4e02b4b8ea
- First Step for ManialinkManager - Added FML Update + MC-Fixes for the changes
266 lines
7.7 KiB
PHP
266 lines
7.7 KiB
PHP
<?php
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namespace ManiaControl;
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use ManiaControl\Admin\AuthenticationManager;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\Commands\CommandManager;
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use ManiaControl\Manialinks\ManialinkIdHandler;
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use ManiaControl\Maps\MapManager;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\PluginManager;
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use ManiaControl\Server\Server;
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use ManiaControl\Manialinks\ManialinkManager;
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require_once __DIR__ . '/Callbacks/CallbackManager.php';
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require_once __DIR__ . '/Commands/CommandManager.php';
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require_once __DIR__ . '/Admin/AuthenticationManager.php';
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require_once __DIR__ . '/Chat.php';
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require_once __DIR__ . '/Database.php';
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require_once __DIR__ . '/FileUtil.php';
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require_once __DIR__ . '/Formatter.php';
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require_once __DIR__ . '/Manialinks/ManialinkIdHandler.php';
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require_once __DIR__ . '/Manialinks/ManialinkManager.php';
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require_once __DIR__ . '/Maps/Map.php';
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require_once __DIR__ . '/Maps/MapManager.php';
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require_once __DIR__ . '/Players/PlayerManager.php';
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require_once __DIR__ . '/Plugins/PluginManager.php';
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require_once __DIR__ . '/Server/Server.php';
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require_once __DIR__ . '/Settings/SettingManager.php';
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require_once __DIR__ . '/GbxDataFetcher/gbxdatafetcher.inc.php';
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require_once __DIR__ . '/ManiaExchange/mxinfofetcher.inc.php';
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require_once __DIR__ . '/ManiaExchange/mxinfosearcher.inc.php';
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require_once __DIR__ . '/ColorUtil.php';
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list($endiantest) = array_values(unpack('L1L', pack('V', 1)));
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if ($endiantest == 1) {
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require_once __DIR__ . '/PhpRemote/GbxRemote.inc.php';
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}
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else {
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require_once __DIR__ . '/PhpRemote/GbxRemote.bem.php';
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}
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/**
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* ManiaControl Server Controller for ManiaPlanet Server
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*
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* @author steeffeen & kremsy
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*/
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class ManiaControl implements CommandListener {
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/**
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* Constants
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*/
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const VERSION = '0.1';
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const API_VERSION = '2013-04-16';
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const DATE = 'd-m-y h:i:sa T';
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/**
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* Public properties
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*/
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public $authenticationManager = null;
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public $callbackManager = null;
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public $chat = null;
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public $client = null;
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public $commandManager = null;
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public $database = null;
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public $manialinkManager = null;
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public $mapManager = null;
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public $playerManager = null;
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public $pluginManager = null;
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public $server = null;
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public $settingManager = null;
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/**
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* Private properties
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*/
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private $shutdownRequested = false;
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/**
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* Construct ManiaControl
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*/
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public function __construct() {
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$this->database = new Database($this);
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$this->callbackManager = new CallbackManager($this);
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$this->manialinkManager = new ManialinkManager($this);
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$this->settingManager = new SettingManager($this);
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$this->chat = new Chat($this);
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$this->commandManager = new CommandManager($this);
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$this->server = new Server($this);
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$this->playerManager = new PlayerManager($this);
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$this->authenticationManager = new AuthenticationManager($this);
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$this->mapManager = new MapManager($this);
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$this->pluginManager = new PluginManager($this);
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$this->commandManager->registerCommandListener('version', $this, 'command_Version');
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}
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/**
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* Return message composed of client error message and error code
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*
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* @param object $client
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* @return string
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*/
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public function getClientErrorText($client = null) {
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if (is_object($client)) {
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return $client->getErrorMessage() . ' (' . $client->getErrorCode() . ')';
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}
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return $this->client->getErrorMessage() . ' (' . $this->client->getErrorCode() . ')';
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}
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/**
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* Send ManiaControl version
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*
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* @param array $chat
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* @return bool
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*/
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public function command_Version(array $chat, Player $player) {
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$message = 'This server is using ManiaControl v' . ManiaControl::VERSION . '!';
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return $this->chat->sendInformation($message, $player->login);
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}
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/**
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* Quit ManiaControl and log the given message
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*
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* @param string $message
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*/
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public function quit($message = false) {
