- Improved Join/Leave messages
- Moved Server Commands into separate class - Added \Server namespace
This commit is contained in:
parent
b389b32d88
commit
a9b1842a6f
@ -15,16 +15,13 @@ use ManiaControl\Players\Player;
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*
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* @author steeffeen & kremsy
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*/
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// TODO: settings for command auth levels
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class CommandManager implements CallbackListener, CommandListener {
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class CommandManager implements CallbackListener {
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/**
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* Private properties
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*/
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private $maniaControl = null;
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private $commandListeners = array();
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private $serverShutdownTime = -1;
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private $serverShutdownEmpty = false;
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/**
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* Construct commands manager
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@ -33,15 +30,7 @@ class CommandManager implements CallbackListener, CommandListener {
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*/
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_5_SECOND, $this, 'each5Seconds');
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERCHAT, $this, 'handleChatCallback');
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// Register basic commands
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$commands = array('version', 'shutdown', 'shutdownserver', 'systeminfo', 'setservername', 'kick');
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foreach ($commands as $command) {
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$this->registerCommandListener($command, $this, 'command_' . $command);
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}
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}
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/**
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@ -96,187 +85,6 @@ class CommandManager implements CallbackListener, CommandListener {
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}
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return true;
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}
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/**
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* Send ManiaControl version
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*
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* @param array $chat
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* @return bool
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*/
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private function command_version(array $chat) {
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$login = $chat[1][1];
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$message = 'This server is using ManiaControl v' . ManiaControl::VERSION . '!';
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return $this->maniaControl->chat->sendInformation($message, $login);
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}
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/**
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* Handle systeminfo command
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*
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* @param array $chat
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* @param Player $player
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* @return bool
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*/
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private function command_systeminfo(array $chat, Player $player) {
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if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
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$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return false;
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}
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$systemInfo = $this->maniaControl->server->getSystemInfo();
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$message = 'SystemInfo: ip=' . $systemInfo['PublishedIp'] . ', port=' . $systemInfo['Port'] . ', p2pPort=' .
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$systemInfo['P2PPort'] . ', title=' . $systemInfo['TitleId'] . ', login=' . $systemInfo['ServerLogin'] . ', ';
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return $this->maniaControl->chat->sendInformation($message, $player->login);
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}
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/**
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* Handle shutdown command
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*
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* @param array $chat
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* @param Player $player
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* @return bool
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*/
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private function command_shutdown(array $chat, Player $player) {
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if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
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$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return false;
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}
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return $this->maniaControl->quit("ManiaControl shutdown requested by '{$player->login}'");
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}
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/**
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* Handle server shutdown command
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*
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* @param array $chat
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* @param Player $player
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* @return bool
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*/
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private function command_shutdownserver(array $chat, Player $player) {
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if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
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$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return false;
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}
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// Check for delayed shutdown
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$params = explode(' ', $chat[1][2]);
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if (count($params) >= 2) {
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$param = $params[1];
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if ($param == 'empty') {
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$this->serverShutdownEmpty = !$this->serverShutdownEmpty;
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if ($this->serverShutdownEmpty) {
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$this->maniaControl->chat->sendInformation("The server will shutdown as soon as it's empty!", $player->login);
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return true;
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}
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$this->maniaControl->chat->sendInformation("Empty-shutdown cancelled!", $player->login);
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return true;
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}
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$delay = (int) $param;
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if ($delay <= 0) {
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// Cancel shutdown
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$this->serverShutdownTime = -1;
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$this->maniaControl->chat->sendInformation("Delayed shutdown cancelled!", $player->login);
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return true;
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}
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// Trigger delayed shutdown
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$this->serverShutdownTime = time() + $delay * 60.;
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$this->maniaControl->chat->sendInformation("The server will shut down in {$delay} minutes!", $player->login);
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return true;
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}
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return $this->shutdownServer($player->login);
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}
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/**
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* Handle kick command
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*
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* @param array $chat
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* @param Player $player
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* @return bool
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*/
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private function command_kick(array $chat, Player $player) {
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if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_OPERATOR)) {
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$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return false;
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}
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$params = explode(' ', $chat[1][2], 3);
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if (count($params) < 2) {
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// TODO: show usage
