Added PHPDoc comments to QueuePlugin + added (UNTESTED) Dynamic Pointlimit plugin
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144
application/plugins/DynamicPointlimitPlugin.php
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144
application/plugins/DynamicPointlimitPlugin.php
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@ -0,0 +1,144 @@
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<?php
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use ManiaControl\Callbacks\CallbackListener;
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use ManiaControl\Callbacks\CallbackManager;
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use ManiaControl\Commands\CommandListener;
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use ManiaControl\ManiaControl;
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use ManiaControl\Manialinks\ManialinkPageAnswerListener;
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use ManiaControl\Manialinks\ManialinkManager;
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use ManiaControl\Players\Player;
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use ManiaControl\Players\PlayerManager;
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use ManiaControl\Plugins\Plugin;
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/**
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* Dynamic Pointlimit plugin
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* Based on the Linearmode plugin for MPAseco by kremsy
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*
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* @author TheM
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*/
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class DynamicPointlimitPlugin implements CallbackListener, CommandListener, Plugin {
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/**
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* Constants
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*/
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const ID = 13;
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const VERSION = 0.1;
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const DYNPNT_MULTIPLIER = 'Pointlimit multiplier';
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const DYNPNT_OFFSET = 'Pointlimit offset';
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const DYNPNT_MIN = 'Minimum pointlimit';
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const DYNPNT_MAX = 'Maximum pointlimit';
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/**
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* Private properties
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*/
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/** @var ManiaControl $maniaControl */
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private $maniaControl = null;
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/**
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* Load the plugin
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*
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* @param \ManiaControl\ManiaControl $maniaControl
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* @throws Exception
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* @return bool
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*/
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public function load(ManiaControl $maniaControl) {
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$this->maniaControl = $maniaControl;
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERJOINED, $this, 'changePointlimit');
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$this->maniaControl->callbackManager->registerCallbackListener(PlayerManager::CB_PLAYERDISCONNECTED, $this, 'changePointlimit');
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$this->maniaControl->settingManager->initSetting($this, self::DYNPNT_MULTIPLIER, 10);
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$this->maniaControl->settingManager->initSetting($this, self::DYNPNT_OFFSET, 0);
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$this->maniaControl->settingManager->initSetting($this, self::DYNPNT_MIN, 30);
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$this->maniaControl->settingManager->initSetting($this, self::DYNPNT_MAX, 200);
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if($this->maniaControl->server->titleId != 'SMStormRoyal@nadeolabs') {
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$error = 'This plugin only supports Royal!';
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throw new Exception($error);
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}
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}
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/**
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* Unload the plugin and its resources
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*/
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public function unload() {
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$this->maniaControl->manialinkManager->unregisterManialinkPageAnswerListener($this);
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$this->maniaControl->callbackManager->unregisterCallbackListener($this);
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$this->maniaControl = null;
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}
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/**
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* Get plugin id
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*
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* @return int
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*/
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public static function getId() {
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return self::ID;
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}
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/**
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* Get Plugin Name
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*
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* @return string
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*/
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public static function getName() {
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return 'Dynamic Pointlimit Plugin';
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}
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/**
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* Get Plugin Version
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*
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* @return float
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*/
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public static function getVersion() {
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return self::VERSION;
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}
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/**
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* Get Plugin Author
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*
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* @return string
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*/
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public static function getAuthor() {
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return 'TheM';
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}
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/**
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* Get Plugin Description
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*
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* @return string
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*/
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public static function getDescription() {
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return 'Plugin offers a dynamic pointlimit according to the amount of players on the server.';
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}
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/**
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* Function called on player connect and disconnect, changing the pointlimit.
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*
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* @param array $callback
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*/
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public function changePointlimit(array $callback) {
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$numberOfPlayers = 0;
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$numberOfSpectators = 0;
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/** @var Player $player */
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foreach($this->maniaControl->playerManager->getPlayers() as $player) {
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if($player->isSpectator) {
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$numberOfSpectators++;
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} else {
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$numberOfPlayers++;
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}
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}
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$pointlimit = ($numberOfPlayers * $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_MULTIPLIER)) + $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_OFFSET);
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$min_value = $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_MIN);
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$max_value = $this->maniaControl->settingManager->getSetting($this, self::DYNPNT_MAX);
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if($pointlimit < $min_value)
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$pointlimit = $min_value;
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if($pointlimit > $max_value)
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$pointlimit = $max_value;
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$this->maniaControl->client->setModeScriptSettings(array('S_MapPointsLimit' => $pointlimit));
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}
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}
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@ -139,6 +139,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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return 'Plugin offers the known AutoQueue/SpecJam options.';
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return 'Plugin offers the known AutoQueue/SpecJam options.';
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}
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}
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/**
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* Function handling on the connection of a player.
