- removed unnecessary files

- cleaned up database class
- plugin and plugin handler class
- improved player and player handler classes
- other cleanup and improvements
This commit is contained in:
Steffen Schröder 2013-11-10 02:55:08 +01:00
parent d1818680d5
commit d2744a5157
35 changed files with 588 additions and 3563 deletions

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@ -3,4 +3,4 @@ REM Set the path to your php.exe here
set phpPath="D:\Programme\xampp\php\php.exe" set phpPath="D:\Programme\xampp\php\php.exe"
REM Start ManiaControl REM Start ManiaControl
START "" /B %phpPath% -f "ManiaControl.php" 2>&1 START "" /B %phpPath% -f "startManiaControl.php" 2>&1

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@ -1,3 +1,3 @@
#!/bin/sh #!/bin/sh
php ManiaControl.php 2>&1 & php startManiaControl.php 2>&1 &
echo $! > ManiaControl.pid echo $! > ManiaControl.pid

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@ -1,14 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Configure the chatlog plugin -->
<chatlog-config>
<!-- Enable plugin -->
<enabled>true</enabled>
<!-- Filename for the chatlog -->
<filename>chat.log</filename>
<!-- Log server messages -->
<log_server_messages>true</log_server_messages>
</chatlog-config>

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@ -7,10 +7,10 @@
<port>3306</port> <port>3306</port>
<!-- MySQL User --> <!-- MySQL User -->
<user>steff</user> <user>maniacontrol</user>
<pass>kjhgvhbjnfih2394ugnjk</pass> <pass>kjhgvhbjnfih2394ugnjk</pass>
<!-- Database Name --> <!-- Database Name -->
<database>steff_united</database> <database>maniacontrol_dev</database>
</database-config> </database-config>

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@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Configure the karma plugin -->
<karma-plugin-config>
<!-- Enable the plugin -->
<enabled>true</enabled>
<!-- Title -->
<title>Map Voting</title>
<!-- Position -->
<pos_x>92</pos_x>
<pos_y>83</pos_y>
</karma-plugin-config>

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@ -1,11 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Configure the obstacle plugin -->
<obstacle-config>
<!-- Enable/Disable the whole plugin -->
<enabled>true</enabled>
<!-- Set right level needed for jumps -->
<jumps_rightlevel>operator</jumps_rightlevel>
</obstacle-config>

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@ -1,13 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Configure which plugins should be loaded -->
<plugins-config>
<!-- <plugin>FILENAME1</plugin> <plugin>FILENAME2</plugin>
<plugin>chatlog.plugin.php</plugin>
<plugin>karma.plugin.php</plugin>
<plugin>records.plugin.php</plugin>
<plugin>united.plugin.php</plugin>-->
<!-- <plugin>obstacle.plugin.php</plugin> -->
</plugins-config>

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@ -1,67 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Configure the records plugin -->
<records-config>
<!-- Enable/Disable the whole plugin -->
<enabled>true</enabled>
<!-- Configure local records -->
<local_records>
<enabled>true</enabled>
<!-- Define how many records per map are saved -->
<count>200</count>
<!-- Define the widget -->
<widget>
<enabled>true</enabled>
<pos_x>-139</pos_x>
<pos_y>65</pos_y>
<title>Local Records</title>
<width>40</width>
<lines>25</lines>
<line_height>4</line_height>
</widget>
</local_records>
<!-- Configure dedimania records -->
<dedimania_records>
<enabled>true</enabled>
<!-- Define your dedimania account (http://dedimania.net/tm2stats/?do=register) -->
<account>
<login>steff_test</login>
<code>468a0a185c</code>
</account>
<account>
<login>nsa_dev</login>
<code>3c20cbc737</code>
</account>
<account>
<login>united_canyon</login>
<code>703d080ddd</code>
</account>
<account>
<login>united_stadium</login>
<code>067b0d0017</code>
</account>
<account>
<login>united_valley</login>
<code>37ed993fe1</code>
</account>
<!-- Define the widget -->
<widget>
<enabled>true</enabled>
<pos_x>139</pos_x>
<pos_y>60</pos_y>
<title>Dedimania</title>
<width>40</width>
<lines>20</lines>
<line_height>4</line_height>
</widget>
</dedimania_records>
</records-config>

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@ -1,17 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Configure your maniaplanet server -->
<server-config>
<!-- Enable to use only one static server (default behavior) -->
<enable>true</enable>
<!-- Server connection details (Make sure that the firewall and the server config are properly configured!) -->
<host>144.76.158.111</host>
<host>localhost</host>
<port>21003</port>
<!-- XmlRpc login details -->
<login>SuperAdmin</login>
<pass>dtcfvgubhnjomkjnbhv</pass>
</server-config>

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@ -1,119 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Configure the United plugin -->
<!-- Note: You should disable the config server.ManiaControl.xml while using this plugin -->
<united-config>
<!-- Enable the whole plugin -->
<enabled>false</enabled>
<!-- Configure the server order (Random or as defined in the xml) -->
<random_order>false</random_order>
<!-- Define the mode that should be running on all the server -->
<!-- Rounds (1), TimeAttack (2), Team (3), Laps (4), Cup (5), Stunts (6) -->
<mode>2</mode>
<!-- Whether game server should be hidden from the browser -->
<hide_game_server>false</hide_game_server>
<!-- Set lobby status for lobby server -->
<set_lobby_status>true</set_lobby_status>
<!-- Define the game server -->
<gameserver>
<!-- Define the join/spec password for game server -->
<password>a</password>
<!-- Template -->
<!-- <server> -->
<!-- <host>ip</host> -->
<!-- <port>5000</port> -->
<!-- <login>SuperAdmin</login> -->
<!-- <pass>SuperAdmin</pass> -->
<!-- </server> -->
<!-- Canyon -->
<server>
<host>144.76.158.111</host>
<port>21013</port>
<login>SuperAdmin</login>
<pass>dtcfvgubhnjomkjnbhv</pass>
</server>
<!-- Stadium -->
<server>
<host>144.76.158.111</host>
<port>21033</port>
<login>SuperAdmin</login>
<pass>dtcfvgubhnjomkjnbhv</pass>
</server>
<!-- Valley -->
<server>
<host>144.76.158.111</host>
<port>21053</port>
<login>SuperAdmin</login>
<pass>dtcfvgubhnjomkjnbhv</pass>
</server>
</gameserver>
<!-- Define lobbies -->
<lobbies>
<!-- Define the join/spec password for lobbies -->
<password>a</password>
<!-- Template -->
<!-- <server> -->
<!-- <host>ip</host> -->
<!-- <port>5000</port> -->
<!-- <login>SuperAdmin</login> -->
<!-- <pass>SuperAdmin</pass> -->
<!-- </server> -->
<!-- Canyon -->
<server>
<host>144.76.158.111</host>
<port>21023</port>
<login>SuperAdmin</login>
<pass>dtcfvgubhnjomkjnbhv</pass>
</server>
<!-- Stadium -->
<server>
<host>144.76.158.111</host>
<port>21043</port>
<login>SuperAdmin</login>
<pass>dtcfvgubhnjomkjnbhv</pass>
</server>
<!-- Valley -->
<server>
<host>144.76.158.111</host>
<port>21063</port>
<login>SuperAdmin</login>
<pass>dtcfvgubhnjomkjnbhv</pass>
</server>
</lobbies>
<!-- Configure widgets -->
<widgets>
<enabled>true</enabled>
<!-- Favorite widget -->
<addfavorite>
<enabled>true</enabled>
<pos_x>76</pos_x>
<pos_y>85.5</pos_y>
<width>10</width>
<height>10</height>
<!-- Enable add_all to let players add all game and lobby server to favorite with 1 click -->
<add_all>true</add_all>
</addfavorite>
</widgets>
</united-config>

View File

@ -28,7 +28,7 @@ class Authentication {
$this->mc = $mc; $this->mc = $mc;
// Load config // Load config
$this->config = Tools::loadConfig('authentication.ManiaControl.xml'); $this->config = Tools::loadConfig('authentication.xml');
} }
/** /**

