Merge pull request #2 from Designburo/patch-1

Update DynamicPointlimitPlugin.php
This commit is contained in:
steeffeen 2014-05-20 21:10:21 +02:00
commit 82940aa855

View File

@ -3,12 +3,15 @@
namespace TheM; namespace TheM;
use ManiaControl\Callbacks\CallbackListener; use ManiaControl\Callbacks\CallbackListener;
use ManiaControl\Callbacks\CallbackManager;
use ManiaControl\Callbacks\Callbacks;
use ManiaControl\Commands\CommandListener; use ManiaControl\Commands\CommandListener;
use ManiaControl\ManiaControl; use ManiaControl\ManiaControl;
use ManiaControl\Players\Player; use ManiaControl\Players\Player;
use ManiaControl\Players\PlayerManager; use ManiaControl\Players\PlayerManager;
use ManiaControl\Plugins\Plugin; use ManiaControl\Plugins\Plugin;
use Maniaplanet\DedicatedServer\Xmlrpc\FaultException; use Maniaplanet\DedicatedServer\Xmlrpc\FaultException;
use ManiaControl\Settings\SettingManager;
/** /**
* Dynamic Pointlimit plugin * Dynamic Pointlimit plugin
@ -48,6 +51,8 @@ class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plug
*/ */
/** @var ManiaControl $maniaControl */ /** @var ManiaControl $maniaControl */
private $maniaControl = null; private $maniaControl = null;
// Added to check if status of player changed
private $specStatus = array();
/** /**
* Load the plugin * Load the plugin
@ -67,6 +72,23 @@ class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plug
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'changePointlimit'); $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERCONNECT, $this, 'changePointlimit');
$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'changePointlimit'); $this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECT, $this, 'changePointlimit');
// added to check if player enters or leaves specmode
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_PLAYERINFOCHANGED, $this, 'checkStatus');
// added to check if scriptsettings have changed and act on it.
$this->maniaControl->callbackManager->registerCallbackListener(SettingManager::CB_SETTING_CHANGED, $this, 'handleSettingChangedCallback');
// Added to add additional pointslimit check on beginning of the round.
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACK, $this, 'handleCallbacks');
$this->maniaControl->callbackManager->registerCallbackListener(CallbackManager::CB_MP_MODESCRIPTCALLBACKARRAY, $this, 'handleCallbacks');
// Added to fill variable with current player status
foreach($this->maniaControl->playerManager->getPlayers() as $player) {
if ($player->isSpectator) {
$this->specStatus[$player->login]=1;
} else {
$this->specStatus[$player->login]=0;
}
}
$this->changePointlimit();
} }
/** /**
@ -120,21 +142,60 @@ class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plug
return 'Plugin offers a dynamic pointlimit according to the amount of players on the server.'; return 'Plugin offers a dynamic pointlimit according to the amount of players on the server.';
} }
// Handle Beginround
public function handleCallbacks(array $callback) {
$callbackName = $callback[1][0];
switch($callbackName) {
// ROYAL
case 'LibXmlRpc_BeginRound':
$this->changePointlimit();
break;
}
}
// handle scriptsettings changes
public function handleSettingChangedCallback($settingClass) {
if ($settingClass !== get_class()) {
return;
}
$this->changePointlimit();
}
public function checkStatus(array $callback) {
if(!$this->mode) return;
$specStatus = $callback[1][0]["SpectatorStatus"];
$login = $callback[1][0]['Login'];
//$this->maniaControl->chat->sendChat('$<$fffSpectatus of '.$login.'is '.$specStatus.' $> '.$pointlimit);
$player = $this->maniaControl->playerManager->getPlayer($login);
if(isset($this->specStatus))
{
if($this->specStatus[$login] != $specStatus)
{
$this->changePointlimit();
}
}
}
/** /**
* Function called on player connect and disconnect, changing the pointlimit. * Function called on player connect and disconnect, changing the pointlimit.
* *
* @param Player $player * @param Player $player
*/ */
public function changePointlimit(Player $player) { public function changePointlimit() {
$numberOfPlayers = 0; $numberOfPlayers = 0;
$numberOfSpectators = 0; $numberOfSpectators = 0;
/** @var Player $player */ /** @var Player $player */
foreach($this->maniaControl->playerManager->getPlayers() as $player) { foreach($this->maniaControl->playerManager->getPlayers() as $player) {
if ($player->isSpectator) { if ($player->isSpectator) {
$this->specStatus[$player->login]=1; // used for player status changes
$numberOfSpectators++; $numberOfSpectators++;
} else { } else {
$numberOfPlayers++; $numberOfPlayers++;
$this->specStatus[$player->login]=0; // used for player status changes
} }
} }
@ -148,11 +209,19 @@ class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plug
if ($pointlimit > $max_value) { if ($pointlimit > $max_value) {
$pointlimit = $max_value; $pointlimit = $max_value;
} }
// added to only change the pointlimit if it needs changing
$setting = $this->maniaControl->client->getModeScriptSettings(); // get current pointlimit
$old = $setting['S_MapPointsLimit'];
if ( $old != $pointlimit)
{
try{ try{
$this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $pointlimit)); $this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $pointlimit));
}catch(FaultException $e){ }catch(FaultException $e){
} }
$this->maniaControl->chat->sendChat('$<$fffPointlimit changed to : $> '.$pointlimit ." (was $old)"); // notice about pointlimit change
}
} }
} }