TrackManiaControl/core/Players/PlayerManager.php

728 lines
21 KiB
PHP

<?php
namespace ManiaControl\Players;
use ManiaControl\Admin\AdminLists;
use ManiaControl\Admin\AuthenticationManager;
use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Callbacks\Callbacks;
use ManiaControl\Callbacks\TimerListener;
use ManiaControl\Communication\CommunicationAnswer;
use ManiaControl\Communication\CommunicationListener;
use ManiaControl\Communication\CommunicationMethods;
use ManiaControl\General\UsageInformationAble;
use ManiaControl\General\UsageInformationTrait;
use ManiaControl\Logger;
use ManiaControl\ManiaControl;
use ManiaControl\Statistics\StatisticManager;
use ManiaControl\Utils\Formatter;
use Maniaplanet\DedicatedServer\Xmlrpc\ParseException;
use Maniaplanet\DedicatedServer\Xmlrpc\UnknownPlayerException;
/**
* Class managing Players
*
* @api
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2020 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class PlayerManager implements CallbackListener, TimerListener, CommunicationListener, UsageInformationAble {
use UsageInformationTrait;
/*
* Constants
*/
const CB_PLAYERCONNECT = 'PlayerManagerCallback.PlayerConnect';
const CB_PLAYERDISCONNECT = 'PlayerManagerCallback.PlayerDisconnect';
/** @use CB_PlayerInfosChanged in favour to avoid multiple triggers at once */
const CB_PLAYERINFOCHANGED = 'PlayerManagerCallback.PlayerInfoChanged';
const CB_PLAYERINFOSCHANGED = 'PlayerManagerCallback.PlayerInfosChanged';
const CB_SERVER_EMPTY = 'PlayerManagerCallback.ServerEmpty';
const TABLE_PLAYERS = 'mc_players';
const SETTING_JOIN_LEAVE_COLORING = 'Enable Join & Leave Coloring';
const SETTING_JOIN_LEAVE_MESSAGES = 'Enable Join & Leave Messages';
const SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR = 'Enable Join & Leave Messages for Spectators';
const SETTING_VERSION_JOIN_MESSAGE = 'Enable Maniacontrol welcome message';
const STAT_JOIN_COUNT = 'Joins';
const STAT_SERVERTIME = 'Servertime';
/*
* Private properties
*/
/** @var ManiaControl $maniaControl */
private $maniaControl = null;
/** @var Player[] $players */
private $players = array();
/** @var PlayerActions $playerActions */
private $playerActions = null;
/** @var PlayerCommands $playerCommands */
private $playerCommands = null;
/** @var PlayerDetailed $playerDetailed */
private $playerDetailed = null;
/** @var PlayerDataManager $playerDataManager */
private $playerDataManager = null;
/** @var PlayerList $playerList */
private $playerList = null;
/** @var AdminLists $adminLists */
private $adminLists = null;
private $playerInfosChangedTime = 0;
/**
* Construct a new Player Manager
*
* @param ManiaControl $maniaControl
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->initTables();
$this->playerCommands = new PlayerCommands($maniaControl);
$this->playerActions = new PlayerActions($maniaControl);
$this->playerDetailed = new PlayerDetailed($maniaControl);
$this->playerDataManager = new PlayerDataManager($maniaControl);
$this->playerList = new PlayerList($maniaControl);
$this->adminLists = new AdminLists($maniaControl);
// Settings
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_JOIN_LEAVE_COLORING, false);
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES, true);
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR, true);
$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_VERSION_JOIN_MESSAGE, true);
// Callbacks
$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'onInit');
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERCONNECT, $this, 'playerConnect');
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERDISCONNECT, $this, 'playerDisconnect');
$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'playerInfoChanged');
// Player stats
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_JOIN_COUNT);
$this->maniaControl->getStatisticManager()->defineStatMetaData(self::STAT_SERVERTIME, StatisticManager::STAT_TYPE_TIME);
