61 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| 
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| namespace ManiaControl\Callbacks\Structures\ShootMania;
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| 
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| 
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| use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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| use ManiaControl\ManiaControl;
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| use ManiaControl\Players\Player;
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| 
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| /**
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|  * Structure Class for the OnShoot Structure Callback
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|  *
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|  * @author    ManiaControl Team <mail@maniacontrol.com>
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|  * @copyright 2014-2017 ManiaControl Team
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|  * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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|  */
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| class OnShootStructure extends BaseStructure {
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| 	public $time;
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| 	public $weapon;
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| 	/**
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| 	 * @var Player $shooter
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| 	 */
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| 	private $shooter;
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| 
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| 	public function __construct(ManiaControl $maniaControl, $data) {
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| 		parent::__construct($maniaControl, $data);
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| 
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| 		$this->time    = $this->getPlainJsonObject()->time;
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| 		$this->weapon  = $this->getPlainJsonObject()->weapon;
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| 
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| 		$this->shooter = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->shooter);
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| 
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| 	}
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| 
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| 	/**
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| 	 * @return int
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| 	 */
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| 	public function getTime() {
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| 		return $this->time;
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| 	}
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| 
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| 	/**
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| 	 * @return int
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| 	 */
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| 	public function getWeapon() {
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| 		return $this->weapon;
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| 	}
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| 
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| 	/**
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| 	 * @return Player
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| 	 */
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| 	public function getShooter() {
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| 		return $this->shooter;
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| 	}
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| 
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| 	/** Dumps the Object with some Information */
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| 	public function dump() {
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| 		parent::dump();
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| 		var_dump("With getShooter() you get a Player Object");
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| 	}
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| } |