refactored some callback code in trackmania and removed some deprecates
This commit is contained in:
@ -2,7 +2,6 @@
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namespace ManiaControl\Callbacks;
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use ManiaControl\Callbacks\Models\BaseCallback;
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use ManiaControl\General\UsageInformationAble;
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use ManiaControl\General\UsageInformationTrait;
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use ManiaControl\ManiaControl;
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@ -16,7 +15,7 @@ use ManiaControl\ManiaControl;
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*/
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class CallbackManager implements UsageInformationAble {
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use UsageInformationTrait;
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/*
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* Constants
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*/
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@ -276,22 +275,16 @@ class CallbackManager implements UsageInformationAble {
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/**
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* Trigger a specific Callback
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*
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* @param mixed $callback
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* @param mixed $callbackName
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*/
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public function triggerCallback($callback) {
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if ($callback instanceof BaseCallback) {
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$callbackName = $callback->name;
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} else {
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$callbackName = $callback;
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}
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public function triggerCallback($callbackName) {
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if (!$this->callbackListeningExists($callbackName)) {
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return;
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}
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$params = func_get_args();
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if (!($callback instanceof BaseCallback)) {
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$params = array_slice($params, 1, null, true);
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}
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$params = array_slice($params, 1, null, true);
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foreach ($this->callbackListenings[$callbackName] as $listening) {
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/** @var Listening $listening */
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@ -1,6 +1,5 @@
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<?php
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// 22-3-2017 Added/Fixed TM Callback for WayPoint // Need to Add better checks eventually
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namespace ManiaControl\Callbacks;
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/**
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@ -148,189 +147,14 @@ interface Callbacks {
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const TM_UIPROPERTIES = 'Trackmania.UI.Properties';
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const TM_POINTSREPARTITION = 'Trackmania.PointsRepartition';
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//ManiaControl Specific TM Callbacks
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const TM_ONFINISHLINE = "ManiaControl.Trackmania.Event.OnFinishLine";
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const TM_ONLAPFINISH = "ManiaControl.Trackmania.Event.OnLapFinish";
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//ManiaControl Callbacks
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/** BeginMap Callback: Map */
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const BEGINMAP = 'Callbacks.BeginMap';
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/** EndMap Callback: Map*/
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const ENDMAP = 'Callbacks.EndMap';
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//OLD Callbacks
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/** BeginMatch Callback: MatchNumber
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*
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* @deprecated
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*/
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const BEGINMATCH = 'Callbacks.BeginMatch';
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/** LoadingMap Callback: MapNumber
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*
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* @deprecated
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*/
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const LOADINGMAP = 'Callbacks.LoadingMap';
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/** BeginSubMatch Callback: SubmatchNumber
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*
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* @deprecated
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*/
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const BEGINSUBMATCH = 'Callbacks.BeginSubmatch';
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/** BeginRound Callback: RoundNumber
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*
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* @deprecated
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*/
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const BEGINROUND = 'Callbacks.BeginRound';
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/** BeginTurn Callback: TurnNumber
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*
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* @deprecated
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*/
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const BEGINTURN = 'Callbacks.BeginTurn';
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/** BeginTurnStop Callback: TurnNumber
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*
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* @deprecated
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*/
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const BEGINTURNSTOP = 'Callbacks.BeginTurnStop';
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/** BeginPlaying Callback
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*
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* @deprecated
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*/
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const BEGINPLAYING = 'Callbacks.BeginPlaying';
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/** EndPlaying Callback
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*
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* @deprecated
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*/
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const ENDPLAYING = 'Callbacks.EndPlaying';
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/** EndTurn Callback: TurnNumber
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*
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* @deprecated
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*/
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const ENDTURN = 'Callbacks.EndTurn';
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/** EndTurnStop Callback: TurnNumber
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*
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* @deprecated
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*/
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const ENDTURNSTOP = 'Callbacks.EndTurnStop';
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/** EndRound Callback: RoundNumber
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*
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* @deprecated
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*/
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const ENDROUND = 'Callbacks.EndRound';
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/** EndRound Callback: RoundNumber
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*
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* @deprecated
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*/
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const ENDROUNDSTOP = 'Callbacks.EndRoundStop';
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/** EndSubmatch Callback: SubmatchNumber
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*
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* @deprecated
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*/
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const ENDSUBMATCH = 'Callbacks.EndSubmatch';
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/** BeginPodium Callback
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*
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* @deprecated
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*/
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const BEGINPODIUM = 'Callbacks.BeginPodium';
