176 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
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| 
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| namespace ManiaControl\Communication;
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| 
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| /**
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|  * Communication Methods Interface
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|  *
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|  * @author    ManiaControl Team <mail@maniacontrol.com>
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|  * @copyright 2014-2017 ManiaControl Team
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|  * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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|  */
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| interface CommunicationMethods {
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| 	/** Restarts Mania Control
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| 	 *   Optional Params
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| 	 *      - message
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| 	 */
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| 	const RESTART_MANIA_CONTROL = "ManiaControl.Restart";
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| 
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| 	/** Update the ManiaControl Core */
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| 	const UPDATE_MANIA_CONTROL_CORE = "UpdateManager.CoreUpdate";
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| 
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| 	/** Grands an Authentication Level on a Player
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| 	 *   Required Parameters
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| 	 *      - login (login of the player)
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| 	 *      - level (integer, 0-3 possible, @see AuthenticationManager)
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| 	 */
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| 	const GRANT_AUTH_LEVEL = "AuthenticationManager.GrandLevel";
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| 
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| 	/** Revokes an Authentication Level on a Player
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| 	 *   Required Parameters
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| 	 *      - login (login of the player)
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| 	 */
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| 	const REVOKE_AUTH_LEVEL = "AuthenticationManager.RevokeLevel";
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| 
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| 	/** Provides the Server Options
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| 	 *  no Parameters
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| 	 */
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| 	const GET_SERVER_OPTIONS = "ServerOptions.GetServerOptions";
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| 
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| 	/** Set Server Options
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| 	 *   Required Parameter
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| 	 *    - serverOptions (array(optionName1 => value1, optionName2 => value2...))
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| 	 */
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| 	const SET_SERVER_OPTIONS = "ServerOptions.SetServerOptions";
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| 
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| 	/** Provides the ModeScriptSettings
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| 	 *  no Parameters
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| 	 */
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| 	const GET_SCRIPT_SETTINGS = "ScriptSettings.GetScriptSettings";
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| 
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| 	/** Set ModeScriptSettings
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| 	 *   Required Parameter
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| 	 *    - scriptSettings (array(settingName1 => value1, settingName2 => value2...))
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| 	 */
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| 	const SET_SCRIPT_SETTINGS = "ScriptSettings.SetScriptSettings";
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| 
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| 	/** Restarts the Current Map
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| 	 *  no Parameters
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| 	 */
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| 	const RESTART_MAP = "MapActions.RestartMap";
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| 
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| 	/** Skips the Current Map
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| 	 *  no Parameters
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| 	 */
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| 	const SKIP_MAP = "MapActions.SkipMap";
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| 
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| 	/** Skips to a Specific Map by MxId or MapUid
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| 	 *  Required Parameters
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| 	 *   - mxId (integer)
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| 	 *   OR
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| 	 *   - mapUid (string)
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| 	 */
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| 	const SKIP_TO_MAP = "MapActions.SkipToMap";
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| 
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| 	/** Adds a Map from Mania Exchange to the Server
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| 	 *  Required Parameters
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| 	 *  - mxId (integer)
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| 	 * (no success returning yet because of asynchronously of adding)
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| 	 */
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| 	const ADD_MAP = "MapManager.AddMap";
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| 
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| 	/** Removes a Map from the Server
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| 	 *  Required Parameters
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| 	 *  - mapUid (string)
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| 	 *  Optional Parameters
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| 	 *  - displayMessage (default true)
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| 	 *  - eraseMapFile   (default false)
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| 	 */
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| 	const REMOVE_MAP = "MapManager.RemoveMap";
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| 
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| 	/** Updates a Map over Mania Exchange
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| 	 *  Required Parameters
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| 	 *  - mapUid
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| 	 * (no success returning yet because of asynchronously of adding)
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| 	 */
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| 	const UPDATE_MAP = "MapManager.UpdateMap";
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| 
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| 	/** Gets the current Map
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| 	 *  no Parameters
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| 	 */
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| 	const GET_CURRENT_MAP = "MapManager.GetCurrentMap";
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| 
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| 	/** Gets the specific Map
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| 	 *  Required Parameters
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| 	 *   - mxId (integer)
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| 	 *   OR
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| 	 *   - mapUid (string)
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| 	 */
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| 	const GET_MAP = "MapManager.GetMap";
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| 
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| 	/** Gets the current Map List
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| 	 *  no Parameters
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| 	 */
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| 	const GET_MAP_LIST = "MapManager.GetMapList";
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| 
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| 	/** Gets Mania Control PlayerList
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| 	 *  no Parameters
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| 	 */
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| 	const GET_PLAYER_LIST = "PlayerManager.GetPlayerList";
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| 
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| 	/** Warns a Player
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| 	 *  Required Params
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| 	 *  - login
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| 	 */
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| 	const WARN_PLAYER = "PlayerActions.WarnPlayer";
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| 
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| 	/** Mutes a Player
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| 	 *  Required Params
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| 	 *  - login
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| 	 */
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| 	const MUTE_PLAYER = "PlayerActions.MutePlayer";
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| 
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| 	/** UnMutes a Player
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| 	 *  Required Params
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| 	 *  - login
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| 	 */
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| 	const UNMUTE_PLAYER = "PlayerActions.UnMutePlayer";
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| 
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| 	/** UnMutes a Player
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| 	 *  Required Params
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| 	 *  - login
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| 	 *  Optional Params
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| 	 *  - message
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| 	 */
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| 	const KICK_PLAYER = "PlayerActions.KickPlayer";
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| 
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| 	/** Forces a player to Spectator
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| 	 *  Required Params
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| 	 *  - login
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| 	 */
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| 	const FORCE_PLAYER_TO_SPEC = "PlayerActions.ForcePlayerToSpec";
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| 
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| 	/** Forces a player to Spectator
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| 	 *  Required Params
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| 	 *  - login
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| 	 *  Optional Params
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| 	 *  - teamId (integer, id of the team the player should get forced into it)
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| 	 */
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| 	const FORCE_PLAYER_TO_PLAY = "PlayerActions.ForcePlayerToPlay";
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| 
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| 	/** Returns the last 200 lines of the chat (inclusive player logins and nicknames)
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| 	 * No Params
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| 	 */
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| 	const GET_SERVER_CHAT = "Chat.GetServerChat";
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| 
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| 	/** Sends a ChatMessage to the Server
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| 	 *  Required Params:
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| 	 *  - message
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| 	 *  Optional Params
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| 	 *  - prefix        (use custom prefix or false for no prefix)
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| 	 *  - login         (login of a receiver if the message don't get sent to all)
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| 	 *  - adminLevel    (minimum Admin Level if the Message should get sent to an Admin)
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| 	 *  - type          (type of the message (information, error, success or usage)
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| 	 */
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| 	const SEND_CHAT_MESSAGE = "Chat.SendChatMessage";
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| } |