399 lines
12 KiB
PHP
399 lines
12 KiB
PHP
<?php
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namespace ManiaControl\Players;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Formatter;
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use ManiaControl\ManiaControl;
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use ManiaControl\Statistics\StatisticManager;
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require_once __DIR__ . '/Player.php';
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require_once __DIR__ . '/PlayerActions.php';
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require_once __DIR__ . '/PlayerCommands.php';
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require_once __DIR__ . '/PlayerDetailed.php';
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require_once __DIR__ . '/PlayerList.php';
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/**
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* Class managing Players
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*
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* @author kremsy & steeffeen
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*/
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class PlayerManager implements CallbackListener {
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/**
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* Constants
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*/
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const CB_PLAYERJOINED = 'PlayerManagerCallback.PlayerJoined';
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const CB_PLAYERDISCONNECTED = 'PlayerManagerCallback.PlayerDisconnected';
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const CB_ONINIT = 'PlayerManagerCallback.OnInit';
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const CB_PLAYERINFOCHANGED = 'PlayerManagerCallback.PlayerInfoChanged';
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const TABLE_PLAYERS = 'mc_players';
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const SETTING_JOIN_LEAVE_MESSAGES = 'Enable Join & Leave Messages';
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const STAT_JOIN_COUNT = 'Joins';
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const STAT_SERVERTIME = 'Servertime';
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/**
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* Public Properties
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*/
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public $playerActions = null;
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public $playerCommands = null;
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public $playerDetailed = null;
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public $playerList = null;
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public $players = array();
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/**
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* Private Properties
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*/
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private $maniaControl = null;
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/**
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* Construct a new Player Manager
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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*/
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->initTables();
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$this->playerCommands = new PlayerCommands($maniaControl);
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$this->playerActions = new PlayerActions($maniaControl);
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$this->playerDetailed = new PlayerDetailed($maniaControl);
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$this->playerList = new PlayerList($this->maniaControl);
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// Init settings
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES, true);
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// Register for callbacks
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_ONINIT, $this, 'onInit');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERCONNECT, $this, 'playerConnect');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERDISCONNECT, $this, 'playerDisconnect');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'playerInfoChanged');
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// Define player stats
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$this->maniaControl->statisticManager->defineStatMetaData(self::STAT_JOIN_COUNT);
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$this->maniaControl->statisticManager->defineStatMetaData(self::STAT_SERVERTIME, StatisticManager::STAT_TYPE_TIME);
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}
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/**
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* Initialize necessary database tables
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*
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* @return bool
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*/
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private function initTables() {
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$mysqli = $this->maniaControl->database->mysqli;
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$playerTableQuery = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_PLAYERS . "` (
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`index` int(11) NOT NULL AUTO_INCREMENT,
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`login` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
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`nickname` varchar(150) COLLATE utf8_unicode_ci NOT NULL,
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`path` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
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`authLevel` int(11) NOT NULL DEFAULT '0',
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`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
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PRIMARY KEY (`index`),
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UNIQUE KEY `login` (`login`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Player Data' AUTO_INCREMENT=1;";
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$playerTableStatement = $mysqli->prepare($playerTableQuery);
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if($mysqli->error) {
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trigger_error($mysqli->error, E_USER_ERROR);
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return false;
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}
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$playerTableStatement->execute();
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if($playerTableStatement->error) {
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trigger_error($playerTableStatement->error, E_USER_ERROR);
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return false;
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}
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$playerTableStatement->close();
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return true;
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}
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/**
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* Handle OnInit callback
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*
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* @param array $callback
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*/
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public function onInit(array $callback) {
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// Add all players
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$players = $this->maniaControl->client->getPlayerList(300, 0, 2);
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foreach($players as $playerItem) {
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if($playerItem->playerId <= 0) {
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continue;
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}
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$detailedPlayerInfo = $this->maniaControl->client->getDetailedPlayerInfo($playerItem->login);
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$playerItem->path = $detailedPlayerInfo->path;
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$playerItem->language = $detailedPlayerInfo->language;
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$playerItem->clientVersion = $detailedPlayerInfo->clientVersion;
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$playerItem->iPAddress = $detailedPlayerInfo->iPAddress;
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$playerItem->isSpectator = $detailedPlayerInfo->isSpectator;
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$playerItem->avatar = $detailedPlayerInfo->avatar;
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$playerItem->ladderStats = $detailedPlayerInfo->ladderStats;
