TrackManiaControl/libs/FML/Controls/Control.php
2017-03-30 17:11:27 +02:00

918 lines
18 KiB
PHP

<?php
namespace FML\Controls;
use FML\Script\Features\ActionTrigger;
use FML\Script\Features\ControlScript;
use FML\Script\Features\MapInfo;
use FML\Script\Features\PlayerProfile;
use FML\Script\Features\ScriptFeature;
use FML\Script\Features\Toggle;
use FML\Script\Features\Tooltip;
use FML\Script\Features\UISound;
use FML\Script\ScriptLabel;
use FML\Types\Identifiable;
use FML\Types\Renderable;
use FML\Types\ScriptFeatureable;
use FML\UniqueID;
/**
* Base Control
* (CMlControl)
*
* @author steeffeen <mail@steeffeen.com>
* @copyright FancyManiaLinks Copyright © 2017 Steffen Schröder
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
abstract class Control implements Identifiable, Renderable, ScriptFeatureable
{
/*
* Constants
*/
const CENTER = 'center';
const CENTER2 = 'center2';
const TOP = 'top';
const RIGHT = 'right';
const BOTTOM = 'bottom';
const LEFT = 'left';
/**
* @var string $controlId Control Id
*/
protected $controlId = null;
/**
* @var float $posX X position
*/
protected $posX = 0.;
/**
* @var float $posY Y position
*/
protected $posY = 0.;
/**
* @var float $posZ Z position
*/
protected $posZ = 0.;
/**
* @var float $width Width
*/
protected $width = -1.;
/**
* @var float $height Height
*/
protected $height = -1.;
/**
* @var string $horizontalAlign Horizontal alignment
*/
protected $horizontalAlign = self::CENTER;
/**
* @var string $verticalAlign Vertical alignment
*/
protected $verticalAlign = self::CENTER2;
/**
* @var float $scale Scale
*/
protected $scale = 1.;
/**
* @var bool $visible Visibility
*/
protected $visible = true;
/**
* @var float $rotation Rotation
*/
protected $rotation = 0.;
/**
* @var string[] $classes Style classes
*/
protected $classes = array();
/**
* @var mixed[] $dataAttributes Data attributes
*/
protected $dataAttributes = array();
/**
* @var ScriptFeature[] $scriptFeatures Script Features
*/
protected $scriptFeatures = array();
/**
* Create a new Control
*
* @api
* @param string $controlId (optional) Control Id
* @return static
*/
public static function create($controlId = null)
{
return new static($controlId);
}
/**
* Construct a new Control
*
* @api
* @param string $controlId (optional) Control Id
*/
public function __construct($controlId = null)
{
if ($controlId) {
$this->setId($controlId);
}
}
/**
* @see Identifiable::getId()
*/
public function getId()
{
return $this->controlId;
}
/**
* @see Identifiable::setId()
*/
public function setId($controlId)
{
$this->controlId = (string)$controlId;
return $this;
}
/**
* @see Identifiable::checkId()
*/
public function checkId()
{
return UniqueID::check($this);
}
/**
* Get the X position
*
* @api
* @return float
*/
public function getX()
{
return $this->posX;
}
/**
* Set the X position
*
* @api
* @param float $posX Horizontal position
* @return static
*/
public function setX($posX)
{
$this->posX = (float)$posX;
return $this;
}
/**
* Get the Y position
*
* @api
* @return float
*/
public function getY()
{
return $this->posY;
}
/**
* Set the Y position
*
* @api
* @param float $posY Vertical position
* @return static
*/
public function setY($posY)
{
$this->posY = (float)$posY;
return $this;
}
/**
* Get the Z position
*
* @api
* @return float
*/
public function getZ()
{
return $this->posZ;
}
/**
* Set the Z position
*
* @api
* @param float $posZ Depth
* @return static
*/
public function setZ($posZ)
{
$this->posZ = (float)$posZ;
return $this;
}
/**
* Set the Control position
*
* @api
* @param float $posX Horizontal position
* @param float $posY Vertical position
* @param float $posZ (optional) Depth
* @return static
*/
public function setPosition($posX, $posY, $posZ = null)
{
$this->setX($posX)
->setY($posY);
if ($posZ !== null) {
$this->setZ($posZ);
}
return $this;
}
/**
* Get the width
*
* @api
* @return float
*/
public function getWidth()
{
return $this->width;
}
/**
* Set the width
*
* @api
* @param float $width Control width
* @return static
*/
public function setWidth($width)
{
$this->width = (float)$width;
return $this;
}
/**
* Get the height
*
* @api