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/** EndPodium Callback
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*
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* @deprecated
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*/
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const ENDPODIUM = 'Callbacks.EndPodium';
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/** UnloadingMap Callback
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*
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* @deprecated
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*/
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const UNLOADINGMAP = 'Callbacks.UnloadingMap';
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/** EndMatch Callback: MatchNumber
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*
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* @deprecated
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*/
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const ENDMATCH = 'Callbacks.EndMatch';
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/** BeginWarmup Callback
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*
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* @deprecated
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*/
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const BEGINWARMUP = 'Callbacks.BeginWarmUp';
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/** EndWarmup Callback
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*
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* @deprecated
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*/
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const ENDWARMUP = 'Callbacks.EndWarmUp';
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/** Scores Callback (returned after LibXmlRpc_PlayerRanking): Scores
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*
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* @deprecated
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*/
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const SCORESREADY = 'Callbacks.ScoresReady';
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/** Scores Callback (returned after LibXmlRpc_PlayerRanking in SM, or LibXmlRpc_TeamsScores in Trackmania): Scores
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*
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* @deprecated
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*/
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const SCORES = 'Callbacks.Scores';
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/** Rankings Callback
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*
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* @deprecated
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*/
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const RANKINGS = 'Callbacks.Rankings';
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/** PlayerRanking Callback, returned after LibXmlRpc_PlayerRanking
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* try to avoid to use this, just use the Get function of the RankingsManager instead
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* param1 Player $player
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* param2 int $rank
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* param3 int $currentPoints
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* param4 int AFKStatus
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*
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* @deprecated
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*/
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const PLAYERRANKING = 'Callbacks.PlayerRanking';
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/*
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* ShootMania Callbacks
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*/
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/** RankingsUpdated Callback: SortedRankings
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*
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* @deprecated
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*/
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const RANKINGSUPDATED = 'Callbacks.RankingsUpdated';
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/** Returns the AFKStatus of an Player, returned after param1 Scores
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*
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* @deprecated
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*/
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const AFKSTATUS = 'Callbacks.AfkStatus';
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/** OnPlayerRequestRespawn Callback: Player
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*
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* @deprecated
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*/
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const ONPLAYERREQUESTRESPAWN = 'Callbacks.OnPlayerRequestRespawn';
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/*
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* TrackMania Callbacks
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*/
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/** OnStartLine Callback
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*
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* @deprecated
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*/
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const ONSTARTLINE = 'Callbacks.StartLine';
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/** OnWayPoint Callback
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*
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* @deprecated
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*/
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const ONWAYPOINT = 'Callbacks.WayPoint';
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/** OnGiveUp Callback
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*
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* @deprecated
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*/
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const ONGIVEUP = 'Callbacks.GiveUp';
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/** OnRespawn Callback
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*
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* @deprecated
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*/
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const ONRESPAWN = 'Callbacks.Respawn';
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/** OnStunt Callback
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*
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* @deprecated
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*/
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const ONSTUNT = 'Callbacks.Stunt';
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}
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@ -1,38 +0,0 @@
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<?php
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namespace ManiaControl\Callbacks\Models;
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use ManiaControl\Players\Player;
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/**
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* Base Model Class for Callbacks
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*
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* @deprecated
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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abstract class BaseCallback {
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/*
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* Public Properties
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*/
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public $name = null;
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public $rawCallback = null;
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public $isLegacyCallback = null;
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public $pid = null;
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public $login = null;
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/** @var Player $player */
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public $player = null;
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/**
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* Set the corresponding Player
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*
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* @param Player $player
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*/
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public function setPlayer(Player $player) {
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$this->pid = $player->pid;
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$this->login = $player->login;
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$this->player = $player;
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}
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}
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@ -1,39 +0,0 @@
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<?php
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namespace ManiaControl\Callbacks\Models;
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use ManiaControl\Players\Player;
