TrackManiaControl/plugins/MCTeam/Dedimania/DedimaniaWebHandler.php
2018-03-27 20:11:40 +02:00

555 lines
16 KiB
PHP

<?php
namespace MCTeam\Dedimania;
use ManiaControl\Callbacks\TimerListener;
use ManiaControl\Files\AsyncHttpRequest;
use ManiaControl\Logger;
use ManiaControl\ManiaControl;
use ManiaControl\Players\Player;
/**
* ManiaControl Dedimania Webhandler Class for Dedimania Plugin
*
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2018 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class DedimaniaWebHandler implements TimerListener {
const XMLRPC_MULTICALL = 'system.multicall';
const DEDIMANIA_URL = 'http://dedimania.net:8082/Dedimania';
const DEDIMANIA_OPEN_SESSION = 'dedimania.OpenSession';
const DEDIMANIA_CHECK_SESSION = 'dedimania.CheckSession';
const DEDIMANIA_GET_RECORDS = 'dedimania.GetChallengeRecords';
const DEDIMANIA_PLAYERCONNECT = 'dedimania.PlayerConnect';
const DEDIMANIA_PLAYERDISCONNECT = 'dedimania.PlayerDisconnect';
const DEDIMANIA_UPDATE_SERVER_PLAYERS = 'dedimania.UpdateServerPlayers';
const DEDIMANIA_SET_CHALLENGE_TIMES = 'dedimania.SetChallengeTimes';
const DEDIMANIA_WARNINGSANDTTR2 = 'dedimania.WarningsAndTTR2';
/** @var ManiaControl $maniaControl */
private $maniaControl;
/** @var \MCTeam\Dedimania\DedimaniaData $dedimaniaData */
private $dedimaniaData;
private $requests = array();
private $requestIndex = 0;
private $maniaLinkNeedsUpdate = false;
public function __construct($maniaControl) {
$this->maniaControl = $maniaControl;
}
/**
* Opens the Dedimania Session
*
* @param bool $updateRecords
*/
public function openDedimaniaSession($updateRecords = false) {
//TODO updateRecords
$content = $this->encodeRequest(self::DEDIMANIA_OPEN_SESSION, array($this->dedimaniaData->toArray()));
Logger::logInfo("Try to connect on Dedimania");
$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
$asyncHttpRequest->setCallable(function ($data, $error) use ($updateRecords) {
if (!$data || $error) {
Logger::logError("Dedimania Error while opening session: '{$error}' Line 42");
}
$data = $this->decode($data);
if (!is_array($data) || empty($data)) {
return;
}
$methodResponse = $data[0];
if (xmlrpc_is_fault($methodResponse)) {
$this->handleXmlRpcFault($methodResponse, self::DEDIMANIA_OPEN_SESSION);
return;
}
$responseData = $methodResponse[0];
$this->dedimaniaData->sessionId = $responseData['SessionId'];
if ($this->dedimaniaData->sessionId) {
Logger::logInfo("Dedimania connection successfully established.");
if ($updateRecords) {
$this->fetchDedimaniaRecords();
}
} else {
Logger::logError("Error while opening Dedimania Connection");
}
});
$asyncHttpRequest->setContent($content);
$asyncHttpRequest->setCompression(true);
$asyncHttpRequest->setTimeout(500);
$asyncHttpRequest->postData();
}
/**
* Fetch Dedimania Records
*
* @param bool $reset
* @return bool
*/
public function fetchDedimaniaRecords($reset = true) {
if (!isset($this->dedimaniaData) || !$this->dedimaniaData->sessionIdSet()) {
return false;
}
// Reset records
if ($reset) {
$this->dedimaniaData->unsetRecords();
}
$serverInfo = $this->getServerInfo();
$playerInfo = $this->getPlayerList();
$mapInfo = $this->getMapInfo();
$gameMode = $this->getGameModeString();
if (!$serverInfo || !$playerInfo || !$mapInfo || !$gameMode) {
$data = array($this->dedimaniaData->sessionId, $mapInfo, $gameMode, $serverInfo, $playerInfo);
if ($serverInfo) { // No Players
Logger::logError("Dedimania Records could not be fetched, debuginfo:" . json_encode($data));
}
if (!$gameMode) {
$this->maniaControl->getChat()->sendError("Dedimania Error: Gamemode not found, try to restart map!");
}
return false;
}
$data = array($this->dedimaniaData->sessionId, $mapInfo, $gameMode, $serverInfo, $playerInfo);
