some fixes
This commit is contained in:
@ -22,20 +22,20 @@ class Server {
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/**
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* Private properties
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*/
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private $mControl = null;
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private $mc = null;
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/**
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* Construct server
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*/
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public function __construct($mControl) {
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$this->mControl = $mControl;
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public function __construct($mc) {
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$this->mc = $mc;
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// Load config
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$this->config = Tools::loadConfig('server.ManiaControl.xml');
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$this->iControl->checkConfig($this->config, array('host', 'port', 'login', 'pass'), 'server');
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$this->mc->checkConfig($this->config, array('host', 'port', 'login', 'pass'), 'server');
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// Register for callbacks
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$this->iControl->callbacks->registerCallbackHandler(Callbacks::CB_IC_1_SECOND, $this, 'eachSecond');
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$this->mc->callbacks->registerCallbackHandler(Callbacks::CB_IC_1_SECOND, $this, 'eachSecond');
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}
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/**
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@ -52,11 +52,11 @@ class Server {
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* @return string
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*/
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public function getDataDirectory() {
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if (!$this->iControl->client->query('GameDataDirectory')) {
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trigger_error("Couldn't get data directory. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('GameDataDirectory')) {
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trigger_error("Couldn't get data directory. " . $this->mc->getClientErrorText());
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return null;
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}
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return $this->iControl->client->getResponse();
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return $this->mc->client->getResponse();
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}
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/**
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@ -87,54 +87,54 @@ class Server {
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public function getInfo($detailed = false) {
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if ($detailed) {
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$login = $this->getLogin();
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if (!$this->iControl->client->query('GetDetailedPlayerInfo', $login)) {
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trigger_error("Couldn't fetch detailed server player info. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('GetDetailedPlayerInfo', $login)) {
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trigger_error("Couldn't fetch detailed server player info. " . $this->mc->getClientErrorText());
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return null;
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}
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}
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else {
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if (!$this->iControl->client->query('GetMainServerPlayerInfo')) {
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trigger_error("Couldn't fetch server player info. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('GetMainServerPlayerInfo')) {
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trigger_error("Couldn't fetch server player info. " . $this->mc->getClientErrorText());
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return null;
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}
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}
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return $this->iControl->client->getResponse();
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return $this->mc->client->getResponse();
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}
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/**
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* Get server options
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*/
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public function getOptions() {
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if (!$this->iControl->client->query('GetServerOptions')) {
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trigger_error("Couldn't fetch server options. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('GetServerOptions')) {
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trigger_error("Couldn't fetch server options. " . $this->mc->getClientErrorText());
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return null;
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}
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return $this->iControl->client->getResponse();
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return $this->mc->client->getResponse();
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}
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/**
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* Fetch server name
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*/
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public function getName() {
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if (!$this->iControl->client->query('GetServerName')) {
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trigger_error("Couldn't fetch server name. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('GetServerName')) {
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trigger_error("Couldn't fetch server name. " . $this->mc->getClientErrorText());
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return null;
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}
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return $this->iControl->client->getResponse();
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return $this->mc->client->getResponse();
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}
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/**
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* Fetch server version
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*/
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public function getVersion($forceRefresh = false) {
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if (isset($this->iControl->client->version) && !$forceRefresh) return $this->iControl->client->version;
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if (!$this->iControl->client->query('GetVersion')) {
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trigger_error("Couldn't fetch server version. " . $this->iControl->getClientErrorText());
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if (isset($this->mc->client->version) && !$forceRefresh) return $this->mc->client->version;
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if (!$this->mc->client->query('GetVersion')) {
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trigger_error("Couldn't fetch server version. " . $this->mc->getClientErrorText());
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return null;
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}
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else {
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$this->iControl->client->version = $this->iControl->client->getResponse();
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return $this->iControl->client->version;
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$this->mc->client->version = $this->mc->client->getResponse();
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return $this->mc->client->version;
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}
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}
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@ -142,11 +142,11 @@ class Server {
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* Fetch server system info
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*/
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public function getSystemInfo($forceRefresh = false, &$client = null) {
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if (!$this->iControl->client && !$client) return null;
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if (!$client) $client = $this->iControl->client;
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if (!$this->mc->client && !$client) return null;
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if (!$client) $client = $this->mc->client;
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if (isset($client->systemInfo) && !$forceRefresh) return $client->systemInfo;
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if (!$client->query('GetSystemInfo')) {
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trigger_error("Couldn't fetch server system info. " . $this->iControl->getClientErrorText($client));
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trigger_error("Couldn't fetch server system info. " . $this->mc->getClientErrorText($client));
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return null;
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}
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else {
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@ -159,14 +159,14 @@ class Server {
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* Fetch network status
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*/
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public function getNetworkStats($forceRefresh = false) {
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if (isset($this->iControl->client->networkStats) && !$forceRefresh) return $this->iControl->client->networkStats;
