Added maximum number of maps in queue for admin/player
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@ -24,6 +24,8 @@ class MapQueue implements CallbackListener, CommandListener {
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const SETTING_SKIP_MAP_ON_LEAVE = 'Skip Map when the requester leaves';
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const SETTING_SKIP_MAP_ON_LEAVE = 'Skip Map when the requester leaves';
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const SETTING_SKIP_MAPQUEUE_ADMIN = 'Skip Map when admin leaves';
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const SETTING_SKIP_MAPQUEUE_ADMIN = 'Skip Map when admin leaves';
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const SETTING_MAPLIMIT_PLAYER = 'Maximum maps per player in the Map-Queue (-1 = unlimited)';
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const SETTING_MAPLIMIT_ADMIN = 'Maximum maps per admin (Admin+) in the Map-Queue (-1 = unlimited)';
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const SETTING_PERMISSION_CLEAR_MAPQUEUE = 'Clear Mapqueue';
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const SETTING_PERMISSION_CLEAR_MAPQUEUE = 'Clear Mapqueue';
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const ADMIN_COMMAND_CLEAR_MAPQUEUE = 'clearmapqueue';
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const ADMIN_COMMAND_CLEAR_MAPQUEUE = 'clearmapqueue';
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@ -49,6 +51,8 @@ class MapQueue implements CallbackListener, CommandListener {
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// Init settings
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// Init settings
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_SKIP_MAP_ON_LEAVE, true);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_SKIP_MAP_ON_LEAVE, true);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_SKIP_MAPQUEUE_ADMIN, false);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_SKIP_MAPQUEUE_ADMIN, false);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_MAPLIMIT_PLAYER, 1);
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$this->maniaControl->settingManager->initSetting($this, self::SETTING_MAPLIMIT_ADMIN, -1);
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$this->maniaControl->authenticationManager->definePermissionLevel(self::SETTING_PERMISSION_CLEAR_MAPQUEUE, AuthenticationManager::AUTH_LEVEL_MODERATOR);
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$this->maniaControl->authenticationManager->definePermissionLevel(self::SETTING_PERMISSION_CLEAR_MAPQUEUE, AuthenticationManager::AUTH_LEVEL_MODERATOR);
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@ -168,9 +172,39 @@ class MapQueue implements CallbackListener, CommandListener {
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public function addMapToMapQueue($login, $uid) {
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public function addMapToMapQueue($login, $uid) {
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$player = $this->maniaControl->playerManager->getPlayer($login);
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//Check if player is allowed to add (another) map
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$admin = false;
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if($this->maniaControl->authenticationManager->checkRight($player, 2) ||
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$this->maniaControl->authenticationManager->checkRight($player, 3) ||
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$this->maniaControl->authenticationManager->checkRight($player, 4)) {
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$admin = true;
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}
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$mapsForPlayer = 0;
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foreach($this->queuedMaps as $queuedMap) {
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if($queuedMap[0]->login == $login) {
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$mapsForPlayer++;
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}
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}
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$maxPlayer = $this->maniaControl->settingManager->getSetting($this, self::SETTING_MAPLIMIT_PLAYER);
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$maxAdmin = $this->maniaControl->settingManager->getSetting($this, self::SETTING_MAPLIMIT_ADMIN);
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if($admin && $maxAdmin != -1) {
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if($mapsForPlayer == $maxAdmin) {
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$this->maniaControl->chat->sendError('You already have $<$fff'.$maxAdmin.'$> map(s) in the Map-Queue!', $login);
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return;
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}
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} elseif(!$admin && $maxPlayer != -1) {
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if($mapsForPlayer == $maxPlayer) {
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$this->maniaControl->chat->sendError('You already have $<$fff'.$maxPlayer.'$> map(s) in the Map-Queue!', $login);
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return;
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}
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}
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//Check if the map is already juked
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//Check if the map is already juked
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if (array_key_exists($uid, $this->queuedMaps)) {
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if (array_key_exists($uid, $this->queuedMaps)) {
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$this->maniaControl->chat->sendError('$fa0That map is already in the Map-Queue!', $login);
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$this->maniaControl->chat->sendError('That map is already in the Map-Queue!', $login);
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return;
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return;
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}
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}
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