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$player = new Player($playerItem);
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$player->hasJoinedGame = true;
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$this->addPlayer($player);
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}
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// Trigger own callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_ONINIT, array(self::CB_ONINIT));
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}
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/**
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* Handle playerConnect callback
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*
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* @param array $callback
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*/
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public function playerConnect(array $callback) {
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$login = $callback[1][0];
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$playerInfo = $this->maniaControl->client->getDetailedPlayerInfo($login);
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$player = new Player($playerInfo);
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$this->addPlayer($player);
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}
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/**
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* Handle playerDisconnect callback
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*
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* @param array $callback
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*/
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public function playerDisconnect(array $callback) {
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$login = $callback[1][0];
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$player = $this->removePlayer($login);
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// Trigger own callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERDISCONNECTED, array(self::CB_PLAYERDISCONNECTED, $player));
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if($player == null || $player->isFakePlayer()) {
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return;
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}
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$played = Formatter::formatTimeH(time() - $player->joinTime);
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$logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$played}";
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$this->maniaControl->log(Formatter::stripCodes($logMessage));
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if($this->maniaControl->settingManager->getSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES)) {
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$this->maniaControl->chat->sendChat('$<' . $player->nickname . '$> $s$0f0has left the game');
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}
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}
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/**
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* Update PlayerInfo
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*
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* @param array $callback
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*/
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public function playerInfoChanged(array $callback) {
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$player = $this->getPlayer($callback[1][0]['Login']);
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if($player == null) {
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return;
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}
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$player->teamId = $callback[1][0]["TeamId"];
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$player->ladderRank = $callback[1][0]["LadderRanking"];
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$prevJoinState = $player->hasJoinedGame;
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$player->updatePlayerFlags($callback[1][0]["Flags"]);
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$player->updateSpectatorStatus($callback[1][0]["SpectatorStatus"]);
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//Check if Player finished joining the game
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if($player->hasJoinedGame && !$prevJoinState) {
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if($this->maniaControl->settingManager->getSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()) {
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$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
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$chatMessage = '$s$0f0' . $string[$player->authLevel] . ' $fff' . $player->nickname . '$z$s$0f0 Nation:$fff ' . $player->getCountry() . ' $z$s$0f0joined!';
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$this->maniaControl->chat->sendChat($chatMessage);
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$this->maniaControl->chat->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player->login);
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}
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$logMessage = "Player joined: {$player->login} / " . Formatter::stripCodes($player->nickname) . " Nation: " . $player->getCountry() . " IP: {$player->ipAddress}";
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$this->maniaControl->log($logMessage);
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// Increment the Player Join Count
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$this->maniaControl->statisticManager->incrementStat(self::STAT_JOIN_COUNT, $player, $this->maniaControl->server->index);
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// Trigger own PlayerJoined callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERJOINED, array(self::CB_PLAYERJOINED, $player));
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}
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// Trigger own callback
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$this->maniaControl->callbackManager->triggerCallback(self::CB_PLAYERINFOCHANGED, array(self::CB_PLAYERINFOCHANGED));
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}
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/**
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* Get all Players
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*
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* @return array
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*/
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public function getPlayers() {
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return $this->players;
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}
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/**
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* Gets a Player by his index
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*
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* @param $index
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* @return Player|null
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*/
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public function getPlayerByIndex($index) {
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foreach($this->players as $player) {
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/** @var Player $player */
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if($player->index == $index) {
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return $player;
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}
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}
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//Player is not online -> get Player from Database
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return $this->getPlayerFromDatabaseByIndex($index);
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}
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/**
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* Get a Player by Login
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*
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* @param string $login
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer($login) {
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if(!isset($this->players[$login])) {
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return null;
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}
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return $this->players[$login];
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}
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/**
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* Add a player
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*
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* @param Player $player
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* @return bool
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*/
