FML 1.1
This commit is contained in:
		| @@ -35,7 +35,7 @@ class Mood { | ||||
| 	/** | ||||
| 	 * Create a new Mood Object | ||||
| 	 * | ||||
| 	 * @return \FML\Elements\Mood | ||||
| 	 * @return \FML\Stylesheet\Mood | ||||
| 	 */ | ||||
| 	public static function create() { | ||||
| 		$mood = new Mood(); | ||||
| @@ -168,7 +168,7 @@ class Mood { | ||||
| 	 * @return \FML\Stylesheet\Mood | ||||
| 	 */ | ||||
| 	public function setLightBallIntensity($intensity) { | ||||
| 		$this->lBall_Intens = (float) $intensity; | ||||
| 		$this->lBall_Intensity = (float) $intensity; | ||||
| 		return $this; | ||||
| 	} | ||||
|  | ||||
| @@ -218,7 +218,7 @@ class Mood { | ||||
| 	/** | ||||
| 	 * Set Sky Gradient Scale | ||||
| 	 * | ||||
| 	 * @param float $vScale Gradient Scale Scale | ||||
| 	 * @param float $scale Gradient Scale | ||||
| 	 * @return \FML\Stylesheet\Mood | ||||
| 	 */ | ||||
| 	public function setSkyGradientScale($scale) { | ||||
| @@ -283,8 +283,8 @@ class Mood { | ||||
| 		if ($this->lBall_LinearRgb) { | ||||
| 			$moodXml->setAttribute('LBall_LinearRgb', $this->lBall_LinearRgb); | ||||
| 		} | ||||
| 		if ($this->lBall_Intens) { | ||||
| 			$moodXml->setAttribute('LBall_Intens', $this->lBall_Intens); | ||||
| 		if ($this->lBall_Intensity) { | ||||
| 			$moodXml->setAttribute('LBall_Intens', $this->lBall_Intensity); | ||||
| 		} | ||||
| 		if ($this->lBall_Radius) { | ||||
| 			$moodXml->setAttribute('LBall_Radius', $this->lBall_Radius); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user