Logger::logInfo("Try to fetch Dedimania Records");
$this->addRequest(self::DEDIMANIA_GET_RECORDS, $data);
return true;
}
/**
* Checks If a Dedimania Session exists, if not create a new oen
*/
public function checkDedimaniaSession() { //TODO complete check and refactor
if (!$this->dedimaniaData->sessionIdSet()) {
return;
}
$this->addRequest(self::DEDIMANIA_CHECK_SESSION, array($this->dedimaniaData->sessionId));
}
/**
* Handle EndMap Callback
*/
public function submitChallengeTimes() {
if (!$this->dedimaniaData->sessionIdSet()) {
return;
}
if (!$this->getDedimaniaData()->recordsExisting()) {
return;
}
//Finish Counts as CP somehow
if ($this->maniaControl->getMapManager()->getCurrentMap()->nbCheckpoints < 2) {
return;
}
// Send dedimania records
$gameMode = $this->getGameModeString();
$times = array();
$replays = array();
foreach ($this->dedimaniaData->records as $record) {
if ($record->rank > $this->dedimaniaData->serverMaxRank) {
break;
}
if (!$record->newRecord) {
continue;
}
if ($record->vReplay == '' || !$record->vReplay) {
Logger::logInfo("Dedimania Ignore time for " . $record->login . " no validation replay found");
continue;
}
array_push($times, array('Login' => $record->login, 'Best' => $record->best, 'Checks' => $record->checkpoints));
if (!isset($replays['VReplay'])) {
$replays['VReplay'] = $record->vReplay;
}
if (!isset($replays['VReplayChecks'])) {
$replays['VReplayChecks'] = '';
// TODO: VReplayChecks
}
if (!isset($replays['Top1GReplay'])) {
$replays['Top1GReplay'] = $record->top1GReplay;
}
}
xmlrpc_set_type($replays['VReplay'], 'base64');
xmlrpc_set_type($replays['Top1GReplay'], 'base64');
$data = array($this->dedimaniaData->sessionId, $this->getMapInfo(), $gameMode, $times, $replays);
Logger::logInfo("Dedimania Submitting Map Times at End-Map Start");
$this->addRequest(self::DEDIMANIA_SET_CHALLENGE_TIMES, $data);
}
/**
* Handle PlayerConnect callback
*
* @param Player $player
*/
public function handlePlayerConnect(Player $player) {
if (!isset($this->dedimaniaData) || !$this->dedimaniaData->sessionIdSet()) {
return;
}
// Send Dedimania request
$data = array($this->dedimaniaData->sessionId, $player->login, $player->rawNickname, $player->path, $player->isSpectator);
$this->addRequest(self::DEDIMANIA_PLAYERCONNECT, $data);
}
/**
* Handle Player Disconnect Callback
*
* @param Player $player
*/
public function handlePlayerDisconnect(Player $player) { //TODO move into webhandler
if (!isset($this->dedimaniaData) || !$this->dedimaniaData->sessionIdSet()) {
return;
}
$this->dedimaniaData->removePlayer($player->login);
// Send Dedimania request
$data = array($this->dedimaniaData->sessionId, $player->login, '');
$this->addRequest(self::DEDIMANIA_PLAYERDISCONNECT, $data);
}
/**
* Update the PlayerList every 3 Minutes
*/
public function updatePlayerList() {
$serverInfo = $this->getServerInfo();
$playerList = $this->getPlayerList();
$votesInfo = $this->getVotesInfo();
if (!$serverInfo || !$votesInfo || !$playerList || !isset($this->dedimaniaData) || !$this->dedimaniaData->sessionIdSet()) {
return;
}
// Send Dedimania request
$data = array($this->dedimaniaData->sessionId, $serverInfo, $votesInfo, $playerList);
$this->addRequest(self::DEDIMANIA_UPDATE_SERVER_PLAYERS, $data);
}
/** Adds a Request to the Dedimania Queue */
private function addRequest($method, $params) {
$this->requests[$this->requestIndex] = array('methodName' => $method, 'params' => $params);
$this->requestIndex++;
}
/**
* Process Dedimania Calls
*/
public function callDedimania() {
if (empty($this->requests)) {
return;
}
$this->addRequest(self::DEDIMANIA_WARNINGSANDTTR2, array());