View File

@ -3,7 +3,7 @@
namespace ManiaControl; namespace ManiaControl;
/** /**
* Class for handling server callbacks * Class for handling server and controller callbacks
* *
* @author steeffeen * @author steeffeen
*/ */
@ -12,14 +12,14 @@ class Callbacks {
* Constants * Constants
*/ */
// ManiaControl callbacks // ManiaControl callbacks
const CB_IC_1_SECOND = 'ManiaControl.1Second'; const CB_MC_1_SECOND = 'ManiaControl.1Second';
const CB_IC_5_SECOND = 'ManiaControl.5Second'; const CB_MC_5_SECOND = 'ManiaControl.5Second';
const CB_IC_1_MINUTE = 'ManiaControl.1Minute'; const CB_MC_1_MINUTE = 'ManiaControl.1Minute';
const CB_IC_3_MINUTE = 'ManiaControl.3Minute'; const CB_MC_3_MINUTE = 'ManiaControl.3Minute';
const CB_IC_ONINIT = 'ManiaControl.OnInit'; const CB_MC_ONINIT = 'ManiaControl.OnInit';
const CB_IC_CLIENTUPDATED = 'ManiaControl.ClientUpdated'; const CB_MC_CLIENTUPDATED = 'ManiaControl.ClientUpdated';
const CB_IC_BEGINMAP = 'ManiaControl.BeginMap'; const CB_MC_BEGINMAP = 'ManiaControl.BeginMap';
const CB_IC_ENDMAP = 'ManiaControl.EndMap'; const CB_MC_ENDMAP = 'ManiaControl.EndMap';
// ManiaPlanet callbacks // ManiaPlanet callbacks
const CB_MP_SERVERSTART = 'ManiaPlanet.ServerStart'; const CB_MP_SERVERSTART = 'ManiaPlanet.ServerStart';
const CB_MP_SERVERSTOP = 'ManiaPlanet.ServerStop'; const CB_MP_SERVERSTOP = 'ManiaPlanet.ServerStop';
@ -45,27 +45,24 @@ class Callbacks {
const CB_TM_PLAYERCHECKPOINT = 'TrackMania.PlayerCheckpoint'; const CB_TM_PLAYERCHECKPOINT = 'TrackMania.PlayerCheckpoint';
const CB_TM_PLAYERFINISH = 'TrackMania.PlayerFinish'; const CB_TM_PLAYERFINISH = 'TrackMania.PlayerFinish';
const CB_TM_PLAYERINCOHERENCE = 'TrackMania.PlayerIncoherence'; const CB_TM_PLAYERINCOHERENCE = 'TrackMania.PlayerIncoherence';
/** /**
* Private properties * Private properties
*/ */
private $mc = null; private $maniaControl = null;
private $callbackHandlers = array(); private $callbackHandlers = array();
private $last1Second = -1; private $last1Second = -1;
private $last5Second = -1; private $last5Second = -1;
private $last1Minute = -1; private $last1Minute = -1;
private $last3Minute = -1; private $last3Minute = -1;
/** /**
* Construct callbacks handler * Construct callbacks handler
*
* @param ManiaControl $maniaControl
*/ */
public function __construct($mc) { public function __construct(ManiaControl $maniaControl) {
$this->mc = $mc; $this->maniaControl = $maniaControl;
// Init values // Init values
$this->last1Second = time(); $this->last1Second = time();
@ -79,12 +76,12 @@ class Callbacks {
*/ */
public function onInit() { public function onInit() {
// On init callback // On init callback
$this->triggerCallback(self::CB_IC_ONINIT, array(self::CB_IC_ONINIT)); $this->triggerCallback(self::CB_MC_ONINIT, array(self::CB_MC_ONINIT));
// Simulate begin map // Simulate begin map
$map = $this->mc->server->getMap(); $map = $this->maniaControl->server->getMap();
if ($map) { if ($map) {
$this->triggerCallback(self::CB_IC_BEGINMAP, array(self::CB_IC_BEGINMAP, array($map))); $this->triggerCallback(self::CB_MC_BEGINMAP, array(self::CB_MC_BEGINMAP, array($map)));
} }
} }
@ -97,37 +94,39 @@ class Callbacks {
$this->last1Second = time(); $this->last1Second = time();
// 1 second // 1 second
$this->triggerCallback(self::CB_IC_1_SECOND, array(self::CB_IC_1_SECOND)); $this->triggerCallback(self::CB_MC_1_SECOND, array(self::CB_MC_1_SECOND));
if ($this->last5Second <= time() - 5) { if ($this->last5Second <= time() - 5) {
$this->last5Second = time(); $this->last5Second = time();
// 5 second // 5 second
$this->triggerCallback(self::CB_IC_5_SECOND, array(self::CB_IC_5_SECOND)); $this->triggerCallback(self::CB_MC_5_SECOND, array(self::CB_MC_5_SECOND));
if ($this->last1Minute <= time() - 60) { if ($this->last1Minute <= time() - 60) {
$this->last1Minute = time(); $this->last1Minute = time();
// 1 minute // 1 minute
$this->triggerCallback(self::CB_IC_1_MINUTE, array(self::CB_IC_1_MINUTE)); $this->triggerCallback(self::CB_MC_1_MINUTE, array(self::CB_MC_1_MINUTE));
if ($this->last3Minute <= time() - 180) { if ($this->last3Minute <= time() - 180) {
$this->last3Minute = time(); $this->last3Minute = time();
// 3 minute // 3 minute
$this->triggerCallback(self::CB_IC_3_MINUTE, array(self::CB_IC_3_MINUTE)); $this->triggerCallback(self::CB_MC_3_MINUTE, array(self::CB_MC_3_MINUTE));
} }
} }
} }
} }
// Get server callbacks // Get server callbacks
if (!$this->mc->client) return; if (!$this->maniaControl->client) {
$this->mc->client->resetError(); return;
$this->mc->client->readCB(); }
$callbacks = $this->mc->client->getCBResponses(); $this->maniaControl->client->resetError();
if (!is_array($callbacks) || $this->mc->client->isError()) { $this->maniaControl->client->readCB();
trigger_error("Error reading server callbacks. " . $this->mc->getClientErrorText()); $callbacks = $this->maniaControl->client->getCBResponses();
if (!is_array($callbacks) || $this->maniaControl->client->isError()) {
trigger_error("Error reading server callbacks. " . $this->maniaControl->getClientErrorText());
return; return;
} }
@ -139,14 +138,14 @@ class Callbacks {
{ {
// Map begin // Map begin
$this->triggerCallback($callbackName, $callback); $this->triggerCallback($callbackName, $callback);
$this->triggerCallback(self::CB_IC_BEGINMAP, $callback); $this->triggerCallback(self::CB_MC_BEGINMAP, $callback);
break; break;
} }
case self::CB_MP_ENDMAP: case self::CB_MP_ENDMAP:
{ {
// Map end // Map end
$this->triggerCallback($callbackName, $callback); $this->triggerCallback($callbackName, $callback);
$this->triggerCallback(self::CB_IC_ENDMAP, $callback); $this->triggerCallback(self::CB_MC_ENDMAP, $callback);
break; break;
} }
default: default:
@ -162,12 +161,14 @@ class Callbacks {
* Trigger a specific callback * Trigger a specific callback
* *
* @param string $callbackName * @param string $callbackName
* @param mixed $data * @param array $data
*/ */
public function triggerCallback($callbackName, $data) { public function triggerCallback($callbackName, array $callback) {
if (!array_key_exists($callbackName, $this->callbackHandlers) || !is_array($this->callbackHandlers[$callbackName])) return; if (!array_key_exists($callbackName, $this->callbackHandlers)) {
return;
}
foreach ($this->callbackHandlers[$callbackName] as $handler) { foreach ($this->callbackHandlers[$callbackName] as $handler) {
call_user_func(array($handler[0], $handler[1]), $data); call_user_func(array($handler[0], $handler[1]), $callback);
} }
} }
@ -176,7 +177,7 @@ class Callbacks {
*/ */
public function registerCallbackHandler($callback, $handler, $method) { public function registerCallbackHandler($callback, $handler, $method) {
if (!is_object($handler) || !method_exists($handler, $method)) { if (!is_object($handler) || !method_exists($handler, $method)) {
trigger_error("Given handler can't handle callback '" . $callback . "' (no method '" . $method . "')!"); trigger_error("Given handler can't handle callback '{$callback}' (no method '{$method}')!");
return; return;
} }
if (!array_key_exists($callback, $this->callbackHandlers) || !is_array($this->callbackHandlers[$callback])) { if (!array_key_exists($callback, $this->callbackHandlers) || !is_array($this->callbackHandlers[$callback])) {

View File

@ -25,7 +25,7 @@ class Chat {
$this->mc = $mc; $this->mc = $mc;
// Load config // Load config
$this->config = Tools::loadConfig('chat.ManiaControl.xml'); $this->config = Tools::loadConfig('chat.xml');
} }
/** /**
@ -41,7 +41,8 @@ class Chat {
return $this->mc->client->query('ChatSendServerMessage', '$z' . ($prefix ? $this->prefix : '') . $message . '$z'); return $this->mc->client->query('ChatSendServerMessage', '$z' . ($prefix ? $this->prefix : '') . $message . '$z');
} }
else { else {
return $this->mc->client->query('ChatSendServerMessageToLogin', '$z' . ($prefix ? $this->prefix : '') . $message . '$z', $login); return $this->mc->client->query('ChatSendServerMessageToLogin', '$z' . ($prefix ? $this->prefix : '') . $message . '$z',
$login);
} }
} }

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@ -31,10 +31,10 @@ class Commands {
$this->mc = $mc; $this->mc = $mc;
// Load config // Load config
$this->config = Tools::loadConfig('commands.ManiaControl.xml'); $this->config = Tools::loadConfig('commands.xml');
// Register for callbacks // Register for callbacks
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_5_SECOND, $this, 'each5Seconds'); $this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MC_5_SECOND, $this, 'each5Seconds');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_BILLUPDATED, $this, 'handleBillUpdated'); $this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_BILLUPDATED, $this, 'handleBillUpdated');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERCHAT, $this, 'handleChatCallback'); $this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERCHAT, $this, 'handleChatCallback');
@ -345,7 +345,7 @@ class Commands {
$this->mc->authentication->sendNotAllowed($login); $this->mc->authentication->sendNotAllowed($login);
return; return;
} }
$this->mc->quit("ManiaControl shutdown requested by '" . $login . "'"); $this->mc->quit("ManiaControl shutdown requested by '{$login}'");
} }
/** /**

