started with simple usage doc
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@ -2,7 +2,7 @@
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#Additions
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- added changelog
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- added SocketManager which acts like a webserver you can connect to and interact with ManiaControl
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- added SocketManager which acts like a communication interface you can connect to and interact with ManiaControl (also thanks to TGYoshi for some help)
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- added "//removerights login" command
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- added new EchoManager which handles Interactions between different Controllers
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- It is possible to send an Echo command via the Method sendEcho, as message Parameter strings, objects or arrays can get used
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@ -196,7 +196,7 @@ class SocketManager implements CallbackListener {
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$buffer = '';
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$connection->on('data', function ($data) use (&$buffer, &$connection) {
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$buffer .= $data;
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$arr = explode("\n", $buffer, 2); // much haxy.
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$arr = explode("\n", $buffer, 2);
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while (count($arr) == 2 && strlen($arr[1]) >= (int) $arr[0]) {
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// received full message
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$len = (int) $arr[0];
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34
core/Sockets/usage.txt
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34
core/Sockets/usage.txt
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@ -0,0 +1,34 @@
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Ingame you can activate the Socket Manager and set Password and Port of it.
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Sample Web Implementation
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<?php
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$errno = null;
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$errstr = null;
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$socket = fsockopen("xx.xxx.xx.xx", xxxxx, $errno, $errstr, 2);
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echo "ok?" . $errno . " - " . $errstr . "\n";
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$buff = '';
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$data = array("method" => "getServerChat", "data" => "");
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// Encode and Encrypt the Data
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$data = json_encode(array("method" => "getServerChat", "data" => ""));
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$data = openssl_encrypt($data, 'aes-192-cbc', 'YOUR_PASSWORD', OPENSSL_RAW_DATA, 'kZ2Kt0CzKUjN2MJX');
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// Write the Data on the Socket
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fwrite($socket, strlen($data) . "\n" . $data);
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// Read Answer Data
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$len = (int)fgets($socket);
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echo $len;
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while (!feof($socket) && strlen($buff) < $len) {
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$buff .= fgets($socket, $len - strlen($buff) + 1);
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}
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// Decrypt and Decode the Response Data
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$data = openssl_decrypt($buff, 'aes-192-cbc', 'YOUR_PASSWORD', OPENSSL_RAW_DATA, 'kZ2Kt0CzKUjN2MJX');
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echo json_decode($data);
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//Close the Socket
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fclose($socket);
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?>
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