80 lines
1.7 KiB
PHP
80 lines
1.7 KiB
PHP
<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseStructure;
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use ManiaControl\ManiaControl;
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/**
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* Structure Class for the OnPlayerTouchesObject Structure Callback
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnPlayerObjectStructure extends BaseStructure {
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private $time;
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private $player;
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private $objectId;
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private $modelId;
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private $modelName;
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->time = $this->getPlainJsonObject()->time;
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$this->objectId = $this->getPlainJsonObject()->objectid;
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$this->modelId = $this->getPlainJsonObject()->modelid;
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$this->modelName = $this->getPlainJsonObject()->modelname;
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$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
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}
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/**
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* Returns Server time when the event occured
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*
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* @return int
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*/
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public function getTime() {
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return $this->time;
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}
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/**
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* < Login of the player who touched the object
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*
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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return $this->player;
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}
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/**
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* < The id of the object
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*
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* @return string
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*/
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public function getObjectId() {
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return $this->objectId;
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}
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/**
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* < The id of the object model
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*
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* @return string
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*/
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public function getModelId() {
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return $this->modelId;
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}
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/**
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* < The name of the object model
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*
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* @return string
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*/
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public function getModelName() {
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return $this->modelName;
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}
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} |