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@ -11,32 +11,28 @@ class Database {
/** /**
* Constants * Constants
*/ */
const TABLE_PLAYERS = 'ic_players'; const TABLE_PLAYERS = 'mc_players';
const TABLE_MAPS = 'ic_maps'; const TABLE_MAPS = 'mc_maps';
/** /**
* Public properties * Public properties
*/ */
public $mysqli = null; public $mysqli = null;
/** /**
* Private properties * Private properties
*/ */
private $mc = null; private $maniaControl = null;
private $config = null; private $config = null;
private $multiQueries = '';
/** /**
* Construct database connection * Construct database connection
*/ */
public function __construct($mc) { public function __construct(ManiaControl $maniaControl) {
$this->mc = $mc; $this->maniaControl = $maniaControl;
// Load config // Load config
$this->config = Tools::loadConfig('database.ManiaControl.xml'); $this->config = Tools::loadConfig('database.xml');
$this->mc->checkConfig($this->config, array("host", "user"), 'database.ManiaControl.xml');
// Get mysql server information // Get mysql server information
$host = $this->config->xpath('host'); $host = $this->config->xpath('host');
@ -58,23 +54,12 @@ class Database {
// Open database connection // Open database connection
$this->mysqli = new \mysqli($host, $user, $pass, null, $port); $this->mysqli = new \mysqli($host, $user, $pass, null, $port);
if ($this->mysqli->connect_error) { if ($this->mysqli->connect_error) {
// Connection error trigger_error($this->mysqli->connect_error, E_USER_ERROR);
throw new \Exception(
"Error on connecting to mysql server. " . $this->mysqli->connect_error . " (" . $this->mysqli->connect_errno . ")");
} }
// Set charset
$this->mysqli->set_charset("utf8"); $this->mysqli->set_charset("utf8");
// Create/Connect database
$this->initDatabase(); $this->initDatabase();
$this->optimizeTables();
// Init tables
$this->initTables();
// Register for callbacks
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_5_SECOND, $this, 'handle5Second');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_BEGINMAP, $this, 'handleBeginMap');
} }
/** /**
@ -86,6 +71,8 @@ class Database {
/** /**
* Connect to the defined database (create it if needed) * Connect to the defined database (create it if needed)
*
* @return bool
*/ */
private function initDatabase() { private function initDatabase() {
$dbname = $this->config->xpath('database'); $dbname = $this->config->xpath('database');
@ -94,307 +81,67 @@ class Database {
// Try to connect // Try to connect
$result = $this->mysqli->select_db($dbname); $result = $this->mysqli->select_db($dbname);
if (!$result) {
// Create database
$query = "CREATE DATABASE `" . $this->escape($dbname) . "`;";
$result = $this->mysqli->query($query);
if (!$result) {
trigger_error(
"Couldn't create database '" . $dbname . "'. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')',
E_USER_ERROR);
}
else {
// Connect to database
$result = $this->mysqli->select_db($dbname);
if (!$result) {
trigger_error(
"Couldn't select database '" . $dbname . "'. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')',
E_USER_ERROR);
}
}
}
}
/**
* Create the needed tables
*/
private function initTables() {
$query = "";
// Players table
$query .= "CREATE TABLE IF NOT EXISTS `" . self::TABLE_PLAYERS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`Login` varchar(100) NOT NULL,
`NickName` varchar(250) NOT NULL,
`PlayerId` int(11) NOT NULL,
`LadderRanking` int(11) NOT NULL,
`Flags` varchar(50) NOT NULL,
`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`index`),
UNIQUE KEY `Login` (`Login`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Store player metadata' AUTO_INCREMENT=1;";
// Maps table
$query .= "CREATE TABLE IF NOT EXISTS `ic_maps` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`UId` varchar(100) NOT NULL,
`Name` varchar(100) NOT NULL,
`FileName` varchar(200) NOT NULL,
`Author` varchar(150) NOT NULL,
`Environnement` varchar(50) NOT NULL,
`Mood` varchar(50) NOT NULL,
`BronzeTime` int(11) NOT NULL DEFAULT '-1',
`SilverTime` int(11) NOT NULL DEFAULT '-1',
`GoldTime` int(11) NOT NULL DEFAULT '-1',
`AuthorTime` int(11) NOT NULL DEFAULT '-1',
`CopperPrice` int(11) NOT NULL DEFAULT '-1',
`LapRace` tinyint(1) NOT NULL,
`NbLaps` int(11) NOT NULL DEFAULT '-1',
`NbCheckpoints` int(11) NOT NULL DEFAULT '-1',
`MapType` varchar(100) NOT NULL,
`MapStyle` varchar(100) NOT NULL,
`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`index`),
UNIQUE KEY `UId` (`UId`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Store map metadata' AUTO_INCREMENT=1;";
// Perform queries
if (!$this->multiQuery($query)) {
trigger_error("Creating basic tables failed. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')', E_USER_ERROR);
}
// Optimize all existing tables
$query = "SHOW TABLES;";
$result = $this->query($query);
if (!$result || !is_object($result)) {
trigger_error("Couldn't select tables. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')');
}
else {
$query = "OPTIMIZE TABLE ";
$count = $result->num_rows;
$index = 0;
while ($row = $result->fetch_row()) {
$query .= "`" . $row[0] . "`";
if ($index < $count - 1) $query .= ", ";
$index++;
}
$query .= ";";
if (!$this->query($query)) {
trigger_error("Couldn't optimize tables. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')');
}
}
}
/**
* Wrapper for performing a simple query
*
* @param string $query
* @return mixed query result
*/
public function query($query) {
if (!is_string($query)) return false;
if (strlen($query) <= 0) return true;
return $this->mysqli->query($query);
}
/**
* Perform multi query
*
* @param
* string multi_query
* @return bool whether no error occured during executing the multi query
*/
public function multiQuery($query) {
if (!is_string($query)) return false;
if (strlen($query) <= 0) return true;
$noError = true;
$this->mysqli->multi_query($query);
if ($this->mysqli->error) {
trigger_error("Executing multi query failed. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')');
$noError = false;
}
while ($this->mysqli->more_results() && $this->mysqli->next_result()) {
if ($this->mysqli->error) {
trigger_error("Executing multi query failed. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')');
$noError = false;
}
}
return $noError;
}
/**
* Handle 5Second callback
*/
public function handle5Second($callback = null) {
// Save current players in database
$players = $this->mc->server->getPlayers();
if ($players) {
$query = "";
foreach ($players as $player) {
if (!Tools::isPlayer($player)) continue;
$query .= $this->composeInsertPlayer($player);
}
$this->multiQuery($query);
}
}
/**
* Handle BeginMap callback
*/
public function handleBeginMap($callback) {
$map = $callback[1][0];
$query = $this->composeInsertMap($map);
$result = $this->query($query);
if ($this->mysqli->error) {
trigger_error("Couldn't save map. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')');
}
}
/**
* Get the player index for the given login
*
* @param string $login
* @return int null
*/
public function getPlayerIndex($login) {
$query = "SELECT `index` FROM `" . self::TABLE_PLAYERS . "` WHERE `Login` = '" . $this->escape($login) . "';";
$result = $this->query($query);
$result = $result->fetch_assoc();
if ($result) { if ($result) {
return $result['index']; return true;
} }
return null;
} // Create database
$databaseQuery = "CREATE DATABASE ?;";
/** $databaseStatement = $this->mysqli->prepare($databaseQuery);
* Get the map index for the given UId if ($this->mysqli->error) {
* trigger_error($this->mysqli->error, E_USER_ERROR);
* @param string $uid return false;
* @return int null
*/
public function getMapIndex($uid) {
$query = "SELECT `index` FROM `" . self::TABLE_MAPS . "` WHERE `UId` = '" . $this->escape($uid) . "';";
$result = $this->query($query);
$result = $result->fetch_assoc();
if ($result) {
return $result['index'];
} }
return null; $databaseStatement->bind_param('s', $dbname);
} $databaseStatement->execute();
if ($databaseStatement->error) {
/** trigger_error($databaseStatement->error, E_USER_ERROR);
* Compose a query string for inserting the given player return false;
*
* @param array $player
*/
private function composeInsertPlayer($player) {
if (!Tools::isPlayer($player)) return "";
return "INSERT INTO `" . self::TABLE_PLAYERS . "` (
`Login`,
`NickName`,
`PlayerId`,
`LadderRanking`,
`Flags`
) VALUES (
'" . $this->escape($player['Login']) . "',
'" . $this->escape($player['NickName']) . "',
" . $player['PlayerId'] . ",
" . $player['LadderRanking'] . ",
'" . $this->escape($player['Flags']) . "'
) ON DUPLICATE KEY UPDATE
`NickName` = VALUES(`NickName`),
`PlayerId` = VALUES(`PlayerId`),
`LadderRanking` = VALUES(`LadderRanking`),
`Flags` = VALUES(`Flags`);";
}
/**
* Compose a query string for inserting the given map
*
* @param array $map
*/
private function composeInsertMap($map) {
if (!$map) return "";
return "INSERT INTO `" . self::TABLE_MAPS . "` (
`UId`,
`Name`,
`FileName`,
`Author`,
`Environnement`,
`Mood`,
`BronzeTime`,
`SilverTime`,
`GoldTime`,
`AuthorTime`,
`CopperPrice`,
`LapRace`,
`NbLaps`,
`NbCheckpoints`,
`MapType`,
`MapStyle`
) VALUES (
'" . $this->escape($map['UId']) . "',
'" . $this->escape($map['Name']) . "',
'" . $this->escape($map['FileName']) . "',
'" . $this->escape($map['Author']) . "',
'" . $this->escape($map['Environnement']) . "',
'" . $this->escape($map['Mood']) . "',
" . $map['BronzeTime'] . ",
" . $map['SilverTime'] . ",
" . $map['GoldTime'] . ",
" . $map['AuthorTime'] . ",
" . $map['CopperPrice'] . ",
" . Tools::boolToInt($map['LapRace']) . ",
" . $map['NbLaps'] . ",
" . $map['NbCheckpoints'] . ",
'" . $this->escape($map['MapType']) . "',
'" . $this->escape($map['MapStyle']) . "'
) ON DUPLICATE KEY UPDATE
`Name` = VALUES(`Name`),
`FileName` = VALUES(`FileName`),
`Author` = VALUES(`Author`),
`Environnement` = VALUES(`Environnement`),
`Mood` = VALUES(`Mood`),
`BronzeTime` = VALUES(`BronzeTime`),
`SilverTime` = VALUES(`SilverTime`),
`GoldTime` = VALUES(`GoldTime`),
`AuthorTime` = VALUES(`AuthorTime`),
`CopperPrice` = VALUES(`CopperPrice`),
`LapRace` = VALUES(`LapRace`),
`NbLaps` = VALUES(`NbLaps`),
`NbCheckpoints` = VALUES(`NbCheckpoints`),
`MapType` = VALUES(`MapType`),
`MapStyle` = VALUES(`MapStyle`);";
}
/**
* Retrieve all information about the player with the given login
*/
public function getPlayer($login) {
if (!$login) return null;
$query = "SELECT * FROM `" . self::TABLE_PLAYERS . "` WHERE `Login` = '" . $this->escape($login) . "';";
$result = $this->mysqli->query($query);
if ($this->mysqli->error || !$result) {
trigger_error(
"Couldn't select player with login '" . $login . "'. " . $this->mysqli->error . ' (' . $this->mysqli->errno . ')');
return null;
} }
else { $databaseStatement->close();
while ($player = $result->fetch_assoc()) {
return $player; // Connect to new database
$this->mysqli->select_db($dbname);
if ($this->mysqli->error) {
trigger_error("Couldn't select database '{$dbname}'. " . $this->mysqli->error, E_USER_ERROR);
return false;
}
return true;
}
/**
* Optimize all existing tables
*
* @return bool
*/
private function optimizeTables() {
$showQuery = "SHOW TABLES;";
$result = $this->mysqli->query($showQuery);
if ($this->mysqli->error) {
trigger_error($this->mysqli->error);
return false;
}
$count = $result->num_rows;
if ($count <= 0) {
return true;
}
$optimizeQuery = "OPTIMIZE TABLE ";
$index = 0;
while ($row = $result->fetch_row()) {
$tableName = $row[0];
$optimizeQuery .= "`{$tableName}`";
if ($index < $count - 1) {
$optimizeQuery .= ", ";
} }
return null; $index++;
} }
} $optimizeQuery .= ";";
$this->mysqli->query($optimizeQuery);
/** if ($this->mysqli->error) {
* Escapes the given string for a mysql query trigger_error($this->mysqli->error);
* return false;
* @param string $string }
* @return string return true;
*/
public function escape($string) {
return $this->mysqli->escape_string($string);
} }
} }

