doc update
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@ -9,6 +9,7 @@ use ManiaControl\ManiaControl;
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/**
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* Structure Class for the OnPlayerTriggersSector Structure Callback
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*
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* @api
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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@ -18,7 +19,12 @@ class OnPlayerTriggersSectorStructure extends BaseStructure {
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private $player;
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private $sectorId;
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/**
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* OnPlayerTriggersSectorStructure constructor.
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @param $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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@ -31,6 +37,7 @@ class OnPlayerTriggersSectorStructure extends BaseStructure {
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/**
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* Returns Server time when the event occured
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*
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* @api
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* @return int
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*/
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public function getTime() {
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@ -40,6 +47,7 @@ class OnPlayerTriggersSectorStructure extends BaseStructure {
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/**
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* < player who touched the object
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*
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* @api
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* @return \ManiaControl\Players\Player
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*/
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public function getPlayer() {
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@ -49,6 +57,7 @@ class OnPlayerTriggersSectorStructure extends BaseStructure {
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/**
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* < Id of the triggered sector
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*
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* @api
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* @return string
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*/
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public function getSectorId() {
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