updated pause / warmup systems in mc
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@ -212,10 +212,10 @@ class ModeScriptEventManager implements UsageInformationAble {
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* Extend the duration of any ongoing warmup.
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*
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* @api
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* @param $milisec < the duration of the extension in milliseconds.
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* @param $seconds < the duration of the extension in seconds.
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*/
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public function extendManiaPlanetWarmup($milisec) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.WarmUp.Extend', array($milisec));
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public function extendManiaPlanetWarmup($seconds) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Maniaplanet.WarmUp.Extend', array($seconds * 1000));
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}
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/**
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@ -2,6 +2,7 @@
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namespace ManiaControl\Script;
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use ManiaControl\Callbacks\Structures\Common\StatusCallbackStructure;
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use ManiaControl\Callbacks\Structures\ManiaPlanet\ModeUseTeamsStructure;
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use ManiaControl\General\UsageInformationAble;
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use ManiaControl\General\UsageInformationTrait;
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@ -12,6 +13,7 @@ use Maniaplanet\DedicatedServer\Xmlrpc\GameModeException;
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/**
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* Manager for Game Mode Script related Stuff
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*
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* @api
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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@ -19,12 +21,16 @@ use Maniaplanet\DedicatedServer\Xmlrpc\GameModeException;
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class ScriptManager implements UsageInformationAble {
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use UsageInformationTrait;
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//TODO add CB to MC Website
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const CB_PAUSE_STATUS_CHANGED = "ManiaControl.ScriptManager.PauseStatusChanged";
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/*
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $isScriptMode = null;
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private $modeUsesPause = false;
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/**
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* Construct a new script manager instance
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@ -69,13 +75,53 @@ class ScriptManager implements UsageInformationAble {
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}
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});
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//Checks if the Mode Uses Pause
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$this->checkIfTheModeUsesPause();
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return true;
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}
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/**
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* Checks if the Mode Uses Pause Async
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*/
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private function checkIfTheModeUsesPause() {
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try {
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$scriptInfos = $this->maniaControl->getClient()->getModeScriptInfo();
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foreach ($scriptInfos->commandDescs as $param) { //TODO Mp3, can be removed later
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if ($param->name === "Command_ForceWarmUp" || $param->name === "Command_SetPause") {
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$this->setPauseStatus(true);
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return;
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}
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}
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} catch (GameModeException $e) {
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}
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//Checks if the Script has implemented the Pause Feature and Sets the Information
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$this->maniaControl->getModeScriptEventManager()->getPauseStatus()->setCallable(function (StatusCallbackStructure $structure) {
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if ($structure->isAvailable()) {
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$this->setPauseStatus(true);
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}
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});
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}
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/**
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* Sets the New Pause Status
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*
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* @param boolean $status
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*/
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private function setPauseStatus($status) {
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$status = (boolean) $status;
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if ($this->modeUsesPause != $status) {
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$this->modeUsesPause = $status;
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$this->maniaControl->getCallbackManager()->triggerCallback(self::CB_PAUSE_STATUS_CHANGED, $status);
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}
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}
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/**
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* Check whether the Server is running in Script Mode
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*
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* @api
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* @return bool
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*/
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public function isScriptMode() {
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@ -85,4 +131,24 @@ class ScriptManager implements UsageInformationAble {
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}
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return $this->isScriptMode;
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}
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/**
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* Checks if the Mode Can be Forced to a Pause
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*
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* @api
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* @return bool
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*/
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public function modeUsesPause() {
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return $this->modeUsesPause;
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}
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/**
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* Checks if the Mode is in TeamMode
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*
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* @api
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* @return bool
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*/