* @return float
*/
public function getHeight()
{
return $this->height;
}
/**
* Set the height
*
* @api
* @param float $height Control height
* @return static
*/
public function setHeight($height)
{
$this->height = (float)$height;
return $this;
}
/**
* Set the size
*
* @api
* @param float $width Control width
* @param float $height Control height
* @return static
*/
public function setSize($width, $height)
{
return $this->setWidth($width)
->setHeight($height);
}
/**
* Get the horizontal alignment
*
* @api
* @return string
*/
public function getHorizontalAlign()
{
return $this->horizontalAlign;
}
/**
* Set the horizontal alignment
*
* @api
* @param string $horizontalAlign Horizontal alignment
* @return static
* @deprecated Use setHorizontalAlign()
* @see Control::setHorizontalAlign()
*/
public function setHAlign($horizontalAlign)
{
return $this->setHorizontalAlign($horizontalAlign);
}
/**
* Set the horizontal alignment
*
* @api
* @param string $horizontalAlign Horizontal alignment
* @return static
*/
public function setHorizontalAlign($horizontalAlign)
{
$this->horizontalAlign = (string)$horizontalAlign;
return $this;
}
/**
* Get the vertical alignment
*
* @api
* @return string
*/
public function getVerticalAlign()
{
return $this->verticalAlign;
}
/**
* Set the vertical alignment
*
* @api
* @param string $verticalAlign Vertical alignment
* @return static
* @deprecated Use setVerticalAlign()
* @see Control::setVerticalAlign()
*/
public function setVAlign($verticalAlign)
{
return $this->setVerticalAlign($verticalAlign);
}
/**
* Set the vertical alignment
*
* @api
* @param string $verticalAlign Vertical alignment
* @return static
*/
public function setVerticalAlign($verticalAlign)
{
$this->verticalAlign = (string)$verticalAlign;
return $this;
}
/**
* Set the horizontal and the vertical alignment
*
* @api
* @param string $horizontalAlign Horizontal alignment
* @param string $verticalAlign Vertical alignment
* @return static
*/
public function setAlign($horizontalAlign, $verticalAlign)
{
return $this->setHorizontalAlign($horizontalAlign)
->setVerticalAlign($verticalAlign);
}
/**
* Center the alignment
*
* @api
* @return static
*/
public function centerAlign()
{
return $this->setAlign(self::CENTER, self::CENTER2);
}
/**
* Clear the alignment
*
* @api
* @return static
*/
public function clearAlign()
{
$this->horizontalAlign = null;
$this->verticalAlign = null;
return $this;
}
/**
* Get the scale
*
* @api
* @return float
*/
public function getScale()
{
return $this->scale;
}
/**
* Set the scale
*
* @api
* @param float $scale Control scale
* @return static
*/
public function setScale($scale)
{
$this->scale = (float)$scale;
return $this;
}
/**
* Get the visibility
*
* @api
* @return bool
*/
public function getVisible()
{
return $this->visible;
}
/**
* Set the visibility
*
* @api
* @param bool $visible If the Control should be visible
* @return static
*/
public function setVisible($visible)
{
$this->visible = $visible;
return $this;
}
/**
* Get the rotation
*
* @api
* @return float
*/
public function getRotation()
{
return $this->rotation;
}
/**
* Set the rotation
*
* @api
* @param float $rotation Control rotation
* @return static
*/
public function setRotation($rotation)
{
$this->rotation = (float)$rotation;
return $this;
}
/**
* Get style classes
*
* @api
* @return string[]
*/
public function getClasses()
{
return $this->classes;
}
/**
* Add a new style class
*
* @api
* @param string $class Style class
* @return static
*/
public function addClass($class)
{
$class = (string)$class;
if (!in_array($class, $this->classes)) {
array_push($this->classes, $class);
}
return $this;
}
/**
* Add new style classes
*
* @api
* @param string[] $classes Style classes
* @return static
*/
public function addClasses(array $classes)
{
foreach ($classes as $class) {
$this->addClass($class);
}
return $this;
}
/**
* Remove all style classes
*
* @api
* @return static
*/
public function removeAllClasses()
{
$this->classes = array();
return $this;
}
/**
* Check if a data attribute is set
*
* @api
* @param string $name Name
* @return bool
*/
public function hasDataAttribute($name)
