7a7826b4b6
to have this mc version working you need to update the dedicated server scripts
459 lines
16 KiB
PHP
459 lines
16 KiB
PHP
<?php
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namespace ManiaControl\Script;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\General\UsageInformationAble;
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use ManiaControl\General\UsageInformationTrait;
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use ManiaControl\ManiaControl;
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/**
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* Manager for Mode Script Events
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class ModeScriptEventManager implements UsageInformationAble {
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use UsageInformationTrait;
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const API_VERSION = "2.0.0";
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/** @var ManiaControl $maniaControl */
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private $maniaControl;
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/**
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* Construct a new ranking manager instance
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*
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* @param ManiaControl $maniaControl
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*/
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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}
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/**
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* Enables XmlRpc Callbacks
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*/
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public function enableCallbacks() {
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.EnableCallbacks', array('true'));
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$this->setApiVersion(self::API_VERSION);
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}
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/**
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* Disables XmlRpc Callbacks
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*/
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public function disableCallbacks() {
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.EnableCallbacks', array('false'));
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}
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/**
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* Request a list of all available callbacks. This method will trigger the "XmlRpc.CallbacksList" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getCallbacksList() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetCallbacksList', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_CALLBACKSLIST, $responseId);
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}
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/**
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* Provide a Array of Callbacks you want to Block
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*
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* @api
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* @param array $callbackNames
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*/
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public function blockCallbacks($callbackNames) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.BlockCallbacks', $callbackNames);
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}
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/**
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* Block a Single Callback
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*
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* @api
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* @param $callbackName
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*/
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public function blockCallback($callbackName) {
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$this->blockCallbacks(array($callbackName));
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}
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/**
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* Provide a Array of Callbacks you want to Block
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*
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* @api
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* @param array $callbackNames
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*/
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public function unBlockCallbacks($callbackNames) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.UnblockCallbacks', $callbackNames);
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}
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/**
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* Block a Single Callback
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*
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* @api
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* @param $callbackName
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*/
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public function unBlockCallback($callbackName) {
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$this->unBlockCallbacks(array($callbackName));
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}
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/**
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* Request a list of all enabled callbacks. This method will trigger the "XmlRpc.CallbacksList_Enabled" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getListOfEnabledCallbacks() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetCallbacksList_Enabled', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_ENABLEDCALLBACKS, $responseId);
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}
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/**
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* Request a list of all disabled callbacks. This method will trigger the "XmlRpc.CallbacksList_Enabled" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getListOfDisabledCallbacks() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetCallbacksList_Disabled', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_DISABLEDCALLBACKS, $responseId);
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}
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/**
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* Description: Request help about a callback. This method will trigger the "XmlRpc.CallbackHelp" callback.
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*
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* @api
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* @param $callbackName
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getCallbackHelp($callbackName) {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetCallbackHelp', array($callbackName, $responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_CALLBACKHELP, $responseId);
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}
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/**
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* Request a list of all available methods. This method will trigger the "XmlRpc.MethodsList" callback.s
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getMethodsList() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetMethodsList', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_METHODSLIST, $responseId);
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}
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/**
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* Sets the Api Version
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*
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* @param string $version
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*/
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public function setApiVersion($version = self::API_VERSION) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.SetApiVersion', array($version));
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}
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/**
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* Gets the Api Version
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getApiVersion() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetApiVersion', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_APIVERSION, $responseId);
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}
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/**
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* Request help about a method. This method will trigger the "XmlRpc.MethodHelp" callback.
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*
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* @api
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* @param $methodName
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getMethodHelp($methodName) {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetMethodHelp', array($methodName, $responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_METHODHELP, $responseId);
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}
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/**
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* Request the current game mode xmlrpc callbacks and methods documentation. This method will trigger the "XmlRpc.Documentation" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getDocumentation() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetDocumentation', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_DOCUMENTATION, $responseId);
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}
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/**
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* Gets a List of All Api Version
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getAllApiVersions() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('XmlRpc.GetAllApiVersions', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::XMLRPC_ALLAPIVERSIONS, $responseId);
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}
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/**
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* Extend the duration of any ongoing warmup.
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*
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* @api
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* @param $milisec < the duration of the extension in milliseconds.
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*/
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public function extendManiaPlanetWarmup($milisec) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.WarmUp.Extend', array($milisec));
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}
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/**
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* Stop any ongoing warmup.
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*
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* @api
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*/
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public function stopManiaPlanetWarmup() {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.WarmUp.Stop');
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}
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/**
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* Blocks the End of the Warmup,
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*
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* @param int $time Timer before the end of the warmup when all players are ready. Use a negative value to prevent the warmup from ending even if all players are ready.