// Communication Listenings
$this->maniaControl->getCommunicationManager()->registerCommunicationListener(CommunicationMethods::GET_PLAYER_LIST, $this, function ($data) {
return new CommunicationAnswer($this->players);
});
}
/**
* Initialize necessary database tables
*
* @return bool
*/
private function initTables() {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$playerTableQuery = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_PLAYERS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`login` varchar(100) NOT NULL,
`nickname` varchar(150) NOT NULL DEFAULT '',
`path` varchar(100) NOT NULL DEFAULT '',
`authLevel` int(11) NOT NULL DEFAULT '0',
`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`index`),
UNIQUE KEY `login` (`login`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Player Data' AUTO_INCREMENT=1;";
$playerTableStatement = $mysqli->prepare($playerTableQuery);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$playerTableStatement->execute();
if ($playerTableStatement->error) {
trigger_error($playerTableStatement->error, E_USER_ERROR);
$playerTableStatement->close();
return false;
}
//TODO remove later again (added in v0.165)
//For Mysql 5.7 add Default Values
$alterQuery = "ALTER TABLE `" . self::TABLE_PLAYERS . "` CHANGE nickname nickname varchar(150) DEFAULT ''";
$result = $mysqli->query($alterQuery);
if (!$result) {
trigger_error($mysqli->error);
return false;
}
$alterQuery = "ALTER TABLE `" . self::TABLE_PLAYERS . "` CHANGE path path varchar(100) DEFAULT ''";
$result = $mysqli->query($alterQuery);
if (!$result) {
trigger_error($mysqli->error);
return false;
}
$alterQuery = "ALTER TABLE `" . self::TABLE_PLAYERS . "` CHANGE authLevel authLevel int(11) DEFAULT 0";
$result = $mysqli->query($alterQuery);
if (!$result) {
trigger_error($mysqli->error);
return false;
}
$playerTableStatement->close();
return true;
}
/**
* Return the player actions
*
* @api
* @return PlayerActions
*/
public function getPlayerActions() {
return $this->playerActions;
}
/**
* Return the player commands
*
* @api
* @return PlayerCommands
*/
public function getPlayerCommands() {
return $this->playerCommands;
}
/**
* Return the player detailed
*
* @api
* @return PlayerDetailed
*/
public function getPlayerDetailed() {
return $this->playerDetailed;
}
/**
* Return the player list
*
* @api
* @return PlayerList
*/
public function getPlayerList() {
return $this->playerList;
}
/**
* Return the admin lists
*
* @api
* @return AdminLists
*/
public function getAdminLists() {
return $this->adminLists;
}
/**
* Handle OnInit callback
*
* @internal
*/
public function onInit() {
// Add all players
try {
$players = $this->maniaControl->getClient()->getPlayerList(300, 0, 2);
} catch (ParseException $e) {
//TODO remove later, its for the wrong XML encoding of nadeo
return;
}
foreach ($players as $playerItem) {
if ($playerItem->playerId <= 0) {
continue;
}
try {
$detailedPlayerInfo = $this->maniaControl->getClient()->getDetailedPlayerInfo($playerItem->login);
} catch (UnknownPlayerException $exception) {
continue;
}
// Check if the Player is in a Team, to notify if its a TeamMode or not
if ($playerItem->teamId >= 0) {
$this->maniaControl->getServer()->setTeamMode(true);
}
$player = new Player($this->maniaControl, true);
$player->setInfo($playerItem);
$player->setDetailedInfo($detailedPlayerInfo);
$player->hasJoinedGame = true;
$this->addPlayer($player);
}
}
/**
* Add a player
*
* @param Player $player
* @return bool
*/
private function addPlayer(Player $player) {
$this->savePlayer($player);
$this->players[$player->login] = $player;
return true;
}
/**
* Save player in database and fill up properties
*
* @param Player $player
* @return bool
*/
private function savePlayer(Player &$player) {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
// Save player
$playerQuery = "INSERT INTO `" . self::TABLE_PLAYERS . "` (
`login`,
`nickname`,
`path`
) VALUES (
?, ?, ?
