refactored Scores Structure
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@ -2,41 +2,25 @@
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namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Structures\BaseStructure;
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use ManiaControl\Callbacks\Structures\Common\CommonScoresStructure;
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use ManiaControl\Callbacks\Structures\TrackMania\Models\PlayerScore;
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use ManiaControl\Callbacks\Structures\TrackMania\Models\TeamScore;
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use ManiaControl\ManiaControl;
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/**
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* Structure Class for the OnScores Structure Callback
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* Structure Class for the Trackmania OnScores Structure Callback
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class OnScoresStructure extends BaseStructure {
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private $responseId;
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private $section;
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private $useTeams;
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private $winnerTeam;
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private $winnerPlayer;
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private $teamScores = array();
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private $playerScores = array();
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class OnScoresStructure extends CommonScoresStructure {
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//TODO test
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$jsonObj = $this->getPlainJsonObject();
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$this->responseId = $jsonObj->responseid;
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$this->section = $jsonObj->section;
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$this->useTeams = $jsonObj->useteams;
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$this->winnerTeam = $jsonObj->winnerteam;
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$this->winnerPlayer = $this->maniaControl->getPlayerManager()->getPlayer($jsonObj->winnerplayer);
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foreach ($jsonObj->teams as $team) {
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$teamScore = new TeamScore();
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$teamScore->setId($team->id);
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@ -54,72 +38,14 @@ class OnScoresStructure extends BaseStructure {
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$playerScore->setRank($jsonPlayer->rank);
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$playerScore->setRoundPoints($jsonPlayer->roundpoints);
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$playerScore->setMapPoints($jsonPlayer->mappoints);
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$playerScore->setBestRaceTime($jsonPlayer->bestracetime);
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$playerScore->setBestLapTime($jsonPlayer->bestlaptime);
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$playerScore->setStuntScore($jsonPlayer->stuntscore);
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$this->playerScores[$jsonPlayer->login] = $playerScore;
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}
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}
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/**
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* Get the Winner Player Object
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*
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* @return \ManiaControl\Players\Player
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*/
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public function getWinnerPlayer() {
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return $this->winnerPlayer;
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}
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/**
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* Get the Response Id
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*
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* @return string
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*/
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public function getResponseId() {
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return $this->responseId;
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}
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/**
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* < Current progress of the match. Can be "" | "EndRound" | "EndMap" | "EndMatch"
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*
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* @return string
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*/
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public function getSection() {
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return $this->section;
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}
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/**
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* Returns if the GameMode uses Teams or not
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*
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* @return boolean
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*/
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public function getUseTeams() {
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return $this->useTeams;
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}
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/**
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* Get the Winner Team Id
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*
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* @return int
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*/
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public function getWinnerTeamId() {
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return $this->winnerTeam;
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}
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/**
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* Returns the TeamScores
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*
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* @return TeamScore[]
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*/
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public function getTeamScores() {
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return $this->teamScores;
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}
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/**
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* Get the Player Scores
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*
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* @return PlayerScore[]
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*/
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public function getPlayerScores() {
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return $this->playerScores;
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}
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}
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