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return false;
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}
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$target = $params[1];
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$target = $this->maniaControl->playerManager->getPlayer($target);
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if (!$target) {
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$this->maniaControl->chat->sendError("Invalid player login.", $player->login);
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return false;
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}
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$message = '';
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if (isset($params[2])) {
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$message = $params[2];
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}
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return $this->maniaControl->client->query('Kick', $target->login, $message);
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}
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/**
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* Handle setservername command
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*
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* @param array $chat
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* @param Player $player
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* @return bool
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*/
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private function command_setservername(array $chat, Player $player) {
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if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_ADMIN)) {
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$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return false;
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}
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$params = explode(' ', $chat[1][2], 2);
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if (count($params) < 2) {
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// TODO: show usage
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return false;
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}
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$serverName = $params[1];
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if (!$this->maniaControl->client->query('SetServerName', $serverName)) {
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trigger_error("Couldn't set server name. " . $this->maniaControl->getClientErrorText());
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$this->maniaControl->chat->sendError("Error setting server name!", $player->login);
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return false;
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}
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$serverName = $this->maniaControl->server->getName();
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$this->maniaControl->chat->sendInformation("New Name: " . $serverName, $player->login);
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return true;
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}
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/**
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* Check stuff each 5 seconds
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*
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* @param array $callback
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* @return bool
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*/
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public function each5Seconds(array $callback) {
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// Empty shutdown
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if ($this->serverShutdownEmpty) {
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$players = $this->maniaControl->server->getPlayers();
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if (count($players) <= 0) {
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return $this->shutdownServer('empty');
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}
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}
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// Delayed shutdown
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if ($this->serverShutdownTime > 0) {
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if (time() >= $this->serverShutdownTime) {
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return $this->shutdownServer('delayed');
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}
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}
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}
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/**
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* Perform server shutdown
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*
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* @param string $login
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* @return bool
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*/
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private function shutdownServer($login = '#') {
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if (!$this->maniaControl->client->query('StopServer')) {
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trigger_error("Server shutdown command from '{login}' failed. " . $this->maniaControl->getClientErrorText());
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return false;
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}
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$this->maniaControl->quit("Server shutdown requested by '{$login}'");
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return true;
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}
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}
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?>
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@ -9,6 +9,7 @@ use ManiaControl\Manialinks\ManialinkIdHandler;
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use ManiaControl\Maps\MapManager;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\PluginManager;
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use ManiaControl\Server\Server;
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require_once __DIR__ . '/Callbacks/CallbackManager.php';
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require_once __DIR__ . '/Commands/CommandManager.php';
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@ -23,7 +24,7 @@ require_once __DIR__ . '/Maps/Map.php';
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require_once __DIR__ . '/Maps/MapManager.php';
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require_once __DIR__ . '/Players/PlayerManager.php';
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require_once __DIR__ . '/Plugins/PluginManager.php';
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require_once __DIR__ . '/Server.php';
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require_once __DIR__ . '/Server/Server.php';
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require_once __DIR__ . '/Settings/SettingManager.php';
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require_once __DIR__ . '/GbxDataFetcher/gbxdatafetcher.inc.php';
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require_once __DIR__ . '/ManiaExchange/mxinfofetcher.inc.php';
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@ -63,7 +64,6 @@ class ManiaControl {
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public $playerManager = null;
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public $pluginManager = null;
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public $server = null;
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public $settingConfigurator = null;
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public $settingManager = null;
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/**
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@ -80,8 +80,8 @@ class ManiaControl {
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$this->manialinkIdHandler = new ManialinkIdHandler();
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$this->settingManager = new SettingManager($this);
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$this->chat = new Chat($this);
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$this->server = new Server($this);
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$this->commandManager = new CommandManager($this);
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$this->server = new Server($this);
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$this->authenticationManager = new AuthenticationManager($this);
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$this->playerManager = new PlayerManager($this);
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$this->mapManager = new MapManager($this);
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@ -20,11 +20,11 @@ class ManialinkIdHandler {
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* @return array with manialink Ids
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*/
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public function reserveManiaLinkIds($count) {
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$mlIds = array();
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$manialinkIds = array();
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for ($i = 0; $i < $count; $i++) {
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array_push($mlIds, ++$this->maniaLinkIdCount);
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array_push($manialinkIds, $this->maniaLinkIdCount++);
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}
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return $mlIds;
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return $manialinkIds;
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}
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}
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@ -76,7 +76,7 @@ class MapCommands implements CommandListener {
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// TODO: mx fetcher nutzen?
