first socket method implementation :)
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@ -3,7 +3,11 @@
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namespace ManiaControl;
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use ManiaControl\Admin\AuthenticationManager;
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Players\Player;
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use ManiaControl\Sockets\SocketListener;
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use ManiaControl\Sockets\SocketMethods;
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use Maniaplanet\DedicatedServer\Xmlrpc\UnknownPlayerException;
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/**
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@ -13,7 +17,7 @@ use Maniaplanet\DedicatedServer\Xmlrpc\UnknownPlayerException;
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* @copyright 2014-2015 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class Chat {
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class Chat implements CallbackListener, SocketListener {
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/*
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* Constants
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*/
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@ -22,12 +26,13 @@ class Chat {
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const SETTING_FORMAT_SUCCESS = 'Success Format';
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const SETTING_FORMAT_ERROR = 'Error Format';
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const SETTING_FORMAT_USAGEINFO = 'UsageInfo Format';
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const CHAT_BUFFER_SIZE = 200;
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/*
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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private $chatBuffer = array();
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/**
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* Construct chat utility
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@ -43,8 +48,17 @@ class Chat {
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_SUCCESS, '$0f0');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_ERROR, '$f30');
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$this->maniaControl->getSettingManager()->initSetting($this, self::SETTING_FORMAT_USAGEINFO, '$f80');
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//Callbacks
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$this->maniaControl->getCallbackManager()->registerCallbackListener(CallbackManager::CB_MP_PLAYERCHAT, $this, 'onPlayerChat');
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//Socket Listenings
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$this->maniaControl->getSocketManager()->registerSocketListener(SocketMethods::GET_SERVER_CHAT, $this, function ($data) {
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return $this->chatBuffer;
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});
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}
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/**
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* Send an information message to the given login
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*
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@ -226,4 +240,24 @@ class Chat {
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$format = $this->maniaControl->getSettingManager()->getSettingValue($this, self::SETTING_FORMAT_USAGEINFO);
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return $this->sendChat($format . $message, $login, $prefix);
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}
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/**
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* Stores the ChatMessage in the Buffer
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*
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* @param $data
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*/
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public function onPlayerChat($data) {
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$login = $data[1][1];
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$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
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$nickname = "";
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if ($player) {
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$nickname = $player->nickname;
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}
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array_push($this->chatBuffer, array("user" => $login, "nickname" => $nickname, "message" => $data[1][2]));
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if (count($this->chatBuffer) > self::CHAT_BUFFER_SIZE) {
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array_shift($this->chatBuffer);
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}
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}
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}
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@ -212,7 +212,7 @@ class SocketManager implements CallbackListener {
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} else if (!property_exists($data, "method") || !property_exists($data, "data")) {
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$data = array("error" => true, "data" => "Invalid Message");
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} else {
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$answer = $this->triggerSocketCallback($data->method, $data);
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$answer = $this->triggerSocketCallback($data->method, $data->data);
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//Prepare Response
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if (!$answer) {
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$data = array("error" => true, "data" => "No listener or response on the given Message");
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9
core/Sockets/SocketMethods.php
Normal file
9
core/Sockets/SocketMethods.php
Normal file
@ -0,0 +1,9 @@
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<?php
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namespace ManiaControl\Sockets;
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interface SocketMethods {
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/** Returns the last 200 lines of the chat (inclusive player logins and nicknames) */
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const GET_SERVER_CHAT = "Chat.GetServerChat";
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}
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@ -6,7 +6,6 @@ Sample Web Implementation
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$errstr = null;
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$socket = fsockopen("xx.xxx.xx.xx", xxxxx, $errno, $errstr, 2);
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echo "ok?" . $errno . " - " . $errstr . "\n";
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$buff = '';
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$data = array("method" => "getServerChat", "data" => "");
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@ -21,6 +20,7 @@ Sample Web Implementation
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// Read Answer Data
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$len = (int)fgets($socket);
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echo $len;
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$buff = '';
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while (!feof($socket) && strlen($buff) < $len) {
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$buff .= fgets($socket, $len - strlen($buff) + 1);
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}
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