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public function modeIsTeamMode() {
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return $this->maniaControl->getServer()->isTeamMode();
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}
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}
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@ -8,6 +8,7 @@ use FML\Controls\Quads\Quad_Icons64x64_1;
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use ManiaControl\Admin\AuthenticationManager;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Callbacks\Structures\Common\StatusCallbackStructure;
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use ManiaControl\Callbacks\TimerListener;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\Logger;
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@ -38,9 +39,6 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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const SETTING_PERMISSION_SHOW_SYSTEMINFO = 'Show SystemInfo';
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const SETTING_PERMISSION_SHUTDOWN_SERVER = 'Shutdown Server';
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const SETTING_PERMISSION_CHANGE_SERVERSETTINGS = 'Change ServerSettings';
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const COMMAND_EXTEND_WARMUP = 'WarmUp_Extend';
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const COMMAND_FORCE_WARMUP = 'Command_ForceWarmUp';
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const COMMAND_SET_PAUSE = 'Command_SetPause';
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/*
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* Private properties
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@ -61,7 +59,7 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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// Callbacks
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$this->maniaControl->getTimerManager()->registerTimerListening($this, 'each5Seconds', 5000);
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::ONINIT, $this, 'handleOnInit');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::WARMUPSTATUS, $this, 'handleWarmUpStatus');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::MP_WARMUP_STATUS, $this, 'handleWarmUpStatus');
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// Chat commands
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$this->maniaControl->getCommandManager()->registerCommandListener('setservername', $this, 'commandSetServerName', true, 'Sets the ServerName.');
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@ -92,8 +90,6 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_CANCEL_VOTE, AuthenticationManager::AUTH_LEVEL_MODERATOR);
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$this->maniaControl->getAuthenticationManager()->definePermissionLevel(self::SETTING_PERMISSION_HANDLE_WARMUP, AuthenticationManager::AUTH_LEVEL_MODERATOR);
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$this->handleWarmUpStatus(true); //TODO dynamic
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$this->updateCancelVoteMenuItem();
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$this->updateWarmUpMenuItems();
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}
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@ -112,21 +108,8 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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* Manage the WarmUp related menu items
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*/
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private function updateWarmUpMenuItems() {
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$pauseExists = false;
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try {
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$scriptInfos = $this->maniaControl->getClient()->getModeScriptInfo();
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foreach ($scriptInfos->commandDescs as $param) {
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if ($param->name === self::COMMAND_FORCE_WARMUP || $param->name === self::COMMAND_SET_PAUSE) {
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$pauseExists = true;
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break;
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}
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}
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$this->maniaControl->getClient()->triggerModeScriptEvent("WarmUp_GetStatus");
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} catch (GameModeException $e) {
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}
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// Add pause menu item
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if ($pauseExists) {
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if ($this->maniaControl->getServer()->getScriptManager()->modeUsesPause()) {
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$itemQuad = new Quad_Icons128x32_1();
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$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ManiaLinkSwitch);
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$itemQuad->setAction(self::ACTION_SET_PAUSE);
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@ -140,8 +123,8 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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*
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* @param $warmupEnabled
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*/
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public function handleWarmUpStatus($warmupEnabled) {
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if ($warmupEnabled) {
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public function handleWarmUpStatus(StatusCallbackStructure $structure) {
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if ($structure->isAvailable()) {
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// Extend WarmUp menu item
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$itemQuad = new Quad_BgRaceScore2();
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$itemQuad->setSubStyle($itemQuad::SUBSTYLE_SendScore);
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@ -193,11 +176,10 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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return;
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}
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try {
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$this->maniaControl->getClient()->triggerModeScriptEvent('WarmUp_Extend', '10');
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//TODO command paprameter for seconds
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$this->maniaControl->getModeScriptEventManager()->extendManiaPlanetWarmup(10);
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$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' extended the WarmUp by 10 seconds!');
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} catch (GameModeException $e) {
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}
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}
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/**
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@ -212,13 +194,8 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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return;
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}
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try {
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$this->maniaControl->getClient()->triggerModeScriptEvent('WarmUp_Stop', ''); //TODO remove
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$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' stopped the WarmUp!');
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} catch (GameModeException $e) {
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}
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$this->maniaControl->getModeScriptEventManager()->stopManiaPlanetWarmup();
