44 lines
		
	
	
		
			1002 B
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1002 B
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
 | 
						|
 | 
						|
namespace ManiaControl\Callbacks\Structures\ShootMania;
 | 
						|
 | 
						|
 | 
						|
use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
 | 
						|
use ManiaControl\ManiaControl;
 | 
						|
 | 
						|
/**
 | 
						|
 * Structure Class for the OnPlayerTriggersSector Structure Callback
 | 
						|
 *
 | 
						|
 * @api
 | 
						|
 * @author    ManiaControl Team <mail@maniacontrol.com>
 | 
						|
 * @copyright 2014-2018 ManiaControl Team
 | 
						|
 * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
 | 
						|
 */
 | 
						|
class OnPlayerTriggersSectorStructure extends BasePlayerTimeStructure {
 | 
						|
	private $sectorId;
 | 
						|
 | 
						|
	/**
 | 
						|
	 * OnPlayerTriggersSectorStructure constructor.
 | 
						|
	 *
 | 
						|
	 * @param \ManiaControl\ManiaControl $maniaControl
 | 
						|
	 * @param                            $data
 | 
						|
	 */
 | 
						|
	public function __construct(ManiaControl $maniaControl, $data) {
 | 
						|
		parent::__construct($maniaControl, $data);
 | 
						|
 | 
						|
		$this->sectorId = $this->getPlainJsonObject()->sectorid;
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
	/**
 | 
						|
	 * < Id of the triggered sector
 | 
						|
	 *
 | 
						|
	 * @api
 | 
						|
	 * @return string
 | 
						|
	 */
 | 
						|
	public function getSectorId() {
 | 
						|
		return $this->sectorId;
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
} |