implemented new setting method
This commit is contained in:
@ -59,7 +59,7 @@ class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plug
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$allowOthers = $this->maniaControl->settingManager->getSetting($this, self::ACCEPT_OTHER_MODES);
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$allowOthers = $this->maniaControl->settingManager->getSettingValue($this, self::ACCEPT_OTHER_MODES);
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if (!$allowOthers && $this->maniaControl->server->titleId != 'SMStormRoyal@nadeolabs') {
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$error = 'This plugin only supports Royal (check Settings)!';
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throw new \Exception($error);
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@ -138,10 +138,10 @@ class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plug
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}
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}
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$pointlimit = ($numberOfPlayers * $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_MULTIPLIER)) + $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_OFFSET);
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$pointlimit = ($numberOfPlayers * $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_MULTIPLIER)) + $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_OFFSET);
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$min_value = $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_MIN);
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$max_value = $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_MAX);
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$min_value = $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_MIN);
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$max_value = $this->maniaControl->settingManager->getSettingValue($this, self::DYNPNT_MAX);
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if ($pointlimit < $min_value) {
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$pointlimit = $min_value;
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}
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@ -64,59 +64,6 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
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// TODO: Implement prepare() method.
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}
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/**
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* Load the plugin
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*
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* @param ManiaControl $maniaControl
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* @return bool
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->timerManager->registerTimerListening($this, 'handleEverySecond', 1000);
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'handlePlayerDisconnect');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged');
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$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINMAP, $this, 'handleBeginMap');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_ADDTOQUEUE, $this, 'handleManiaLinkAnswerAdd');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_REMOVEFROMQUEUE, $this, 'handleManiaLinkAnswerRemove');
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_MAX, 8);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_X, 0);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_Y, -46);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_ACTIVE_ON_PASS, false);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_CHATMESSAGES, true);
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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if (!($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false)) {
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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if ($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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}
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}
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}
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}
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/**
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* Unload the plugin and its resources
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*/
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public function unload() {
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foreach($this->spectators as $spectator) {
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$this->maniaControl->client->forceSpectator($spectator, 3);
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$this->maniaControl->client->forceSpectator($spectator, 0);
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}
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$this->maniaControl->manialinkManager->hideManialink(self::ML_ID);
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$this->queue = array();
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$this->spectators = array();
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$this->showPlay = array();
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}
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/**
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* Get plugin id
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*
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@ -163,285 +110,40 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
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}
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/**
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* Function handling on the connection of a player.
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* Load the plugin
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*
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* @param Player $player
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*/
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public function handlePlayerConnect(Player $player) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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if ($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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} else {
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if (count($this->queue) != 0) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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}
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}
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}
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/**
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* Function handling on the disconnection of a player.
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*
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* @param Player $player
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*/
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public function handlePlayerDisconnect(Player $player) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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if (isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$this->removePlayerFromQueue($player->login);
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$this->moveFirstPlayerToPlay();
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}
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/**
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* Function handling the change of player information.
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*
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* @param array $callback
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*/
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public function handlePlayerInfoChanged(array $callback) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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$login = $callback[1][0]['Login'];
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$player = $this->maniaControl->playerManager->getPlayer($login);
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if (!is_null($player)) {
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if ($player->isSpectator) {
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if (!isset($this->spectators[$player->login])) {
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->spectators[$player->login] = $player->login;
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$this->showJoinQueueWidget($player);
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$this->showQueueWidgetSpectators();
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}
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} else {
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$this->removePlayerFromQueue($player->login);
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if (isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$found = false;
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foreach($this->showPlay as $showPlay) {
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if ($showPlay['player']->login == $player->login) {
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$found = true;
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}
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}
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if (!$found) {
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$this->hideQueueWidget($player);
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}
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}
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}
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}
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public function showQueueWidgetSpectators() {
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foreach($this->spectators as $login) {
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$this->showJoinQueueWidget($player);
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}
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}
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/**
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* Function called on every second.