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private function addPlayer(Player $player) {
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$this->savePlayer($player);
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$this->players[$player->login] = $player;
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return true;
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}
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/**
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* Remove a Player
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*
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* @param string $login
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* @param bool $savePlayedTime
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* @return Player $player
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*/
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private function removePlayer($login, $savePlayedTime = true) {
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if(!isset($this->players[$login])) {
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return null;
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}
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$player = $this->players[$login];
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unset($this->players[$login]);
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if($savePlayedTime) {
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$this->updatePlayedTime($player);
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}
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return $player;
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}
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/**
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* Get's a Player out of the database
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*
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* @param $playerIndex
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* @return Player $player
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*/
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private function getPlayerFromDatabaseByIndex($playerIndex) {
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$mysqli = $this->maniaControl->database->mysqli;
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if(!is_numeric($playerIndex)) {
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return null;
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}
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$query = "SELECT * FROM `" . self::TABLE_PLAYERS . "` WHERE `index` = " . $playerIndex . ";";
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$result = $mysqli->query($query);
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if(!$result) {
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trigger_error($mysqli->error);
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return null;
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}
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$row = $result->fetch_object();
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$result->close();
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$player = new Player(false);
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$player->index = $playerIndex;
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$player->login = $row->login;
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$player->nickname = $row->nickname;
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$player->path = $row->path;
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$player->authLevel = $row->authLevel;
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return $player;
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}
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/**
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* Save player in Database and fill up Object Properties
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*
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* @param Player $player
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* @return bool
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*/
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private function savePlayer(Player &$player) {
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$mysqli = $this->maniaControl->database->mysqli;
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// Save player
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$playerQuery = "INSERT INTO `" . self::TABLE_PLAYERS . "` (
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`login`,
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`nickname`,
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`path`
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) VALUES (
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?, ?, ?
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) ON DUPLICATE KEY UPDATE
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`index` = LAST_INSERT_ID(`index`),
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`nickname` = VALUES(`nickname`),
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`path` = VALUES(`path`);";
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$playerStatement = $mysqli->prepare($playerQuery);
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if($mysqli->error) {
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trigger_error($mysqli->error);
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return false;
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}
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$playerStatement->bind_param('sss', $player->login, $player->nickname, $player->path);
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$playerStatement->execute();
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if($playerStatement->error) {
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trigger_error($playerStatement->error);
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$playerStatement->close();
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return false;
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}
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$player->index = $playerStatement->insert_id;
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$playerStatement->close();
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// Get Player Auth Level from DB
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$playerQuery = "SELECT `authLevel` FROM `" . self::TABLE_PLAYERS . "` WHERE `index` = ?;";
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$playerStatement = $mysqli->prepare($playerQuery);
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if($mysqli->error) {
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trigger_error($mysqli->error);
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return false;
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}
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$playerStatement->bind_param('i', $player->index);
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$playerStatement->execute();
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if($playerStatement->error) {
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trigger_error($playerStatement->error);
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$playerStatement->close();
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return false;
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}
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$playerStatement->store_result();
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$playerStatement->bind_result($player->authLevel);
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$playerStatement->fetch();
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$playerStatement->free_result();
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$playerStatement->close();
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return true;
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}
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/**
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* Update total played time of the player
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*
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* @param Player $player
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* @return bool
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*/
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private function updatePlayedTime(Player $player) {
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if(!$player) {
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return false;
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}
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$playedTime = time() - $player->joinTime;
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return $this->maniaControl->statisticManager->insertStat(self::STAT_SERVERTIME, $player, $this->maniaControl->server->index, $playedTime);
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}
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}
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