//Check if the Player is in a Team, to notify if its a TeamMode or not
if ($player->teamId != -1) {
$this->maniaControl->server->setTeamMode(true);
}
$prevJoinState = $player->hasJoinedGame;
$player->updatePlayerFlags($callback[1][0]["Flags"]);
$player->updateSpectatorStatus($callback[1][0]["SpectatorStatus"]);
//Check if Player finished joining the game
if ($player->hasJoinedGame && !$prevJoinState) {
if ($this->maniaControl->settingManager->getSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()) {
$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
$chatMessage = '$s$0f0' . $string[$player->authLevel] . ' $fff' . $player->nickname . '$z$s$0f0 Nation:$fff ' . $player->getCountry() . ' $z$s$0f0joined!';
$this->maniaControl->chat->sendChat($chatMessage);
$this->maniaControl->chat->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player->login);
}
$logMessage = "Player joined: {$player->login} / " . Formatter::stripCodes($player->nickname) . " Nation: " . $player->getCountry() . " IP: {$player->ipAddress}";
$this->maniaControl->log($logMessage);
// Increment the Player Join Count
$this->maniaControl->statisticManager->incrementStat(self::STAT_JOIN_COUNT, $player, $this->maniaControl->server->index);
// Trigger own PlayerJoined callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERCONNECT, $player);
}
// Trigger own callback
$this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERINFOCHANGED, $player);
}
/**
* Get all Players
*
* @return array
*/
public function getPlayers() {
return $this->players;
}
/**
* Gets the Count of all Player
*
* @return int
*/
public function getPlayerCount() {
$count = 0;
foreach($this->players as $player) {
/** @var Player $player */
if (!$player->isSpectator) {
$count++;
}
}
return $count;
}
/**
* Gets the Count of all Spectators
*
* @return int
*/
public function getSpectatorCount() {
$count = 0;
foreach($this->players as $player) {
/** @var Player $player */
if ($player->isSpectator) {
$count++;
}
}
return $count;
}
/**
* Gets a Player by his index
*
* @param $index
* @return Player|null
*/
public function getPlayerByIndex($index) {
foreach($this->players as $player) {
/** @var Player $player */
if ($player->index == $index) {
return $player;
}
}
//Player is not online -> get Player from Database
return $this->getPlayerFromDatabaseByIndex($index);
}
/**
* Get a Player by Login
*
* @param string $login
* @return \ManiaControl\Players\Player
*/
public function getPlayer($login) {
if (!isset($this->players[$login])) {
return $this->getPlayerFromDatabaseByLogin($login);
}
return $this->players[$login];
}
/**
* Add a player
*
* @param Player $player
* @return bool
*/
private function addPlayer(Player $player) {
$this->savePlayer($player);
$this->players[$player->login] = $player;
return true;
}
/**
* Remove a Player
*
* @param string $login
* @param bool $savePlayedTime
* @return Player $player
*/
private function removePlayer($login, $savePlayedTime = true) {
if (!isset($this->players[$login])) {
return null;
}
$player = $this->players[$login];
unset($this->players[$login]);
if ($savePlayedTime) {
$this->updatePlayedTime($player);
}
return $player;
}
/**
* Get's a Player out of the database
*
* @param $playerIndex
* @return Player $player
*/
private function getPlayerFromDatabaseByIndex($playerIndex) {
$mysqli = $this->maniaControl->database->mysqli;
if (!is_numeric($playerIndex)) {
return null;
}
$query = "SELECT * FROM `" . self::TABLE_PLAYERS . "` WHERE `index` = " . $playerIndex . ";";
$result = $mysqli->query($query);
if (!$result) {
trigger_error($mysqli->error);
return null;
}
$row = $result->fetch_object();
$result->close();
if (!isset($row)) {
return null;
}
$player = new Player(false);
$player->index = $playerIndex;
$player->login = $row->login;
$player->rawNickname = $row->nickname;
$player->nickname = Formatter::stripDirtyCodes($player->rawNickname);
$player->path = $row->path;
$player->authLevel = $row->authLevel;
return $player;
}
/**
* Get's a Player out of the database
*
* @param $playerIndex
* @return Player $player
*/
private function getPlayerFromDatabaseByLogin($playerLogin) {
$mysqli = $this->maniaControl->database->mysqli;
$query = "SELECT * FROM `" . self::TABLE_PLAYERS . "` WHERE `login` LIKE '" . $mysqli->escape_string($playerLogin) . "';";
$result = $mysqli->query($query);
if (!$result) {
trigger_error($mysqli->error);
return null;
}
$row = $result->fetch_object();
$result->close();
if (!isset($row)) {
return null;
}
$player = new Player(false);
$player->index = $row->index;
$player->login = $row->login;
$player->rawNickname = $row->nickname;
$player->nickname = Formatter::stripDirtyCodes($player->rawNickname);
$player->path = $row->path;
$player->authLevel = $row->authLevel;
return $player;
}
/**
* Save player in Database and fill up Object Properties
*
* @param Player $player
* @return bool
*/
private function savePlayer(Player &$player) {
$mysqli = $this->maniaControl->database->mysqli;
// Save player
$playerQuery = "INSERT INTO `" . self::TABLE_PLAYERS . "` (
`login`,
`nickname`,
`path`
) VALUES (
?, ?, ?
) ON DUPLICATE KEY UPDATE
`index` = LAST_INSERT_ID(`index`),
`nickname` = VALUES(`nickname`),
`path` = VALUES(`path`);";
$playerStatement = $mysqli->prepare($playerQuery);
if ($mysqli->error) {
trigger_error($mysqli->error);
return false;
}
$playerStatement->bind_param('sss', $player->login, $player->rawNickname, $player->path);
$playerStatement->execute();
if ($playerStatement->error) {
trigger_error($playerStatement->error);
$playerStatement->close();
return false;
}
$player->index = $playerStatement->insert_id;
$playerStatement->close();
// Get Player Auth Level from DB
$playerQuery = "SELECT `authLevel` FROM `" . self::TABLE_PLAYERS . "` WHERE `index` = ?;";
$playerStatement = $mysqli->prepare($playerQuery);
if ($mysqli->error) {
trigger_error($mysqli->error);
return false;
}
$playerStatement->bind_param('i', $player->index);
$playerStatement->execute();
if ($playerStatement->error) {
trigger_error($playerStatement->error);
$playerStatement->close();
return false;
}
$playerStatement->store_result();
$playerStatement->bind_result($player->authLevel);
$playerStatement->fetch();
$playerStatement->free_result();
$playerStatement->close();
return true;
}
/**
* Update total played time of the player
*
* @param Player $player
* @return bool
*/
private function updatePlayedTime(Player $player) {
if (!$player) {
return false;
}
$playedTime = time() - $player->joinTime;
return $this->maniaControl->statisticManager->insertStat(self::STAT_SERVERTIME, $player, $this->maniaControl->server->index, $playedTime);
}
}