6ca5decdb4
Replaced deprecated method call
578 lines
18 KiB
PHP
578 lines
18 KiB
PHP
<?php
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namespace TheM;
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use FML\Controls\Frame;
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use FML\Controls\Labels\Label_Button;
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use FML\Controls\Labels\Label_Text;
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use FML\Controls\Quad;
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use FML\Controls\Quads\Quad_Icons64x64_1;
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use FML\ManiaLink;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Callbacks\TimerListener;
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use ManiaControl\ManiaControl;
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use ManiaControl\Manialinks\ManialinkPageAnswerListener;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\Plugin;
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use Maniaplanet\DedicatedServer\Xmlrpc\Exception;
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/**
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* Queue plugin
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*
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* @author TheM
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*/
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// TODO: worst kick function
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// TODO: idlekick function (?)
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class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, TimerListener, Plugin {
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/**
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* Constants
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*/
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const ID = 22;
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const VERSION = 0.12;
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const AUTHOR = 'TheM';
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const NAME = 'Queue Plugin';
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const ML_ID = 'Queue.Widget';
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const ML_ADDTOQUEUE = 'Queue.Add';
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const ML_REMOVEFROMQUEUE = 'Queue.Remove';
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const QUEUE_MAX = 'Maximum number in the queue';
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const QUEUE_WIDGET_POS_X = 'X position of the widget';
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const QUEUE_WIDGET_POS_Y = 'Y position of the widget';
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const QUEUE_ACTIVE_ON_PASS = 'Activate queue when there is a play password';
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const QUEUE_CHATMESSAGES = 'Activate chat messages on queue join/leave/move to play';
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/**
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $queue = array();
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private $spectators = array();
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private $showPlay = array();
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private $maxPlayers = 0;
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/**
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* @see \ManiaControl\Plugins\Plugin::prepare()
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*/
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public static function prepare(ManiaControl $maniaControl) {
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// TODO: Implement prepare() method.
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getId()
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*/
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public static function getId() {
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return self::ID;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getName()
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*/
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public static function getName() {
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return self::NAME;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getVersion()
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*/
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public static function getVersion() {
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return self::VERSION;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getAuthor()
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*/
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public static function getAuthor() {
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return self::AUTHOR;
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::getDescription()
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*/
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public static function getDescription() {
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return 'Plugin offers the known AutoQueue/SpecJam options.';
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::load()
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->timerManager->registerTimerListening($this, 'handleEverySecond', 1000);
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'handlePlayerDisconnect');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged');
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$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINMAP, $this, 'handleBeginMap');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_ADDTOQUEUE, $this, 'handleManiaLinkAnswerAdd');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_REMOVEFROMQUEUE, $this, 'handleManiaLinkAnswerRemove');
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_MAX, 8);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_X, 0);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_Y, -46);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_ACTIVE_ON_PASS, false);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_CHATMESSAGES, true);
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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if (!($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false)) {
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foreach ($this->maniaControl->playerManager->getPlayers() as $player) {
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if ($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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}
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}
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}
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}
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/**
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* Function shows the join queue widget to a player.
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*
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* @param Player $player
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*/
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private function showJoinQueueWidget(Player $player) {
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$maniaLink = new ManiaLink(self::ML_ID);
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$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
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$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
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$maxQueue = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_MAX);
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// Main frame
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$frame = new Frame();
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$maniaLink->add($frame);
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$frame->setSize(60, 6);
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$xPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_X);
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$yPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_Y);
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$frame->setPosition($xPos, $yPos, 0);
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// Background
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$backgroundQuad = new Quad();
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$frame->add($backgroundQuad);
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$backgroundQuad->setPosition(0, 0, 0);
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$backgroundQuad->setSize(70, 10);
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$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
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$cameraQuad = new Quad_Icons64x64_1();
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$frame->add($cameraQuad);
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$cameraQuad->setPosition(-29, 0.4, 2);
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$cameraQuad->setSize(9, 9);
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$cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera);
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$statusLabel = new Label_Text();
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$frame->add($statusLabel);
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$statusLabel->setPosition(4.5, 2.8, 1);
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$statusLabel->setSize(66, 4);
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$statusLabel->setAlign('center', 'center');
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$statusLabel->setScale(0.8);
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$statusLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
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$messageLabel = new Label_Button();
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$frame->add($messageLabel);
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$messageLabel->setPosition(4.5, -1.6, 1);
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$messageLabel->setSize(56, 4);
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$messageLabel->setAlign('center', 'center');
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$messageLabel->setScale(1.0);
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$inQueue = false;
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foreach ($this->queue as $queuedPlayer) {
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if ($queuedPlayer->login == $player->login) {
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$inQueue = true;
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}
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}
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if ($inQueue) {
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$message = '$fff$sYou\'re in the queue (click to unqueue).';
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$position = 0;
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foreach (array_values($this->queue) as $i => $queuePlayer) {
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if ($player->login == $queuePlayer->login) {
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$position = ($i + 1);
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}
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}