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/**
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* Base Model Class for Callbacks
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*
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* @deprecated
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class RecordCallback extends BaseCallback {
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/*
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* Constants
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*/
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const CHECKPOINT = 'RecordCallback.Checkpoint';
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const FINISH = 'RecordCallback.Finish';
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const LAPFINISH = 'RecordCallback.LapFinish';
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/*
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* Public Properties
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*/
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public $time = null;
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/** @var Player $player */
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public $player = null;
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public $racetime = null;
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public $lapTime = null;
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public $stuntsscore = null;
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public $checkpointinrace = null;
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public $checkpointinlap = null;
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public $isendrace = null;
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public $isendlap = null;
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public $blockid = null;
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public $speed = null;
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public $distance = null;
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}
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@ -2,7 +2,6 @@
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namespace ManiaControl\Callbacks;
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use ManiaControl\Callbacks\Models\RecordCallback;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\Callbacks\Structures\Common\UIPropertiesBaseStructure;
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use ManiaControl\Callbacks\Structures\ShootMania\OnActionCustomEventStructure;
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@ -157,79 +156,6 @@ class ShootManiaCallbacks implements CallbackListener {
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case Callbacks::SM_ROYAL_ROUNDWINNER:
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$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnRoyalRoundWinnerStructure($this->maniaControl, $data));
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break;
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//Old Callbacks
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case 'LibXmlRpc_Rankings':
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$this->maniaControl->getServer()->getRankingManager()->updateRankings($data[0]);
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break;
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case 'LibAFK_IsAFK':
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$this->triggerAfkStatus($data[0]);
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break;
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case 'WarmUp_Status':
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::WARMUPSTATUS, $data[0]);
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break;
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case self::CB_TIMEATTACK_ONCHECKPOINT:
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$this->handleTimeAttackOnCheckpoint($name, $data);
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break;
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case self::CB_TIMEATTACK_ONFINISH:
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$this->handleTimeAttackOnFinish($name, $data);
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break;
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}
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}
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/**
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* Triggers the AFK Status of an Player
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*
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* @param string $login
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*/
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private function triggerAfkStatus($login) {
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$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
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$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::AFKSTATUS, $player);
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}
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/**
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* Handle TimeAttack OnCheckpoint Callback
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*
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* @param string $name
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* @param array $data
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*/
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public function handleTimeAttackOnCheckpoint($name, array $data) {
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$login = $data[0];
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$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
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if (!$player) {
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return;
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}
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// Trigger checkpoint callback
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$checkpointCallback = new RecordCallback();
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$checkpointCallback->rawCallback = array($name, $data);
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$checkpointCallback->name = $checkpointCallback::CHECKPOINT;
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$checkpointCallback->setPlayer($player);
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$checkpointCallback->time = (int) $data[1];
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$this->maniaControl->getCallbackManager()->triggerCallback($checkpointCallback);
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}
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/**
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* Handle TimeAttack OnFinish Callback
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*
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* @param string $name
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* @param array $data
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*/
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public function handleTimeAttackOnFinish($name, array $data) {
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$login = $data[0];
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$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
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if (!$player) {
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return;
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}
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// Trigger finish callback
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$finishCallback = new RecordCallback();
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$finishCallback->rawCallback = array($name, $data);
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$finishCallback->name = $finishCallback::FINISH;
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$finishCallback->setPlayer($player);
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$finishCallback->time = (int) $data[1];
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$this->maniaControl->getCallbackManager()->triggerCallback($finishCallback);
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}
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}
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|
@ -3,7 +3,6 @@
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namespace ManiaControl\Callbacks\Structures\TrackMania;
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use ManiaControl\Callbacks\Models\RecordCallback;
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use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
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use ManiaControl\ManiaControl;
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use ManiaControl\Utils\Formatter;
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@ -27,6 +26,7 @@ class OnWayPointEventStructure extends BasePlayerTimeStructure {
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private $blockId;
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private $speed;
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private $distance;
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private $lapNumber;
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/**
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* OnWayPointEventStructure constructor.