View File

@ -11,12 +11,9 @@ require_once __DIR__ . '/chat.php';
require_once __DIR__ . '/commands.php'; require_once __DIR__ . '/commands.php';
require_once __DIR__ . '/database.php'; require_once __DIR__ . '/database.php';
require_once __DIR__ . '/server.php'; require_once __DIR__ . '/server.php';
require_once __DIR__ . '/stats.php';
require_once __DIR__ . '/tools.php'; require_once __DIR__ . '/tools.php';
require_once __DIR__ . '/pluginHandler.php'; require_once __DIR__ . '/pluginHandler.php';
require_once __DIR__ . '/plugin.php';
require_once __DIR__ . '/playerHandler.php'; require_once __DIR__ . '/playerHandler.php';
require_once __DIR__ . '/player.php';
require_once __DIR__ . '/manialinkIdHandler.php'; require_once __DIR__ . '/manialinkIdHandler.php';
list($endiantest) = array_values(unpack('L1L', pack('V', 1))); list($endiantest) = array_values(unpack('L1L', pack('V', 1)));
if ($endiantest == 1) { if ($endiantest == 1) {
@ -38,90 +35,40 @@ class ManiaControl {
const VERSION = '0.1'; const VERSION = '0.1';
const API_VERSION = '2013-04-16'; const API_VERSION = '2013-04-16';
const DATE = 'd-m-y h:i:sa T'; const DATE = 'd-m-y h:i:sa T';
/**
* Private properties
*/
private $version = 0;
/** /**
* Public properties * Public properties
*/ */
public $authentication = null; public $authentication = null;
public $callbacks = null; public $callbacks = null;
public $client = null; public $client = null;
public $chat = null; public $chat = null;
public $config = null;
public $commands = null; public $commands = null;
public $database = null; public $database = null;
public $debug = false;
public $server = null; public $server = null;
public $manialinkIdHandler = null;
public $startTime = -1; public $pluginHandler = null;
public $stats = null;
public $manialinkIdHandler = null;
public $pluginHandler = null;
/** /**
* Private properties * Private properties
*/ */
//private $plugins = array();
private $shutdownRequested = false; private $shutdownRequested = false;
private $config = null;
/** /**
* Construct ManiaControl * Construct ManiaControl
*/ */
public function __construct() { public function __construct() {
// Load core $this->config = Tools::loadConfig('core.xml');
$this->config = Tools::loadConfig('core.ManiaControl.xml');
$this->startTime = time();
// Load chat tool
$this->chat = new Chat($this); $this->chat = new Chat($this);
// Load callbacks handler
$this->callbacks = new Callbacks($this); $this->callbacks = new Callbacks($this);
// Load database
$this->database = new Database($this); $this->database = new Database($this);
// Load server
$this->server = new Server($this); $this->server = new Server($this);
// Load authentication
$this->authentication = new Authentication($this); $this->authentication = new Authentication($this);
$this->playerHandler = new PlayerHandler($this);
// Load playerHandler $this->manialinkIdHandler = new ManialinkIdHandler();
$this->playerHandler = new PlayerHandler($this);
// Load manialinkidHandler
$this->manialinkIdHandler = new ManialinkIdHandler();
// Load pluginHandler
$this->pluginHandler = new PluginHandler($this);
// Load commands handler
$this->commands = new Commands($this); $this->commands = new Commands($this);
$this->pluginHandler = new PluginHandler($this);
// Load stats manager
$this->stats = new Stats($this);
// Register for core callbacks
$this->callbacks->registerCallbackHandler(Callbacks::CB_MP_ENDMAP, $this, 'handleEndMap');
// Set ManiaControl version
$this->version = self::VERSION;
} }
/** /**
@ -141,8 +88,6 @@ class ManiaControl {
* Quit ManiaControl and log the given message * Quit ManiaControl and log the given message
*/ */
public function quit($message = false) { public function quit($message = false) {
if ($this->shutdownRequested) return;
if ($this->client) { if ($this->client) {
// Announce quit // Announce quit
$this->chat->sendInformation('ManiaControl shutting down.'); $this->chat->sendInformation('ManiaControl shutting down.');
@ -157,7 +102,9 @@ class ManiaControl {
} }
// Shutdown // Shutdown
if ($this->client) $this->client->Terminate(); if ($this->client) {
$this->client->Terminate();
}
error_log("Quitting ManiaControl!"); error_log("Quitting ManiaControl!");
exit(); exit();
@ -166,14 +113,12 @@ class ManiaControl {
/** /**
* Run ManiaControl * Run ManiaControl
*/ */
public function run($debug = false) { public function run() {
error_log('Starting ManiaControl v' . self::VERSION . '!'); error_log('Starting ManiaControl v' . self::VERSION . '!');
$this->debug = (bool) $debug;
// Load plugins // Load plugins
//$this->loadPlugins();
$this->pluginHandler->loadPlugins(); $this->pluginHandler->loadPlugins();
// Connect to server // Connect to server
$this->connect(); $this->connect();
@ -181,14 +126,8 @@ class ManiaControl {
error_log("Loading completed!"); error_log("Loading completed!");
// Announce ManiaControl // Announce ManiaControl
if (!$this->chat->sendInformation('ManiaControl v' . self::VERSION . ' successfully started!')) { $this->chat->sendInformation('ManiaControl v' . self::VERSION . ' successfully started!');
trigger_error("Couldn't announce ManiaControl. " . $this->getClientErrorText());
}
//get PlayerList
$this->client->query('GetPlayerList', 300, 0, 2);
$this->playerHandler->addPlayerList($this->client->getResponse());
// OnInit // OnInit
$this->callbacks->onInit(); $this->callbacks->onInit();
@ -202,14 +141,6 @@ class ManiaControl {
// Handle server callbacks // Handle server callbacks
$this->callbacks->handleCallbacks(); $this->callbacks->handleCallbacks();
// Loop plugins
/*foreach ($this->plugins as $plugin) {
if (!method_exists($plugin, 'loop')) {
continue;
}
$plugin->loop();
}*/
// Yield for next tick // Yield for next tick
$loopEnd = microtime(true); $loopEnd = microtime(true);
$sleepTime = 300000 - $loopEnd + $loopStart; $sleepTime = 300000 - $loopEnd + $loopStart;
@ -243,13 +174,11 @@ class ManiaControl {
if (!$timeout) trigger_error("Invalid core configuration (timeout).", E_USER_ERROR); if (!$timeout) trigger_error("Invalid core configuration (timeout).", E_USER_ERROR);
$timeout = (int) $timeout[0]; $timeout = (int) $timeout[0];
error_log("Connecting to server at " . $host . ":" . $port . "..."); error_log("Connecting to server at {$host}:{$port}...");
// Connect // Connect
if (!$this->client->InitWithIp($host, $port, $timeout)) { if (!$this->client->InitWithIp($host, $port, $timeout)) {
trigger_error( trigger_error("Couldn't connect to server! " . $this->getClientErrorText(), E_USER_ERROR);
"Couldn't connect to server! " . $this->client->getErrorMessage() . "(" . $this->client->getErrorCode() . ")",
E_USER_ERROR);
} }
$login = $this->server->config->xpath('login'); $login = $this->server->config->xpath('login');
@ -261,15 +190,12 @@ class ManiaControl {
// Authenticate // Authenticate
if (!$this->client->query('Authenticate', $login, $pass)) { if (!$this->client->query('Authenticate', $login, $pass)) {
trigger_error( trigger_error("Couldn't authenticate on server with user '{$login}'! " . $this->getClientErrorText(), E_USER_ERROR);
"Couldn't authenticate on server with user '" . $login . "'! " . $this->client->getErrorMessage() . "(" .
$this->client->getErrorCode() . ")", E_USER_ERROR);
} }
// Enable callback system // Enable callback system
if (!$this->client->query('EnableCallbacks', true)) { if (!$this->client->query('EnableCallbacks', true)) {
trigger_error("Couldn't enable callbacks! " . $this->client->getErrorMessage() . "(" . $this->client->getErrorCode() . ")", trigger_error("Couldn't enable callbacks! " . $this->getClientErrorText(), E_USER_ERROR);
E_USER_ERROR);
} }
// Wait for server to be ready // Wait for server to be ready
@ -280,18 +206,12 @@ class ManiaControl {
// Set api version // Set api version
if (!$this->client->query('SetApiVersion', self::API_VERSION)) { if (!$this->client->query('SetApiVersion', self::API_VERSION)) {
trigger_error( trigger_error(
"Couldn't set API version '" . self::API_VERSION . "'! This might cause problems. " . "Couldn't set API version '" . self::API_VERSION . "'! This might cause problems. " . $this->getClientErrorText());
$this->getClientErrorText());
} }
// Connect finished // Connect finished
error_log("Server connection succesfully established!"); error_log("Server connection succesfully established!");
// Enable service announces
if (!$this->client->query("DisableServiceAnnounces", false)) {
trigger_error("Couldn't enable service announces. " . $this->getClientErrorText());
}
// Enable script callbacks if needed // Enable script callbacks if needed
if ($this->server->getGameMode() === 0) { if ($this->server->getGameMode() === 0) {
if (!$this->client->query('GetModeScriptSettings')) { if (!$this->client->query('GetModeScriptSettings')) {
@ -302,8 +222,7 @@ class ManiaControl {
if (array_key_exists('S_UseScriptCallbacks', $scriptSettings)) { if (array_key_exists('S_UseScriptCallbacks', $scriptSettings)) {
$scriptSettings['S_UseScriptCallbacks'] = true; $scriptSettings['S_UseScriptCallbacks'] = true;
if (!$this->client->query('SetModeScriptSettings', $scriptSettings)) { if (!$this->client->query('SetModeScriptSettings', $scriptSettings)) {
trigger_error( trigger_error("Couldn't set mode script settings to enable script callbacks. " . $this->getClientErrorText());
"Couldn't set mode script settings to enable script callbacks. " . $this->getClientErrorText());
} }
else { else {
error_log("Script callbacks successfully enabled."); error_log("Script callbacks successfully enabled.");
@ -312,84 +231,6 @@ class ManiaControl {
} }
} }
} }
/**
* Load ManiaControl plugins
*/
//private function loadPlugins() {
/* $pluginsConfig = Tools::loadConfig('plugins.ManiaControl.xml');
if (!$pluginsConfig || !isset($pluginsConfig->plugin)) {
trigger_error('Invalid plugins config.');
return;
}
// Load plugin classes
$classes = get_declared_classes();
foreach ($pluginsConfig->xpath('plugin') as $plugin) {
$fileName = ManiaControlDir . '/plugins/' . $plugin;
if (!file_exists($fileName)) {
trigger_error("Couldn't load plugin '" . $plugin . "'! File doesn't exist. (/plugins/" . $plugin . ")");
}
else {
require_once $fileName;
error_log("Loading plugin: " . $plugin);
}
}
$plugins = array_diff(get_declared_classes(), $classes);
// Create plugins
foreach ($plugins as $plugin) {
$nameIndex = stripos($plugin, 'plugin');
if ($nameIndex === false) continue;
array_push($this->plugins, new $plugin($this));
}*/
//}
/**
* Handle EndMap callback
*/
public function handleEndMap($callback) {
// Autosave match settings
$autosaveMatchsettings = $this->config->xpath('autosave_matchsettings');
if ($autosaveMatchsettings) {
$autosaveMatchsettings = (string) $autosaveMatchsettings[0];
if ($autosaveMatchsettings) {
if (!$this->client->query('SaveMatchSettings', 'MatchSettings/' . $autosaveMatchsettings)) {
trigger_error("Couldn't autosave match settings. " . $this->getClientErrorText());
}
}
}
}
/**
* Check config settings
*/
public function checkConfig($config, $settings, $name = 'Config XML') {
if (!is_array($settings)) $settings = array($settings);
foreach ($settings as $setting) {
$settingTags = $config->xpath('//' . $setting);
if (empty($settingTags)) {
trigger_error("Missing property '" . $setting . "' in config '" . $name . "'!", E_USER_ERROR);
}
}
}
/**
* @param mixed $version
*/
public function setVersion($version)
{
$this->version = $version;
}
/**
* @return mixed
*/
public function getVersion()
{
return $this->version;
}
} }
?> ?>

View File

@ -1,111 +1,80 @@
<?php <?php
/**
* Created by PhpStorm.
* User: Lukas
* Date: 09.11.13
* Time: 19:32
*/
namespace ManiaControl; namespace ManiaControl;
/**
* Class representing players
*
* @author Kremsy & Steff
*/
class Player { class Player {
/** /**
* public properties * Public properties
*/ */
public $id; //Internal Id from ManiaControl public $index = -1;
public $pid; //Id from dedicated Server public $pid = -1;
public $login; public $login = '';
public $nickname; public $nickname = '';
public $teamname; public $isFakePlayer = false;
public $ip; public $teamName = '';
public $client; public $ip = '';
public $ipport; public $ipFull = '';
public $zone; public $clientVersion = '';
public $continent; public $zone = '';
public $nation; public $continent = '';
//public $prevstatus; public $nation = '';
public $isSpectator; public $isSpectator = false;
public $isOfficial; public $isOfficial = false;
public $language; public $language = '';
public $avatar; public $avatar = '';
public $teamid; public $teamId; // TODO: default value
public $unlocked; public $unlocked; // TODO: default value
public $ladderrank; public $ladderRank = -1;
public $ladderscore; public $ladderScore = -1;
public $created; public $created = -1;
public $rightLevel = 0;
public $rightLevel;
// TODO: usefull construct player without rpc info?
// TODO: add all attributes like, allies, clublink ... just make vardump on rpc infos
//TODO: usefull construct player without rpc info? // TODO: READ ADDITIONAL INFOS FROM DATABASE
//TODO: isBot properti /**
//TODO: add all attributes like, allies, clublink ... just make vardump on rpc infos * Construct a player
//TODO: READ ADDITIONAL INFOS FROM DATABASE *
public function __construct($rpc_infos = null){ * @param array $rpcInfos
*/
if ($rpc_infos) { public function __construct($rpcInfos) {
$this->login = $rpc_infos['Login']; $this->created = time();
$this->nickname = $rpc_infos['NickName']; if (!$rpcInfos) {
$this->pid = $rpc_infos['PlayerId']; return;
$this->teamid = $rpc_infos['TeamId']; }
$this->ipport = $rpc_infos['IPAddress'];
$this->ip = preg_replace('/:\d+/', '', $rpc_infos['IPAddress']); // strip port $this->login = $rpcInfos['Login'];
//$this->prevstatus = false; $this->isFakePlayer = (stripos($this->login, '*') !== false);
$this->isSpectator = $rpc_infos['IsSpectator']; $this->nickname = $rpcInfos['NickName'];
$this->isOfficial = $rpc_infos['IsInOfficialMode']; $this->pid = $rpcInfos['PlayerId'];
$this->teamname = $rpc_infos['LadderStats']['TeamName']; $this->teamId = $rpcInfos['TeamId'];
$this->zone = substr($rpc_infos['Path'], 6); // strip 'World|' $this->ipFull = $rpcInfos['IPAddress'];
$zones = explode('|', $rpc_infos['Path']); $this->ip = preg_replace('/:\d+/', '', $this->ipFull);
if (isset($zones[1])) { $this->isSpectator = $rpcInfos['IsSpectator'];
switch ($zones[1]) { $this->isOfficial = $rpcInfos['IsInOfficialMode'];
case 'Europe': $this->teamName = $rpcInfos['LadderStats']['TeamName'];
case 'Africa': $this->zone = substr($rpcInfos['Path'], 6);
case 'Asia': $zones = explode('|', $rpcInfos['Path']);
case 'Middle East': if (isset($zones[1])) {
case 'North America': if (isset($zones[2])) {
case 'South America': $this->continent = $zones[1];
case 'Oceania': $this->nation = $zones[2];
$this->continent = $zones[1]; }
$this->nation = $zones[2]; else {
break; $this->nation = $zones[1];
default: }
$this->continent = ''; }
$this->nation = $zones[1]; $this->ladderRank = $rpcInfos['LadderStats']['PlayerRankings'][0]['Ranking'];
} $this->ladderScore = round($rpcInfos['LadderStats']['PlayerRankings'][0]['Score'], 2);
} else { $this->clientVersion = $rpcInfos['ClientVersion'];
$this->continent = ''; $this->language = $rpcInfos['Language'];
$this->nation = ''; $this->avatar = $rpcInfos['Avatar']['FileName'];
} }
$this->ladderrank = $rpc_infos['LadderStats']['PlayerRankings'][0]['Ranking'];
$this->ladderscore = round($rpc_infos['LadderStats']['PlayerRankings'][0]['Score'], 2);
$this->client = $rpc_infos['ClientVersion'];
$this->language = $rpc_infos['Language'];
$this->avatar = $rpc_infos['Avatar']['FileName'];
$this->created = time();
} else {
// set defaults
$this->pid = 0;
$this->login = '';
$this->nickname = '';
$this->ipport = '';
$this->ip = '';
//$this->prevstatus = false;
$this->isSpectator = false;
$this->isOfficial = false;
$this->teamname = '';
$this->zone = '';
$this->continent = '';
$this->nation = '';
$this->ladderrank = 0;
$this->ladderscore = 0;
$this->created = 0;
}
//rightlevels, 0 = user, 1 = operator, 2 = admin, 3 = superadmin, 4 = headadmin (from config)
$this->rightLevel = 0;
}
} }
?> ?>