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if ($this->client) {
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// Announce quit
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$this->chat->sendInformation('ManiaControl shutting down.');
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// Hide manialinks
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$this->client->query('SendHideManialinkPage');
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}
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// Log quit reason
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if ($message) {
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error_log($message);
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}
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// Shutdown
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if ($this->client) {
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$this->client->Terminate();
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}
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error_log("Quitting ManiaControl!");
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exit();
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}
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/**
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* Run ManiaControl
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*/
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public function run() {
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error_log('Starting ManiaControl v' . self::VERSION . '!');
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// Load plugins
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$this->pluginManager->loadPlugins();
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// Connect to server
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$this->connect();
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// Loading finished
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error_log("Loading completed!");
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// Announce ManiaControl
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$this->chat->sendInformation('ManiaControl v' . self::VERSION . ' successfully started!');
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// OnInit
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$this->callbackManager->triggerCallback(CallbackManager::CB_MC_ONINIT, array(CallbackManager::CB_MC_ONINIT));
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// Main loop
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while (!$this->shutdownRequested) {
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$loopStart = microtime(true);
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// Disable script timeout
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set_time_limit(30);
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// Manager callbacks
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$this->callbackManager->manageCallbacks();
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// Yield for next tick
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$loopEnd = microtime(true);
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$sleepTime = 300000 - $loopEnd + $loopStart;
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if ($sleepTime > 0) {
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usleep($sleepTime);
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}
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}
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// Shutdown
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$this->client->Terminate();
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}
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/**
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* Connect to ManiaPlanet server
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*/
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private function connect() {
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// Load remote client
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$this->client = new \IXR_ClientMulticall_Gbx();
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$host = $this->server->config->xpath('host');
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if (!$host) trigger_error("Invalid server configuration (host).", E_USER_ERROR);
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$host = (string) $host[0];
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$port = $this->server->config->xpath('port');
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if (!$host) trigger_error("Invalid server configuration (port).", E_USER_ERROR);
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$port = (string) $port[0];
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error_log("Connecting to server at {$host}:{$port}...");
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// Connect
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if (!$this->client->InitWithIp($host, $port, 20)) {
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trigger_error("Couldn't connect to server! " . $this->getClientErrorText(), E_USER_ERROR);
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}
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$login = $this->server->config->xpath('login');
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if (!$login) trigger_error("Invalid server configuration (login).", E_USER_ERROR);
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$login = (string) $login[0];
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$pass = $this->server->config->xpath('pass');
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if (!$pass) trigger_error("Invalid server configuration (password).", E_USER_ERROR);
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$pass = (string) $pass[0];
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// Authenticate
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if (!$this->client->query('Authenticate', $login, $pass)) {
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trigger_error("Couldn't authenticate on server with user '{$login}'! " . $this->getClientErrorText(), E_USER_ERROR);
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}
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// Enable callback system
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if (!$this->client->query('EnableCallbacks', true)) {
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trigger_error("Couldn't enable callbacks! " . $this->getClientErrorText(), E_USER_ERROR);
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}
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// Wait for server to be ready
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if (!$this->server->waitForStatus(4)) {
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trigger_error("Server couldn't get ready!", E_USER_ERROR);
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}
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// Set api version
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if (!$this->client->query('SetApiVersion', self::API_VERSION)) {
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trigger_error(
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"Couldn't set API version '" . self::API_VERSION . "'! This might cause problems. " . $this->getClientErrorText());
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}
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// Connect finished
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error_log("Server connection succesfully established!");
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// Enable script callbacks if needed
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if ($this->server->getGameMode() === 0) {
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if (!$this->client->query('GetModeScriptSettings')) {
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trigger_error("Couldn't get mode script settings. " . $this->getClientErrorText());
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}
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else {
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$scriptSettings = $this->client->getResponse();
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if (array_key_exists('S_UseScriptCallbacks', $scriptSettings)) {
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$scriptSettings['S_UseScriptCallbacks'] = true;
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if (!$this->client->query('SetModeScriptSettings', $scriptSettings)) {
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trigger_error("Couldn't set mode script settings to enable script callbacks. " . $this->getClientErrorText());
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}
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else {
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error_log("Script callbacks successfully enabled.");
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}
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}
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}
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}
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}
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}
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?>
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