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if (!$this->iControl->client->query('GetNetworkStats')) {
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trigger_error("Couldn't fetch network stats. " . $this->iControl->getClientErrorText());
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if (isset($this->mc->client->networkStats) && !$forceRefresh) return $this->mc->client->networkStats;
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if (!$this->mc->client->query('GetNetworkStats')) {
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trigger_error("Couldn't fetch network stats. " . $this->mc->getClientErrorText());
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return null;
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}
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else {
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$this->iControl->client->networkStats = $this->iControl->client->getResponse();
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return $this->iControl->client->networkStats;
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$this->mc->client->networkStats = $this->mc->client->getResponse();
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return $this->mc->client->networkStats;
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}
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}
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@ -182,11 +182,11 @@ class Server {
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$gameMode = $parseValue;
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}
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else {
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if (!$this->iControl->client->query('GetGameMode')) {
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trigger_error("Couldn't fetch current game mode. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('GetGameMode')) {
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trigger_error("Couldn't fetch current game mode. " . $this->mc->getClientErrorText());
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return null;
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}
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$gameMode = $this->iControl->client->getResponse();
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$gameMode = $this->mc->client->getResponse();
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}
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if ($stringValue) {
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switch ($gameMode) {
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@ -236,19 +236,19 @@ class Server {
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public function getPlayer($login, $detailed = false) {
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if (!$login) return null;
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$command = ($detailed ? 'GetDetailedPlayerInfo' : 'GetPlayerInfo');
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if (!$this->iControl->client->query($command, $login)) {
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trigger_error("Couldn't player info for '" . $login . "'. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query($command, $login)) {
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trigger_error("Couldn't player info for '" . $login . "'. " . $this->mc->getClientErrorText());
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return null;
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}
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return $this->iControl->client->getResponse();
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return $this->mc->client->getResponse();
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}
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/**
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* Fetch all players
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*/
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public function getPlayers(&$client = null, &$purePlayers = null, &$pureSpectators = null) {
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if (!$this->iControl->client && !$client) return null;
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if (!$client) $client = $this->iControl->client;
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if (!$this->mc->client && !$client) return null;
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if (!$client) $client = $this->mc->client;
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$fetchLength = 30;
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$offset = 0;
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$players = array();
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@ -257,7 +257,7 @@ class Server {
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$tries = 0;
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while ($tries < 10) {
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if (!$client->query('GetPlayerList', $fetchLength, $offset)) {
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trigger_error("Couldn't get player list. " . $this->iControl->getClientErrorText($client));
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trigger_error("Couldn't get player list. " . $this->mc->getClientErrorText($client));
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$tries++;
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}
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else {
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@ -297,11 +297,11 @@ class Server {
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*/
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public function getValidationReplay($login) {
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if (!$login) return null;
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if (!$this->iControl->client->query('GetValidationReplay', $login)) {
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trigger_error("Couldn't get validation replay of '" . $login . "'. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('GetValidationReplay', $login)) {
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trigger_error("Couldn't get validation replay of '" . $login . "'. " . $this->mc->getClientErrorText());
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return null;
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}
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return $this->iControl->client->getResponse();
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return $this->mc->client->getResponse();
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}
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public function getGhostReplay($login) {
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@ -317,8 +317,8 @@ class Server {
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$fileName = 'Ghost.' . $login . '.' . $gameMode . '.' . $time . '.' . $map['UId'] . '.Replay.Gbx';
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// Save ghost replay
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if (!$this->iControl->client->query('SaveBestGhostsReplay', $login, self::GHOSTREPLAYDIR . $fileName)) {
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trigger_error("Couldn't save ghost replay. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client->query('SaveBestGhostsReplay', $login, self::GHOSTREPLAYDIR . $fileName)) {
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trigger_error("Couldn't save ghost replay. " . $this->mc->getClientErrorText());
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return null;
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}
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@ -335,12 +335,12 @@ class Server {
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* Fetch current map
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*/
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public function getMap() {
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if (!$this->iControl->client) return null;
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if (!$this->iControl->client->query('GetCurrentMapInfo')) {
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trigger_error("Couldn't fetch map info. " . $this->iControl->getClientErrorText());
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if (!$this->mc->client) return null;
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if (!$this->mc->client->query('GetCurrentMapInfo')) {
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trigger_error("Couldn't fetch map info. " . $this->mc->getClientErrorText());
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return null;
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}
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return $this->iControl->client->getResponse();
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return $this->mc->client->getResponse();
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}
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/**
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@ -353,7 +353,7 @@ class Server {
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if ($response['Code'] === 4) return true;
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// Server not yet in given status -> Wait for it...
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$waitBegin = time();
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$timeoutTags = $this->iControl->config->xpath('timeout');
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$timeoutTags = $this->mc->config->xpath('timeout');
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$maxWaitTime = (!empty($timeoutTags) ? (int) $timeoutTags[0] : 20);
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$lastStatus = $response['Name'];
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error_log("Waiting for server to reach status " . $statusCode . "...");
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@ -370,7 +370,7 @@ class Server {
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// It took too long to reach the status
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trigger_error(
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"Server couldn't reach status " . $statusCode . " after " . $maxWaitTime . " seconds! " .
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$this->iControl->getClientErrorText());
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$this->mc->getClientErrorText());
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return false;
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}
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}
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