{
return isset($this->dataAttributes[$name]);
}
/**
* Get data attribute
*
* @api
* @param string $name Name
* @return mixed
*/
public function getDataAttribute($name)
{
if (isset($this->dataAttributes[$name])) {
return $this->dataAttributes[$name];
}
return null;
}
/**
* Get data attributes
*
* @api
* @return mixed[]
*/
public function getDataAttributes()
{
return $this->dataAttributes;
}
/**
* Add data attribute
*
* @api
* @param string $name Name
* @param mixed $value Value
* @return static
*/
public function addDataAttribute($name, $value)
{
$this->dataAttributes[$name] = $value;
return $this;
}
/**
* Add multiple data attributes
*
* @api
* @param mixed[] $dataAttributes Data attributes
* @return static
*/
public function addDataAttributes(array $dataAttributes)
{
foreach ($dataAttributes as $name => $value) {
$this->addDataAttribute($name, $value);
}
return $this;
}
/**
* Set data attributes (replacing all previous attributes)
*
* @api
* @param mixed[] $dataAttributes Data attributes
* @return static
*/
public function setDataAttributes(array $dataAttributes)
{
return $this->removeAllDataAttributes()
->addDataAttributes($dataAttributes);
}
/**
* Remove data attribute
*
* @api
* @param string $name Name
* @return static
*/
public function removeDataAttribute($name)
{
unset($this->dataAttributes[$name]);
return $this;
}
/**
* Remove all data attributes
*
* @api
* @return static
*/
public function removeAllDataAttributes()
{
$this->dataAttributes = array();
return $this;
}
/**
* @see ScriptFeatureable::getScriptFeatures()
*/
public function getScriptFeatures()
{
return $this->scriptFeatures;
}
/**
* Add a new Script Feature
*
* @api
* @param ScriptFeature $scriptFeature Script Feature
* @return static
*/
public function addScriptFeature(ScriptFeature $scriptFeature)
{
if (!in_array($scriptFeature, $this->scriptFeatures, true)) {
array_push($this->scriptFeatures, $scriptFeature);
}
return $this;
}
/**
* Add new Script Features
*
* @api
* @param ScriptFeature[] $scriptFeatures Script Features
* @return static
*/
public function addScriptFeatures(array $scriptFeatures)
{
foreach ($scriptFeatures as $scriptFeature) {
$this->addScriptFeature($scriptFeature);
}
return $this;
}
/**
* Remove all Script Features
*
* @api
* @return static
* @deprecated Use removeAllScriptFeatures()
* @see Control::removeAllScriptFeatures()
*/
public function removeScriptFeatures()
{
return $this->removeAllScriptFeatures();
}
/**
* Remove all Script Features
*
* @api
* @return static
*/
public function removeAllScriptFeatures()
{
$this->scriptFeatures = array();
return $this;
}
/**
* Add a dynamic Action Trigger
*
* @api
* @param string $actionName Action to trigger
* @param string $eventLabel (optional) Event on which the action is triggered
* @return static
*/
public function addActionTriggerFeature($actionName, $eventLabel = ScriptLabel::MOUSECLICK)
{
$actionTrigger = new ActionTrigger($actionName, $this, $eventLabel);
$this->addScriptFeature($actionTrigger);
return $this;
}
/**
* Add a dynamic Feature opening the current map info
*
* @api
* @param string $eventLabel (optional) Event on which the map info will be opened
* @return static
*/
public function addMapInfoFeature($eventLabel = ScriptLabel::MOUSECLICK)
{
$mapInfo = new MapInfo($this, $eventLabel);
$this->addScriptFeature($mapInfo);
return $this;
}
/**
* Add a dynamic Feature to open a specific player profile
*
* @api
* @param string $login Login of the player
* @param string $eventLabel (optional) Event on which the player profile will be opened
* @return static
*/
public function addPlayerProfileFeature($login, $eventLabel = ScriptLabel::MOUSECLICK)
{
$playerProfile = new PlayerProfile($login, $this, $eventLabel);
$this->addScriptFeature($playerProfile);
return $this;
}
/**
* Add a dynamic Feature playing a UISound
*
* @api
* @param string $soundName UISound name
* @param int $variant (optional) Sound variant
* @param string $eventLabel (optional) Event on which the sound will be played
* @return static
*/
public function addUISoundFeature($soundName, $variant = 0, $eventLabel = ScriptLabel::MOUSECLICK)