$content = xmlrpc_encode_request(self::XMLRPC_MULTICALL, array($this->requests), array('encoding' => 'UTF-8', 'escaping' => 'markup', 'verbosity' => 'no_white_space'));
$asyncHttpRequest = new AsyncHttpRequest($this->maniaControl, self::DEDIMANIA_URL);
$asyncHttpRequest->setCallable(function ($answerData, $error) {
if ($error) {
Logger::logError("Dedimania Error while Request: " . $error);
$this->checkDedimaniaSession();
return;
}
$data = $this->decode($answerData);
if (!$data) {
//TODO just Temporary
var_dump("Dedimania Debug:");
var_dump($answerData);
}
if (!is_array($data) || empty($data) || !isset($data[0]) || !isset($data[0][0])) {
return;
}
//Get the Errors and Warnings to get the Method Order
$errorsAndWarnings = $data[count($data) - 1][0];
$methods = $errorsAndWarnings['methods'];
foreach ($data as $key => $methodResponse) {
$methodName = $methods[$key]['methodName'];
if (xmlrpc_is_fault($methodResponse)) {
$this->handleXmlRpcFault($methodResponse, $methodName);
}
$responseParameters = $methodResponse[0];
switch ($methodName) {
case self::DEDIMANIA_UPDATE_SERVER_PLAYERS:
Logger::logInfo("Dedimania Playerlist Updated");
break;
case self::DEDIMANIA_GET_RECORDS:
if (!isset($responseParameters['Players']) || !isset($responseParameters['Records'])) {
$this->maniaControl->getErrorHandler()->triggerDebugNotice('Invalid Dedimania response! ' . json_encode($responseParameters));
return;
}
$this->dedimaniaData->serverMaxRank = $responseParameters['ServerMaxRank'];
foreach ($responseParameters['Players'] as $player) {
$dediPlayer = new DedimaniaPlayer($player);
$this->dedimaniaData->addPlayer($dediPlayer);
}
foreach ($responseParameters['Records'] as $recordKey => $record) {
$this->dedimaniaData->records[$recordKey] = new RecordData($record);
}
Logger::logInfo(count($this->dedimaniaData->records) . " Dedimania Records Fetched succesfully!");
$this->maniaLinkNeedsUpdate = true;
$this->maniaControl->getCallbackManager()->triggerCallback(DedimaniaPlugin::CB_DEDIMANIA_UPDATED, $this->dedimaniaData->records); //TODO
//3 Minutes
$this->maniaControl->getTimerManager()->registerOneTimeListening($this, function () {
$this->updatePlayerList();
}, 1000 * 60 * 3);
break;
case self::DEDIMANIA_CHECK_SESSION:
//TODO Check and reopen if needed
break;
case self::DEDIMANIA_SET_CHALLENGE_TIMES:
//TODO Proper Checks
Logger::logInfo("Dedimania Times succesfully submitted");
break;
case self::DEDIMANIA_PLAYERCONNECT:
$dediPlayer = new DedimaniaPlayer($responseParameters);
$this->dedimaniaData->addPlayer($dediPlayer);
// Fetch records if he is the first who joined the server
if ($this->maniaControl->getPlayerManager()->getPlayerCount(false) === 1) {
$this->fetchDedimaniaRecords(true);
}
Logger::logInfo("Dedimania Player added " . $dediPlayer->login);
$this->maniaLinkNeedsUpdate = true; //TODO handle update for only one player instead of everyone as soon splitted
break;
case self::DEDIMANIA_PLAYERDISCONNECT:
Logger::logInfo("Debug: Dedimania Player removed");
break;
case self::DEDIMANIA_WARNINGSANDTTR2:
foreach ($responseParameters['methods'] as $method) {
if ($method['errors']) {
Logger::log('Dedimania Warning or Error: ' . $method['methodName'] . ': ' . json_encode($method['errors']));
}
}
}
}
});
$asyncHttpRequest->setContent($content);
$asyncHttpRequest->setCompression(true);
$asyncHttpRequest->setTimeout(500);
$asyncHttpRequest->postData();
$this->requests = array();
}
/**
* Encode the given xml rpc method and params
*
* @param string $method
* @param array $params
* @return string
*/
private function encodeRequest($method, $params) {
$paramArray = array(array('methodName' => $method, 'params' => $params), array('methodName' => self::DEDIMANIA_WARNINGSANDTTR2, 'params' => array()));