) ON DUPLICATE KEY UPDATE
`index` = LAST_INSERT_ID(`index`),
`nickname` = VALUES(`nickname`),
`path` = VALUES(`path`);";
$playerStatement = $mysqli->prepare($playerQuery);
if ($mysqli->error) {
trigger_error($mysqli->error);
return false;
}
$playerStatement->bind_param('sss', $player->login, $player->rawNickname, $player->path);
$playerStatement->execute();
if ($playerStatement->error) {
trigger_error($playerStatement->error);
$playerStatement->close();
return false;
}
$player->index = $playerStatement->insert_id;
$playerStatement->close();
// Get Player Auth Level from DB
$playerQuery = "SELECT `authLevel` FROM `" . self::TABLE_PLAYERS . "` WHERE `index` = ?;";
$playerStatement = $mysqli->prepare($playerQuery);
if ($mysqli->error) {
trigger_error($mysqli->error);
return false;
}
$playerStatement->bind_param('i', $player->index);
$playerStatement->execute();
if ($playerStatement->error) {
trigger_error($playerStatement->error);
$playerStatement->close();
return false;
}
$playerStatement->store_result();
$playerStatement->bind_result($player->authLevel);
$playerStatement->fetch();
$playerStatement->free_result();
$playerStatement->close();
return true;
}
/**
* Handle PlayerConnect Callback
*
* @internal
* @param array $callback
*/
public function playerConnect(array $callback) {
$login = $callback[1][0];
try {
$playerInfo = $this->maniaControl->getClient()->getDetailedPlayerInfo($login);
$player = new Player($this->maniaControl, true);
$player->setDetailedInfo($playerInfo);
$this->addPlayer($player);
} catch (UnknownPlayerException $e) {
} catch (ParseException $e) {
$this->maniaControl->getClient()->kick($login, "\$f00You have an unallowed character in your nickname, please remove it!");
Logger::logError("Player With unallowed nickname joined and got kicked, login: " . $login);
//TODO remove later
}
}
/**
* Handle PlayerDisconnect callback
*
* @internal
* @param array $callback
*/
public function playerDisconnect(array $callback) {
$login = $callback[1][0];
$player = $this->removePlayer($login);
if (!$player) {
return;
}
// Trigger own callbacks
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_PLAYERDISCONNECT, $player);
if ($this->getPlayerCount(false) <= 0) {
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_SERVER_EMPTY);
}
if ($player->isFakePlayer()) {
return;
}
$playTime = Formatter::formatTimeH(time() - $player->joinTime);
$logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$playTime}";
Logger::logInfo($logMessage, true);
if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES)
|| $player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)
) {
$color = '$0f0';
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_COLORING)) {
$color = $this->maniaControl->getColorManager()->getColorByPlayer($player);
}
$authName = $player->getAuthLevelName();
$message = $this->maniaControl->getChat()->formatMessage(
"{$color}{$authName} %s has left after %s!",
$player,
$playTime
);
$this->maniaControl->getChat()->sendChat($message);
}
//Destroys stored PlayerData, after all Disconnect Callbacks got Handled
$this->getPlayerDataManager()->destroyPlayerData($player);
}
/**
* Remove a Player
*
* @param string $login
* @param bool $savePlayedTime
* @return Player $player
*/
private function removePlayer($login, $savePlayedTime = true) {
if (!isset($this->players[$login])) {
return null;
}
$player = $this->players[$login];
unset($this->players[$login]);
if ($savePlayedTime) {
$this->updatePlayedTime($player);
}
return $player;
}
/**
* Update total played time of the player
*
* @param Player $player
* @return bool
*/
private function updatePlayedTime(Player $player) {
if (!$player) {
return false;
}
$playedTime = time() - $player->joinTime;
return $this->maniaControl->getStatisticManager()->insertStat(self::STAT_SERVERTIME, $player, $this->maniaControl->getServer()->index, $playedTime);
}
/**
* Get the count of all Players
*
* @api
* @param bool $withoutSpectators
* @param bool $withoutBots
* @return int
*/
public function getPlayerCount($withoutSpectators = true, $withoutBots = true) {
$count = 0;
foreach ($this->players as $player) {
$valid = true;
if ($withoutSpectators) {
if ($player->isSpectator) {
$valid = false;
}
}
if ($withoutBots) {
if ($player->isFakePlayer()) {
$valid = false;
}
}
if ($valid) {
$count++;
}
}
return $count;
}
/**
* Return the player data manager
*
* @api
* @return PlayerDataManager
*/
public function getPlayerDataManager() {
return $this->playerDataManager;
}
/**
* Update PlayerInfo
*
* @internal
* @param array $callback
*/
public function playerInfoChanged(array $callback) {
$player = $this->getPlayer($callback[1][0]['Login']);
if (!$player) {
return;
}
$player->ladderRank = $callback[1][0]["LadderRanking"];
$player->teamId = $callback[1][0]["TeamId"];
//Check if the Player is in a Team, to notify if its a TeamMode or not
if ($player->teamId >= 0) {
$this->maniaControl->getServer()->setTeamMode(true);
}
$prevJoinState = $player->hasJoinedGame;
$player->updatePlayerFlags($callback[1][0]["Flags"]);
$player->updateSpectatorStatus($callback[1][0]["SpectatorStatus"]);
//Check if Player finished joining the game
if ($player->hasJoinedGame && !$prevJoinState) {
$color = '$0f0';