{
$uiSound = new UISound($soundName, $this, $variant, $eventLabel);
$this->addScriptFeature($uiSound);
return $this;
}
/**
* Add a dynamic Feature toggling another Control
*
* @api
* @param Control $toggledControl Toggled Control
* @param string $labelName (optional) Script label name
* @param bool $onlyShow (optional) If it should only show the Control but not toggle
* @param bool $onlyHide (optional) If it should only hide the Control but not toggle
* @return static
*/
public function addToggleFeature(Control $toggledControl, $labelName = ScriptLabel::MOUSECLICK, $onlyShow = false, $onlyHide = false)
{
$toggle = new Toggle($this, $toggledControl, $labelName, $onlyShow, $onlyHide);
$this->addScriptFeature($toggle);
return $this;
}
/**
* Add a dynamic Feature showing a Tooltip on hovering
*
* @api
* @param Control $tooltipControl Tooltip Control
* @param bool $stayOnClick (optional) Whether the Tooltip should stay on click
* @param bool $invert (optional) Whether the visibility toggling should be inverted
* @return static
*/
public function addTooltipFeature(Control $tooltipControl, $stayOnClick = false, $invert = false)
{
$tooltip = new Tooltip($this, $tooltipControl, $stayOnClick, $invert);
$this->addScriptFeature($tooltip);
return $this;
}
/**
* Add a dynamic Feature showing a Tooltip on hovering
*
* @api
* @param Label $tooltipLabel Tooltip Label
* @param string $text Text to display on the Tooltip Label
* @param bool $stayOnClick (optional) Whether the Tooltip should stay on click
* @param bool $invert (optional) Whether the visibility toggling should be inverted
* @return static
*/
public function addTooltipLabelFeature(Label $tooltipLabel, $text, $stayOnClick = false, $invert = false)
{
$tooltip = new Tooltip($this, $tooltipLabel, $stayOnClick, $invert, $text);
$this->addScriptFeature($tooltip);
return $this;
}
/**
* Add a custom Control Script text part
*
* @api
* @param string $scriptText Script text
* @param string $label (optional) Script label name
* @return static
*/
public function addScriptText($scriptText, $label = ScriptLabel::MOUSECLICK)
{
$customText = new ControlScript($this, $scriptText, $label);
$this->addScriptFeature($customText);
return $this;
}
/**
* @see Renderable::render()
*/
public function render(\DOMDocument $domDocument)
{
$domElement = $domDocument->createElement($this->getTagName());
if ($this->controlId) {
$domElement->setAttribute("id", $this->controlId);
}
if ($this->posX || $this->posY) {
$domElement->setAttribute("pos", "{$this->posX} {$this->posY}");
}
if ($this->posX || $this->posY || $this->posZ) {
// backwards-compatibility
$domElement->setAttribute("posn", "{$this->posX} {$this->posY} {$this->posZ}");
}
if ($this->posZ) {
$domElement->setAttribute("z-index", $this->posZ);
}
if ($this->width >= 0. || $this->height >= 0.) {
$domElement->setAttribute("size", "{$this->width} {$this->height}");
// backwards-compatibility
$domElement->setAttribute("sizen", "{$this->width} {$this->height}");
if ($this->width >= 0.) {
// backwards-compatibility
$domElement->setAttribute("width", $this->width);
}
if ($this->height >= 0.) {
// backwards-compatibility
$domElement->setAttribute("height", $this->height);
}
}
if ($this->horizontalAlign) {
$domElement->setAttribute("halign", $this->horizontalAlign);
}
if ($this->verticalAlign) {
$domElement->setAttribute("valign", $this->verticalAlign);
}
if ($this->scale != 1.) {
$domElement->setAttribute("scale", $this->scale);
}
if (!$this->visible) {
$domElement->setAttribute("hidden", "1");
}
if ($this->rotation) {
$domElement->setAttribute("rot", $this->rotation);
}
if ($this->classes) {
$classes = implode(" ", $this->classes);
$domElement->setAttribute("class", $classes);
}
foreach ($this->dataAttributes as $dataAttributeName => $dataAttributeValue) {
$domElement->setAttribute("data-" . $dataAttributeName, $dataAttributeValue);
}
return $domElement;
}
/**
* Get the tag name of the Control
*
* @return string
*/
abstract public function getTagName();
/**
* Get the ManiaScript class of the Control
*
* @return string
*/
abstract public function getManiaScriptClass();
}