TrackManiaControl/core/Callbacks/Structures/ShootMania/OnShootStructure.php

53 lines
1.2 KiB
PHP

<?php
namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
use ManiaControl\ManiaControl;
use ManiaControl\Players\Player;
/**
* Structure Class for the OnShoot Structure Callback
*
* @api
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2020 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnShootStructure extends BaseTimeStructure {
public $weapon;
/**
* @var Player $shooter
*/
private $shooterLogin;
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->weapon = $this->getPlainJsonObject()->weapon;
$this->shooterLogin = $this->getPlainJsonObject()->shooter;
}
/**
* Gets the Weapon
*
* @api
* @see \ManiaControl\Callbacks\Structures\ShootMania\Models\Weapons
* @return int
*/
public function getWeapon() {
return $this->weapon;
}
/**
* Gets the Shooter
*
* @api
* @return Player
*/
public function getShooter() {
return $this->maniaControl->getPlayerManager()->getPlayer($this->shooterLogin);
}
}