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*/
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public function handleEverySecond() {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) {
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$this->moveFirstPlayerToPlay();
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$this->showQueueWidgetSpectators();
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}
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foreach($this->showPlay as $showPlay) {
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if (($showPlay['time'] + 5) < time()) {
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$this->hideQueueWidget($showPlay['player']);
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unset($this->showPlay[$showPlay['player']->login]);
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}
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}
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}
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/**
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* Checks for being of new map to retrieve maximum number of players.
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*
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* @param $currentMap
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*/
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public function handleBeginMap($currentMap) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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}
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/**
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* Function handling the click of the widget to add them to the queue.
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) {
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$this->addPlayerToQueue($player);
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}
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/**
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* Function handling the click of the widget to remove them from the queue.
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
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$this->removePlayerFromQueue($player->login);
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$this->showJoinQueueWidget($player);
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$this->sendChatMessage('$<$fff' . $player->nickname . '$> has left the queue!');
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}
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/**
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* Function used to move the first queued player to the
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*/
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private function moveFirstPlayerToPlay() {
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if (count($this->queue) > 0) {
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$firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login);
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$this->forcePlayerToPlay($firstPlayer);
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$this->showQueueWidgetSpectators();
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}
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}
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/**
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* Function to force a player to play status.
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*
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* @param Player $player
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*/
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private function forcePlayerToPlay(Player $player) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return;
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}
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if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) {
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try {
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$this->maniaControl->client->forceSpectator($player->login, 2);
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} catch(Exception $e) {
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// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
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$this->maniaControl->chat->sendError("Error while leaving the Queue", $player->login);
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return;
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}
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try {
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$this->maniaControl->client->forceSpectator($player->login, 0);
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} catch(Exception $e) {
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// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
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}
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$teams = array();
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/** @var Player $playerObj */
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foreach($this->maniaControl->playerManager->players as $playerObj) {
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if (!isset($teams[$playerObj->teamId])) {
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$teams[$playerObj->teamId] = 1;
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} else {
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$teams[$playerObj->teamId]++;
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}
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}
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$smallestTeam = null;
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$smallestSize = 999;
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foreach($teams as $team => $size) {
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if ($size < $smallestSize) {
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$smallestTeam = $team;
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$smallestSize = $size;
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}
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}
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try {
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if ($smallestTeam != -1) {
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$this->maniaControl->client->forcePlayerTeam($player->login, $smallestTeam);
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}
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} catch(Exception $e) {
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// TODO: only possible valid exceptions should be "wrong login" or "not in team mode" - throw others (like connection error)
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}
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if (isset($this->spectators[$player->login])) {
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unset($this->spectators[$player->login]);
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}
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$this->removePlayerFromQueue($player->login);
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$this->showPlayWidget($player);
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$this->sendChatMessage('$<$fff' . $player->nickname . '$> has a free spot and is now playing!');
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}
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}
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/**
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* Function adds a player to the queue.
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*
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* @param Player $player
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* @param ManiaControl $maniaControl
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* @return bool
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*/
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private function addPlayerToQueue(Player $player) {
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if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSetting($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
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return false;
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}
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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foreach($this->queue as $queuedPlayer) {
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if ($queuedPlayer->login == $player->login) {
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$this->maniaControl->chat->sendError('You\'re already in the queue!', $player->login);
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return false;
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$this->maniaControl->timerManager->registerTimerListening($this, 'handleEverySecond', 1000);
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'handlePlayerDisconnect');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'handlePlayerInfoChanged');
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$this->maniaControl->callbackManager->registerCallbackListener(Callbacks::BEGINMAP, $this, 'handleBeginMap');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_ADDTOQUEUE, $this, 'handleManiaLinkAnswerAdd');
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$this->maniaControl->manialinkManager->registerManialinkPageAnswerListener(self::ML_REMOVEFROMQUEUE, $this, 'handleManiaLinkAnswerRemove');
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_MAX, 8);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_X, 0);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_WIDGET_POS_Y, -46);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_ACTIVE_ON_PASS, false);
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$this->maniaControl->settingManager->initSetting($this, self::QUEUE_CHATMESSAGES, true);
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$maxPlayers = $this->maniaControl->client->getMaxPlayers();
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$this->maxPlayers = $maxPlayers['CurrentValue'];
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if (!($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false)) {
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foreach ($this->maniaControl->playerManager->getPlayers() as $player) {
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if ($player->isSpectator) {
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$this->spectators[$player->login] = $player->login;
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$this->maniaControl->client->forceSpectator($player->login, 1);
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$this->showJoinQueueWidget($player);
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}
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}
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}
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if ($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) {
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$this->queue[count($this->queue)] = $player;
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$this->sendChatMessage('$<$fff' . $player->nickname . '$> just joined the queue!');
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}
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$this->showQueueWidgetSpectators();
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return true;
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}
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/**
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* Function removes a player from the queue.
