new setting enable join/leave messages for spectators
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@ -30,6 +30,7 @@ class PlayerManager implements CallbackListener, TimerListener {
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const CB_SERVER_EMPTY = 'PlayerManagerCallback.ServerEmpty';
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const CB_SERVER_EMPTY = 'PlayerManagerCallback.ServerEmpty';
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const TABLE_PLAYERS = 'mc_players';
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const TABLE_PLAYERS = 'mc_players';
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const SETTING_JOIN_LEAVE_MESSAGES = 'Enable Join & Leave Messages';
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const SETTING_JOIN_LEAVE_MESSAGES = 'Enable Join & Leave Messages';
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const SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR = 'Enable Join & Leave Messages for Spectators';
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const STAT_JOIN_COUNT = 'Joins';
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const STAT_JOIN_COUNT = 'Joins';
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const STAT_SERVERTIME = 'Servertime';
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const STAT_SERVERTIME = 'Servertime';
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@ -81,6 +82,7 @@ class PlayerManager implements CallbackListener, TimerListener {
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// Settings
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// Settings
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES, true);
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES, true);
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR, true);
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// Callbacks
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// Callbacks
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'onInit');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'onInit');
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@ -321,7 +323,8 @@ class PlayerManager implements CallbackListener, TimerListener {
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$logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$played}";
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$logMessage = "Player left: {$player->login} / {$player->nickname} Playtime: {$played}";
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Logger::logInfo($logMessage, true);
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Logger::logInfo($logMessage, true);
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if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES)
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if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()
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|| $player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)
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) {
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) {
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$this->maniaControl->getChat()->sendChat('$0f0$<$fff' . $player->nickname . '$> has left the game');
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$this->maniaControl->getChat()->sendChat('$0f0$<$fff' . $player->nickname . '$> has left the game');
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}
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}
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@ -410,15 +413,19 @@ class PlayerManager implements CallbackListener, TimerListener {
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//Check if Player finished joining the game
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//Check if Player finished joining the game
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if ($player->hasJoinedGame && !$prevJoinState) {
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if ($player->hasJoinedGame && !$prevJoinState) {
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if ($this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES)
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if (!$player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES) && !$player->isFakePlayer()
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&& !$player->isFakePlayer()
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) {
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) {
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$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
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$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
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$chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined!';
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$chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined!';
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$this->maniaControl->getChat()->sendChat($chatMessage);
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$this->maniaControl->getChat()->sendChat($chatMessage);
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$this->maniaControl->getChat()->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player->login);
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} else if ($player->isSpectator && $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_JOIN_LEAVE_MESSAGES_SPECTATOR)) {
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$string = array(0 => '$0f0Player', 1 => '$0f0Moderator', 2 => '$0f0Admin', 3 => '$0f0SuperAdmin', 4 => '$0f0MasterAdmin');
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$chatMessage = '$0f0' . $string[$player->authLevel] . ' $<$fff' . $player->nickname . '$> Nation: $<$fff' . $player->getCountry() . '$> joined as Spectator!';
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$this->maniaControl->getChat()->sendChat($chatMessage);
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}
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}
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$this->maniaControl->getChat()->sendInformation('This server uses ManiaControl v' . ManiaControl::VERSION . '!', $player->login);
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$logMessage = "Player joined: {$player->login} / {$player->nickname} Nation: " . $player->getCountry() . " IP: {$player->ipAddress}";
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$logMessage = "Player joined: {$player->login} / {$player->nickname} Nation: " . $player->getCountry() . " IP: {$player->ipAddress}";
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Logger::logInfo($logMessage, true);
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Logger::logInfo($logMessage, true);
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