moved Libs out of core folder
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								application/libs/FML/Stylesheet/Mood.php
									
									
									
									
									
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								application/libs/FML/Stylesheet/Mood.php
									
									
									
									
									
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							| @@ -0,0 +1,285 @@ | ||||
| <?php | ||||
|  | ||||
| namespace FML\Stylesheet; | ||||
|  | ||||
| 	// Warning: The mood class isn't fully supported yet! | ||||
| 	// Missing attributes: LDir1.. | ||||
|  | ||||
| /** | ||||
|  * Class representing a Stylesheet Mood | ||||
|  * | ||||
|  * @author    steeffeen <mail@steeffeen.com> | ||||
|  * @copyright FancyManiaLinks Copyright © 2014 Steffen Schröder | ||||
|  * @license   http://www.gnu.org/licenses/ GNU General Public License, Version 3 | ||||
|  */ | ||||
| class Mood { | ||||
| 	/* | ||||
| 	 * Protected properties | ||||
| 	 */ | ||||
| 	protected $tagName = 'mood'; | ||||
| 	protected $lAmbient_LinearRgb = null; | ||||
| 	protected $cloudsRgbMinLinear = null; | ||||
| 	protected $cloudsRgbMaxLinear = null; | ||||
| 	protected $lDir0_LinearRgb = null; | ||||
| 	protected $lDir0_Intens = 1.; | ||||
| 	protected $lDir0_DirPhi = 0.; | ||||
| 	protected $lDir0_DirTheta = 0.; | ||||
| 	protected $lBall_LinearRgb = null; | ||||
| 	protected $lBall_Intensity = 1.; | ||||
| 	protected $lBall_Radius = 0.; | ||||
| 	protected $fogColorSrgb = null; | ||||
| 	protected $selfIllumColor = null; | ||||
| 	protected $skyGradientV_Scale = 1.; | ||||
| 	protected $skyGradientKeys = array(); | ||||
|  | ||||
| 	/** | ||||
| 	 * Create a new Mood object | ||||
| 	 * | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public static function create() { | ||||
| 		return new static(); | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set ambient color in which the Elements reflect the light | ||||
| 	 * | ||||
| 	 * @param float $red   Red color value | ||||
| 	 * @param float $green Green color value | ||||
| 	 * @param float $blue  Blue color value | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLightAmbientColor($red, $green, $blue) { | ||||
| 		$this->lAmbient_LinearRgb = floatval($red) . ' ' . floatval($green) . ' ' . floatval($blue); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set minimum value for the background color range | ||||
| 	 * | ||||
| 	 * @param float $red   Red color value | ||||
| 	 * @param float $green Green color value | ||||
| 	 * @param float $blue  Blue color value | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setCloudsColorMin($red, $green, $blue) { | ||||
| 		$this->cloudsRgbMinLinear = floatval($red) . ' ' . floatval($green) . ' ' . floatval($blue); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set maximum value for the background color range | ||||
| 	 * | ||||
| 	 * @param float $red   Red color value | ||||
| 	 * @param float $green Green color value | ||||
| 	 * @param float $blue  Blue color value | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setCloudsColorMax($red, $green, $blue) { | ||||
| 		$this->cloudsRgbMaxLinear = floatval($red) . ' ' . floatval($green) . ' ' . floatval($blue); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set RGB color of light source 0 | ||||
| 	 * | ||||
| 	 * @param float $red   Red color value | ||||
| 	 * @param float $green Green color value | ||||
| 	 * @param float $blue  Blue color value | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLight0Color($red, $green, $blue) { | ||||
| 		$this->lDir0_LinearRgb = floatval($red) . ' ' . floatval($green) . ' ' . floatval($blue); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set intensity of light source 0 | ||||
| 	 * | ||||
| 	 * @param float $intensity Light intensity | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLight0Intensity($intensity) { | ||||
| 		$this->lDir0_Intens = (float)$intensity; | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set phi angle of light source 0 | ||||
| 	 * | ||||
| 	 * @param float $phiAngle Phi angle | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLight0PhiAngle($phiAngle) { | ||||
| 		$this->lDir0_DirPhi = (float)$phiAngle; | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set theta angle of light source 0 | ||||
| 	 * | ||||
| 	 * @param float $thetaAngle Theta angle | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLight0ThetaAngle($thetaAngle) { | ||||
| 		$this->lDir0_DirTheta = (float)$thetaAngle; | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set light ball color | ||||
| 	 * | ||||
| 	 * @param float $red   Red color value | ||||
| 	 * @param float $green Green color value | ||||
| 	 * @param float $blue  Blue color value | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLightBallColor($red, $green, $blue) { | ||||
| 		$this->lBall_LinearRgb = floatval($red) . ' ' . floatval($green) . ' ' . floatval($blue); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set light ball intensity | ||||
| 	 * | ||||