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*
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* @param $login
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*/
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private function removePlayerFromQueue($login) {
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$count = 0;
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$newQueue = array();
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foreach($this->queue as $queuePlayer) {
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if ($queuePlayer->login != $login) {
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$newQueue[$count] = $queuePlayer;
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$count++;
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}
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}
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$this->queue = $newQueue;
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$this->showQueueWidgetSpectators();
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}
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/**
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* Function sends (or not depending on setting) chatmessages for the queue.
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*
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* @param $message
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*/
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private function sendChatMessage($message) {
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if ($this->maniaControl->settingManager->getSetting($this, self::QUEUE_CHATMESSAGES)) {
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$this->maniaControl->chat->sendChat('$090[Queue] ' . $message);
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}
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}
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/**
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@ -454,13 +156,15 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
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$quadStyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowStyle();
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$quadSubstyle = $this->maniaControl->manialinkManager->styleManager->getDefaultMainWindowSubStyle();
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$max_queue = $this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX);
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$maxQueue = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_MAX);
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// Main frame
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$frame = new Frame();
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$maniaLink->add($frame);
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$frame->setSize(60, 6);
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$frame->setPosition($this->maniaControl->settingManager->getSetting($this, self::QUEUE_WIDGET_POS_X), $this->maniaControl->settingManager->getSetting($this, self::QUEUE_WIDGET_POS_Y), 0);
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$xPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_X);
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$yPos = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_Y);
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$frame->setPosition($xPos, $yPos, 0);
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// Background
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$backgroundQuad = new Quad();
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@ -491,7 +195,7 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
$messageLabel->setScale(1.0);
|
||||
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$inQueue = false;
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foreach($this->queue as $queuedPlayer) {
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foreach ($this->queue as $queuedPlayer) {
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if ($queuedPlayer->login == $player->login) {
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$inQueue = true;
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}
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@ -501,19 +205,19 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
$message = '$fff$sYou\'re in the queue (click to unqueue).';
|
||||
|
||||
$position = 0;
|
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foreach(array_values($this->queue) as $i => $queuePlayer) {
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foreach (array_values($this->queue) as $i => $queuePlayer) {
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if ($player->login == $queuePlayer->login) {
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$position = ($i + 1);
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}
|
||||
}
|
||||
|
||||
$statusLabel->setText('$aaaStatus: In queue (' . $position . '/' . count($this->queue) . ') Waiting: ' . count($this->queue) . '/' . $max_queue . '');
|
||||
$statusLabel->setText('$aaaStatus: In queue (' . $position . '/' . count($this->queue) . ') Waiting: ' . count($this->queue) . '/' . $maxQueue . '');
|
||||
$messageLabel->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$backgroundQuad->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$statusLabel->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
$cameraQuad->setAction(self::ML_REMOVEFROMQUEUE);
|
||||
} else {
|
||||
if (count($this->queue) < $max_queue) {
|
||||
if (count($this->queue) < $maxQueue) {
|
||||
$message = '$0ff$sClick to join spectator waiting list.';
|
||||
$messageLabel->setAction(self::ML_ADDTOQUEUE);
|
||||
$backgroundQuad->setAction(self::ML_ADDTOQUEUE);
|
||||
@ -523,7 +227,7 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
$message = '$f00The waiting list is full!';
|
||||
}
|
||||
|
||||
$statusLabel->setText('$aaaStatus: Not queued spectator Waiting: ' . count($this->queue) . '/' . $max_queue . '');
|
||||
$statusLabel->setText('$aaaStatus: Not queued spectator Waiting: ' . count($this->queue) . '/' . $maxQueue . '');
|
||||
}
|
||||
|
||||
$messageLabel->setText($message);
|
||||
@ -532,6 +236,167 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
$this->maniaControl->manialinkManager->sendManialink($maniaLink, $player->login);
|
||||
}
|
||||
|
||||
/**
|
||||
* Unload the plugin and its resources
|
||||
*/
|
||||
public function unload() {
|
||||
foreach ($this->spectators as $spectator) {
|
||||
$this->maniaControl->client->forceSpectator($spectator, 3);
|
||||
$this->maniaControl->client->forceSpectator($spectator, 0);
|
||||
}
|
||||
|
||||
$this->maniaControl->manialinkManager->hideManialink(self::ML_ID);
|
||||
|
||||
$this->queue = array();
|
||||
$this->spectators = array();
|
||||
$this->showPlay = array();
|
||||
}
|
||||
|
||||
/**
|
||||
* Function handling on the connection of a player.
