TrackManiaControl/core/Admin/AuthenticationManager.php
2015-07-11 15:54:15 +02:00

418 lines
13 KiB
PHP

<?php
namespace ManiaControl\Admin;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\Callbacks;
use ManiaControl\Callbacks\EchoListener;
use ManiaControl\Communication\CommunicationAnswer;
use ManiaControl\Communication\CommunicationListener;
use ManiaControl\Communication\CommunicationMethods;
use ManiaControl\Logger;
use ManiaControl\ManiaControl;
use ManiaControl\Players\Player;
use ManiaControl\Players\PlayerManager;
use ManiaControl\Settings\Setting;
/**
* Class managing Authentication Levels
*
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2015 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class AuthenticationManager implements CallbackListener, EchoListener, CommunicationListener {
/*
* Constants
*/
const AUTH_LEVEL_PLAYER = 0;
const AUTH_LEVEL_MODERATOR = 1;
const AUTH_LEVEL_ADMIN = 2;
const AUTH_LEVEL_SUPERADMIN = 3;
const AUTH_LEVEL_MASTERADMIN = 4;
const AUTH_NAME_PLAYER = 'Player';
const AUTH_NAME_MODERATOR = 'Moderator';
const AUTH_NAME_ADMIN = 'Admin';
const AUTH_NAME_SUPERADMIN = 'SuperAdmin';
const AUTH_NAME_MASTERADMIN = 'MasterAdmin';
const CB_AUTH_LEVEL_CHANGED = 'AuthenticationManager.AuthLevelChanged';
const ECHO_GRANT_LEVEL = 'ManiaControl.AuthenticationManager.GrandLevel';
const ECHO_REVOKE_LEVEL = 'ManiaControl.AuthenticationManager.RevokeLevel';
/*
* Private properties
*/
/** @var ManiaControl $maniaControl */
private $maniaControl = null;
/** @var AuthCommands $authCommands */
private $authCommands = null;
/**
* Construct a new Authentication Manager instance
*
* @param ManiaControl $maniaControl
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->authCommands = new AuthCommands($maniaControl);
// Callbacks
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'handleOnInit');
// Echo Grant Level Command (Usage: sendEcho json_encode("player" => "loginName", "level" => "AUTH_LEVEL_NUMBER")
$this->maniaControl->getEchoManager()->registerEchoListener(self::ECHO_GRANT_LEVEL, $this, function ($params) {
if (property_exists($params, 'level') && property_exists($params, 'player')) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($params->player);
if ($player) {
$this->grantAuthLevel($player, $params->level);
}
}
});
// Echo Revoke Level Command (Usage: sendEcho json_encode("player" => "loginName")
$this->maniaControl->getEchoManager()->registerEchoListener(self::ECHO_REVOKE_LEVEL, $this, function ($params) {
if (property_exists($params, 'player')) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($params->player);
if ($player) {
$this->maniaControl->getAuthenticationManager()->grantAuthLevel($player, self::AUTH_LEVEL_PLAYER);
}
}
});
//Communication Listenings
$this->maniaControl->getCommunicationManager()->registerCommunicationListener(CommunicationMethods::GRANT_AUTH_LEVEL, $this, function ($data) {
if (!is_object($data) || !property_exists($data, 'level') || !property_exists($data, 'login')) {
return new CommunicationAnswer("No valid level or player login provided!", true);
}
$player = $this->maniaControl->getPlayerManager()->getPlayer($data->login);
if ($player) {
$success = $this->grantAuthLevel($player, $data->level);
return new CommunicationAnswer(array("success" => $success));
} else {
return new CommunicationAnswer("Player not found!", true);
}
});
$this->maniaControl->getCommunicationManager()->registerCommunicationListener(CommunicationMethods::REVOKE_AUTH_LEVEL, $this, function ($data) {
if (!is_object($data) || !property_exists($data, 'login')) {
