improve simplestatslist
This commit is contained in:
committed by
Steffen Schröder
parent
6367ef160c
commit
c306011700
@ -21,6 +21,11 @@ class StatisticManager {
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const STAT_TYPE_FLOAT = '2';
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const SPECIAL_STAT_KD_RATIO = 'Kill Death Ratio'; //TODO dynamic later
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const SPECIAL_STAT_HITS_PH = 'Hits Per Hour';
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const SPECIAL_STAT_LASER_ACC = 'Laser Accuracy';
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const SPECIAL_STAT_NUCLEUS_ACC = 'Nucleus Accuracy';
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const SPECIAL_STAT_ROCKET_ACC = 'Rocket Accuracy';
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const SPECIAL_STAT_ARROW_ACC = 'Arrow Accuracy';
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/**
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* Public Properties
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@ -93,6 +98,10 @@ class StatisticManager {
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* @return object
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*/
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public function getStatsRanking($statName = '', $serverIndex = -1) {
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if (isset($this->specialStats[$statName])) {
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return $this->getStatsRankingOfSpecialStat($statName, $serverIndex);
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}
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$mysqli = $this->maniaControl->database->mysqli;
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$statId = $this->getStatId($statName);
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@ -125,13 +134,15 @@ class StatisticManager {
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* Gets The Ranking of an Special Stat
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*
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* @param string $statName
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* @param $serverIndex
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* @return array
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*/
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public function getStatsRankingOfSpecialStat($statName = '') {
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public function getStatsRankingOfSpecialStat($statName = '', $serverIndex = -1) {
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$statsArray = array();
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switch($statName) {
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case self::SPECIAL_STAT_KD_RATIO:
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$kills = $this->getStatsRanking(StatisticCollector::STAT_ON_KILL);
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$deaths = $this->getStatsRanking(StatisticCollector::STAT_ON_DEATH);
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$kills = $this->getStatsRanking(StatisticCollector::STAT_ON_KILL, $serverIndex);
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$deaths = $this->getStatsRanking(StatisticCollector::STAT_ON_DEATH, $serverIndex);
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foreach($deaths as $key => $death) {
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if ($death == 0 || !isset($kills[$key])) {
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@ -139,7 +150,60 @@ class StatisticManager {
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}
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$statsArray[$key] = intval($kills[$key]) / intval($death);
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}
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break;
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case self::SPECIAL_STAT_HITS_PH:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_ON_HIT, $serverIndex);
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$times = $this->getStatsRanking(StatisticCollector::STAT_PLAYTIME, $serverIndex);
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foreach($times as $key => $time) {
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if ($time == 0 || !isset($hits[$key])) {
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continue;
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}
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$statsArray[$key] = intval($hits[$key]) / (intval($time) / 3600);
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}
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break;
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case self::SPECIAL_STAT_ARROW_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_ARROW_HIT, $serverIndex);
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$shots = $this->getStatsRanking(StatisticCollector::STAT_ARROW_SHOT, $serverIndex);
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foreach($shots as $key => $shot) {
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if ($shot == 0 || !isset($hits[$key])) {
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continue;
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}
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$statsArray[$key] = intval($hits[$key]) / (intval($shot));
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}
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break;
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case self::SPECIAL_STAT_LASER_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_LASER_HIT, $serverIndex);
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$shots = $this->getStatsRanking(StatisticCollector::STAT_LASER_SHOT, $serverIndex);
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foreach($shots as $key => $shot) {
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if ($shot == 0 || !isset($hits[$key])) {
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continue;
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}
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$statsArray[$key] = intval($hits[$key]) / (intval($shot));
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}
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break;
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case self::SPECIAL_STAT_ROCKET_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_ROCKET_HIT, $serverIndex);
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$shots = $this->getStatsRanking(StatisticCollector::STAT_ROCKET_SHOT, $serverIndex);
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foreach($shots as $key => $shot) {
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if ($shot == 0 || !isset($hits[$key])) {
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continue;
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}
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$statsArray[$key] = intval($hits[$key]) / (intval($shot));
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}
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break;
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case self::SPECIAL_STAT_NUCLEUS_ACC:
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$hits = $this->getStatsRanking(StatisticCollector::STAT_NUCLEUS_HIT, $serverIndex);
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$shots = $this->getStatsRanking(StatisticCollector::STAT_NUCLEUS_SHOT, $serverIndex);
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foreach($shots as $key => $shot) {
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if ($shot == 0 || !isset($hits[$key])) {
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continue;
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}
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$statsArray[$key] = intval($hits[$key]) / (intval($shot));
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}
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break;
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}
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// var_dump($statsArray);
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return $statsArray;
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}
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@ -161,11 +225,41 @@ class StatisticManager {
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$this->stats[$row->name] = $row;
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}
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$result->close();
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//Define Special Stat Kill / Death Ratio
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$stat = new \stdClass();
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$stat->name = self::SPECIAL_STAT_KD_RATIO;
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$stat->type = self::STAT_TYPE_FLOAT;
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$this->specialStats[self::SPECIAL_STAT_KD_RATIO] = $stat;
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//Hits Per Hour
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$stat = new \stdClass();
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$stat->name = self::SPECIAL_STAT_HITS_PH;
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$stat->type = self::STAT_TYPE_FLOAT;
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$this->specialStats[self::SPECIAL_STAT_HITS_PH] = $stat;
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//Laser Accuracy