|
||||
*
|
||||
* @param Player $player
|
||||
*/
|
||||
public function handlePlayerConnect(Player $player) {
|
||||
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
$maxPlayers = $this->maniaControl->client->getMaxPlayers();
|
||||
$this->maxPlayers = $maxPlayers['CurrentValue'];
|
||||
|
||||
if ($player->isSpectator) {
|
||||
$this->spectators[$player->login] = $player->login;
|
||||
$this->maniaControl->client->forceSpectator($player->login, 1);
|
||||
$this->showJoinQueueWidget($player);
|
||||
} else {
|
||||
if (count($this->queue) != 0) {
|
||||
$this->maniaControl->client->forceSpectator($player->login, 1);
|
||||
$this->spectators[$player->login] = $player->login;
|
||||
$this->showJoinQueueWidget($player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Function handling on the disconnection of a player.
|
||||
*
|
||||
* @param Player $player
|
||||
*/
|
||||
public function handlePlayerDisconnect(Player $player) {
|
||||
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
$maxPlayers = $this->maniaControl->client->getMaxPlayers();
|
||||
$this->maxPlayers = $maxPlayers['CurrentValue'];
|
||||
|
||||
if (isset($this->spectators[$player->login])) {
|
||||
unset($this->spectators[$player->login]);
|
||||
}
|
||||
$this->removePlayerFromQueue($player->login);
|
||||
$this->moveFirstPlayerToPlay();
|
||||
}
|
||||
|
||||
/**
|
||||
* Function removes a player from the queue.
|
||||
*
|
||||
* @param $login
|
||||
*/
|
||||
private function removePlayerFromQueue($login) {
|
||||
$count = 0;
|
||||
$newQueue = array();
|
||||
foreach ($this->queue as $queuePlayer) {
|
||||
if ($queuePlayer->login != $login) {
|
||||
$newQueue[$count] = $queuePlayer;
|
||||
$count++;
|
||||
}
|
||||
}
|
||||
|
||||
$this->queue = $newQueue;
|
||||
$this->showQueueWidgetSpectators();
|
||||
}
|
||||
|
||||
public function showQueueWidgetSpectators() {
|
||||
foreach ($this->spectators as $login) {
|
||||
$player = $this->maniaControl->playerManager->getPlayer($login);
|
||||
$this->showJoinQueueWidget($player);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Function used to move the first queued player to the
|
||||
*/
|
||||
private function moveFirstPlayerToPlay() {
|
||||
if (count($this->queue) > 0) {
|
||||
$firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login);
|
||||
$this->forcePlayerToPlay($firstPlayer);
|
||||
$this->showQueueWidgetSpectators();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Function to force a player to play status.