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@ -42,36 +42,16 @@ class OnWayPointEventStructure extends BasePlayerTimeStructure {
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$this->stuntsScore = $this->getPlainJsonObject()->stuntsscore;
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$this->checkPointInRace = (int) $this->getPlainJsonObject()->checkpointinrace;
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$this->checkPointInLap = (int) $this->getPlainJsonObject()->checkpointinlap;
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$this->isEndRace = $this->getPlainJsonObject()->isendrace;
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$this->isEndLap = $this->getPlainJsonObject()->isendlap;
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$this->isEndRace = Formatter::parseBoolean($this->getPlainJsonObject()->isendrace);
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$this->isEndLap = Formatter::parseBoolean($this->getPlainJsonObject()->isendlap);
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$this->blockId = $this->getPlainJsonObject()->blockid;
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$this->speed = $this->getPlainJsonObject()->speed;
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$this->distance = $this->getPlainJsonObject()->distance;
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// Build callback //TODO remove the old lagacy stuff and update the uses to the new Structure
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$wayPointCallback = new RecordCallback();
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$wayPointCallback->rawCallback = $data;
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$wayPointCallback->setPlayer($this->getPlayer());
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$wayPointCallback->blockId = $this->blockId;
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$wayPointCallback->time = $this->raceTime;
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$wayPointCallback->checkpoint = $this->checkPointInRace;
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$wayPointCallback->isEndRace = Formatter::parseBoolean($this->isEndRace);
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$wayPointCallback->lapTime = $this->lapTime;
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$wayPointCallback->lapCheckpoint = $this->checkPointInLap;
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$wayPointCallback->lap = 0;
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$wayPointCallback->isEndLap = Formatter::parseBoolean($this->isEndLap);
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if ($wayPointCallback->checkpoint > 0) {
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$currentMap = $this->maniaControl->getMapManager()->getCurrentMap();
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$wayPointCallback->lap += $wayPointCallback->checkpoint / $currentMap->nbCheckpoints;
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if ($this->checkPointInRace > 0) {
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$currentMap = $this->maniaControl->getMapManager()->getCurrentMap();
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$this->lapNumber = intval($this->checkPointInRace / $currentMap->nbCheckpoints);
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}
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if ($wayPointCallback->isEndRace) {
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$wayPointCallback->name = $wayPointCallback::FINISH;
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} else if ($wayPointCallback->isEndLap) {
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$wayPointCallback->name = $wayPointCallback::LAPFINISH;
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} else {
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$wayPointCallback->name = $wayPointCallback::CHECKPOINT;
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}
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$this->maniaControl->getCallbackManager()->triggerCallback($wayPointCallback);
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}
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/**
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@ -154,4 +134,13 @@ class OnWayPointEventStructure extends BasePlayerTimeStructure {
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return $this->distance;
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}
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/**
|
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* Gets the Current Lap Number
|
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*
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* @return float|int
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*/
|
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public function getLapNumber() {
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return $this->lapNumber;
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||||
}
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||||
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||||
}
|
@ -2,7 +2,6 @@
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|
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namespace ManiaControl\Callbacks;
|
||||
|
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use ManiaControl\Callbacks\Models\RecordCallback;
|
||||
use ManiaControl\Callbacks\Structures\Common\BasePlayerTimeStructure;
|
||||
use ManiaControl\Callbacks\Structures\Common\UIPropertiesBaseStructure;
|
||||
use ManiaControl\Callbacks\Structures\TrackMania\OnCommandStructure;
|
