added new socket manager, errorhandling and testing is not finished yet
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100
libs/React/EventLoop/Timer/Timers.php
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100
libs/React/EventLoop/Timer/Timers.php
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<?php
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namespace React\EventLoop\Timer;
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use SplObjectStorage;
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use SplPriorityQueue;
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class Timers
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{
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private $time;
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private $timers;
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private $scheduler;
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public function __construct()
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{
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$this->timers = new SplObjectStorage();
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$this->scheduler = new SplPriorityQueue();
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}
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public function updateTime()
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{
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return $this->time = microtime(true);
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}
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public function getTime()
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{
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return $this->time ?: $this->updateTime();
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}
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public function add(TimerInterface $timer)
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{
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$interval = $timer->getInterval();
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$scheduledAt = $interval + $this->getTime();
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$this->timers->attach($timer, $scheduledAt);
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$this->scheduler->insert($timer, -$scheduledAt);
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}
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public function contains(TimerInterface $timer)
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{
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return $this->timers->contains($timer);
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}
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public function cancel(TimerInterface $timer)
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{
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$this->timers->detach($timer);
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}
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public function getFirst()
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{
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while ($this->scheduler->count()) {
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$timer = $this->scheduler->top();
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if ($this->timers->contains($timer)) {
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return $this->timers[$timer];
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}
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$this->scheduler->extract();
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}
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return null;
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}
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public function isEmpty()
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{
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return count($this->timers) === 0;
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}
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public function tick()
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{
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$time = $this->updateTime();
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$timers = $this->timers;
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$scheduler = $this->scheduler;
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while (!$scheduler->isEmpty()) {
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$timer = $scheduler->top();
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if (!isset($timers[$timer])) {
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$scheduler->extract();
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$timers->detach($timer);
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continue;
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}
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if ($timers[$timer] >= $time) {
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break;
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}
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$scheduler->extract();
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call_user_func($timer->getCallback(), $timer);
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if ($timer->isPeriodic() && isset($timers[$timer])) {
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$timers[$timer] = $scheduledAt = $timer->getInterval() + $time;
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$scheduler->insert($timer, -$scheduledAt);
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} else {
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$timers->detach($timer);
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}
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}
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}
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}
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