Add Toggle Interface feature
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@ -26,6 +26,7 @@ use ManiaControl\Files\FileUtil;
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use ManiaControl\General\UsageInformationAble;
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use ManiaControl\General\UsageInformationAble;
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use ManiaControl\General\UsageInformationTrait;
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use ManiaControl\General\UsageInformationTrait;
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use ManiaControl\Manialinks\ManialinkManager;
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use ManiaControl\Manialinks\ManialinkManager;
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use ManiaControl\Manialinks\ToggleInterfaceManager;
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use ManiaControl\Maps\MapManager;
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use ManiaControl\Maps\MapManager;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Players\PlayerManager;
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@ -127,6 +128,10 @@ class ManiaControl implements CallbackListener, CommandListener, TimerListener,
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* @see getManialinkManager
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* @see getManialinkManager
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*/
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*/
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private $manialinkManager = null;
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private $manialinkManager = null;
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/** @var ToggleInterfaceManager $toggleInterfaceManager
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* @see getToggleInterfaceManager
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*/
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private $toggleInterfaceManager = null;
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/** @var MapManager $mapManager
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/** @var MapManager $mapManager
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* @see getMapManager()
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* @see getMapManager()
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*/
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*/
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@ -206,6 +211,7 @@ class ManiaControl implements CallbackListener, CommandListener, TimerListener,
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$this->settingManager = new SettingManager($this);
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$this->settingManager = new SettingManager($this);
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$this->statisticManager = new StatisticManager($this);
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$this->statisticManager = new StatisticManager($this);
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$this->manialinkManager = new ManialinkManager($this);
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$this->manialinkManager = new ManialinkManager($this);
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$this->toggleInterfaceManager = new ToggleInterfaceManager($this);
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$this->actionsMenu = new ActionsMenu($this);
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$this->actionsMenu = new ActionsMenu($this);
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$this->chat = new Chat($this);
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$this->chat = new Chat($this);
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$this->commandManager = new CommandManager($this);
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$this->commandManager = new CommandManager($this);
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@ -455,6 +461,15 @@ class ManiaControl implements CallbackListener, CommandListener, TimerListener,
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return $this->manialinkManager;
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return $this->manialinkManager;
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}
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}
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/**
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* Return the ToggleInterface manager
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*
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* @return ToggleInterfaceManager
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*/
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public function getToggleInterfaceManager() {
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return $this->toggleInterfaceManager;
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}
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/**
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/**
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* Return the map manager
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* Return the map manager
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*
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*
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@ -248,12 +248,11 @@ class ManialinkManager implements ManialinkPageAnswerListener, CallbackListener,
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* @param bool $hideOnClick
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* @param bool $hideOnClick
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* @return bool
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* @return bool
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*/
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*/
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public function sendManialink($manialinkText, $logins = null, $timeout = 0, $hideOnClick = false) {
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public function sendManialink($manialinkText, $logins = null, $timeout = 0, $hideOnClick = false, $ToggleUIFeature = true) {
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//Add Toggle Feature
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//Add Toggle Feature
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if($manialinkText instanceof ManiaLink){
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if($ToggleUIFeature && $manialinkText instanceof ManiaLink){
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/*$toggleInterfaceF9 = new \FML\Script\Features\ToggleInterface("F9");
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$toggleInterface = new \FML\Script\Features\ToggleInterface;
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$manialinkText->getScript()
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$script = $manialinkText->getScript()->addFeature($toggleInterface);
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->addFeature($toggleInterfaceF9); (not working yet) */
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}
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}
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$manialinkText = (string) $manialinkText;
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$manialinkText = (string) $manialinkText;
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81
core/Manialinks/ToggleInterfaceManager.php
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81
core/Manialinks/ToggleInterfaceManager.php
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@ -0,0 +1,81 @@
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<?php
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namespace ManiaControl\Manialinks;
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use ManiaControl\ManiaControl;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use FML\ManiaLink;
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/**
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* Class managing the Custom UI in ManiaPlanet
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2020 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class ToggleInterfaceManager implements CallbackListener {
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/*
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* Constants
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*/
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const MLID = 'ToggleInterface.KeyListener';
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/*
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $manialink = "";
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/**
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* Create a custom UI manager instance
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*
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* @param ManiaControl $maniaControl
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*/
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->buildManiaLink();
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// Callbacks
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::AFTERINIT, $this, 'handleAfterInit');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerJoined');
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//$this->maniaControl->getCallbackManager()->registerCallbackListener(SettingManager::CB_SETTING_CHANGED, $this, 'handleSettingChanged'); // TODO Setting Change Key
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}
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/**
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* Handle ManiaControl AfterInit callback
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*
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* @internal
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*/
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public function handleAfterInit() {
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$players = $this->maniaControl->getPlayerManager()->getPlayers();
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if (!empty($players)) {
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$this->maniaControl->getManialinkManager()->sendManialink($this->manialink , $players, 0, false, false);
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}
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}
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/**
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* Handle PlayerJoined Callback
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*
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* @param Player $player
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*/
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public function handlePlayerJoined(Player $player) {
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$this->maniaControl->getManialinkManager()->sendManialink($this->manialink , $player, 0, false, false);
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}
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/**
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* Build the Manialink with only the Toggle Interface script feature
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*/
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private function buildManiaLink() {
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$manialink = new ManiaLink(self::MLID);
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$manialink->getScript()->addFeature(new \FML\Script\Features\ToggleInterface("F9"));
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$this->manialink = (string) $manialink;
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}
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}
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@ -19,7 +19,8 @@ class ToggleInterface extends ScriptFeature
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/*
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/*
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* Constants
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* Constants
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*/
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*/
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const VAR_STATE = "FML_ToggleInterface_State";
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const VAR_ISVISIBLE = "FML_ToggleInterface_IsVisible";
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const VAR_WASVISIBLE = "FML_ToggleInterface_WasVisible";
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/**
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/**
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* @var string $keyName Key name
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* @var string $keyName Key name