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$statusLabel->setText('$aaaStatus: In queue (' . $position . '/' . count($this->queue) . ') Waiting: ' . count($this->queue) . '/' . $maxQueue . '');
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$messageLabel->setAction(self::ML_REMOVEFROMQUEUE);
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$backgroundQuad->setAction(self::ML_REMOVEFROMQUEUE);
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$statusLabel->setAction(self::ML_REMOVEFROMQUEUE);
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$cameraQuad->setAction(self::ML_REMOVEFROMQUEUE);
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} else {
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if (count($this->queue) < $maxQueue) {
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$message = '$0ff$sClick to join spectator waiting list.';
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$messageLabel->setAction(self::ML_ADDTOQUEUE);
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$backgroundQuad->setAction(self::ML_ADDTOQUEUE);
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$statusLabel->setAction(self::ML_ADDTOQUEUE);
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$cameraQuad->setAction(self::ML_ADDTOQUEUE);
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} else {
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$message = '$f00The waiting list is full!';
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}
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$statusLabel->setText('$aaaStatus: Not queued spectator Waiting: ' . count($this->queue) . '/' . $maxQueue . '');
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}
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$messageLabel->setText($message);
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$messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
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$this->maniaControl->manialinkManager->sendManialink($maniaLink, $player->login);
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}
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/**
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* @see \ManiaControl\Plugins\Plugin::unload()
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*/
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public function unload() {
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foreach ($this->spectators as $spectator) {
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$this->maniaControl->client->forceSpectator($spectator, 3);
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$this->maniaControl->client->forceSpectator($spectator, 0);
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}
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$this->maniaControl->manialinkManager->hideManialink(self::ML_ID);
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$this->queue = array();
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$this->spectators = array();
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$this->showPlay = array();
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}
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/**
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* Function handling on the connection of a player.
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*
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* @param Player $player
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*/
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public function handlePlayerConnect(Player $player) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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if ($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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} else {
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if (count($this->queue) != 0) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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}
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}
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}
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/**
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* Function handling on the disconnection of a player.
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*
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* @param Player $player
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*/
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public function handlePlayerDisconnect(Player $player) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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if (isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$this->removePlayerFromQueue($player->login);
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$this->moveFirstPlayerToPlay();
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}
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/**
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* Remove a Player from the Queue
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*
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* @param string $login
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*/
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private function removePlayerFromQueue($login) {
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$count = 0;
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$newQueue = array();
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foreach ($this->queue as $queuePlayer) {
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if ($queuePlayer->login != $login) {
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$newQueue[$count] = $queuePlayer;
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$count++;
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}
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}
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$this->queue = $newQueue;
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$this->showQueueWidgetSpectators();
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}
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/**
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* Show the Queue Widgets to Spectators
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*/
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public function showQueueWidgetSpectators() {
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foreach ($this->spectators as $login) {
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$this->showJoinQueueWidget($player);
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}
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}
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/**
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* Function used to move the first queued player to the
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*/
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private function moveFirstPlayerToPlay() {
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if (count($this->queue) > 0) {
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$firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login);
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$this->forcePlayerToPlay($firstPlayer);
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$this->showQueueWidgetSpectators();
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}
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}
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/**
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* Function to force a player to play status.
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*
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* @param Player $player
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*/
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private function forcePlayerToPlay(Player $player) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) {
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try {
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$this->maniaControl->client->forceSpectator($player->login, 2);
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} catch (Exception $e) {
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// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
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$this->maniaControl->chat->sendError("Error while leaving the Queue", $player->login);
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return;
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}
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try {
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$this->maniaControl->client->forceSpectator($player->login, 0);
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} catch (Exception $e) {
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// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
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}
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$teams = array();
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/** @var Player $playerObj */
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foreach ($this->maniaControl->playerManager->players as $playerObj) {
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if (!isset($teams[$playerObj->teamId])) {
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$teams[$playerObj->teamId] = 1;
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} else {
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$teams[$playerObj->teamId]++;
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}
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}
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$smallestTeam = null;
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$smallestSize = 999;
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foreach ($teams as $team => $size) {
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if ($size < $smallestSize) {
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$smallestTeam = $team;
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$smallestSize = $size;
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}
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}
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try {
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if ($smallestTeam != -1) {
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$this->maniaControl->client->forcePlayerTeam($player->login, $smallestTeam);
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}
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} catch (Exception $e) {
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// TODO: only possible valid exceptions should be "wrong login" or "not in team mode" - throw others (like connection error)
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}
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if (isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$this->removePlayerFromQueue($player->login);
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$this->showPlayWidget($player);
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$this->sendChatMessage('$<$fff' . $player->nickname . '$> has a free spot and is now playing!');
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}
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}
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/**
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* Function shows the "You got a free spot, enjoy playing!" widget.