View File

@ -1,113 +1,156 @@
<?php <?php
/**
* Created by PhpStorm.
* User: Lukas
* Date: 09.11.13
* Time: 19:44
*/
namespace ManiaControl; namespace ManiaControl;
require_once __DIR__ . '/player.php';
/** /**
* Class playerHandler * Class managing players
*
* @package ManiaControl * @package ManiaControl
*/ */
class playerHandler { class playerHandler {
/**
* Constants
*/
const TABLE_PLAYERS = 'mc_players';
/**
* Public properties
*/
public $rightLevels = array(0 => 'Player', 1 => 'Operator', 2 => 'Admin', 3 => 'MasterAdmin', 4 => 'Owner');
/**
* Private properties
*/
private $maniaControl = null;
private $playerList = array();
/** /**
* Private properties * Construct player handler
*/ *
private $playerList; * @param ManiaControl $maniaControl
private $mc; */
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->initTables();
$this->maniaControl->callbacks->registerCallbackHandler(Callbacks::CB_MC_ONINIT, $this, 'onInit');
$this->maniaControl->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERCONNECT, $this, 'playerConnect');
$this->maniaControl->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERDISCONNECT, $this, 'playerDisconnect');
}
/** /**
* Public properties * Initialize all necessary tables
*/ *
public $rightLevels = array(0 => 'Player', 1 => 'Operator', 2 => 'Admin', 3 => 'MasterAdmin', 4 => 'MasterAdmin'); * @return bool
*/
private function initTables() {
$mysqli = $this->maniaControl->database->mysqli;
$playerTableQuery = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_PLAYERS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`pid` int(11) NOT NULL DEFAULT '-1',
`login` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
`ipFull` varchar(50) COLLATE utf8_unicode_ci NOT NULL,
`clientVersion` varchar(50) COLLATE utf8_unicode_ci NOT NULL,
`zone` varchar(150) COLLATE utf8_unicode_ci NOT NULL,
`language` varchar(50) COLLATE utf8_unicode_ci NOT NULL,
`avatar` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`index`),
UNIQUE KEY `login` (`login`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='Player data' AUTO_INCREMENT=1;";
$playerTableStatement = $mysqli->prepare($playerTableQuery);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$playerTableStatement->execute();
if ($playerTableStatement->error) {
trigger_error($playerTableStatement->error, E_USER_ERROR);
return false;
}
$playerTableStatement->close();
return true;
}
public function __construct(ManiaControl $mc){ /**
$this->mc = $mc; * Handle OnInit callback
$this->playerList = array(); *
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERCONNECT, $this, 'playerConnect'); * @param array $callback
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERDISCONNECT, $this, 'playerDisconnect'); */
} public function onInit(array $callback) {
$this->maniaControl->client->query('GetPlayerList', 300, 0, 2);
$playerList = $this->maniaControl->client->getResponse();
foreach ($playerList as $player) {
$callback = array(Callbacks::CB_MP_PLAYERCONNECT, array($player['Login']));
$this->playerConnect($callback);
}
}
/**
* Handle playerConnect callback
*
* @param array $callback
*/
public function playerConnect(array $callback) {
$login = $callback[1][0];
$this->maniaControl->client->query('GetDetailedPlayerInfo', $login);
$playerInfo = $this->maniaControl->client->getResponse();
$player = new Player($playerInfo);
$this->addPlayer($player);
}
/** /**
* initializes a Whole PlayerList * Handle playerDisconnect callback
* @param $players *
*/ * @param array $callback
public function addPlayerList($players){ */
foreach($players as $player){ public function playerDisconnect(array $callback) {
$this->playerConnect(array($player['Login'], '')); $login = $callback[1][0];
} $player = $this->removePlayer($login);
} }
/**
* Handles a playerConnect
* @param $player
*/
public function playerConnect($player){
//TODO: Welcome Message?, on mc restart not all players listed, no relay support yet
//TODO: Add Rights
//TODO: Database
$this->mc->client->query('GetDetailedPlayerInfo', $player[0]);
$this->addPlayer(new Player($this->mc->client->getResponse()));
$player = $this->playerList[$player[0]];
if($player->pid != 0){ //Player 0 = server
$string = array(0 => 'New Player', 1 => 'Operator', 2 => 'Admin', 3 => 'MasterAdmin', 4 => 'MasterAdmin');
$this->mc->chat->sendChat('$ff0'.$string[$player->rightLevel].': '. $player->nickname . '$z $ff0Nation:$fff ' . $player->nation . ' $ff0Ladder: $fff' . $player->ladderrank);
}
}
/** /**
* Handles a playerDisconnect * Get a Player from the PlayerList
* @param $player *
*/ * @param string $login
public function playerDisconnect($player){ * @return Player
$player = $this->removePlayer($player[0]); */
$played = TOOLS::formatTime(time() - $player->created); public function getPlayer($login) {
$this->mc->chat->sendChat($player->nickname . '$z $ff0has left the game. Played:$fff ' . $played); if (!isset($this->playerList[$login])) {
} return null;
}
return $this->playerList[$login];
}
/**
* Add a player to the PlayerList
*
* @param Player $player
* @return bool
*/
private function addPlayer(Player $player) {
if (!$player) {
return false;
}
$this->playerList[$player->login] = $player;
return true;
}
/** /**
* Gets a Player from the Playerlist * Remove a Player from the PlayerList
* @param $login *
* @return null * @param string $login
*/ * @return Player $player
public function getPlayer($login){ */
if (isset($this->playerList[$login])) private function removePlayer($login) {
return $this->playerList[$login]; if (!isset($this->playerList[$login])) {
else return null;
return null; }
} $player = $this->playerList[$login];
unset($this->playerList[$login]);
/** return $player;
* Adds a player to the PlayerList }
* @param Player $player
* @return bool
*/
private function addPlayer(Player $player){
if($player != null){
$this->playerList[$player->login] = $player;
return true;
}else{
return false;
}
}
/**
* Removes a Player from the PlayerList
* @param $login
* @return Player $player
*/
private function removePlayer($login){
if(isset($this->playerList[$login])){
$player = $this->playerList[$login];
unset($this->playerList[$login]);
} else {
$player = null;
}
return $player;
}
} }

View File

@ -3,152 +3,55 @@
namespace ManiaControl; namespace ManiaControl;
/** /**
* Class plugin parent class for all plugins * Plugin parent class
* *
* @author Lukas Kremsmayr and steeffeen * @author Lukas Kremsmayr and steeffeen
*/ */
abstract class Plugin {
class Plugin {
/** /**
* Private properties * Private properties
*/
private $mc;
private $version;
private $author;
private $updateUrl;
private $name;
private $description;
private $active;
public function __construct($mc, $name, $version = 0, $author = '', $description = '', $updateUrl = ''){
$this->mc = $mc;
$this->name = $name;
$this->version = $version;
$this->author = $author;
$this->description = $description;
$this->updateUrl = $updateUrl;
$this->mc->pluginHandler->registerPlugin($this);
}
/**
* Reserves manialinks on the ManialinkIdHandler
*
* @param int $count
* @return array with manialink Ids
*/ */
public function reserveManialinkIds($count){ protected $maniaControl;
return $this->mc->manialinkIdHandler->reserveManialikIds($count); protected $name;
} protected $version;
protected $author;
protected $description;
public function checkUpdate(){ /**
* Create plugin instance
} *
* @param ManiaControl $maniaControl
*/
public abstract function __construct(ManiaControl $maniaControl);
/** /**
* Enables the Plugin * Get plugin author
*/ *
public function enablePlugin() * @return string
{ */
$this->active = true; public abstract function getAuthor();
}
/** /**
* Disable the Plugin * Get plugin version
*/ *
public function disablePlugin() * @return float
{ */
$this->active = false; public abstract function getVersion();
}
/** /**
* @return mixed * Get plugin name
*/ *
public function isActive() * @return string
{ */
return $this->active; public abstract function getName();
}
/** /**
* @param mixed $author * Get plugin description
*/ *
public function setAuthor($author) * @return string
{ */
$this->author = $author; public abstract function getDescription();
} }
/** ?>
* @return mixed
*/
public function getAuthor()
{
return $this->author;
}
/**
* @param mixed $updateUrl
*/
public function setUpdateUrl($updateUrl)
{
$this->updateUrl = $updateUrl;
}
/**
* @return mixed
*/
public function getUpdateUrl()
{
return $this->updateUrl;
}
/**
* @param mixed $version
*/
public function setVersion($version)
{
$this->version = $version;
}
/**
* @return mixed
*/
public function getVersion()
{
return $this->version;
}
/**
* @param mixed $name
*/
public function setName($name)
{
$this->name = $name;
}
/**
* @return mixed
*/
public function getName()
{
return $this->name;
}
/**
* @param string $description
*/
public function setDescription($description)
{
$this->description = $description;
}
/**
* @return string
*/
public function getDescription()
{
return $this->description;
}
}
?>

View File

@ -2,32 +2,163 @@
namespace ManiaControl; namespace ManiaControl;
require_once __DIR__ . '/plugin.php';
/** /**
* Class handles plugins * Class handling plugins
* *
* @author Lukas Kremsmayr and steeffeen * @author Lukas Kremsmayr and steeffeen
*/ */
class PluginHandler {
/**
* Constants
*/
const TABLE_PLUGINS = 'mc_plugins';
/**
* Private properties
*/
private $maniaControl = null;
private $activePlugins = array();
private $pluginClasses = array();
/**
* Construct plugin handler
*
* @param ManiaControl $maniaControl
*/
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
$this->initTables();
}
class PluginHandler { /**
* Initialize necessary database tables
*
* @return bool
*/
private function initTables() {
$mysqli = $this->maniaControl->database->mysqli;
$pluginsTableQuery = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_PLUGINS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`className` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
`active` tinyint(1) NOT NULL DEFAULT '0',
`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`index`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci COMMENT='ManiaControl plugin status' AUTO_INCREMENT=1;";
$tableStatement = $mysqli->prepare($pluginsTableQuery);
if ($mysqli->error) {
trigger_error($mysqli->error, E_USER_ERROR);
return false;
}
$tableStatement->execute();
if ($tableStatement->error) {
trigger_error($tableStatement->error, E_USER_ERROR);
return false;
}
$tableStatement->close();
return true;
}
/** /**
* Private properties * Save plugin status in database
*/ *
private $mc; * @param string $className
private $plugins; * @param bool $active
* @return bool
*/
private function savePluginStatus($className, $active) {
$mysqli = $this->maniaControl->database->mysqli;
$pluginStatusQuery = "INSERT INTO `" . self::TABLE_PLUGINS . "` (
`className`,
`active`
) VALUES (
?, ?
) ON DUPLICATE KEY UPDATE
`active` = VALUES(`active`);";
$pluginStatement = $mysqli->prepare($pluginStatusQuery);
if ($mysqli->error) {
trigger_error($mysqli->error);
return false;
}
$activeInt = ($active ? 1 : 0);
$pluginStatement->bind_param('si', $className, $activeInt);
$pluginStatement->execute();
if ($pluginStatement->error) {
trigger_error($pluginStatement->error);
return false;
}
$pluginStatement->close();
return true;
}
public function __construct($mc){ /**
$this->mc = $mc; * Get plugin status from database
$this->plugins = array(); *
} * @param string $className
* @return bool
*/
private function getPluginStatus($className) {
$mysqli = $this->maniaControl->database->mysqli;
$pluginStatusQuery = "SELECT `active` FROM `" . self::TABLE_PLUGINS . "`
WHERE `className` = ?;";
$pluginStatement = $mysqli->prepare($pluginStatusQuery);
if ($mysqli->error) {
trigger_error($mysqli->error);
return false;
}
$pluginStatement->bind_param('s', $className);
$pluginStatement->execute();
if ($pluginStatement->error) {
trigger_error($pluginStatement->error);
$pluginStatement->close();
return false;
}
$pluginStatement->store_result();
if ($pluginStatement->num_rows <= 0) {
$pluginStatement->free_result();
$pluginStatement->close();
return false;
}
$pluginStatement->bind_result($activeInt);
$pluginStatement->fetch();
$active = ($activeInt === 1);
$pluginStatement->free_result();
$pluginStatement->close();
return $active;
}
public function registerPlugin($plugin){ /**
array_push($this->plugins, $plugin); * Load complete plugins directory and start all configured plugins
} */
public function loadPlugins() {
$pluginsDirectory = ManiaControlDir . '/plugins/';
$pluginFiles = scandir($pluginsDirectory, 0);
foreach ($pluginFiles as $pluginFile) {
if (stripos($pluginFile, '.') === 0) {
continue;
}
$classesBefore = get_declared_classes();
$success = include_once $pluginsDirectory . $pluginFile;
if (!$success) {
continue;
}
$classesAfter = get_declared_classes();
$newClasses = array_diff($classesAfter, $classesBefore);
foreach ($newClasses as $className) {
if (!is_subclass_of($className, 'ManiaControl\Plugin')) {
continue;
}
array_push($this->pluginClasses, $className);
$active = $this->getPluginStatus($className);
if (!$active) {
continue;
}
$plugin = new $className($this->maniaControl);
array_push($this->activePlugins, $plugin);
}
}
}
}
public function loadPlugins(){ ?>
}
}
?>