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@ -15,7 +14,6 @@ use ManiaControl\Callbacks\Structures\TrackMania\OnStuntEventStructure;
|
||||
use ManiaControl\Callbacks\Structures\TrackMania\OnWarmupStartEndRoundStructure;
|
||||
use ManiaControl\Callbacks\Structures\TrackMania\OnWayPointEventStructure;
|
||||
use ManiaControl\ManiaControl;
|
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use ManiaControl\Utils\Formatter;
|
||||
|
||||
/**
|
||||
* Class handling and parsing TrackMania Callbacks
|
||||
@ -75,7 +73,9 @@ class TrackManiaCallbacks implements CallbackListener {
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($name, new BasePlayerTimeStructure($this->maniaControl, $data));
|
||||
break;
|
||||
case Callbacks::TM_ONWAYPOINT:
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnWayPointEventStructure($this->maniaControl, $data));
|
||||
$this->handleWayPointCallback(new OnWayPointEventStructure($this->maniaControl, $data));
|
||||
|
||||
//$this->maniaControl->getCallbackManager()->triggerCallback($name, $wayPointStructure);
|
||||
break;
|
||||
case Callbacks::TM_ONRESPAWN:
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($name, new OnRespawnStructure($this->maniaControl, $data));
|
||||
@ -100,106 +100,18 @@ class TrackManiaCallbacks implements CallbackListener {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handle OnWayPoint Callback
|
||||
* Trigger the three different Types of Callbacks
|
||||
*
|
||||
* @param array $callback
|
||||
* @param \ManiaControl\Callbacks\Structures\TrackMania\OnWayPointEventStructure $structure
|
||||
*/
|
||||
public function handleOnWayPointCallback(array $callback) {
|
||||
$login = $callback[0];
|
||||
$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
|
||||
if (!$player) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Build callback
|
||||
$wayPointCallback = new RecordCallback();
|
||||
$wayPointCallback->rawCallback = $callback;
|
||||
$wayPointCallback->setPlayer($player);
|
||||
$wayPointCallback->blockId = $callback[1];
|
||||
$wayPointCallback->time = (int) $callback[2];
|
||||
$wayPointCallback->checkpoint = (int) $callback[3];
|
||||
$wayPointCallback->isEndRace = Formatter::parseBoolean($callback[4]);
|
||||
$wayPointCallback->lapTime = (int) $callback[5];
|
||||
$wayPointCallback->lapCheckpoint = (int) $callback[6];
|
||||
$wayPointCallback->lap = 0;
|
||||
$wayPointCallback->isEndLap = Formatter::parseBoolean($callback[7]);
|
||||
|
||||
if ($wayPointCallback->checkpoint > 0) {
|
||||
$currentMap = $this->maniaControl->getMapManager()->getCurrentMap();
|
||||
$wayPointCallback->lap += $wayPointCallback->checkpoint / $currentMap->nbCheckpoints;
|
||||
}
|
||||
|
||||
if ($wayPointCallback->isEndRace) {
|
||||
$wayPointCallback->name = $wayPointCallback::FINISH;
|
||||
} else if ($wayPointCallback->isEndLap) {
|
||||
$wayPointCallback->name = $wayPointCallback::LAPFINISH;
|
||||
private function handleWayPointCallback(OnWayPointEventStructure $structure) {
|
||||
if ($structure->getIsEndRace()) {
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::TM_ONFINISHLINE, $structure);
|
||||
} else if ($structure->getIsEndLap()) {
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::TM_ONLAPFINISH, $structure);
|
||||
} else {
|
||||
$wayPointCallback->name = $wayPointCallback::CHECKPOINT;
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback(Callbacks::TM_ONWAYPOINT, $structure);
|
||||
}
|
||||
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($wayPointCallback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Hard-Coded Player Checkpoint Callback
|
||||
*
|
||||
* @param array $callback
|
||||
*/
|
||||
public function handlePlayerCheckpointCallback(array $callback) {
|
||||
$data = $callback[1];
|
||||
$login = $data[1];
|
||||
$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
|
||||
if (!$player) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Build checkpoint callback
|
||||
$checkpointCallback = new RecordCallback();
|
||||
$checkpointCallback->isLegacyCallback = true;
|
||||
$checkpointCallback->rawCallback = $callback;
|
||||
$checkpointCallback->setPlayer($player);
|
||||
$checkpointCallback->time = (int) $data[2];
|
||||
$checkpointCallback->lap = (int) $data[3];
|
||||
$checkpointCallback->checkpoint = (int) $data[4];
|
||||
$checkpointCallback->lapCheckpoint = $checkpointCallback->checkpoint;
|
||||
|
||||
if ($checkpointCallback->lap > 0) {
|
||||
$currentMap = $this->maniaControl->getMapManager()->getCurrentMap();
|
||||
$checkpointCallback->lapCheckpoint -= $checkpointCallback->lap * $currentMap->nbCheckpoints;
|
||||
}
|
||||
|
||||
if ($checkpointCallback->lapCheckpoint === 0) {
|
||||
$checkpointCallback->name = $checkpointCallback::LAPFINISH;
|
||||
} else {
|
||||
$checkpointCallback->name = $checkpointCallback::CHECKPOINT;
|
||||
}
|
||||
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($checkpointCallback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle Hard-Coded Player Finish Callback
|
||||
*
|
||||
* @param array $callback
|
||||
*/
|
||||
public function handlePlayerFinishCallback(array $callback) {
|
||||
$data = $callback[1];
|
||||
$login = $data[1];
|
||||
$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
|
||||
if (!$player) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Build finish callback
|
||||
$finishCallback = new RecordCallback();
|
||||
$finishCallback->name = $finishCallback::FINISH;
|
||||
$finishCallback->isLegacyCallback = true;
|
||||
$finishCallback->rawCallback = $callback;
|
||||
$finishCallback->setPlayer($player);
|
||||
$finishCallback->time = (int) $data[2];
|
||||
|
||||
$this->maniaControl->getCallbackManager()->triggerCallback($finishCallback);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user