119 lines
5.0 KiB
PHP
119 lines
5.0 KiB
PHP
<?php
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namespace ManiaControl\Callbacks;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\Callbacks\Structures\Common\UIPropertiesBaseStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnCommandStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnDefaultEventStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnPointsRepartitionStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnRespawnStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnScoresStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnStartLineEventStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnStuntEventStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnWarmupStartEndRoundStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\OnWayPointEventStructure;
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use ManiaControl\ManiaControl;
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/**
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* Class handling and parsing TrackMania Callbacks
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2020 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class TrackManiaCallbacks implements CallbackListener, CallQueueListener {
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/*
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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/**
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* Create a new TrackMania Callbacks Instance
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*
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* @param ManiaControl $maniaControl
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* @param CallbackManager $callbackManager
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*/
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public function __construct(ManiaControl $maniaControl, CallbackManager $callbackManager) {
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$this->maniaControl = $maniaControl;
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// Register for script callbacks
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$callbackManager->registerCallbackListener(Callbacks::SCRIPTCALLBACK, $this, 'handleScriptCallbacks');
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$callbackManager->registerCallbackListener(Callbacks::TM_ONWAYPOINT, $this, 'handleWayPointCallback');
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}
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/**
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* Handle Script Callbacks
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*
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* @param string $name
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* @param mixed $data
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*/
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public function handleScriptCallbacks($name, $data) {
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if (!$this->maniaControl->getCallbackManager()->callbackListeningExists($name)) {
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return; //Leave that disabled while testing/implementing Callbacks
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}
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switch ($name) {
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case Callbacks::TM_SCORES:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnScoresStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_ONEVENTDEFAULT:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnDefaultEventStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_ONEVENTSTARTLINE:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnStartLineEventStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_ONCOMMAND:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnCommandStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_ONPLAYERADDED:
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case Callbacks::TM_ONPLAYERREMOVED:
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case Callbacks::TM_ONGIVEUP:
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case Callbacks::TM_ONSTARTCOUNTDOWN:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new BasePlayerTimeStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_ONWAYPOINT:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnWayPointEventStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_ONRESPAWN:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnRespawnStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_ONSTUNT:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnStuntEventStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_WARMUPSTART:
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case Callbacks::TM_WARMUPEND:
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$this->maniaControl->getCallbackManager()->triggerCallback($name);
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break;
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case Callbacks::TM_WARMUPSTARTROUND:
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case Callbacks::TM_WARMUPENDROUND:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnWarmupStartEndRoundStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_POINTSREPARTITION:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnPointsRepartitionStructure($this->maniaControl, $data));
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break;
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case Callbacks::TM_UIPROPERTIES:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new UIPropertiesBaseStructure($this->maniaControl, $data));
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break;
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}
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}
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/**
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* Trigger the three different Types of Callbacks
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*
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* @param \ManiaControl\Callbacks\Structures\TrackMania\OnWayPointEventStructure $structure
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*/
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public function handleWayPointCallback(OnWayPointEventStructure $structure) {
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if ($structure->getIsEndRace()) {
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$this->maniaControl->getCallQueueManager()->registerListening($this, function () use ($structure) {
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::TM_ONFINISHLINE, $structure);
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});
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} else if ($structure->getIsEndLap()) {
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$this->maniaControl->getCallQueueManager()->registerListening($this, function () use ($structure) {
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::TM_ONLAPFINISH, $structure);
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});
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}
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}
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}
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