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*
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* @param Player $player
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*/
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private function showPlayWidget(Player $player) {
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$maniaLink = new ManiaLink(self::ML_ID);
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$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
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$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
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// Main frame
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$frame = new Frame();
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$maniaLink->add($frame);
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$frame->setSize(60, 6);
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$xPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_X);
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$yPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_Y);
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$frame->setPosition($xPos, $yPos, 0);
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// Background
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$backgroundQuad = new Quad();
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$frame->add($backgroundQuad);
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$backgroundQuad->setPosition(0, 0, 0);
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$backgroundQuad->setSize(70, 10);
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$backgroundQuad->setStyles($quadStyle, $quadSubstyle);
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$cameraQuad = new Quad_Icons64x64_1();
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$frame->add($cameraQuad);
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$cameraQuad->setPosition(-29, 0.4, 2);
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$cameraQuad->setSize(9, 9);
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$cameraQuad->setSubStyle(Quad_Icons64x64_1::SUBSTYLE_Camera);
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$messageLabel = new Label_Button();
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$frame->add($messageLabel);
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$messageLabel->setPosition(4.5, 0.6, 1);
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$messageLabel->setSize(56, 4);
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$messageLabel->setAlign('center', 'center');
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$messageLabel->setScale(1.0);
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$messageLabel->setText('$090You got a free spot, enjoy playing!');
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$messageLabel->setStyle(Label_Text::STYLE_TextStaticSmall);
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$this->maniaControl->manialinkManager->sendManialink($maniaLink, $player->login);
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$this->showPlay[$player->login] = array('time' => time(), 'player' => $player);
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}
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/**
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* Function sends (or not depending on setting) chat messages for the queue.
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*
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* @param string $message
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*/
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private function sendChatMessage($message) {
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if ($this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_CHATMESSAGES)) {
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$this->maniaControl->chat->sendChat('$090[Queue] ' . $message);
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}
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}
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/**
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* Function handling the change of player information.
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*
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* @param array $callback
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*/
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public function handlePlayerInfoChanged(array $callback) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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$login = $callback[1][0]['Login'];
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$player = $this->maniaControl->playerManager->getPlayer($login);
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if (!is_null($player)) {
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if ($player->isSpectator) {
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if (!isset($this->spectators[$player->login])) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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$this->showQueueWidgetSpectators();
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}
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} else {
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$this->removePlayerFromQueue($player->login);
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if (isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$found = false;
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foreach ($this->showPlay as $showPlay) {
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if ($showPlay['player']->login == $player->login) {
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$found = true;
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}
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}
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if (!$found) {
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$this->hideQueueWidget($player);
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}
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}
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}
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}
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/**
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* Function hides the queue widget from the player.
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*
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* @param Player $player
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*/
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private function hideQueueWidget(Player $player) {
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$this->maniaControl->manialinkManager->hideManialink(self::ML_ID, $player);
|
|
}
|
|
|
|
/**
|
|
* Function called on every second.
|
|
*/
|
|
public function handleEverySecond() {
|
|
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
|
return;
|
|
}
|
|
|
|
if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) {
|
|
$this->moveFirstPlayerToPlay();
|
|
$this->showQueueWidgetSpectators();
|
|
}
|
|
|
|
foreach ($this->showPlay as $showPlay) {
|
|
if (($showPlay['time'] + 5) < time()) {
|
|
$this->hideQueueWidget($showPlay['player']);
|
|
unset($this->showPlay[$showPlay['player']->login]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Checks for being of new map to retrieve maximum number of players.
|
|
*/
|
|
public function handleBeginMap() {
|
|
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
|
return;
|
|
}
|
|
|
|
$maxPlayers = $this->maniaControl->client->getMaxPlayers();
|
|
$this->maxPlayers = $maxPlayers['CurrentValue'];
|
|
}
|
|
|
|
/**
|
|
* Function handling the click of the widget to add them to the queue.
|
|
*
|
|
* @param array $chatCallback
|
|
* @param Player $player
|
|
*/
|
|
public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) {
|
|
$this->addPlayerToQueue($player);
|
|
}
|
|
|
|
/**
|
|
* Function adds a player to the queue.
|
|
*
|
|
* @param Player $player
|
|
* @return bool
|
|
*/
|
|
private function addPlayerToQueue(Player $player) {
|
|
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
|
return false;
|
|
}
|
|
|
|
foreach ($this->queue as $queuedPlayer) {
|
|
if ($queuedPlayer->login == $player->login) {
|
|
$this->maniaControl->chat->sendError('You\'re already in the queue!', $player->login);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if ($this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_MAX) > count($this->queue)) {
|
|
$this->queue[count($this->queue)] = $player;
|
|
$this->sendChatMessage('$<$fff' . $player->nickname . '$> just joined the queue!');
|
|
}
|
|
|
|
$this->showQueueWidgetSpectators();
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Function handling the click of the widget to remove them from the queue.
|
|
*
|
|
* @param array $chatCallback
|
|
* @param Player $player
|
|
*/
|
|
public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
|
|
$this->removePlayerFromQueue($player->login);
|
|
$this->showJoinQueueWidget($player);
|
|
$this->sendChatMessage('$<$fff' . $player->nickname . '$> has left the queue!');
|
|
}
|
|
}
|