View File

@ -31,11 +31,10 @@ class Server {
$this->mc = $mc; $this->mc = $mc;
// Load config // Load config
$this->config = Tools::loadConfig('server.ManiaControl.xml'); $this->config = Tools::loadConfig('server.xml');
$this->mc->checkConfig($this->config, array('host', 'port', 'login', 'pass'), 'server');
// Register for callbacks // Register for callbacks
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_1_SECOND, $this, 'eachSecond'); $this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MC_1_SECOND, $this, 'eachSecond');
} }
/** /**
@ -226,8 +225,8 @@ class Server {
} }
return $gameMode; return $gameMode;
} }
//TODO: remove getPlayer / getPlayers -> methods now in playerHandler handeld, but should be improved more // TODO: remove getPlayer / getPlayers -> methods now in playerHandler handeld, but should be improved more
/** /**
* Fetch player info * Fetch player info
* *

View File

@ -140,15 +140,15 @@ class Tools {
return $format; return $format;
} }
/** /**
* Formats the given time (seconds) to hh:mm:ss * Formats the given time (seconds) to hh:mm:ss
* *
* @param int $time * @param int $time
* @return string * @return string
*/ */
public static function formatTimeH($seconds) { public static function formatTimeH($seconds) {
return gmdate("H:i:s", $seconds); return gmdate("H:i:s", $seconds);
} }
/** /**
* Convert given data to real boolean * Convert given data to real boolean

View File

@ -1,85 +0,0 @@
<?php
namespace ManiaControl;
/**
* ManiaControl Chatlog Plugin
*
* @author steeffeen
*/
class Plugin_Chatlog extends Plugin{
/**
* Constants
*/
const VERSION = '1.0';
/**
* Private properties
*/
private $mc = null;
private $config = null;
private $settings = null;
/**
* Constuct chatlog plugin
*/
public function __construct($mc) {
$this->mc = $mc;
// Load config
$this->config = Tools::loadConfig('chatlog.plugin.xml');
// Check for enabled setting
if (!Tools::toBool($this->config->enabled)) return;
// Load settings
$this->loadSettings();
// Register for callbacksc
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERCHAT, $this, 'handlePlayerChatCallback');
error_log('Chatlog Pugin v' . self::VERSION . ' ready!');
}
/**
* Load settings from config
*/
private function loadSettings() {
$this->settings = new \stdClass();
// File name
$fileName = (string) $this->config->filename;
$this->settings->fileName = ManiaControlDir . '/' . $fileName;
// log_server_messages
$log_server_messages = $this->config->xpath('log_server_messages');
$this->settings->log_server_messages = ($log_server_messages ? (Tools::toBool($log_server_messages[0])) : false);
}
/**
* Handle PlayerChat callback
*/
public function handlePlayerChatCallback($callback) {
$data = $callback[1];
if ($data[0] <= 0 && !$this->settings->log_server_messages) {
// Skip server message
return;
}
$this->logText($data[2], $data[1]);
}
/**
* Log the given message
*
* @param string $message
* @param string $login
*/
private function logText($text, $login = null) {
$message = date(ManiaControl::DATE) . '>> ' . ($login ? $login . ': ' : '') . $text . PHP_EOL;
file_put_contents($this->settings->fileName, $message, FILE_APPEND);
}
}
?>

View File

@ -1,305 +0,0 @@
<?php
namespace ManiaControl;
/**
* ManiaControl Karma Plugin
*
* @author : steeffeen
*/
class Plugin_Karma {
/**
* Constants
*/
const VERSION = '1.0';
const MLID_KARMA = 'KarmaPlugin.MLID';
const TABLE_KARMA = 'ic_karma';
/**
* Private properties
*/
private $mc = null;
private $config = null;
private $sendManialinkRequested = -1;
/**
* Construct plugin
*
* @param object $mc
*/
public function __construct($mc) {
$this->mc = $mc;
// Load config
$this->config = Tools::loadConfig('karma.plugin.xml');
if (!Tools::toBool($this->config->enabled)) return;
// Init database
$this->initDatabase();
// Register for callbacks
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_ONINIT, $this, 'handleOnInitCallback');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_BEGINMAP, $this, 'handleBeginMapCallback');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERCONNECT, $this, 'handlePlayerConnectCallback');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERMANIALINKPAGEANSWER, $this,
'handleManialinkPageAnswerCallback');
error_log('Karma Pugin v' . self::VERSION . ' ready!');
}
/**
* Repetitive actions
*/
public function loop() {
if ($this->sendManialinkRequested > 0 && $this->sendManialinkRequested <= time()) {
$this->sendManialinkRequested = -1;
// Send manialink to all players
$players = $this->mc->server->getPlayers();
foreach ($players as $player) {
$login = $player['Login'];
$manialink = $this->buildManialink($login);
if (!$manialink) {
// Skip and retry
$this->sendManialinkRequested = time() + 5;
continue;
}
Tools::sendManialinkPage($this->mc->client, $manialink->asXml(), $login);
}
}
}
/**
* Handle OnInit ManiaControl callback
*
* @param array $callback
*/
public function handleOnInitCallback($callback) {
// Send manialink to all players once
$this->sendManialinkRequested = time() + 3;
}
/**
* Handle ManiaControl BeginMap callback
*
* @param array $callback
*/
public function handleBeginMapCallback($callback) {
// Send manialink to all players once
$this->sendManialinkRequested = time() + 2;
}
/**
* Handle PlayerConnect callback
*
* @param array $callback
*/
public function handlePlayerConnectCallback($callback) {
$login = $callback[1][0];
$manialink = $this->buildManialink($login);
if (!$manialink) return;
Tools::sendManialinkPage($this->mc->client, $manialink->asXml(), $login);
}
/**
* Create necessary tables
*/
private function initDatabase() {
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_KARMA . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`mapIndex` int(11) NOT NULL,
`playerIndex` int(11) NOT NULL,
`vote` tinyint(1) NOT NULL,
`changed` timestamp NOT NULL DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`index`),
UNIQUE KEY `player_map_vote` (`mapIndex`, `playerIndex`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Save players map votes' AUTO_INCREMENT=1;";
$result = $this->mc->database->query($query);
if ($this->mc->database->mysqli->error) {
trigger_error('MySQL Error on creating karma table. ' . $this->mc->database->mysqli->error, E_USER_ERROR);
}
}
/**
* Handle ManialinkPageAnswer callback
*
* @param array $callback
*/
public function handleManialinkPageAnswerCallback($callback) {
$action = $callback[1][2];
if (substr($action, 0, strlen(self::MLID_KARMA)) !== self::MLID_KARMA) return;
// Get vote
$action = substr($action, -4);
$vote = null;
switch ($action) {
case '.pos':
{
$vote = 1;
break;
}
case '.neu':
{
$vote = 0;
break;
}
case '.neg':
{
$vote = -1;
break;
}
default:
{
return;
}
}
// Save vote
$login = $callback[1][1];
$playerIndex = $this->mc->database->getPlayerIndex($login);
$map = $this->mc->server->getMap();
$mapIndex = $this->mc->database->getMapIndex($map['UId']);
$query = "INSERT INTO `" . self::TABLE_KARMA . "` (
`mapIndex`,
`playerIndex`,
`vote`
) VALUES (
" . $mapIndex . ",
" . $playerIndex . ",
" . $vote . "
) ON DUPLICATE KEY UPDATE
`vote` = VALUES(`vote`);";
$result = $this->mc->database->query($query);
if (!$result) return;
// Send success message
$this->mc->chat->sendSuccess('Vote successfully updated!', $login);
// Send updated manialink
$this->sendManialinkRequested = time() + 1;
}
/**
* Build karma voting manialink xml for the given login
*/
private function buildManialink($login) {
// Get config
$title = (string) $this->config->title;
$pos_x = (float) $this->config->pos_x;
$pos_y = (float) $this->config->pos_y;
$mysqli = $this->mc->database->mysqli;
// Get indezes
$playerIndex = $this->mc->database->getPlayerIndex($login);
if ($playerIndex === null) return null;
$map = $this->mc->server->getMap();
if (!$map) return null;
$mapIndex = $this->mc->database->getMapIndex($map['UId']);
if ($mapIndex === null) return null;
// Get votings
$query = "SELECT
(SELECT `vote` FROM `" .
self::TABLE_KARMA . "` WHERE `mapIndex` = " . $mapIndex . " AND `playerIndex` = " . $playerIndex . ") as `playerVote`,
(SELECT COUNT(`vote`) FROM `" .
self::TABLE_KARMA . "` WHERE `mapIndex` = " . $mapIndex . " AND `vote` = 1) AS `positiveVotes`,
(SELECT COUNT(`vote`) FROM `" .
self::TABLE_KARMA . "` WHERE `mapIndex` = " . $mapIndex . " AND `vote` = 0) AS `neutralVotes`,
(SELECT COUNT(`vote`) FROM `" .
self::TABLE_KARMA . "` WHERE `mapIndex` = " . $mapIndex . " AND `vote` = -1) AS `negativeVotes`
FROM `" . self::TABLE_KARMA . "`;";
$result = $mysqli->query($query);
if ($mysqli->error) {
trigger_error('MySQL ERROR: ' . $mysqli->error);
}
$votes = $result->fetch_assoc();
if (!$votes) {
$votes = array('playerVote' => null, 'positiveVotes' => 0, 'neutralVotes' => 0, 'negativeVotes' => 0);
}
// Build manialink
$xml = Tools::newManialinkXml(self::MLID_KARMA);
$frameXml = $xml->addChild('frame');
$frameXml->addAttribute('posn', $pos_x . ' ' . $pos_y);
// Title
$labelXml = $frameXml->addChild('label');
Tools::addAlignment($labelXml);
$labelXml->addAttribute('posn', '0 4.5 -1');
$labelXml->addAttribute('sizen', '22 0');
$labelXml->addAttribute('style', 'TextTitle1');
$labelXml->addAttribute('textsize', '1');
$labelXml->addAttribute('text', $title);
// Background
$quadXml = $frameXml->addChild('quad');
Tools::addAlignment($quadXml);
$quadXml->addAttribute('sizen', '23 15 -2');
$quadXml->addAttribute('style', 'Bgs1InRace');
$quadXml->addAttribute('substyle', 'BgTitleShadow');
// Votes
for ($i = 1; $i >= -1; $i--) {
$x = $i * 7.;
// Vote button
$quadXml = $frameXml->addChild('quad');
Tools::addAlignment($quadXml);
$quadXml->addAttribute('posn', $x . ' 0 0');
$quadXml->addAttribute('sizen', '6 6');
$quadXml->addAttribute('style', 'Icons64x64_1');
// Vote count
$labelXml = $frameXml->addChild('label');
Tools::addAlignment($labelXml);
$labelXml->addAttribute('posn', $x . ' -4.5 0');
$labelXml->addAttribute('style', 'TextTitle1');
$labelXml->addAttribute('textsize', '2');
if ((string) $i === $votes['playerVote']) {
// Player vote X
$voteQuadXml = $frameXml->addChild('quad');
Tools::addAlignment($voteQuadXml);
$voteQuadXml->addAttribute('posn', $x . ' 0 1');
$voteQuadXml->addAttribute('sizen', '6 6');
$voteQuadXml->addAttribute('style', 'Icons64x64_1');
$voteQuadXml->addAttribute('substyle', 'Close');
}
switch ($i) {
case 1:
{
// Positive
$quadXml->addAttribute('substyle', 'LvlGreen');
$quadXml->addAttribute('action', self::MLID_KARMA . '.pos');
$labelXml->addAttribute('text', $votes['positiveVotes']);
break;
}
case 0:
{
// Neutral
$quadXml->addAttribute('substyle', 'LvlYellow');
$quadXml->addAttribute('action', self::MLID_KARMA . '.neu');
$labelXml->addAttribute('text', $votes['neutralVotes']);
break;
}
case -1:
{
// Negative
$quadXml->addAttribute('substyle', 'LvlRed');
$quadXml->addAttribute('action', self::MLID_KARMA . '.neg');
$labelXml->addAttribute('text', $votes['negativeVotes']);
break;
}
}
}
return $xml;
}
}
?>

