improve simplestatslist

This commit is contained in:
kremsy
2014-01-29 20:51:53 +01:00
committed by Steffen Schröder
parent 6367ef160c
commit c306011700
6 changed files with 190 additions and 57 deletions

View File

@ -21,6 +21,11 @@ class StatisticManager {
const STAT_TYPE_FLOAT = '2';
const SPECIAL_STAT_KD_RATIO = 'Kill Death Ratio'; //TODO dynamic later
const SPECIAL_STAT_HITS_PH = 'Hits Per Hour';
const SPECIAL_STAT_LASER_ACC = 'Laser Accuracy';
const SPECIAL_STAT_NUCLEUS_ACC = 'Nucleus Accuracy';
const SPECIAL_STAT_ROCKET_ACC = 'Rocket Accuracy';
const SPECIAL_STAT_ARROW_ACC = 'Arrow Accuracy';
/**
* Public Properties
@ -93,6 +98,10 @@ class StatisticManager {
* @return object
*/
public function getStatsRanking($statName = '', $serverIndex = -1) {
if (isset($this->specialStats[$statName])) {
return $this->getStatsRankingOfSpecialStat($statName, $serverIndex);
}
$mysqli = $this->maniaControl->database->mysqli;
$statId = $this->getStatId($statName);
@ -125,13 +134,15 @@ class StatisticManager {
* Gets The Ranking of an Special Stat
*
* @param string $statName
* @param $serverIndex
* @return array
*/
public function getStatsRankingOfSpecialStat($statName = '') {
public function getStatsRankingOfSpecialStat($statName = '', $serverIndex = -1) {
$statsArray = array();
switch($statName) {
case self::SPECIAL_STAT_KD_RATIO:
$kills = $this->getStatsRanking(StatisticCollector::STAT_ON_KILL);
$deaths = $this->getStatsRanking(StatisticCollector::STAT_ON_DEATH);
$kills = $this->getStatsRanking(StatisticCollector::STAT_ON_KILL, $serverIndex);
$deaths = $this->getStatsRanking(StatisticCollector::STAT_ON_DEATH, $serverIndex);
foreach($deaths as $key => $death) {
if ($death == 0 || !isset($kills[$key])) {
@ -139,7 +150,60 @@ class StatisticManager {
}
$statsArray[$key] = intval($kills[$key]) / intval($death);
}
break;
case self::SPECIAL_STAT_HITS_PH:
$hits = $this->getStatsRanking(StatisticCollector::STAT_ON_HIT, $serverIndex);
$times = $this->getStatsRanking(StatisticCollector::STAT_PLAYTIME, $serverIndex);
foreach($times as $key => $time) {
if ($time == 0 || !isset($hits[$key])) {
continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($time) / 3600);
}
break;
case self::SPECIAL_STAT_ARROW_ACC:
$hits = $this->getStatsRanking(StatisticCollector::STAT_ARROW_HIT, $serverIndex);
$shots = $this->getStatsRanking(StatisticCollector::STAT_ARROW_SHOT, $serverIndex);
foreach($shots as $key => $shot) {
if ($shot == 0 || !isset($hits[$key])) {
continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
break;
case self::SPECIAL_STAT_LASER_ACC:
$hits = $this->getStatsRanking(StatisticCollector::STAT_LASER_HIT, $serverIndex);
$shots = $this->getStatsRanking(StatisticCollector::STAT_LASER_SHOT, $serverIndex);
foreach($shots as $key => $shot) {
if ($shot == 0 || !isset($hits[$key])) {
continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
break;
case self::SPECIAL_STAT_ROCKET_ACC:
$hits = $this->getStatsRanking(StatisticCollector::STAT_ROCKET_HIT, $serverIndex);
$shots = $this->getStatsRanking(StatisticCollector::STAT_ROCKET_SHOT, $serverIndex);
foreach($shots as $key => $shot) {
if ($shot == 0 || !isset($hits[$key])) {
continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
break;
case self::SPECIAL_STAT_NUCLEUS_ACC:
$hits = $this->getStatsRanking(StatisticCollector::STAT_NUCLEUS_HIT, $serverIndex);
$shots = $this->getStatsRanking(StatisticCollector::STAT_NUCLEUS_SHOT, $serverIndex);
foreach($shots as $key => $shot) {
if ($shot == 0 || !isset($hits[$key])) {
continue;
}
$statsArray[$key] = intval($hits[$key]) / (intval($shot));
}
break;
}
// var_dump($statsArray);
return $statsArray;
}
@ -161,11 +225,41 @@ class StatisticManager {
$this->stats[$row->name] = $row;
}
$result->close();
//Define Special Stat Kill / Death Ratio
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_KD_RATIO;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_KD_RATIO] = $stat;