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$this->maniaControl->getChat()->sendInformation($player->getEscapedNickname() . ' stopped the WarmUp!');
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}
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/**
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@ -249,6 +226,11 @@ class Commands implements CallbackListener, CommandListener, ManialinkPageAnswer
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$this->maniaControl->getClient()->sendModeScriptCommands(array('Command_ForceEndRound' => true));
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} catch (GameModeException $ex) {
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}
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//TODO verify if not everything is replaced through the new pause
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$this->maniaControl->getModeScriptEventManager()->startPause();
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$this->maniaControl->getChat()->sendInformation('$f8fVote to $fffpause the current Game$f8f has been successful!');
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}
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/**
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@ -487,6 +487,8 @@ class Server implements CallbackListener, CommandListener, UsageInformationAble
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/**
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* Check if the Server Runs a Team-Based Mode
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*
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* @deprecated
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* @see ScriptManager::modeIsTeamMode()
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* @return bool
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*/
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public function isTeamMode() {
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@ -26,6 +26,7 @@ use ManiaControl\Manialinks\ManialinkPageAnswerListener;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\Plugin;
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use ManiaControl\Script\ScriptManager;
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use ManiaControl\Server\Commands;
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use ManiaControl\Server\Server;
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use ManiaControl\Utils\ColorUtil;
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@ -146,6 +147,7 @@ class CustomVotesPlugin implements CommandListener, CallbackListener, ManialinkP
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$this->maniaControl->getCallbackManager()->registerCallbackListener(self::CB_CUSTOM_VOTE_FINISHED, $this, 'handleVoteFinished');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerConnect');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Server::CB_TEAM_MODE_CHANGED, $this, 'constructMenu');
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$this->maniaControl->getCallbackManager()->registerCallbackListener(ScriptManager::CB_PAUSE_STATUS_CHANGED, $this, 'constructMenu');
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// Settings
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_VOTE_ICON_POSX, 156.);
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@ -224,27 +226,12 @@ class CustomVotesPlugin implements CommandListener, CallbackListener, ManialinkP
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$itemQuad->setAction(self::ACTION_START_VOTE . 'restartmap');
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$this->addVoteMenuItem($itemQuad, 5, 'Vote for Restart-Map');
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//Check if Pause exists in current GameMode
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try {
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$scriptInfos = $this->maniaControl->getClient()->getModeScriptInfo();
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$pauseExists = false;
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foreach ($scriptInfos->commandDescs as $param) {
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if ($param->name === "Command_ForceWarmUp" || $param->name === "Command_SetPause") {
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$pauseExists = true;
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break;
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}
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}
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// Menu Pause
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if ($pauseExists) {
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if ($this->maniaControl->getServer()->getScriptManager()->modeUsesPause()) {
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$itemQuad = new Quad_Icons128x32_1();
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$itemQuad->setSubStyle($itemQuad::SUBSTYLE_ManiaLinkSwitch);
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$itemQuad->setAction(self::ACTION_START_VOTE . 'pausegame');
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$this->addVoteMenuItem($itemQuad, 10, 'Vote for a pause of Current Game');
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}
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} catch (GameModeException $e) {
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}
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//Menu SkipMap
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$itemQuad = new Quad_Icons64x64_1();
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@ -252,7 +239,7 @@ class CustomVotesPlugin implements CommandListener, CallbackListener, ManialinkP
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$itemQuad->setAction(self::ACTION_START_VOTE . 'skipmap');
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$this->addVoteMenuItem($itemQuad, 15, 'Vote for a Map Skip');
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if ($this->maniaControl->getServer()->isTeamMode()) {
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if ($this->maniaControl->getServer()->getScriptManager()->modeIsTeamMode()) {
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//Menu TeamBalance
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$itemQuad = new Quad_Icons128x32_1();
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$itemQuad->setSubStyle($itemQuad::SUBSTYLE_RT_Team);
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@ -551,15 +538,9 @@ class CustomVotesPlugin implements CommandListener, CallbackListener, ManialinkP
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} catch (GameModeException $ex) {
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}
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try {
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//Chase and Combo?
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$this->maniaControl->getClient()->sendModeScriptCommands(array('Command_SetPause' => true));
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//TODO verify if not everything is replaced through the new pause
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$this->maniaControl->getModeScriptEventManager()->startPause();
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$this->maniaControl->getChat()->sendInformation('$f8fVote to $fffpause the current Game$f8f has been successful!');
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//Especially for chase, force end of the round to reach a draw
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$this->maniaControl->getClient()->sendModeScriptCommands(array('Command_ForceEndRound' => true));
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} catch (GameModeException $ex) {
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}
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break;
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case 'replay':
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$this->maniaControl->getMapManager()->getMapQueue()->addFirstMapToMapQueue($this->currentVote->voter, $this->maniaControl->getMapManager()->getCurrentMap());
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