35 lines
1.9 KiB
Plaintext
35 lines
1.9 KiB
Plaintext
###v0.16###
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#Additions
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- added changelog
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- added CommunicationManager which acts like a communication interface you can connect to and interact with ManiaControl (also thanks to TGYoshi for some help)
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- You can call ManiaControl from a Website or from ManiaControl itself
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- added "//removerights login" command
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- added new EchoManager which handles Interactions between different Controllers
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- It is possible to send an Echo command via the Method sendEcho, as message Parameter strings, objects or arrays can get used
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- An EchoListener can be added, callable by closure or implicit use (like on callbacks)
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- The Listener always returns either an Stringer or an Object back as Param (arrays get converted into objects)
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- On sending an Echo Message from another controller you need to provide an string to the dedicated method or an json_encoded array or object
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- 4 Echos are Implemented by ManiaControl (ManiaControl.Restart, ManiaControl.AuthenticationManager.GrandLevel, ManiaControl.AuthenticationManager.RevokeLevel, ManiaControl.PlayerManager.WarnPlayer)
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- added Method getServerLoginByIndex to Server object
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- added to PlayerManager's Method PlayerManager the Parameter "withoutBots" (default on true)
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- added Method getSpectators() in PlayerManager
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- added some missing PHP Docs
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- added some depency libraries as they are used by the Socket Handler
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- added additional Callback which gets triggered on ManiaControl Restart
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- updated some depency libraries
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#Bug Fixes
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- fixed TriggerDebugNotice Method
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- Exception fix on kicking Players
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- updated FaultException List
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###v0.157###
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- labelline improvements
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- new usage examples:
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$positions = array($posX + 5, $posX + 18, $posX + 70);
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$texts = array($index, $admin->nickname, $admin->login);
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$this->maniaControl->getManialinkManager()->labelLine($playerFrame, array($positions, $texts));
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- improvements on Billmanager, added receiver to the BillData
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- increased timeout time (fixes crashes on speedball)
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