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_COLORING)) {
$color = $this->maniaControl->getColorManager()->getColorByPlayer($player);
}
$authName = $player->getAuthLevelName();
$nation = $player->getCountry();
if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()) {
$message = $this->maniaControl->getChat()->formatMessage(
"{$color}{$authName} %s Nation: %s joined!",
$player,
$nation
);
$this->maniaControl->getChat()->sendChat($message);
} else if ($player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)) {
$message = $this->maniaControl->getChat()->formatMessage(
"{$color}{$authName} %s Nation: %s joined as Spectator!",
$player,
$nation
);
$this->maniaControl->getChat()->sendChat($message);
}
if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_VERSION_JOIN_MESSAGE)) {
$this->maniaControl->getChat()->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player);
}
$logMessage = "Player joined: {$player->login} / {$player->nickname} Nation: {$nation} IP: {$player->ipAddress}";
Logger::logInfo($logMessage, true);
// Increment the Player Join Count
$this->maniaControl->getStatisticManager()->incrementStat(self::STAT_JOIN_COUNT, $player, $this->maniaControl->getServer()->index);
// Trigger own PlayerJoined callback
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_PLAYERCONNECT, $player);
}
// Trigger own callback
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_PLAYERINFOCHANGED, $player);
//Avoid Multiple Triggers
if ((microtime(true) - 0.5) > $this->playerInfosChangedTime) {
//Delay Callback by a short Time (200ms) to be sure that different changes get submitted the same time
$this->maniaControl->getTimerManager()->registerOneTimeListening($this, function () {
$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_PLAYERINFOSCHANGED);
}, 200);
}
$this->playerInfosChangedTime = microtime(true);
}
/**
* Get a Player by login
*
* @api
* @param mixed $login
* @param bool $connectedPlayersOnly
* @return Player
*/
public function getPlayer($login, $connectedPlayersOnly = false) {
if ($login instanceof Player) {
return $login;
}
if (!isset($this->players[$login])) {
if ($connectedPlayersOnly) {
return null;
}
return $this->getPlayerFromDatabaseByLogin($login);
}
return $this->players[$login];
}
/**
* Get a Player from the database
*
* @param string $playerLogin
* @return Player
*/
private function getPlayerFromDatabaseByLogin($playerLogin) {
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = "SELECT * FROM `" . self::TABLE_PLAYERS . "`
WHERE `login` LIKE '" . $mysqli->escape_string($playerLogin) . "'
OR `nickname` LIKE '" . $mysqli->escape_string($playerLogin) . "';";
$result = $mysqli->query($query);
if (!$result) {
trigger_error($mysqli->error);
return null;
}
$row = $result->fetch_object();
$result->free();
if (!isset($row)) {
return null;
}
$player = new Player($this->maniaControl, false);
$player->index = intval($row->index);
$player->login = $row->login;
$player->rawNickname = $row->nickname;
$player->nickname = Formatter::stripDirtyCodes($player->rawNickname);
$player->path = $row->path;
$player->authLevel = intval($row->authLevel);
return $player;
}
/**
* Get all Players with or without spectators
*
* @api
* @param bool $withoutSpectators
* @return \ManiaControl\Players\Player[]
*/
public function getPlayers($withoutSpectators = false) {
if ($withoutSpectators) {
$players = array();
foreach ($this->players as $player) {
if (!$player->isSpectator) {
$players[] = $player;
}
}
return $players;
}
return $this->players;
}
/**
* Get a List of Spectators
*
* @api
* @return Player[]
*/
public function getSpectators() {
$spectators = array();
foreach ($this->players as $player) {
if ($player->isSpectator) {
$spectators[] = $player;
}
}
return $spectators;
}
/**
* Get the count of all spectators
*
* @api
* @return int
*/
public function getSpectatorCount() {
$count = 0;
foreach ($this->players as $player) {
if ($player->isSpectator) {
$count++;
}
}
return $count;
}
/**
* Get a Player by index
*
* @api
* @param int $index
* @param bool $connectedPlayersOnly
* @return Player
*/
public function getPlayerByIndex($index, $connectedPlayersOnly = false) {
foreach ($this->players as $player) {
if ($player->index === $index) {
return $player;
}
}
// Player is not online - Get Player from Database
if (!$connectedPlayersOnly) {
return $this->getPlayerFromDatabaseByIndex($index);
}
return null;
}
/**
* Get a Player out of the database
*
* @param int $playerIndex
* @return Player
*/
private function getPlayerFromDatabaseByIndex($playerIndex) {
if (!is_numeric($playerIndex)) {
return null;
}
$mysqli = $this->maniaControl->getDatabase()->getMysqli();
$query = "SELECT * FROM `" . self::TABLE_PLAYERS . "`
WHERE `index` = {$playerIndex};";
$result = $mysqli->query($query);
if (!$result) {
trigger_error($mysqli->error);
return null;
}
$row = $result->fetch_object();
$result->free();
if (!$row) {
return null;
}
$player = new Player($this->maniaControl, false);
$player->index = intval($playerIndex);
$player->login = $row->login;
$player->rawNickname = $row->nickname;
$player->nickname = Formatter::stripDirtyCodes($player->rawNickname);
$player->path = $row->path;
$player->authLevel = intval($row->authLevel);
return $player;
}
}