//Hits Per Hour
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_HITS_PH;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_HITS_PH] = $stat;
//Laser Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_LASER_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_LASER_ACC] = $stat;
//Nuceleus Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_NUCLEUS_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_NUCLEUS_ACC] = $stat;
//Arrow Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_ARROW_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_ARROW_ACC] = $stat;
//Rocket Accuracy
$stat = new \stdClass();
$stat->name = self::SPECIAL_STAT_ROCKET_ACC;
$stat->type = self::STAT_TYPE_FLOAT;
$this->specialStats[self::SPECIAL_STAT_ROCKET_ACC] = $stat;
}
/**
@ -183,14 +277,14 @@ class StatisticManager {
}
/**
* Get all statistics of a certain palyer
* Get all statistics of a certain player
*
* @param Player $player
* @param int $serverIndex
* @return array
*/
public function getAllPlayerStats(Player $player, $serverIndex = -1) {
// TODO improve performance
// TODO improve performance of the foreach
$playerStats = array();
foreach($this->stats as $stat) {
$value = $this->getStatisticData($stat->name, $player->index, $serverIndex);
@ -203,12 +297,69 @@ class StatisticManager {
if (!isset($playerStats[StatisticCollector::STAT_ON_KILL]) || !isset($playerStats[StatisticCollector::STAT_ON_DEATH])) {
continue;
}
$kills = intval($playerStats[StatisticCollector::STAT_ON_KILL]);
$deaths = intval($playerStats[StatisticCollector::STAT_ON_DEATH]);
$kills = intval($playerStats[StatisticCollector::STAT_ON_KILL][1]);
$deaths = intval($playerStats[StatisticCollector::STAT_ON_DEATH][1]);
if ($deaths == 0) {
continue;
}
$playerStats[$stat->name] = array($stat, $kills / $deaths);
break;
case self::SPECIAL_STAT_HITS_PH:
if (!isset($playerStats[StatisticCollector::STAT_PLAYTIME]) || !isset($playerStats[StatisticCollector::STAT_ON_HIT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_ON_HIT][1]);
$time = intval($playerStats[StatisticCollector::STAT_PLAYTIME][1]);
if ($time == 0) {
continue;
}
$playerStats[$stat->name] = array($stat, $hits / ($time / 3600));
break;
case self::SPECIAL_STAT_ARROW_ACC:
if (!isset($playerStats[StatisticCollector::STAT_ARROW_HIT]) || !isset($playerStats[StatisticCollector::STAT_ARROW_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_ARROW_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_ARROW_SHOT][1]);
if ($shots == 0) {
continue;
}
$playerStats[$stat->name] = array($stat, $hits / $shots);
break;
case self::SPECIAL_STAT_LASER_ACC:
if (!isset($playerStats[StatisticCollector::STAT_LASER_HIT]) || !isset($playerStats[StatisticCollector::STAT_LASER_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_LASER_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_LASER_SHOT][1]);
if ($shots == 0) {
continue;
}
$playerStats[$stat->name] = array($stat, $hits / $shots);
var_dump($hits, $shots, (float)($hits / $shots));
break;
case self::SPECIAL_STAT_ROCKET_ACC:
if (!isset($playerStats[StatisticCollector::STAT_ROCKET_HIT]) || !isset($playerStats[StatisticCollector::STAT_ROCKET_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_ROCKET_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_ROCKET_SHOT][1]);
if ($shots == 0) {
continue;
}
$playerStats[$stat->name] = array($stat, $hits / $shots);
break;
case self::SPECIAL_STAT_NUCLEUS_ACC:
if (!isset($playerStats[StatisticCollector::STAT_NUCLEUS_HIT]) || !isset($playerStats[StatisticCollector::STAT_NUCLEUS_SHOT])) {
continue;
}
$hits = intval($playerStats[StatisticCollector::STAT_NUCLEUS_HIT][1]);
$shots = intval($playerStats[StatisticCollector::STAT_NUCLEUS_SHOT][1]);
if ($shots == 0) {
continue;
}
$playerStats[$stat->name] = array($stat, (float)($hits / $shots));
break;
}
}
return $playerStats;