TrackManiaControl/core/Callbacks/Structures/ShootMania/OnPlayerTriggersSectorStructure.php
2017-03-30 19:49:45 +02:00

59 lines
1.3 KiB
PHP

<?php
namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
use ManiaControl\ManiaControl;
/**
* Structure Class for the OnPlayerTriggersSector Structure Callback
*
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnPlayerTriggersSectorStructure extends BaseStructure {
private $time;
private $player;
private $sectorId;
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->time = $this->getPlainJsonObject()->time;
$this->sectorId = $this->getPlainJsonObject()->sectorid;
$this->player = $this->maniaControl->getPlayerManager()->getPlayer($this->getPlainJsonObject()->login);
}
/**
* Returns Server time when the event occured
*
* @return int
*/
public function getTime() {
return $this->time;
}
/**
* < player who touched the object
*
* @return \ManiaControl\Players\Player
*/
public function getPlayer() {
return $this->player;
}
/**
* < Id of the triggered sector
*
* @return string
*/
public function getSectorId() {
return $this->sectorId;
}
}