53 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Players\Player;
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/**
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 * Structure Class for the OnShoot Structure Callback
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 *
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 * @api
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 * @author    ManiaControl Team <mail@maniacontrol.com>
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 * @copyright 2014-2018 ManiaControl Team
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 * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3
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 */
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class OnShootStructure extends BaseTimeStructure {
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	public $weapon;
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	/**
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	 * @var Player $shooter
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	 */
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	private $shooterLogin;
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	public function __construct(ManiaControl $maniaControl, $data) {
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		parent::__construct($maniaControl, $data);
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		$this->weapon       = $this->getPlainJsonObject()->weapon;
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		$this->shooterLogin = $this->getPlainJsonObject()->shooter;
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	}
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	/**
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	 * Gets the Weapon
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	 *
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	 * @api
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	 * @see \ManiaControl\Callbacks\Structures\ShootMania\Models\Weapons
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	 * @return int
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	 */
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	public function getWeapon() {
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		return $this->weapon;
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	}
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	/**
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	 * Gets the Shooter
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	 *
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	 * @api
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	 * @return Player
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	 */
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	public function getShooter() {
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		return $this->maniaControl->getPlayerManager()->getPlayer($this->shooterLogin);
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	}
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} |