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$params = explode(' ', $chat[1][2], 2);
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if (count($params) < 2) {
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// TODO: show usage
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$this->maniaControl->chat->sendUsageInfo('Usage example: //addmap 1234', $player->login);
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return false;
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}
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// Check if ManiaControl can even write to the maps dir
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@ -114,14 +114,12 @@ class PlayerManager implements CallbackListener {
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if (!$this->maniaControl->settingManager->getSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES)) {
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return;
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}
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// TODO: improve styling?
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$string = array(0 => 'New Player', 1 => '$0f0Operator', 2 => '$0f0Admin', 3 => '$0f0MasterAdmin', 4 => '$0f0MasterAdmin');
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$nickname = Formatter::stripCodes($player->nickname);
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$this->maniaControl->chat->sendChat(
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'$ff0' . $string[$player->authLevel] . ': ' . $player->nickname . '$z $ff0Nation:$fff ' . $player->getCountry() .
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'$ff0' . $string[$player->authLevel] . ': ' . $nickname . '$z $ff0Nation:$fff ' . $player->getCountry() .
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' $ff0Ladder: $fff' . $player->ladderRank);
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// TODO: remove $w, $l and stuff out of nick
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// TODO: postfix playerConnect callBack as soon as needed
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// TODO: Better style colours of the message or anything else
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}
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/**
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@ -137,7 +135,7 @@ class PlayerManager implements CallbackListener {
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return;
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}
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$played = Formatter::formatTimeH(time() - $player->joinTime);
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$this->maniaControl->chat->sendChat('$<'.$player->nickname . '$> $ff0has left the game. Played:$fff ' . $played);
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$this->maniaControl->chat->sendChat('$<' . $player->nickname . '$> $ff0has left the game. Played:$fff ' . $played);
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}
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/**
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@ -1,6 +1,11 @@
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<?php
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namespace ManiaControl;
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namespace ManiaControl\Server;
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use ManiaControl\FileUtil;
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use ManiaControl\ManiaControl;
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require_once __DIR__ . '/ServerCommands.php';
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/**
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* Class providing information and commands for the connected maniaplanet server
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@ -8,11 +13,6 @@ namespace ManiaControl;
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* @author steeffeen & kremsy
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*/
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class Server {
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/**
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* Constants
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*/
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const VALIDATIONREPLAYDIR = 'ValidationReplays/';
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const GHOSTREPLAYDIR = 'GhostReplays/';
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/**
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* Public properties
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@ -23,6 +23,7 @@ class Server {
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* Private properties
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*/
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private $maniaControl = null;
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private $serverCommands = null;
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/**
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* Construct server
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@ -34,6 +35,8 @@ class Server {
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// Load config
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$this->config = FileUtil::loadConfig('server.xml');
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$this->serverCommands = new ServerCommands($maniaControl);
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}
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/**
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@ -249,16 +252,16 @@ class Server {
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$map = $this->getMap();
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$gameMode = $this->getGameMode();
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$time = time();
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$fileName = "Ghost.{$login}.{$gameMode}.{$time}.{$map['UId']}.Replay.Gbx";
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$fileName = "GhostReplays/Ghost.{$login}.{$gameMode}.{$time}.{$map['UId']}.Replay.Gbx";
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// Save ghost replay
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if (!$this->maniaControl->client->query('SaveBestGhostsReplay', $player->login, self::GHOSTREPLAYDIR . $fileName)) {
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if (!$this->maniaControl->client->query('SaveBestGhostsReplay', $player->login, $fileName)) {
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trigger_error("Couldn't save ghost replay. " . $this->maniaControl->getClientErrorText());
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return null;
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}
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// Load replay file
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$ghostReplay = file_get_contents($dataDir . 'Replays/' . self::GHOSTREPLAYDIR . $fileName);