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@ -1,63 +0,0 @@
<?php
namespace ManiaControl;
/**
* ManiaControl Obstacle Plugin
*
* @author steeffeen
*/
class Plugin_Obstacle extends Plugin {
/**
* Constants
*/
const CB_JUMPTO = 'Obstacle.JumpTo';
const VERSION = '1.0';
/**
* Private properties
*/
private $mc = null;
private $config = null;
/**
* Constuct obstacle plugin
*/
public function __construct($mc) {
$this->mc = $mc;
// Load config
$this->config = Tools::loadConfig('obstacle.plugin.xml');
// Check for enabled setting
if (!Tools::toBool($this->config->enabled)) return;
// Register for jump command
$this->mc->commands->registerCommandHandler('jumpto', $this, 'command_jumpto');
error_log('Obstacle Pugin v' . self::VERSION . ' ready!');
}
/**
* Handle jumpto command
*/
public function command_jumpto($chat) {
$login = $chat[1][1];
$rightLevel = (string) $this->config->jumps_rightlevel;
if (!$this->mc->authentication->checkRight($login, $rightLevel)) {
// Not allowed
$this->mc->authentication->sendNotAllowed($login);
}
else {
// Send jump callback
$params = explode(' ', $chat[1][2], 2);
$param = $login . ";" . $params[1] . ";";
if (!$this->mc->client->query('TriggerModeScriptEvent', self::CB_JUMPTO, $param)) {
trigger_error("Couldn't send jump callback for '" . $login . "'. " . $this->mc->getClientErrorText());
}
}
}
}
?>

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@ -1,37 +0,0 @@
<?php
namespace ManiaControl;
/**
* Abstract ManiaControl plugin class
*/
abstract class Plugin_Name {
/**
* Constants
*/
const VERSION = '0.1';
/**
* Private properties
*/
private $mc = null;
/**
* Construct plugin
*
* @param object $mc
*/
public function __construct($mc) {
$this->mc = $mc;
error_log('Pugin v' . self::VERSION . ' ready!');
}
/**
* Perform actions during each loop
*/
public function loop() {
}
}
?>

