fix onarmorempty

This commit is contained in:
kremsy 2014-01-09 21:32:17 +01:00
parent ed2a5321c8
commit 9011e6807b
3 changed files with 18 additions and 3 deletions

View File

@ -44,6 +44,19 @@ class ManiaExchangeInfoSearcher {
$this->maniaControl = $maniaControl;
}
public function updateMapObjectWithManiaExchangeIds(){
$maps = $this->maniaControl->mapManager->getMaps();
foreach($maps as $map){
}
}
/**
* Gets a Maplist from Mania Exchange
*

View File

@ -79,6 +79,7 @@ class MapManager implements CallbackListener {
$mysqli = $this->maniaControl->database->mysqli;
$query = "CREATE TABLE IF NOT EXISTS `" . self::TABLE_MAPS . "` (
`index` int(11) NOT NULL AUTO_INCREMENT,
`mxid` int(11),
`uid` varchar(50) COLLATE utf8_unicode_ci NOT NULL,
`name` varchar(150) COLLATE utf8_unicode_ci NOT NULL,
`authorLogin` varchar(100) COLLATE utf8_unicode_ci NOT NULL,
@ -351,7 +352,6 @@ class MapManager implements CallbackListener {
}
// Add map to map list
if(!$this->maniaControl->client->query('InsertMap', $mapFileName)) {
// TODO irgendein bug?
$this->maniaControl->chat->sendError("Couldn't add map to match settings!", $login);
return;
}

View File

@ -164,6 +164,7 @@ class StatisticCollector implements CallbackListener {
case 'LibXmlRpc_OnArmorEmpty':
$shooter = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
$victim = $this->maniaControl->playerManager->getPlayer($callback[1][1][1]);
if($shooter != null)
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_KILL, $shooter);
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_DEATH, $victim);
break;
@ -197,6 +198,7 @@ class StatisticCollector implements CallbackListener {
$victim = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Victim->Login);
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_DEATH, $victim);
$shooter = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Shooter->Login);
if($shooter != null)
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_KILL, $shooter);
break;
case 'OnRequestRespawn':