not working ui property manager update start
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@ -55,4 +55,13 @@ class UIPropertiesBaseStructure extends BaseResponseStructure {
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public function getUiPropertiesObject() {
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return json_decode($this->uiPropertiesJson);
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}
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/**
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* Gets the UI Properties as JSON Decoded Array
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*
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* @return mixed
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*/
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public function getUiPropertiesArray() {
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return json_decode($this->uiPropertiesJson, true);
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}
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}
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@ -4,6 +4,8 @@ namespace ManiaControl\Manialinks;
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use FML\CustomUI;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\Callbacks;
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use ManiaControl\Callbacks\Structures\Common\UIPropertiesBaseStructure;
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use ManiaControl\Callbacks\TimerListener;
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use ManiaControl\General\UsageInformationAble;
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use ManiaControl\General\UsageInformationTrait;
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@ -35,6 +37,13 @@ class CustomUIManager implements CallbackListener, TimerListener, UsageInformati
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private $customUI = null;
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private $updateManialink = false;
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/**
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* ShootMania UI Properties
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*
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* @var \ManiaControl\Callbacks\Structures\Common\UIPropertiesBaseStructure
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*/
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private $shootManiaUIProperties;
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/**
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* Create a custom UI manager instance
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*
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@ -47,6 +56,36 @@ class CustomUIManager implements CallbackListener, TimerListener, UsageInformati
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// Callbacks
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$this->maniaControl->getCallbackManager()->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'handlePlayerJoined');
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$this->maniaControl->getTimerManager()->registerTimerListening($this, 'handle1Second', 1000);
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//Initilize on Init the Properties
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::AFTERINIT, $this, function () {
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$this->maniaControl->getModeScriptEventManager()->getShootmaniaUIProperties();
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});
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//Update the Structure if its Changed
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$this->maniaControl->getCallbackManager()->registerCallbackListener(Callbacks::SM_UIPROPERTIES, $this, function (UIPropertiesBaseStructure $structure) {
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$this->shootManiaUIProperties = $structure;
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//var_dump("UI_PROP");
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//var_dump($structure->getUiPropertiesXML());
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});
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}
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/**
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* Enable the Notices
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*/
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public function enableNotices() { //TODO what happens if you set severall at once, than you propably mistakly use the old JSON, so there is the need to update internal json
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$xml = str_replace("<notices visible=\"false\" />", "<notices visible=\"true\" />", $this->shootManiaUIProperties->getUiPropertiesXML());
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$this->maniaControl->getModeScriptEventManager()->setShootmaniaUIProperties($xml);
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}
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/**
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* Disables the Notices
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*/
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public function disableNotices() {
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$xml = str_replace("<notices visible=\"true\" />", "<notices visible=\"false\" />", $this->shootManiaUIProperties->getUiPropertiesXML());
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$this->maniaControl->getModeScriptEventManager()->setShootmaniaUIProperties($xml);
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}
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/**
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@ -98,6 +137,8 @@ class CustomUIManager implements CallbackListener, TimerListener, UsageInformati
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/**
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* Set Showing of Notices
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*
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* @see \ManiaControl\Manialinks\CustomUIManager::enableNotices()
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* @deprecated
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* @param bool $visible
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*/
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public function setNoticeVisible($visible) {
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@ -174,4 +215,13 @@ class CustomUIManager implements CallbackListener, TimerListener, UsageInformati
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$this->customUI->setGlobalVisible($visible);
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$this->updateManialink = true;
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}
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/**
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* Get the Shootmania UI Properties
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*
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* @return \ManiaControl\Callbacks\Structures\Common\UIPropertiesBaseStructure
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*/
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public function getShootManiaUIProperties() {
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return $this->shootManiaUIProperties;
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}
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}
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@ -372,9 +372,11 @@ class ModeScriptEventManager implements UsageInformationAble {
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*
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* @api
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* @param string Json-Encoded Xml UI Property String
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable() to get the updated Properties
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*/
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public function setShootmaniaUIProperties($properties) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Shootmania.UI.SetProperties', array($properties));
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return $this->getShootmaniaUIProperties();
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}
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/**
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@ -428,9 +430,11 @@ class ModeScriptEventManager implements UsageInformationAble {
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*
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* @api
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* @param string Json-Encoded Xml UI Property String
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* @return \ManiaControl\Script\InvokeScriptCallback You can directly set a callable on it via setCallable() to get the updated Properties
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*/
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public function setTrackmaniaUIProperties($properties) {
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$this->maniaControl->getClient()->triggerModeScriptEvent('Trackmania.UI.GetProperties', array($properties));
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return $this->getTrackmaniaUIProperties();
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}
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/**
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38
phpunittests/core/Manialinks/CustomUIManagerTest.php
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38
phpunittests/core/Manialinks/CustomUIManagerTest.php
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@ -0,0 +1,38 @@
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<?php
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use ManiaControl\ManiaControl;
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/**
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* PHP Unit Test for Custom UI Manager
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class CustomUIManagerTest extends PHPUnit_Framework_TestCase {
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public function testUiProperties() { //Not Working Yet
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$maniaControl = new ManiaControl();
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$maniaControl->connect();
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$customUiManager = $maniaControl->getManialinkManager()->getCustomUIManager();
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$maniaControl->run(3);
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//Connect Again and Disable Notices
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$maniaControl->connect();
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$customUiManager->disableNotices();
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$maniaControl->run(3);
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$this->assertFalse($customUiManager->getShootManiaUIProperties()->getUiPropertiesObject()->notices->visible);
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//Connect Again and Disable Notices
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$maniaControl->connect();
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$customUiManager->enableNotices();
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$maniaControl->run(3);
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var_dump($customUiManager->getShootManiaUIProperties()->getUiPropertiesObject()->notices);
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$this->assertTrue($customUiManager->getShootManiaUIProperties()->getUiPropertiesObject()->notices->visible);
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}
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}
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