|
||||
*
|
||||
* @param Player $player
|
||||
*/
|
||||
private function forcePlayerToPlay(Player $player) {
|
||||
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) {
|
||||
try {
|
||||
$this->maniaControl->client->forceSpectator($player->login, 2);
|
||||
} catch (Exception $e) {
|
||||
// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
|
||||
$this->maniaControl->chat->sendError("Error while leaving the Queue", $player->login);
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
$this->maniaControl->client->forceSpectator($player->login, 0);
|
||||
} catch (Exception $e) {
|
||||
// TODO: only possible valid exception should be "wrong login" - throw others (like connection error)
|
||||
}
|
||||
|
||||
$teams = array();
|
||||
/** @var Player $playerObj */
|
||||
foreach ($this->maniaControl->playerManager->players as $playerObj) {
|
||||
if (!isset($teams[$playerObj->teamId])) {
|
||||
$teams[$playerObj->teamId] = 1;
|
||||
} else {
|
||||
$teams[$playerObj->teamId]++;
|
||||
}
|
||||
}
|
||||
|
||||
$smallestTeam = null;
|
||||
$smallestSize = 999;
|
||||
foreach ($teams as $team => $size) {
|
||||
if ($size < $smallestSize) {
|
||||
$smallestTeam = $team;
|
||||
$smallestSize = $size;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
if ($smallestTeam != -1) {
|
||||
$this->maniaControl->client->forcePlayerTeam($player->login, $smallestTeam);
|
||||
}
|
||||
} catch (Exception $e) {
|
||||
// TODO: only possible valid exceptions should be "wrong login" or "not in team mode" - throw others (like connection error)
|
||||
}
|
||||
|
||||
if (isset($this->spectators[$player->login])) {
|
||||
unset($this->spectators[$player->login]);
|
||||
}
|
||||
$this->removePlayerFromQueue($player->login);
|
||||
$this->showPlayWidget($player);
|
||||
$this->sendChatMessage('$<$fff' . $player->nickname . '$> has a free spot and is now playing!');
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Function shows the "You got a free spot, enjoy playing!" widget.
|
||||
*
|
||||
@ -547,7 +412,9 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
$frame = new Frame();
|
||||
$maniaLink->add($frame);
|
||||
$frame->setSize(60, 6);
|
||||
$frame->setPosition($this->maniaControl->settingManager->getSetting($this, self::QUEUE_WIDGET_POS_X), $this->maniaControl->settingManager->getSetting($this, self::QUEUE_WIDGET_POS_Y), 0);
|
||||
$xPosSetting = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_X);
|
||||
$yPosSetting = $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_WIDGET_POS_Y);
|
||||
$frame->setPosition($xPosSetting->value, $yPosSetting->value, 0);
|
||||
|
||||
// Background
|
||||
$backgroundQuad = new Quad();
|
||||
@ -575,6 +442,58 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
$this->showPlay[$player->login] = array('time' => time(), 'player' => $player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Function sends (or not depending on setting) chatmessages for the queue.
|
||||
*
|
||||
* @param $message
|
||||
*/
|
||||
private function sendChatMessage($message) {
|
||||
if ($this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_CHATMESSAGES)) {
|
||||
$this->maniaControl->chat->sendChat('$090[Queue] ' . $message);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Function handling the change of player information.
|
||||
*
|
||||
* @param array $callback
|
||||
*/
|
||||
public function handlePlayerInfoChanged(array $callback) {
|
||||
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
$login = $callback[1][0]['Login'];
|
||||
$player = $this->maniaControl->playerManager->getPlayer($login);
|
||||
|
||||
if (!is_null($player)) {
|
||||
if ($player->isSpectator) {
|
||||
if (!isset($this->spectators[$player->login])) {
|
||||
$this->maniaControl->client->forceSpectator($player->login, 1);
|
||||
$this->spectators[$player->login] = $player->login;
|
||||
$this->showJoinQueueWidget($player);
|
||||
$this->showQueueWidgetSpectators();
|
||||
}
|
||||
} else {
|
||||
$this->removePlayerFromQueue($player->login);
|
||||
if (isset($this->spectators[$player->login])) {
|
||||
unset($this->spectators[$player->login]);
|
||||
}
|
||||
|
||||
$found = false;
|
||||
foreach ($this->showPlay as $showPlay) {
|
||||
if ($showPlay['player']->login == $player->login) {
|
||||
$found = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!$found) {
|
||||
$this->hideQueueWidget($player);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Function hides the queue widget from the player.