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$ghostReplay = file_get_contents($dataDir . 'Replays/' . $fileName);
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if (!$ghostReplay) {
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trigger_error("Couldn't retrieve saved ghost replay.");
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return null;
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225
application/core/Server/ServerCommands.php
Normal file
225
application/core/Server/ServerCommands.php
Normal file
@ -0,0 +1,225 @@
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<?php
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namespace ManiaControl\Server;
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use ManiaControl\ManiaControl;
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use ManiaControl\Admin\AuthenticationManager;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\Players\Player;
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/**
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* Class offering various commands related to the dedicated server
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*
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* @author steeffeen & kremsy
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*/
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class ServerCommands implements CallbackListener, CommandListener {
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/**
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* Private properties
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*/
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private $maniaControl = null;
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private $serverShutdownTime = -1;
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private $serverShutdownEmpty = false;
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/**
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* Create a new server commands instance
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*
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* @param ManiaControl $maniaControl
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*/
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public function __construct(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MC_5_SECOND, $this, 'each5Seconds');
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$this->maniaControl->commandManager->registerCommandListener('version', $this, 'command_Version');
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$this->maniaControl->commandManager->registerCommandListener('/setservername', $this, 'command_SetServerName');
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$this->maniaControl->commandManager->registerCommandListener('/kick', $this, 'command_Kick');
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$this->maniaControl->commandManager->registerCommandListener('/systeminfo', $this, 'command_SystemInfo');
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$this->maniaControl->commandManager->registerCommandListener('/shutdown', $this, 'command_Shutdown');
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$this->maniaControl->commandManager->registerCommandListener('/shutdownserver', $this, 'command_ShutdownServer');
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}
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/**
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* Check stuff each 5 seconds
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*
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* @param array $callback
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* @return bool
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*/
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public function each5Seconds(array $callback) {
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// Empty shutdown
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if ($this->serverShutdownEmpty) {
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$players = $this->maniaControl->server->getPlayers();
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if (count($players) <= 0) {
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return $this->shutdownServer('empty');
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}
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}
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// Delayed shutdown
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if ($this->serverShutdownTime > 0) {
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if (time() >= $this->serverShutdownTime) {
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return $this->shutdownServer('delayed');
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}
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}
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}
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/**
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* Send ManiaControl version
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*
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* @param array $chat
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* @return bool
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*/
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public function command_Version(array $chat) {
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$login = $chat[1][1];
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$message = 'This server is using ManiaControl v' . ManiaControl::VERSION . '!';
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return $this->maniaControl->chat->sendInformation($message, $login);
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}
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/**
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* Handle systeminfo command
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*
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* @param array $chat
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* @param Player $player
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* @return bool
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*/
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public function command_SystemInfo(array $chat, Player $player) {
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if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
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$this->maniaControl->authenticationManager->sendNotAllowed($player);
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return false;
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}
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$systemInfo = $this->maniaControl->server->getSystemInfo();
|
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$message = 'SystemInfo: ip=' . $systemInfo['PublishedIp'] . ', port=' . $systemInfo['Port'] . ', p2pPort=' .
