Changed chatmessages Queue
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@ -203,7 +203,7 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
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public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
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$this->removePlayerFromQueue($player);
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$this->removePlayerFromQueue($player);
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$this->showJoinQueueWidget($player);
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$this->showJoinQueueWidget($player);
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $fff'.$player->nickname.'$z$s$090 has left the queue!');
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff'.$player->nickname.'$> has left the queue!');
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}
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}
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private function moveFirstPlayerToPlay() {
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private function moveFirstPlayerToPlay() {
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@ -220,14 +220,14 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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if(isset($this->spectators[$player->login])) unset($this->spectators[$player->login]);
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if(isset($this->spectators[$player->login])) unset($this->spectators[$player->login]);
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$this->removePlayerFromQueue($player->login);
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$this->removePlayerFromQueue($player->login);
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$this->showPlayWidget($player);
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$this->showPlayWidget($player);
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $fff'.$player->nickname.'$z$s$090 has a free spot and is now playing!');
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff'.$player->nickname.'$> has a free spot and is now playing!');
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}
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}
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}
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}
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private function addPlayerToQueue(Player $player) {
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private function addPlayerToQueue(Player $player) {
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if($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) {
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if($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) {
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$this->queue[count($this->queue)] = $player;
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$this->queue[count($this->queue)] = $player;
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $fff'.$player->nickname.'$z$s$090 just joined the queue!');
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff'.$player->nickname.'$> just joined the queue!');
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}
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}
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}
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}
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