97 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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/**
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 * ManiaPlanet dedicated server Xml-RPC client
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 *
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 * @license     http://www.gnu.org/licenses/lgpl.html LGPL License 3
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 */
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namespace Maniaplanet\DedicatedServer\Structures;
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class Player extends AbstractStructure
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{
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	public $playerId;
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	public $login;
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	public $nickName;
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	public $teamId;
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	public $path;
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	public $language;
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	public $clientVersion;
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	public $clientName;
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	public $iPAddress;
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	public $downloadRate;
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	public $uploadRate;
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	public $isSpectator;
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	public $isInOfficialMode;
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	public $avatar;
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	public $skins;
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	public $ladderStats;
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	public $hoursSinceZoneInscription;
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	public $onlineRights;
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	public $rank;
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	public $bestTime;
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	public $bestCheckpoints;
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	public $score;
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	public $nbrLapsFinished;
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	public $ladderScore;
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	public $stateUpdateLatency;
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	public $stateUpdatePeriod;
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	public $latestNetworkActivity;
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	public $packetLossRate;
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	public $spectatorStatus;
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	public $ladderRanking;
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	public $flags;
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	public $isConnected = true;
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	public $allies = array();
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	public $clubLink;
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	//Flags details
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	public $forceSpectator;
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	public $isReferee;
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	public $isPodiumReady;
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	public $isUsingStereoscopy;
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	public $isManagedByAnOtherServer;
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	public $isServer;
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	public $hasPlayerSlot;
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	public $isBroadcasting;
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	public $hasJoinedGame;
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	//SpectatorStatus details
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	public $spectator;
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	public $temporarySpectator;
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	public $pureSpectator;
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	public $autoTarget;
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	public $currentTargetId;
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	function getArrayFromPath()
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	{
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		return explode('|', $this->path);
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	}
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	/**
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	 * @return Player
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	 */
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	static public function fromArray($array)
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	{
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		$object = parent::fromArray($array);
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		$object->skins = Skin::fromArrayOfArray($object->skins);
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		//Detail flags
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		$object->forceSpectator = $object->flags % 10; // 0, 1 or 2
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		$object->isReferee = (bool) (intval($object->flags / 10) % 10);
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		$object->isPodiumReady = (bool) (intval($object->flags / 100) % 10);
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		$object->isUsingStereoscopy = (bool) (intval($object->flags / 1000) % 10);
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		$object->isManagedByAnOtherServer = (bool) (intval($object->flags / 10000) % 10);
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		$object->isServer = (bool) (intval($object->flags / 100000) % 10);
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		$object->hasPlayerSlot = (bool) (intval($object->flags / 1000000) % 10);
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		$object->isBroadcasting = (bool) (intval($object->flags / 10000000) % 10);
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		$object->hasJoinedGame = (bool) (intval($object->flags / 100000000) % 10);
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		//Details spectatorStatus
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		$object->spectator = (bool) ($object->spectatorStatus % 10);
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		$object->temporarySpectator = (bool) (intval($object->spectatorStatus / 10) % 10);
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		$object->pureSpectator = (bool) (intval($object->spectatorStatus / 100) % 10);
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		$object->autoTarget = (bool) (intval($object->spectatorStatus / 1000) % 10);
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		$object->currentTargetId = intval($object->spectatorStatus / 10000);
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		return $object;
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	}
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}
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?>
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