| 	 * @param float $intensity Light ball intensity | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLightBallIntensity($intensity) { | ||||
| 		$this->lBall_Intensity = (float)$intensity; | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set light ball radius | ||||
| 	 * | ||||
| 	 * @param float $radius Light ball radius | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setLightBallRadius($radius) { | ||||
| 		$this->lBall_Radius = (float)$radius; | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set fog color | ||||
| 	 * | ||||
| 	 * @param float $red   Red color value | ||||
| 	 * @param float $green Green color value | ||||
| 	 * @param float $blue  Blue color value | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setFogColor($red, $green, $blue) { | ||||
| 		$this->fogColorSrgb = floatval($red) . ' ' . floatval($green) . ' ' . floatval($blue); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set self illumination color | ||||
| 	 * | ||||
| 	 * @param float $red   Red color value | ||||
| 	 * @param float $green Green color value | ||||
| 	 * @param float $blue  Blue color value | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setSelfIllumColor($red, $green, $blue) { | ||||
| 		$this->selfIllumColor = floatval($red) . ' ' . floatval($green) . ' ' . floatval($blue); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Set sky gradient scale | ||||
| 	 * | ||||
| 	 * @param float $scale Gradient scale | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function setSkyGradientScale($scale) { | ||||
| 		$this->skyGradientV_Scale = (float)$scale; | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Add a sky gradient key | ||||
| 	 * | ||||
| 	 * @param float  $gradientX Scale value | ||||
| 	 * @param string $color     Gradient color | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function addSkyGradientKey($gradientX, $color) { | ||||
| 		$gradientX   = (float)$gradientX; | ||||
| 		$color       = (string)$color; | ||||
| 		$gradientKey = array('x' => $gradientX, 'color' => $color); | ||||
| 		array_push($this->skyGradientKeys, $gradientKey); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Remove all sky gradient keys | ||||
| 	 * | ||||
| 	 * @return static | ||||
| 	 */ | ||||
| 	public function removeSkyGradientKeys() { | ||||
| 		$this->skyGradientKeys = array(); | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| 	/** | ||||
| 	 * Render the Mood XML element | ||||
| 	 * | ||||
| 	 * @param \DOMDocument $domDocument DOMDocument for which the Mood XML element should be rendered | ||||
| 	 * @return \DOMElement | ||||
| 	 */ | ||||
| 	public function render(\DOMDocument $domDocument) { | ||||
| 		$moodXml = $domDocument->createElement($this->tagName); | ||||
| 		if ($this->lAmbient_LinearRgb) { | ||||
| 			$moodXml->setAttribute('LAmbient_LinearRgb', $this->lAmbient_LinearRgb); | ||||
| 		} | ||||
| 		if ($this->cloudsRgbMinLinear) { | ||||
| 			$moodXml->setAttribute('CloudsRgbMinLinear', $this->cloudsRgbMinLinear); | ||||
| 		} | ||||
| 		if ($this->cloudsRgbMaxLinear) { | ||||
| 			$moodXml->setAttribute('CloudsRgbMaxLinear', $this->cloudsRgbMaxLinear); | ||||
| 		} | ||||
| 		if ($this->lDir0_LinearRgb) { | ||||
| 			$moodXml->setAttribute('LDir0_LinearRgb', $this->lDir0_LinearRgb); | ||||
| 		} | ||||
| 		if ($this->lDir0_Intens) { | ||||
| 			$moodXml->setAttribute('LDir0_Intens', $this->lDir0_Intens); | ||||
| 		} | ||||
| 		if ($this->lDir0_DirPhi) { | ||||
| 			$moodXml->setAttribute('LDir0_DirPhi', $this->lDir0_DirPhi); | ||||
| 		} | ||||
| 		if ($this->lDir0_DirTheta) { | ||||
| 			$moodXml->setAttribute('LDir0_DirTheta', $this->lDir0_DirTheta); | ||||
| 		} | ||||
| 		if ($this->lBall_LinearRgb) { | ||||
| 			$moodXml->setAttribute('LBall_LinearRgb', $this->lBall_LinearRgb); | ||||
| 		} | ||||
| 		if ($this->lBall_Intensity) { | ||||
| 			$moodXml->setAttribute('LBall_Intens', $this->lBall_Intensity); | ||||
| 		} | ||||
| 		if ($this->lBall_Radius) { | ||||
| 			$moodXml->setAttribute('LBall_Radius', $this->lBall_Radius); | ||||
| 		} | ||||
| 		if ($this->fogColorSrgb) { | ||||
| 			$moodXml->setAttribute('FogColorSrgb', $this->fogColorSrgb); | ||||
| 		} | ||||
| 		if ($this->selfIllumColor) { | ||||
| 			$moodXml->setAttribute('SelfIllumColor', $this->selfIllumColor); | ||||
| 		} | ||||
| 		if ($this->skyGradientV_Scale) { | ||||
| 			$moodXml->setAttribute('SkyGradientV_Scale', $this->skyGradientV_Scale); | ||||
| 		} | ||||
| 		if ($this->skyGradientKeys) { | ||||
| 			$skyGradientXml = $domDocument->createElement('skygradient'); | ||||
| 			$moodXml->appendChild($skyGradientXml); | ||||
| 			foreach ($this->skyGradientKeys as $gradientKey) { | ||||
| 				$keyXml = $domDocument->createElement('key'); | ||||
| 				$skyGradientXml->appendChild($keyXml); | ||||
| 				$keyXml->setAttribute('x', $gradientKey['x']); | ||||
| 				$keyXml->setAttribute('color', $gradientKey['color']); | ||||
| 			} | ||||
| 		} | ||||
| 		return $moodXml; | ||||
| 	} | ||||
| } | ||||
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