return xmlrpc_encode_request(self::XMLRPC_MULTICALL, array($paramArray), array('encoding' => 'UTF-8', 'escaping' => 'markup', 'verbosity' => 'no_white_space'));
}
/**
* Decodes xml rpc response
*
* @param string $response
* @return mixed
*/
private function decode($response) {
return xmlrpc_decode($response, 'utf-8');
}
/**
* Build Votes Info Array for Callbacks
*/
private function getVotesInfo() {
$map = $this->maniaControl->getMapManager()->getCurrentMap();
if (!$map) {
return null;
}
$gameMode = $this->getGameModeString();
if (!$gameMode) {
return null;
}
return array('UId' => $map->uid, 'GameMode' => $gameMode);
}
/**
* Build server info Structure for callbacks
*/
private function getServerInfo() {
$server = $this->maniaControl->getClient()->getServerOptions();
if (!$server) {
return null;
}
if ($this->maniaControl->getPlayerManager()->getPlayerCount(false) <= 0) {
return null;
}
$playerCount = $this->maniaControl->getPlayerManager()->getPlayerCount();
$spectatorCount = $this->maniaControl->getPlayerManager()->getSpectatorCount();
return array('SrvName' => $server->name, 'Comment' => $server->comment, 'Private' => (strlen($server->password) > 0), 'NumPlayers' => $playerCount, 'MaxPlayers' => $server->currentMaxPlayers,
'NumSpecs' => $spectatorCount, 'MaxSpecs' => $server->currentMaxSpectators);
}
/**
* Build simple player list for callbacks
*/
private function getPlayerList() {
$players = $this->maniaControl->getPlayerManager()->getPlayers();
if (empty($players)) {
return null;
}
$playerInfo = array();
foreach ($players as $player) {
array_push($playerInfo, array('Login' => $player->login, 'IsSpec' => $player->isSpectator));
}
return $playerInfo;
}
/**
* Build Map Info Array for Dedimania Requests
*
* @return array
*/
private function getMapInfo() {
$map = $this->maniaControl->getMapManager()->getCurrentMap();
if (!$map) {
return null;
}
$mapInfo = array();
$mapInfo['UId'] = $map->uid;
$mapInfo['Name'] = $map->rawName;
$mapInfo['Environment'] = $map->environment;
$mapInfo['Author'] = $map->authorLogin;
$mapInfo['NbCheckpoints'] = $map->nbCheckpoints;
$mapInfo['NbLaps'] = $map->nbLaps;
return $mapInfo;
}
/**
* Get Dedimania String Representation of the current Game Mode
*
* @return String
*/
private function getGameModeString() {
$gameMode = $this->maniaControl->getServer()->getGameMode();
if ($gameMode === null) {
Logger::logError("Couldn't retrieve game mode.");
return null;
}
switch ($gameMode) {
case 0: {
$scriptNameResponse = $this->maniaControl->getClient()->getScriptName();
$scriptName = str_replace('.Script.txt', '', $scriptNameResponse['CurrentValue']);
switch ($scriptName) {
case 'Rounds':
case 'Cup':
case 'Team':
case 'Chase':
return 'Rounds';
case 'TimeAttack':
case 'Laps':
case 'TeamAttack':
case 'TimeAttackPlus':
return 'TA';
}
break;
}
case 1:
case 3:
case 5: {
return 'Rounds';
}
case 2:
case 4: {
return 'TA';
}
}
return null;
}
/**
* Handle xml rpc fault
*
* @param array $fault
* @param string $method
*/
private function handleXmlRpcFault(array $fault, $method) {
trigger_error("XmlRpc Fault on '{$method}': '{$fault['faultString']} ({$fault['faultCode']})!");
}
/**
* @return \MCTeam\Dedimania\DedimaniaData
*/
public function getDedimaniaData() {
return $this->dedimaniaData;
}
/**
* @param \MCTeam\Dedimania\DedimaniaData $dedimaniaData
*/
public function setDedimaniaData($dedimaniaData) {
$this->dedimaniaData = $dedimaniaData;
}
/**
* @return bool
*/
public function doesManiaLinkNeedUpdate() {
return $this->maniaLinkNeedsUpdate;
}
/**
* Call if ManiaLink got Updated
*/
public function maniaLinkUpdated() {
$this->maniaLinkNeedsUpdate = false;
}
/**
* Call if You want a ManiaLink Update
*/
public function maniaLinkUpdateNeeded() {
$this->maniaLinkNeedsUpdate = true;
}
}