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$stat = new \stdClass();
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$stat->name = self::SPECIAL_STAT_LASER_ACC;
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$stat->type = self::STAT_TYPE_FLOAT;
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$this->specialStats[self::SPECIAL_STAT_LASER_ACC] = $stat;
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//Nuceleus Accuracy
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$stat = new \stdClass();
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$stat->name = self::SPECIAL_STAT_NUCLEUS_ACC;
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$stat->type = self::STAT_TYPE_FLOAT;
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$this->specialStats[self::SPECIAL_STAT_NUCLEUS_ACC] = $stat;
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//Arrow Accuracy
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$stat = new \stdClass();
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$stat->name = self::SPECIAL_STAT_ARROW_ACC;
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$stat->type = self::STAT_TYPE_FLOAT;
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$this->specialStats[self::SPECIAL_STAT_ARROW_ACC] = $stat;
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//Rocket Accuracy
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$stat = new \stdClass();
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$stat->name = self::SPECIAL_STAT_ROCKET_ACC;
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$stat->type = self::STAT_TYPE_FLOAT;
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$this->specialStats[self::SPECIAL_STAT_ROCKET_ACC] = $stat;
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}
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/**
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@ -183,14 +277,14 @@ class StatisticManager {
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}
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/**
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* Get all statistics of a certain palyer
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* Get all statistics of a certain player
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*
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* @param Player $player
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* @param int $serverIndex
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* @return array
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*/
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public function getAllPlayerStats(Player $player, $serverIndex = -1) {
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// TODO improve performance
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// TODO improve performance of the foreach
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$playerStats = array();
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foreach($this->stats as $stat) {
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$value = $this->getStatisticData($stat->name, $player->index, $serverIndex);
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@ -203,12 +297,69 @@ class StatisticManager {
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if (!isset($playerStats[StatisticCollector::STAT_ON_KILL]) || !isset($playerStats[StatisticCollector::STAT_ON_DEATH])) {
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continue;
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}
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$kills = intval($playerStats[StatisticCollector::STAT_ON_KILL]);
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$deaths = intval($playerStats[StatisticCollector::STAT_ON_DEATH]);
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$kills = intval($playerStats[StatisticCollector::STAT_ON_KILL][1]);
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$deaths = intval($playerStats[StatisticCollector::STAT_ON_DEATH][1]);
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if ($deaths == 0) {
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continue;
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}
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$playerStats[$stat->name] = array($stat, $kills / $deaths);
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break;
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case self::SPECIAL_STAT_HITS_PH:
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if (!isset($playerStats[StatisticCollector::STAT_PLAYTIME]) || !isset($playerStats[StatisticCollector::STAT_ON_HIT])) {
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continue;
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}
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$hits = intval($playerStats[StatisticCollector::STAT_ON_HIT][1]);
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$time = intval($playerStats[StatisticCollector::STAT_PLAYTIME][1]);
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if ($time == 0) {
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continue;
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}
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$playerStats[$stat->name] = array($stat, $hits / ($time / 3600));
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break;
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case self::SPECIAL_STAT_ARROW_ACC:
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if (!isset($playerStats[StatisticCollector::STAT_ARROW_HIT]) || !isset($playerStats[StatisticCollector::STAT_ARROW_SHOT])) {
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continue;
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}
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$hits = intval($playerStats[StatisticCollector::STAT_ARROW_HIT][1]);
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$shots = intval($playerStats[StatisticCollector::STAT_ARROW_SHOT][1]);
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if ($shots == 0) {
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continue;
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}
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$playerStats[$stat->name] = array($stat, $hits / $shots);
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break;
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case self::SPECIAL_STAT_LASER_ACC:
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if (!isset($playerStats[StatisticCollector::STAT_LASER_HIT]) || !isset($playerStats[StatisticCollector::STAT_LASER_SHOT])) {
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continue;
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}
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$hits = intval($playerStats[StatisticCollector::STAT_LASER_HIT][1]);
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$shots = intval($playerStats[StatisticCollector::STAT_LASER_SHOT][1]);
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if ($shots == 0) {
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continue;
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}
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$playerStats[$stat->name] = array($stat, $hits / $shots);
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var_dump($hits, $shots, (float)($hits / $shots));
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break;
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case self::SPECIAL_STAT_ROCKET_ACC:
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if (!isset($playerStats[StatisticCollector::STAT_ROCKET_HIT]) || !isset($playerStats[StatisticCollector::STAT_ROCKET_SHOT])) {
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continue;
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}
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$hits = intval($playerStats[StatisticCollector::STAT_ROCKET_HIT][1]);
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$shots = intval($playerStats[StatisticCollector::STAT_ROCKET_SHOT][1]);
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if ($shots == 0) {
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continue;
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}
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$playerStats[$stat->name] = array($stat, $hits / $shots);
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break;
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case self::SPECIAL_STAT_NUCLEUS_ACC:
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if (!isset($playerStats[StatisticCollector::STAT_NUCLEUS_HIT]) || !isset($playerStats[StatisticCollector::STAT_NUCLEUS_SHOT])) {
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continue;
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}
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$hits = intval($playerStats[StatisticCollector::STAT_NUCLEUS_HIT][1]);
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$shots = intval($playerStats[StatisticCollector::STAT_NUCLEUS_SHOT][1]);
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if ($shots == 0) {
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continue;
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}
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$playerStats[$stat->name] = array($stat, (float)($hits / $shots));
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break;
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}
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}
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return $playerStats;
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