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*/
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public function blockEndWarmUp($time = -1) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.WarmUp.BlockEndWarmUp', array(true, $time));
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}
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/**
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* Blocks the End of the Warmup,
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*
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* @param int $time Timer before the end of the warmup when all players are ready. Use a negative value to prevent the warmup from ending even if all players are ready.
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*/
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public function unBlockEndWarmUp($time = -1) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.WarmUp.BlockEndWarmUp', array(false, $time));
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}
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/**
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* Get the status of the warmup.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getWarmupStatus() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.WarmUp.GetStatus', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::MP_WARMUP_STATUS, $responseId);
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}
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/**
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* Get the status of the pause.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getPauseStatus() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.Pause.GetStatus', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::MP_PAUSE_STATUS, $responseId);
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}
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/**
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* Start a Pause and triggers a Callback for the Pause Status
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback To get The Pause Status You can directly set a callable on it via setCallable()
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*/
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public function startPause() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.Pause.SetActive', array(true, $responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::MP_PAUSE_STATUS, $responseId);
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}
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/**
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* End a Pause and triggers a Callback for the Pause Status
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback To get The Pause Status You can directly set a callable on it via setCallable()
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*/
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public function endPause() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.Pause.SetActive', array(false, $responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::MP_PAUSE_STATUS, $responseId);
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}
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/**
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* Returns if the GameMode is a TeamMode or not
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback To get The TeamMode Status You can directly set a callable on it via setCallable()
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*/
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public function isTeamMode() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.Mode.GetUseTeams', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::MP_USES_TEAMMODE, $responseId);
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}
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/**
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* Move the spectators' timers UI.
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*
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* @api
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* @param $x
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* @param $y
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* @param $z
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*/
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public function comboSetTimerPosition($x, $y, $z) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Shootmania.Combo.SetTimersPosition', array(strval(floatval($x)), strval(floatval($y)), strval(floatval($z))));
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}
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/**
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* Move the progression UI.
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*
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* @api
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* @param $x
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* @param $y
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* @param $z
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*/
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public function suegeSetProgressionUIPosition($x, $y, $z) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Shootmania.Siege.SetProgressionUIPosition', array(strval(floatval($x)), strval(floatval($y)), strval(floatval($z))));
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}
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/**
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* Request the current scores. This method will trigger the "Shootmania.Scores" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getShootmaniaScores() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Shootmania.GetScores', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::SM_SCORES, $responseId);
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}
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/**
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* Request the current ui properties. This method will trigger the "Shootmania.UIProperties" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getShootmaniaUIProperties() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Shootmania.UI.GetProperties', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::SM_UIPROPERTIES, $responseId);
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}
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/**
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* Update the ui properties.
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*
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* @api
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* @param string Json-Encoded Xml UI Property String
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*/
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public function setShootmaniaUIProperties($properties) {
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$this->maniaControl->getClient()->triggerModeScriptEvent(' Shootmania.UI.SetProperties', array($properties));
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}
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/**
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* Request the current scores. This method will trigger the "Trackmania.Scores" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getTrackmaniaScores() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.GetScores', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::TM_SCORES, $responseId);
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}
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/**
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* Request the current points repartition. This method will trigger the "Trackmania.PointsRepartition" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getTrackmaniaPointsRepartition() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.GetPointsRepartition', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::TM_POINTSREPARTITION, $responseId);
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}
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/**
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* Update the points repartition.
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*
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* @api
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* @param array String Array of Points
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*/
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public function setTrackmaniaPointsRepartition($pointArray) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.GetPointsRepartition', array($pointArray));
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}
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/**
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* Request the current ui properties. This method will trigger the "Shootmania.UIProperties" callback.
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*
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* @api
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable()
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*/
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public function getTrackmaniaUIProperties() {
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$responseId = $this->generateResponseId();
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.UI.SetProperties', array($responseId));
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return new InvokeScriptCallback($this->maniaControl, Callbacks::TM_SCORES, $responseId);
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}
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/**
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* Update the ui properties.
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*
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* @api
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* @param string Json-Encoded Xml UI Property String
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*/
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public function setTrackmaniaUIProperties($properties) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.UI.GetProperties', array($properties));
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}
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/**
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* Stop the whole warm up sequence.
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*
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* @api
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*/
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public function stopTrackmaniaWarmup() {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.WarmUp.Stop');
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}
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/**
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* Stop the current warm up round.
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*
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* @api
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*/
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public function stopTrackmaniaRound() {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.WarmUp.StopRound');
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}
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/**
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* Stop the current round. Only available in Cup, Rounds and Team modes.
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*
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* @api
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*/
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public function forceTrackmaniaRoundEnd() {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.ForceEndRound');
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}
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/**
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* Generates the needed Unique ResponseId
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*
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* @return string
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*/
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private function generateResponseId() {
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return uniqid("ManiaControl.");
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}
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} |