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@ -1,677 +0,0 @@
<?php
namespace ManiaControl;
// TODO: Jump message "now playing stadium"
// TODO: put inactive server in idle (keeping same map)
// TODO: let next server wait for the first player
// TODO: check compatibility with other modes (laps, ...)
// TODO: max players setting
/**
* ManiaControl United Plugin
*
* @author steeffeen
*/
class Plugin_United {
/**
* Constants
*/
const VERSION = '1.0';
const ML_ADDFAVORITE = 'MLID_UnitedPlugin.AddFavorite';
/**
* Private properties
*/
private $mc = null;
private $config = null;
private $settings = null;
private $gameServer = array();
private $lobbies = array();
private $currentClientIndex = 0;
private $lastStatusCheck = 0;
private $finishedBegin = -1;
private $switchServerRequested = -1;
private $manialinks = array();
/**
* Constuct plugin
*/
public function __construct($mc) {
$this->mc = $mc;
// Load config
$this->config = Tools::loadConfig('united.plugin.xml');
$this->loadSettings();
// Check for enabled setting
if (!$this->settings->enabled) return;
// Load clients
$this->loadClients();
// Register for callbacks
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_ONINIT, $this, 'handleOnInitCallback');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_5_SECOND, $this, 'handle5Seconds');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERCONNECT, $this, 'handlePlayerConnect');
$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_MP_PLAYERMANIALINKPAGEANSWER, $this,
'handleManialinkPageAnswer');
// Register for commands
$this->mc->commands->registerCommandHandler('nextserver', $this, 'handleNextServerCommand');
if ($this->settings->widgets_enabled) {
// Build addfavorite manialink
$this->buildFavoriteManialink();
}
error_log('United Pugin v' . self::VERSION . ' ready!');
}
/**
* Handle ManiaControl OnInit callback
*
* @param array $callback
*/
public function handleOnInitCallback($callback) {
if ($this->settings->widgets_enabled) {
// Send widgets to all players
if (Tools::toBool($this->config->widgets->addfavorite->enabled)) {
// Send favorite widget
if (!$this->mc->client->query('SendDisplayManialinkPage', $this->manialinks[self::ML_ADDFAVORITE]->asXml(), 0,
false)) {
trigger_error("Couldn't send favorite widget! " . $this->mc->getClientErrorText());
}
}
}
}
/**
* Load settings from config
*/
private function loadSettings() {
$this->settings = new \stdClass();
// Enabled
$this->settings->enabled = Tools::toBool($this->config->enabled);
// Timeout
$timeout = $this->mc->server->config->xpath('timeout');
if ($timeout) {
$this->settings->timeout = (int) $timeout[0];
}
else {
$this->settings->timeout = 30;
}
// Game mode
$mode = $this->config->xpath('mode');
if ($mode) {
$mode = (int) $mode[0];
if ($mode < 1 || $mode > 6) {
$this->settings->gamemode = 2;
}
else {
$this->settings->gamemode = $mode;
}
}
// Server status
$hide_game_server = $this->config->xpath('hide_game_server');
if ($hide_game_server) {
$this->settings->hide_game_server = Tools::toBool($hide_game_server[0]);
}
else {
$this->settings->hide_game_server = true;
}
// Passwords
$lobbyPassword = $this->config->xpath('lobbies/password');
if ($lobbyPassword) {
$this->settings->lobbyPassword = (string) $lobbyPassword[0];
}
else {
$this->settings->lobbyPassword = '';
}
$gamePassword = $this->config->xpath('gameserver/password');
if ($gamePassword) {
$this->settings->gamePassword = (string) $gamePassword[0];
}
else {
$this->settings->gamePassword = '';
}
// Widgets
$this->settings->widgets_enabled = Tools::toBool($this->config->widgets->enabled);
}
/**
* Loop events on clients
*/
public function loop() {
if (!$this->settings->enabled) return;
// Check callbacks all clients
$clients = array_merge($this->gameServer, $this->lobbies);
$currentServer = $this->gameServer[$this->currentClientIndex];
foreach ($clients as $index => $client) {
$client->resetError();
$client->readCB();
$callbacks = $client->getCBResponses();
if (!is_array($callbacks) || $client->isError()) {
trigger_error("Error reading server callbacks! " . $this->mc->getClientErrorText($client));
}
else {
if ($client == $currentServer) {
// Currently active game server
foreach ($callbacks as $index => $callback) {
$callbackName = $callback[0];
switch ($callbackName) {
case Callbacks::CB_MP_ENDMAP:
{
$this->switchToNextServer(false);
break;
}
}
}
if ($this->lastStatusCheck + 2 > time()) continue;
$this->lastStatusCheck = time();
if (!$client->query('CheckEndMatchCondition')) {
trigger_error("Couldn't get game server status. " . $this->mc->getClientErrorText($client));
}
else {
$response = $client->getResponse();
switch ($response) {
case 'Finished':
{
if ($this->finishedBegin < 0) {
$this->finishedBegin = time();
}
else if ($this->finishedBegin + 13 <= time()) {
$this->switchToNextServer(true);
}
break;
}
default:
{
$this->finishedBegin = -1;
break;
}
}
}
}
else {
// Lobby or inactive game server -> Redirect players
foreach ($callbacks as $callback) {
switch ($callback[0]) {
case Callbacks::CB_MP_PLAYERCONNECT:
{
$this->playerJoinedLobby($client, $callback);
break;
}
}
}
}
}
}
// Check for switch server request
if ($this->switchServerRequested > 0 && $this->switchServerRequested <= time()) {
$this->switchServerRequested = -1;
// Switch server
$this->switchToNextServer(true);
}
}
/**
* Handle 5 seconds callback
*/
public function handle5Seconds($callback = null) {
// Update lobby infos
$players = $this->mc->server->getPlayers();
if (is_array($players)) {
$playerCount = count($players);
$playerLevel = 0.;
if ($playerCount > 0) {
foreach ($players as $player) {
$playerLevel += $player['LadderRanking'];
}
$playerLevel /= $playerCount;
}
foreach ($this->lobbies as $lobby) {
if (!$lobby->query('SetLobbyInfo', true, $playerCount, 255, $playerLevel)) {
trigger_error("Couldn't update lobby info. " . $this->mc->getClientErrorText($lobby));
}
}
}
// Check for not-redirected players
$clients = array_merge($this->gameServer, $this->lobbies);
$joinLink = $this->getJoinLink();
foreach ($clients as $client) {
if ($client == $this->gameServer[$this->currentClientIndex]) continue;
$players = $this->mc->server->getPlayers($client);
if (!is_array($players)) continue;
foreach ($players as $player) {
$login = $player['Login'];
if (!$client->query('SendOpenLinkToLogin', $login, $joinLink, 1)) {
trigger_error(
"Couldn't redirect player '" . $login . "' to active game server. " .
$this->mc->getClientErrorText($client));
}
}
}
}
/**
* Handle player manialink page answer callback
*/
public function handleManialinkPageAnswer($callback) {
$login = $callback[1][1];
$action = $callback[1][2];
switch ($action) {
case self::ML_ADDFAVORITE:
{
// Open manialink to add server logins to favorite
$serverLogins = array();
$add_all = Tools::toBool($this->config->widgets->addfavorite->add_all);
if ($add_all) {
// Add all server
foreach ($this->gameServer as $serverClient) {
array_push($serverLogins, $this->mc->server->getLogin($serverClient));
}
foreach ($this->lobbies as $serverClient) {
array_push($serverLogins, $this->mc->server->getLogin($serverClient));
}
}
else {
// Add only current server
array_push($serverLogins, $this->mc->server->getLogin());
}
// Build manialink url
$manialink = 'mc?favorite';
foreach ($serverLogins as $serverLogin) {
$manialink .= '&' . $serverLogin;
}
// Send url to player
if (!$this->mc->client->query('SendOpenLinkToLogin', $login, $manialink, 1)) {
trigger_error(
"Couldn't open manialink to add server to favorite for '" . $login . "'! " .
$this->mc->getClientErrorText());
}
break;
}
}
}
/**
* Switch to the next server
*
* @param bool $simulateMapEnd
* Simulate end of the map by sending callbacks
*/
private function switchToNextServer($simulateMapEnd) {
$this->finishedBegin = -1;
$oldClient = $this->gameServer[$this->currentClientIndex];
$random_order = Tools::toBool($this->config->random_order);
if ($random_order) {
// Random next server
$this->currentClientIndex = rand(0, count($this->gameServer) - 1);
}
else {
// Next server in list
$this->currentClientIndex++;
}
if ($this->currentClientIndex >= count($this->gameServer)) $this->currentClientIndex = 0;
$newClient = $this->gameServer[$this->currentClientIndex];
if ($newClient == $oldClient) return;
// Restart map on next game server
if (!$newClient->query('RestartMap')) {
trigger_error("Couldn't restart map on next game server. " . $this->mc->getClientErrorText($newClient));
}
if ($simulateMapEnd) {
// Simulate EndMap on old client
$this->mc->callbacks->triggerCallback(Callbacks::CB_IC_ENDMAP, array(Callbacks::CB_IC_ENDMAP));
}
// Transfer players to next server
$joinLink = $this->getJoinLink($newClient);
if (!$oldClient->query('GetPlayerList', 255, 0)) {
trigger_error("Couldn't get player list. " . $this->mc->getClientErrorText($oldClient));
}
else {
$playerList = $oldClient->getResponse();
foreach ($playerList as $player) {
$login = $player['Login'];
if (!$oldClient->query('SendOpenLinkToLogin', $login, $joinLink, 1)) {
trigger_error("Couldn't redirect player to next game server. " . $this->mc->getClientErrorText($oldClient));
}
}
$this->mc->client = $newClient;
}
// Trigger client updated callback
$this->mc->callbacks->triggerCallback(Callbacks::CB_IC_CLIENTUPDATED, "Plugin_United.SwitchedServer");
if ($simulateMapEnd) {
// Simulate BeginMap on new client
$map = $this->mc->server->getMap();
if ($map) {
$this->mc->callbacks->triggerCallback(Callbacks::CB_IC_BEGINMAP, array(Callbacks::CB_IC_BEGINMAP, array($map)));
}
}
}
/**
* Handle nextserver command
*
* @param mixed $command
*/
public function handleNextServerCommand($command) {
if (!$command) return;
$login = $command[1][1];
if (!$this->mc->authentication->checkRight($login, 'operator')) {
// Not allowed
$this->mc->authentication->sendNotAllowed($login);
return;
}
// Request skip to next server
$this->switchServerRequested = time() + 3;
// Send chat message
$this->mc->chat->sendInformation("Switching to next server in 3 seconds...");
}
/**
* Handle PlayerConnect callback
*/
public function playerJoinedLobby($client, $callback) {
if (!$client) return;
$data = $callback[1];
$login = $data[0];
// Redirect player to current game server
$gameserver = $this->gameServer[$this->currentClientIndex];
$joinLink = $this->getJoinLink($gameserver, !$data[1]);
if (!$client->query('SendOpenLinkToLogin', $login, $joinLink, 1)) {
trigger_error(
"United Plugin: Couldn't redirect player to current game server. " . $this->mc->getClientErrorText($client));
}
}
/**
* Connect to the game server defined in the config
*/
private function loadClients() {
$gameserver = $this->config->xpath('gameserver/server');
$lobbies = $this->config->xpath('lobbies/server');
$clientsConfig = array_merge($gameserver, $lobbies);
foreach ($clientsConfig as $index => $serv) {
$isGameServer = (in_array($serv, $gameserver));
$host = $serv->xpath('host');
$port = $serv->xpath('port');
if (!$host || !$port) {
trigger_error("Invalid configuration!", E_USER_ERROR);
}
$host = (string) $host[0];
$port = (string) $port[0];
error_log("Connecting to united " . ($isGameServer ? 'game' : 'lobby') . " server at " . $host . ":" . $port . "...");
$client = new \IXR_ClientMulticall_Gbx();
// Connect
if (!$client->InitWithIp($host, $port, $this->settings->timeout)) {
trigger_error(
"Couldn't connect to united " . ($isGameServer ? 'game' : lobby) . " server! " . $client->getErrorMessage() .
"(" . $client->getErrorCode() . ")", E_USER_ERROR);
}
$login = $serv->xpath('login');
$pass = $serv->xpath('pass');
if (!$login || !$pass) {
trigger_error("Invalid configuration!", E_USER_ERROR);
}
$login = (string) $login[0];
$pass = (string) $pass[0];
// Authenticate
if (!$client->query('Authenticate', $login, $pass)) {
trigger_error(
"Couldn't authenticate on united " . ($isGameServer ? 'game' : 'lobby') . " server with user '" . $login . "'! " .
$client->getErrorMessage() . "(" . $client->getErrorCode() . ")", E_USER_ERROR);
}
// Enable callback system
if (!$client->query('EnableCallbacks', true)) {
trigger_error("Couldn't enable callbacks! " . $client->getErrorMessage() . "(" . $client->getErrorCode() . ")",
E_USER_ERROR);
}
// Wait for server to be ready
if (!$this->mc->server->waitForStatus($client, 4)) {
trigger_error("Server couldn't get ready!", E_USER_ERROR);
}
// Set api version
if (!$client->query('SetApiVersion', ManiaControl::API_VERSION)) {
trigger_error(
"Couldn't set API version '" . ManiaControl::API_VERSION . "'! This might cause problems. " .
$this->mc->getClientErrorText($client));
}
// Set server settings
$password = ($isGameServer ? $this->settings->gamePassword : $this->settings->lobbyPassword);
$hideServer = ($isGameServer && $this->settings->hide_game_server ? 1 : 0);
// Passwords
if (!$client->query('SetServerPassword', $password)) {
trigger_error("Couldn't set server join password. " . $this->mc->getClientErrorText($client));
}
if (!$client->query('SetServerPasswordForSpectator', $password)) {
trigger_error("Couldn't set server spec password. " . $this->mc->getClientErrorText($client));
}
// Show/Hide server
if (!$client->query('SetHideServer', $hideServer)) {
trigger_error(
"Couldn't set server '" . ($hideServer == 0 ? 'shown' : 'hidden') . "'. " .
$this->mc->getClientErrorText($client));
}
// Enable service announces
if (!$client->query("DisableServiceAnnounces", false)) {
trigger_error("Couldn't enable service announces. " . $this->mc->getClientErrorText($client));
}
// Set game mode
if (!$client->query('SetGameMode', $this->settings->gamemode)) {
trigger_error(
"Couldn't set game mode (" . $this->settings->gamemode . "). " . $this->mc->getClientErrorText($client));
}
else if (!$client->query('RestartMap')) {
trigger_error("Couldn't restart map to change game mode. " . $this->mc->getClientErrorText($client));
}
// Save client
$client->index = $index;
if ($isGameServer) {
array_push($this->gameServer, $client);
if (count($this->gameServer) === 1) {
$this->mc->client = $client;
}
}
else {
array_push($this->lobbies, $client);
}
}
error_log("United Plugin: Connected to all game and lobby server!");
}
/**
* Handle PlayerConnect callback
*
* @param array $callback
*/
public function handlePlayerConnect($callback) {
if ($this->settings->widgets_enabled) {
// Send manialinks to the client
$login = $callback[1][0];
if (Tools::toBool($this->config->widgets->addfavorite->enabled)) {
// Send favorite widget
if (!$this->mc->client->query('SendDisplayManialinkPageToLogin', $login,
$this->manialinks[self::ML_ADDFAVORITE]->asXml(), 0, false)) {
trigger_error("Couldn't send favorite widget to player '" . $login . "'! " . $this->mc->getClientErrorText());
}
}
}
}
/**
* Build join link for the given client
*/
private function getJoinLink(&$client = null, $play = true) {
if (!$client) {
$client = $this->gameServer[$this->currentClientIndex];
}
if (!$client->query('GetSystemInfo')) {
trigger_error("Couldn't fetch server system info. " . $this->mc->getClientErrorText($client));
return null;
}
else {
$systemInfo = $client->getResponse();
$password = '';
if (!$client->query('GetServerPassword')) {
trigger_error("Couldn't get server password. " . $this->mc->getClientErrorText($client));
}
else {
$password = $client->getResponse();
}
return '#q' . ($play ? 'join' : 'spectate') . '=' . $systemInfo['ServerLogin'] .
(strlen($password) > 0 ? ':' . $password : '') . '@' . $systemInfo['TitleId'];
}
}
/**
* Build manialink for addfavorite button
*/
private function buildFavoriteManialink() {
// Load configs
$config = $this->config->widgets->addfavorite;
if (!Tools::toBool($config->enabled)) return;
$pos_x = (float) $config->pos_x;
$pos_y = (float) $config->pos_y;
$height = (float) $config->height;
$width = (float) $config->width;
$add_all = Tools::toBool($config->add_all);
// Build manialink
$xml = Tools::newManialinkXml(self::ML_ADDFAVORITE);
$frameXml = $xml->addChild('frame');
$frameXml->addAttribute('posn', $pos_x . ' ' . $pos_y);
// Background
$quadXml = $frameXml->addChild('quad');
Tools::addAlignment($quadXml);
$quadXml->addAttribute('posn', '0 0 0');
$quadXml->addAttribute('sizen', $width . ' ' . $height);
$quadXml->addAttribute('style', 'Bgs1InRace');
$quadXml->addAttribute('substyle', 'BgTitleShadow');
$quadXml->addAttribute('action', self::ML_ADDFAVORITE);
// Heart
$quadXml = $frameXml->addChild('quad');
Tools::addAlignment($quadXml);
$quadXml->addAttribute('id', 'Quad_AddFavorite');
$quadXml->addAttribute('posn', '0 0 1');
$quadXml->addAttribute('sizen', ($width - 1.) . ' ' . ($height - 0.8));
$quadXml->addAttribute('style', 'Icons64x64_1');
$quadXml->addAttribute('substyle', 'StateFavourite');
$quadXml->addAttribute('scriptevents', '1');
// Tooltip
$tooltipFrameXml = $frameXml->addChild('frame');
$tooltipFrameXml->addAttribute('id', 'Frame_FavoriteTooltip');
$tooltipFrameXml->addAttribute('posn', '0 ' . ($pos_y >= 0 ? '-' : '') . '13');
$tooltipFrameXml->addAttribute('hidden', '1');
$quadXml = $tooltipFrameXml->addChild('quad');
Tools::addAlignment($quadXml);
$quadXml->addAttribute('posn', '0 0 2');
$quadXml->addAttribute('sizen', '28 16');
$quadXml->addAttribute('style', 'Bgs1InRace');
$quadXml->addAttribute('substyle', 'BgTitleShadow');
$labelXml = $tooltipFrameXml->addChild('label');
Tools::addAlignment($labelXml);
Tools::addTranslate($labelXml);
$labelXml->addAttribute('posn', '0 0 3');
$labelXml->addAttribute('sizen', '26 0');
$labelXml->addAttribute('style', 'TextTitle1');
$labelXml->addAttribute('textsize', '2');
$labelXml->addAttribute('autonewline', '1');
$countText = '';
if ($add_all) {
$count = count($this->gameServer) + count($this->lobbies);
$countText = 'all ' . $count . ' ';
}
$labelXml->addAttribute('text', 'Add ' . $countText . 'server to Favorite!');
// Script for tooltip
$script = '
declare Frame_FavoriteTooltip <=> (Page.GetFirstChild("Frame_FavoriteTooltip") as CMlFrame);
while (True) {
yield;
foreach (Event in PendingEvents) {
switch (Event.Type) {
case CMlEvent::Type::MouseOver: {
switch (Event.ControlId) {
case "Quad_AddFavorite": {
Frame_FavoriteTooltip.Visible = True;
}
}
}
case CMlEvent::Type::MouseOut: {
switch (Event.ControlId) {
case "Quad_AddFavorite": {
Frame_FavoriteTooltip.Visible = False;
}
}
}
}
}
}';
$xml->addChild('script', $script);
$this->manialinks[self::ML_ADDFAVORITE] = $xml;
}
}
?>

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@ -0,0 +1,28 @@
<?php
namespace ManiaControl;
class TestPlugin extends Plugin {
public function __construct(ManiaControl $maniaControl) {
$this->maniaControl = $maniaControl;
}
public function getAuthor() {
return 'steeffeen';
}
public function getName() {
return 'Test Plugin';
}
public function getVersion() {
return '1.0';
}
public function getDescription() {
return 'Dummy plugin for testing plugin handling';
}
}
?>

View File

@ -1,11 +1,9 @@
<?php <?php
namespace ManiaControl; use ManiaControl\ManiaControl;
// Define base dir
define('ManiaControlDir', __DIR__); define('ManiaControlDir', __DIR__);
require_once __DIR__ . '/core/core.php';
// Set process settings // Set process settings
ini_set('memory_limit', '128M'); ini_set('memory_limit', '128M');
if (function_exists('date_default_timezone_get') && function_exists('date_default_timezone_set')) { if (function_exists('date_default_timezone_get') && function_exists('date_default_timezone_set')) {
@ -17,10 +15,13 @@ ini_set('log_errors', 1);
ini_set('error_reporting', -1); ini_set('error_reporting', -1);
ini_set('error_log', 'ManiaControl_' . getmypid() . '.log'); ini_set('error_log', 'ManiaControl_' . getmypid() . '.log');
// Load ManiaControl class
require_once __DIR__ . '/core/maniaControl.php';
// Start ManiaControl // Start ManiaControl
error_log('Loading ManiaControl v' . ManiaControl::VERSION . '!'); error_log('Loading ManiaControl v' . ManiaControl::VERSION . '...');
$maniaControl = new ManiaControl(); $maniaControl = new ManiaControl();
$maniaControl->run(true); $maniaControl->run();
?> ?>

0
rsa
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