|
||||
$systemInfo['P2PPort'] . ', title=' . $systemInfo['TitleId'] . ', login=' . $systemInfo['ServerLogin'] . ', ';
|
||||
return $this->maniaControl->chat->sendInformation($message, $player->login);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle shutdown command
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
* @return bool
|
||||
*/
|
||||
public function command_Shutdown(array $chat, Player $player) {
|
||||
if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
|
||||
$this->maniaControl->authenticationManager->sendNotAllowed($player);
|
||||
return false;
|
||||
}
|
||||
return $this->maniaControl->quit("ManiaControl shutdown requested by '{$player->login}'");
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle server shutdown command
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
* @return bool
|
||||
*/
|
||||
public function command_ShutdownServer(array $chat, Player $player) {
|
||||
if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_SUPERADMIN)) {
|
||||
$this->maniaControl->authenticationManager->sendNotAllowed($player);
|
||||
return false;
|
||||
}
|
||||
// Check for delayed shutdown
|
||||
$params = explode(' ', $chat[1][2]);
|
||||
if (count($params) >= 2) {
|
||||
$param = $params[1];
|
||||
if ($param == 'empty') {
|
||||
$this->serverShutdownEmpty = !$this->serverShutdownEmpty;
|
||||
if ($this->serverShutdownEmpty) {
|
||||
$this->maniaControl->chat->sendInformation("The server will shutdown as soon as it's empty!", $player->login);
|
||||
return true;
|
||||
}
|
||||
$this->maniaControl->chat->sendInformation("Empty-shutdown cancelled!", $player->login);
|
||||
return true;
|
||||
}
|
||||
$delay = (int) $param;
|
||||
if ($delay <= 0) {
|
||||
// Cancel shutdown
|
||||
$this->serverShutdownTime = -1;
|
||||
$this->maniaControl->chat->sendInformation("Delayed shutdown cancelled!", $player->login);
|
||||
return true;
|
||||
}
|
||||
// Trigger delayed shutdown
|
||||
$this->serverShutdownTime = time() + $delay * 60.;
|
||||
$this->maniaControl->chat->sendInformation("The server will shut down in {$delay} minutes!", $player->login);
|
||||
return true;
|
||||
}
|
||||
return $this->shutdownServer($player->login);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle kick command
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
* @return bool
|
||||
*/
|
||||
public function command_Kick(array $chat, Player $player) {
|
||||
if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_OPERATOR)) {
|
||||
$this->maniaControl->authenticationManager->sendNotAllowed($player);
|
||||
return false;
|
||||
}
|
||||
$params = explode(' ', $chat[1][2], 3);
|
||||
if (count($params) < 2) {
|
||||
$this->maniaControl->chat->sendUsageInfo('Usage example: //kick login', $player->login);
|
||||
return false;
|
||||
}
|
||||
$target = $params[1];
|
||||
$target = $this->maniaControl->playerManager->getPlayer($target);
|
||||
if (!$target) {
|
||||
$this->maniaControl->chat->sendError("Invalid player login.", $player->login);
|
||||
return false;
|
||||
}
|
||||
$message = '';
|
||||
if (isset($params[2])) {
|
||||
$message = $params[2];
|
||||
}
|
||||
return $this->maniaControl->client->query('Kick', $target->login, $message);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle setservername command
|
||||
*
|
||||
* @param array $chat
|
||||
* @param Player $player
|
||||
* @return bool
|
||||
*/
|
||||
public function command_SetServerName(array $chat, Player $player) {
|
||||
if (!$this->maniaControl->authenticationManager->checkRight($player, AuthenticationManager::AUTH_LEVEL_ADMIN)) {
|
||||
$this->maniaControl->authenticationManager->sendNotAllowed($player);
|
||||
return false;
|
||||
}
|
||||
$params = explode(' ', $chat[1][2], 2);
|
||||
if (count($params) < 2) {
|
||||
$this->maniaControl->chat->sendUsageInfo('Usage example: //setservername ManiaPlanet Server', $player->login);
|
||||
return false;
|
||||
}
|
||||
$serverName = $params[1];
|
||||
if (!$this->maniaControl->client->query('SetServerName', $serverName)) {
|
||||
trigger_error("Couldn't set server name. " . $this->maniaControl->getClientErrorText());
|
||||
$this->maniaControl->chat->sendError("Error setting server name!", $player->login);
|
||||
return false;
|
||||
}
|
||||
$serverName = $this->maniaControl->server->getName();
|
||||
$this->maniaControl->chat->sendInformation("New Name: " . $serverName, $player->login);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Perform server shutdown
|
||||
*
|
||||
* @param string $login
|
||||
* @return bool
|
||||
*/
|
||||
private function shutdownServer($login = '#') {
|
||||
if (!$this->maniaControl->client->query('StopServer')) {
|
||||
trigger_error("Server shutdown command from '{login}' failed. " . $this->maniaControl->getClientErrorText());
|
||||
return false;
|
||||
}
|
||||
$this->maniaControl->quit("Server shutdown requested by '{$login}'");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
?>
|
@ -36,9 +36,7 @@ class SettingManager {
|
||||
*/
|
||||
public function __construct(ManiaControl $maniaControl) {
|
||||
$this->maniaControl = $maniaControl;
|
||||
|
||||
$this->initTables();
|
||||
|
||||
$this->configurator = new SettingConfigurator($maniaControl);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user