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@ -31,26 +32,19 @@ class ToggleInterface extends ScriptFeature
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*/
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*/
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protected $keyCode = null;
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protected $keyCode = null;
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/**
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* @var bool $rememberState Remember the current state
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*/
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protected $rememberState = true;
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/**
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/**
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* Construct a new ToggleInterface
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* Construct a new ToggleInterface
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*
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*
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* @api
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* @api
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* @param string|int $keyNameOrCode (optional) Key name or code
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* @param string|int $keyNameOrCode (optional) Key name or code
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* @param bool $rememberState (optional) Remember the current state
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*/
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*/
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public function __construct($keyNameOrCode = null, $rememberState = true)
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public function __construct($keyNameOrCode = null)
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{
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{
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if (is_string($keyNameOrCode)) {
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if (is_string($keyNameOrCode)) {
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$this->setKeyName($keyNameOrCode);
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$this->setKeyName($keyNameOrCode);
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} else if (is_int($keyNameOrCode)) {
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} else if (is_int($keyNameOrCode)) {
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$this->setKeyCode($keyNameOrCode);
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$this->setKeyCode($keyNameOrCode);
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}
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}
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$this->setRememberState($rememberState);
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}
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}
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/**
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/**
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@ -103,38 +97,16 @@ class ToggleInterface extends ScriptFeature
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return $this;
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return $this;
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}
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}
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/**
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* Get if the state should get remembered
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*
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* @api
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* @return bool
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*/
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public function getRememberState()
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{
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return $this->rememberState;
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}
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/**
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* Set if the state should get remembered
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*
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* @api
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* @param bool $rememberState Remember the current state
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* @return static
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*/
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public function setRememberState($rememberState)
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{
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$this->rememberState = (bool)$rememberState;
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return $this;
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}
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/**
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/**
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* @see ScriptFeature::prepare()
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* @see ScriptFeature::prepare()
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*/
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*/
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public function prepare(Script $script)
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public function prepare(Script $script)
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{
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{
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$script->appendGenericScriptLabel(ScriptLabel::KEYPRESS, $this->getKeyPressScriptText());
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$script->appendGenericScriptLabel(ScriptLabel::ONINIT, $this->getOnInitScriptText());
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if ($this->rememberState) {
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if ($this->keyCode != null || $this->keyName != null) {
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$script->appendGenericScriptLabel(ScriptLabel::ONINIT, $this->getOnInitScriptText());
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$script->appendGenericScriptLabel(ScriptLabel::KEYPRESS, $this->getKeyPressScriptText());
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} else {
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$script->appendGenericScriptLabel(ScriptLabel::TICK, $this->getTickScriptText());
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}
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}
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return $this;
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return $this;
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}
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}
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@ -146,10 +118,11 @@ class ToggleInterface extends ScriptFeature
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*/
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*/
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protected function getOnInitScriptText()
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protected function getOnInitScriptText()
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{
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{
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$stateVariableName = $this::VAR_STATE;
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$VarIsVisible = $this::VAR_ISVISIBLE;
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$VarWasVisible = $this::VAR_WASVISIBLE;
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return "
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return "
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declare persistent {$stateVariableName} as CurrentState for LocalUser = True;
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declare Boolean {$VarIsVisible} for UI = True;
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Page.MainFrame.Visible = CurrentState;
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declare Boolean Last_IsVisible = True;
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";
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";
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}
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}
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@ -169,19 +142,38 @@ Page.MainFrame.Visible = CurrentState;
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$keyProperty = "KeyCode";
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$keyProperty = "KeyCode";
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$keyValue = Builder::getInteger($this->keyCode);
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$keyValue = Builder::getInteger($this->keyCode);
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}
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}
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$VarIsVisible = $this::VAR_ISVISIBLE;
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$VarWasVisible = $this::VAR_WASVISIBLE;
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$scriptText = "
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$scriptText = "
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if (Event.{$keyProperty} == {$keyValue}) {
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if (Event.{$keyProperty} == {$keyValue}) {
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Page.MainFrame.Visible = !Page.MainFrame.Visible;
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{$VarIsVisible} = !{$VarIsVisible};
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";
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if ($this->rememberState) {
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$stateVariableName = $this::VAR_STATE;
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$scriptText .= "
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declare persistent {$stateVariableName} as CurrentState for LocalUser = True;
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CurrentState = Page.MainFrame.Visible;
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";
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}
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return $scriptText . "
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}";
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}";
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return $scriptText ;
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}
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}
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/**
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* Get the key press script text
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*
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* @return string
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*/
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protected function getTickScriptText()
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{
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$VarIsVisible = $this::VAR_ISVISIBLE;
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$VarWasVisible = $this::VAR_WASVISIBLE;
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return "
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if (Last_IsVisible != {$VarIsVisible}) {
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Last_IsVisible = {$VarIsVisible};
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foreach (Control in Page.MainFrame.Controls) {
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declare Boolean {$VarWasVisible} for Control = False;
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if (Last_IsVisible && {$VarWasVisible}) {
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Control.Visible = True;
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{$VarWasVisible} = False;
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} else if (!Last_IsVisible){
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{$VarWasVisible} = Control.Visible;
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Control.Visible = False;
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}
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}
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}
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";
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}
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}
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}
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