|
||||
*
|
||||
@ -583,4 +502,89 @@ class QueuePlugin implements CallbackListener, ManialinkPageAnswerListener, Time
|
||||
private function hideQueueWidget(Player $player) {
|
||||
$this->maniaControl->manialinkManager->hideManialink(self::ML_ID, $player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Function called on every second.
|
||||
*/
|
||||
public function handleEverySecond() {
|
||||
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
if ($this->maxPlayers > (count($this->maniaControl->playerManager->players) - count($this->spectators))) {
|
||||
$this->moveFirstPlayerToPlay();
|
||||
$this->showQueueWidgetSpectators();
|
||||
}
|
||||
|
||||
foreach ($this->showPlay as $showPlay) {
|
||||
if (($showPlay['time'] + 5) < time()) {
|
||||
$this->hideQueueWidget($showPlay['player']);
|
||||
unset($this->showPlay[$showPlay['player']->login]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for being of new map to retrieve maximum number of players.
|
||||
*
|
||||
* @param $currentMap
|
||||
*/
|
||||
public function handleBeginMap($currentMap) {
|
||||
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
||||
return;
|
||||
}
|
||||
|
||||
$maxPlayers = $this->maniaControl->client->getMaxPlayers();
|
||||
$this->maxPlayers = $maxPlayers['CurrentValue'];
|
||||
}
|
||||
|
||||
/**
|
||||
* Function handling the click of the widget to add them to the queue.
|
||||
*
|
||||
* @param array $chatCallback
|
||||
* @param Player $player
|
||||
*/
|
||||
public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) {
|
||||
$this->addPlayerToQueue($player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Function adds a player to the queue.
|
||||
*
|
||||
* @param Player $player
|
||||
* @return bool
|
||||
*/
|
||||
private function addPlayerToQueue(Player $player) {
|
||||
if ($this->maniaControl->client->getServerPassword() != false && $this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_ACTIVE_ON_PASS) == false) {
|
||||
return false;
|
||||
}
|
||||
|
||||
foreach ($this->queue as $queuedPlayer) {
|
||||
if ($queuedPlayer->login == $player->login) {
|
||||
$this->maniaControl->chat->sendError('You\'re already in the queue!', $player->login);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if ($this->maniaControl->settingManager->getSettingValue($this, self::QUEUE_MAX) > count($this->queue)) {
|
||||
$this->queue[count($this->queue)] = $player;
|
||||
$this->sendChatMessage('$<$fff' . $player->nickname . '$> just joined the queue!');
|
||||
}
|
||||
|
||||
$this->showQueueWidgetSpectators();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Function handling the click of the widget to remove them from the queue.