return new CommunicationAnswer("No valid player login provided!", true);
}
$player = $this->maniaControl->getPlayerManager()->getPlayer($data->login);
if ($player) {
$success = $this->maniaControl->getAuthenticationManager()->grantAuthLevel($player, self::AUTH_LEVEL_PLAYER);
return new CommunicationAnswer(array("success" => $success));
} else {
return new CommunicationAnswer("Player not found!", true);
}
});
}
/**
* Get Name of the Authentication Level from Level Int
*
* @param mixed $authLevelInt
* @return string
*/
public static function getAuthLevelName($authLevelInt) {
$authLevelInt = self::getAuthLevelInt($authLevelInt);
switch ($authLevelInt) {
case self::AUTH_LEVEL_MASTERADMIN:
return self::AUTH_NAME_MASTERADMIN;
case self::AUTH_LEVEL_SUPERADMIN:
return self::AUTH_NAME_SUPERADMIN;
case self::AUTH_LEVEL_ADMIN:
return self::AUTH_NAME_ADMIN;
case self::AUTH_LEVEL_MODERATOR:
return self::AUTH_NAME_MODERATOR;
}
return self::AUTH_NAME_PLAYER;
}
/**
* Get the Authentication Level Int from the given Param
*
* @param mixed $authLevelParam
* @return int
*/
public static function getAuthLevelInt($authLevelParam) {
if (is_object($authLevelParam) && property_exists($authLevelParam, 'authLevel')) {
return (int) $authLevelParam->authLevel;
}
if (is_string($authLevelParam)) {
return self::getAuthLevel($authLevelParam);
}
return (int) $authLevelParam;
}
/**
* Get Authentication Level Int from Level Name
*
* @param string $authLevelName
* @return int
*/
public static function getAuthLevel($authLevelName) {
$authLevelName = (string) $authLevelName;
switch ($authLevelName) {
case self::AUTH_NAME_MASTERADMIN:
return self::AUTH_LEVEL_MASTERADMIN;
case self::AUTH_NAME_SUPERADMIN:
return self::AUTH_LEVEL_SUPERADMIN;
case self::AUTH_NAME_ADMIN:
return self::AUTH_LEVEL_ADMIN;
case self::AUTH_NAME_MODERATOR:
return self::AUTH_LEVEL_MODERATOR;
}
return self::AUTH_LEVEL_PLAYER;
}
/**
* Get the Abbreviation of the Authentication Level from Level Int
*
* @param mixed $authLevelInt
* @return string
*/
public static function getAuthLevelAbbreviation($authLevelInt) {
$authLevelInt = self::getAuthLevelInt($authLevelInt);
switch ($authLevelInt) {
case self::AUTH_LEVEL_MASTERADMIN:
return 'MA';
case self::AUTH_LEVEL_SUPERADMIN:
return 'SA';
case self::AUTH_LEVEL_ADMIN:
return 'AD';
case self::AUTH_LEVEL_MODERATOR:
return 'MOD';
}
return '';
}
/**
* Handle ManiaControl OnInit Callback
*/
public function handleOnInit() {
$this->updateMasterAdmins();
}
/**
* Update MasterAdmins based on Config
*
* @return bool
*/
private function updateMasterAdmins() {
$masterAdminsElements = $this->maniaControl->getConfig()->xpath('masteradmins');
if (!$masterAdminsElements) {
Logger::logError('Missing MasterAdmins configuration!');
return false;
}
$masterAdminsElement = $masterAdminsElements[0];
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
// Remove all MasterAdmins
$adminQuery = "UPDATE `" . PlayerManager::TABLE_PLAYERS . "`
SET `authLevel` = ?
WHERE `authLevel` = ?;";
$adminStatement = $mysqli->prepare($adminQuery);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$adminLevel = self::AUTH_LEVEL_SUPERADMIN;
$masterAdminLevel = self::AUTH_LEVEL_MASTERADMIN;
$adminStatement->bind_param('ii', $adminLevel, $masterAdminLevel);
$adminStatement->execute();
if ($adminStatement->error) {
trigger_error($adminStatement->error);
}
$adminStatement->close();
// Set configured MasterAdmins
$loginElements = $masterAdminsElement->xpath('login');
$adminQuery = "INSERT INTO `" . PlayerManager::TABLE_PLAYERS . "` (
`login`,
`authLevel`
) VALUES (
?, ?
) ON DUPLICATE KEY UPDATE
`authLevel` = VALUES(`authLevel`);";
$adminStatement = $mysqli->prepare($adminQuery);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$success = true;
foreach ($loginElements as $loginElement) {
$login = (string) $loginElement;
$adminStatement->bind_param('si', $login, $masterAdminLevel);
$adminStatement->execute();
if ($adminStatement->error) {
trigger_error($adminStatement->error);
$success = false;
}
}
$adminStatement->close();
return $success;
}
/**
* Get all connected Players with at least the given Auth Level
*
* @param int $authLevel
* @return Player[]
*/
public function getConnectedAdmins($authLevel = self::AUTH_LEVEL_MODERATOR) {
$players = $this->maniaControl->getPlayerManager()->getPlayers();
$admins = array();
foreach ($players as $player) {
if (self::checkRight($player, $authLevel)) {
array_push($admins, $player);
}
}
return $admins;
}
/**
* Check whether the Player has enough Rights
*
* @param Player $player
* @param int|Setting $neededAuthLevel
* @return bool
*/
public static function checkRight(Player $player, $neededAuthLevel) {
if ($neededAuthLevel instanceof Setting) {
$neededAuthLevel = $neededAuthLevel->value;
}
return ($player->authLevel >= $neededAuthLevel);
}
/**
* Get a List of all Admins
*
* @param int $authLevel
* @return Player[]
*/
public function getAdmins($authLevel = self::AUTH_LEVEL_MODERATOR) {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = "SELECT `login` FROM `" . PlayerManager::TABLE_PLAYERS . "`
WHERE `authLevel` >= " . $authLevel . "
ORDER BY `authLevel` DESC;";
$result = $mysqli->query($query);
if (!$result) {
trigger_error($mysqli->error);
return null;
}
$admins = array();
while ($row = $result->fetch_object()) {
$player = $this->maniaControl->getPlayerManager()->getPlayer($row->login, false);
if ($player) {
array_push($admins, $player);
}
}
$result->free();
return $admins;
}
/**
* Grant the Auth Level to the Player
*
* @param Player $player
* @param int $authLevel
* @return bool
*/
public function grantAuthLevel(Player &$player, $authLevel) {
if (!$player || !is_numeric($authLevel)) {
return false;
}
$authLevel = (int) $authLevel;
if ($authLevel >= self::AUTH_LEVEL_MASTERADMIN) {
return false;
}
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$authQuery = "INSERT INTO `" . PlayerManager::TABLE_PLAYERS . "` (
`login`,
`authLevel`
) VALUES (
?, ?
) ON DUPLICATE KEY UPDATE
`authLevel` = VALUES(`authLevel`);";
$authStatement = $mysqli->prepare($authQuery);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$authStatement->bind_param('si', $player->login, $authLevel);
$authStatement->execute();
if ($authStatement->error) {
trigger_error($authStatement->error);
$authStatement->close();
return false;
}
$authStatement->close();
$player->authLevel = $authLevel;
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_AUTH_LEVEL_CHANGED, $player);
return true;
}
/**
* Send an Error Message to the Player
*
* @param Player $player
* @return bool
*/
public function sendNotAllowed(Player $player) {
if (!$player) {
return false;
}
return $this->maniaControl->getChat()->sendError('You do not have the required Rights to perform this Action!', $player);
}
/**
* Checks the permission by a right name
*
* @param Player $player
* @param $rightName
* @return bool
*/
public function checkPermission(Player $player, $rightName) {
$right = $this->maniaControl->getSettingManager()->getSettingValue($this, $rightName);
return $this->checkRight($player, $this->getAuthLevel($right));
}
/**
* Define a Minimum Right Level needed for an Action
*
* @param string $rightName
* @param int $authLevelNeeded
*/
public function definePermissionLevel($rightName, $authLevelNeeded) {
$this->maniaControl->getSettingManager()->initSetting($this, $rightName, $this->getPermissionLevelNameArray($authLevelNeeded));
}
/**
* Get the PermissionLevelNameArray
*
* @param $authLevelNeeded
* @return array[]
*/
private function getPermissionLevelNameArray($authLevelNeeded) {
switch ($authLevelNeeded) {
case self::AUTH_LEVEL_MODERATOR:
return array(self::AUTH_NAME_MODERATOR, self::AUTH_NAME_ADMIN, self::AUTH_NAME_SUPERADMIN, self::AUTH_NAME_MASTERADMIN);
case self::AUTH_LEVEL_ADMIN:
return array(self::AUTH_NAME_ADMIN, self::AUTH_NAME_SUPERADMIN, self::AUTH_NAME_MASTERADMIN, self::AUTH_NAME_MODERATOR);
case self::AUTH_LEVEL_SUPERADMIN:
return array(self::AUTH_NAME_SUPERADMIN, self::AUTH_NAME_MASTERADMIN, self::AUTH_NAME_MODERATOR, self::AUTH_NAME_ADMIN);
case self::AUTH_LEVEL_MASTERADMIN:
return array(self::AUTH_NAME_MASTERADMIN, self::AUTH_NAME_MODERATOR, self::AUTH_NAME_ADMIN, self::AUTH_NAME_SUPERADMIN);
}
return array("-");
}
}