|
||||
*
|
||||
* @param array $chatCallback
|
||||
* @param Player $player
|
||||
*/
|
||||
public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
|
||||
$this->removePlayerFromQueue($player->login);
|
||||
$this->showJoinQueueWidget($player);
|
||||
$this->sendChatMessage('$<$fff' . $player->nickname . '$> has left the queue!');
|
||||
}
|
||||
}
|
||||
|
@ -97,7 +97,7 @@ class TeamSpeakPlugin implements CallbackListener, CommandListener, ManialinkPag
|
||||
* @throws \Exception
|
||||
*/
|
||||
private function checkConfig() {
|
||||
if ($this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_SERVERHOST) == 'ts3.somehoster.com') {
|
||||
if ($this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_SERVERHOST) == 'ts3.somehoster.com') {
|
||||
$error = 'Missing the required serverhost, please set it up before enabling the TeamSpeak plugin!';
|
||||
throw new \Exception($error);
|
||||
}
|
||||
@ -271,9 +271,9 @@ class TeamSpeakPlugin implements CallbackListener, CommandListener, ManialinkPag
|
||||
$joinbutton->setWidth(150);
|
||||
$joinbutton->setY($height / 2 - 11.5);
|
||||
$joinbutton->setStyle($joinbutton::STYLE_CardButtonSmallWide);
|
||||
$joinbutton->setText('Join TeamSpeak: ' . $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_SERVERHOST) . ':' . $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_SERVERPORT));
|
||||
$joinbutton->setText('Join TeamSpeak: ' . $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_SERVERHOST) . ':' . $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_SERVERPORT));
|
||||
$joinbutton->setTextColor('fff');
|
||||
$url = 'ts3server://' . $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_SERVERHOST) . '/?port=' . $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_SERVERPORT) . '&nickname=' . rawurlencode(Formatter::stripCodes($player->nickname));
|
||||
$url = 'ts3server://' . $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_SERVERHOST) . '/?port=' . $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_SERVERPORT) . '&nickname=' . rawurlencode(Formatter::stripCodes($player->nickname));
|
||||
$joinbutton->setUrl($url);
|
||||
|
||||
$leftlistQuad = new Quad();
|
||||
@ -371,12 +371,13 @@ class TeamSpeakPlugin implements CallbackListener, CommandListener, ManialinkPag
|
||||
if (time() >= $this->refreshTime) {
|
||||
$this->refreshTime = (time() + $this->refreshInterval);
|
||||
|
||||
$queryhost = $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_QUERYHOST);
|
||||
$host = $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_SERVERHOST);
|
||||
$queryHost = $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_QUERYHOST);
|
||||
$host = $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_SERVERHOST);
|
||||
|
||||
$host = ($queryhost != '') ? $queryhost : $host;
|
||||
$host = ($queryHost != '') ? $queryHost : $host;
|
||||
$queryPort = $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_QUERYPORT);
|
||||
|
||||
$socket = fsockopen(@$host, $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_QUERYPORT), $errno, $errstr, 2);
|
||||
$socket = fsockopen(@$host, $queryPort, $errno, $errstr, 2);
|
||||
if ($socket) {
|
||||
socket_set_timeout($socket, 2);
|
||||
$is_ts3 = trim(fgets($socket)) == 'TS3';
|
||||
@ -384,8 +385,8 @@ class TeamSpeakPlugin implements CallbackListener, CommandListener, ManialinkPag
|
||||
trigger_error('[TeamSpeakPlugin] Server at "' . $host . '" is not a Teamspeak3-Server or you have setup a bad query-port!', E_USER_WARNING);
|
||||
}
|
||||
|
||||
$queryuser = $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_QUERYUSER);
|
||||
$querypass = $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_QUERYPASS);
|
||||
$queryuser = $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_QUERYUSER);
|
||||
$querypass = $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_QUERYPASS);
|
||||
if (($queryuser != '') && !is_numeric($queryuser) && $queryuser != false && ($querypass != '') && !is_numeric($querypass) && $querypass != false) {
|
||||
$ret = $this->ts3_sendCommand($socket, 'login client_login_name=' . $this->ts3_escape($queryuser) . ' client_login_password=' . $this->ts3_escape($querypass));
|
||||
if (stripos($ret, "error id=0") === false) {
|
||||
@ -395,7 +396,7 @@ class TeamSpeakPlugin implements CallbackListener, CommandListener, ManialinkPag
|
||||
}
|
||||
|
||||
$response = '';
|
||||
$response .= $this->ts3_sendCommand($socket, 'use sid=' . $this->maniaControl->settingManager->getSetting($this, self::TEAMSPEAK_SID));
|
||||
$response .= $this->ts3_sendCommand($socket, 'use sid=' . $this->maniaControl->settingManager->getSettingValue($this, self::TEAMSPEAK_SID));
|
||||
$this->ts3_sendCommand($socket, 'clientupdate client_nickname=' . $this->ts3_escape('ManiaControl Viewer'));
|
||||
$response .= $this->ts3_sendCommand($socket, 'serverinfo');
|
||||
$response .= $this->ts3_sendCommand($socket, 'channellist -topic -flags -voice -limits');
|
||||
|
Reference in New Issue
Block a user