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*
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* @param array $callback
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*/
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public function handlePlayerConnect(array $callback) {
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public function handlePlayerConnect(array $callback) {
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$login = $callback[1]->login;
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$login = $callback[1]->login;
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$player = $this->maniaControl->playerManager->getPlayer($login);
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@ -156,6 +161,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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}
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}
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}
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}
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/**
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* Function handling on the disconnection of a player.
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*
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* @param array $callback
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*/
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public function handlePlayerDisconnect(array $callback) {
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public function handlePlayerDisconnect(array $callback) {
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/** @var Player $player */
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/** @var Player $player */
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$player = $callback[1];
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$player = $callback[1];
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@ -166,6 +176,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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$this->moveFirstPlayerToPlay();
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$this->moveFirstPlayerToPlay();
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}
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}
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/**
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* Function handling the change of player information.
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*
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* @param array $callback
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*/
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public function handlePlayerInfoChanged(array $callback) {
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public function handlePlayerInfoChanged(array $callback) {
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$login = $callback[1][0]['Login'];
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$login = $callback[1][0]['Login'];
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$player = $this->maniaControl->playerManager->getPlayer($login);
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$player = $this->maniaControl->playerManager->getPlayer($login);
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@ -181,6 +196,9 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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}
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}
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}
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}
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/**
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* Function called on every second.
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*/
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public function handleEverySecond() {
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public function handleEverySecond() {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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$this->moveFirstPlayerToPlay();
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$this->moveFirstPlayerToPlay();
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@ -199,16 +217,31 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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}
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}
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}
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}
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/**
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* Function handling the click of the widget to add them to the queue.
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) {
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public function handleManiaLinkAnswerAdd(array $chatCallback, Player $player) {
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$this->addPlayerToQueue($player);
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$this->addPlayerToQueue($player);
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}
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}
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/**
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* Function handling the click of the widget to remove them from the queue.
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*
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* @param array $chatCallback
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* @param Player $player
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*/
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public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
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public function handleManiaLinkAnswerRemove(array $chatCallback, Player $player) {
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$this->removePlayerFromQueue($player->login);
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$this->removePlayerFromQueue($player->login);
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$this->showJoinQueueWidget($player);
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$this->showJoinQueueWidget($player);
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> has left the queue!');
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$this->maniaControl->chat->sendChat('$z$s$090[Queue] $<$fff' . $player->nickname . '$> has left the queue!');
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}
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}
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/**
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* Function used to move the first queued player to the
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*/
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private function moveFirstPlayerToPlay() {
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private function moveFirstPlayerToPlay() {
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if(count($this->queue) > 0) {
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if(count($this->queue) > 0) {
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$firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login);
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$firstPlayer = $this->maniaControl->playerManager->getPlayer($this->queue[0]->login);
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@ -216,6 +249,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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}
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}
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}
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}
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/**
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* Function to force a player to play status.
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*
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* @param Player $player
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*/
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private function forcePlayerToPlay(Player $player) {
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private function forcePlayerToPlay(Player $player) {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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if($this->maniaControl->client->getMaxPlayers()['CurrentValue'] > count($this->maniaControl->playerManager->players)) {
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$this->maniaControl->client->forceSpectator($player->login, 2);
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$this->maniaControl->client->forceSpectator($player->login, 2);
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@ -229,6 +267,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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}
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}
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}
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}
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/**
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* Function adds a player to the queue.
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*
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* @param Player $player
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*/
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private function addPlayerToQueue(Player $player) {
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private function addPlayerToQueue(Player $player) {
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if($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) {
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if($this->maniaControl->settingManager->getSetting($this, self::QUEUE_MAX) > count($this->queue)) {
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$this->queue[count($this->queue)] = $player;
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$this->queue[count($this->queue)] = $player;
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@ -236,6 +279,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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}
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}
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}
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}
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/**
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* Function removes a player from the queue.
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*
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* @param $login
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*/
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private function removePlayerFromQueue($login) {
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private function removePlayerFromQueue($login) {
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$count = 0;
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$count = 0;
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$newQueue = array();
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$newQueue = array();
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$this->queue = $newQueue;
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$this->queue = $newQueue;
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}
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}
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/**
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* Function shows the join queue widget to a player.
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*
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* @param Player $player
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*/
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private function showJoinQueueWidget(Player $player) {
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private function showJoinQueueWidget(Player $player) {
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$maniaLink = new ManiaLink(self::ML_ID);
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$maniaLink = new ManiaLink(self::ML_ID);
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@ -332,6 +385,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
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$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
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}
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}
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/**
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* Function shows the "You got a free spot, enjoy playing!" widget.
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*
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* @param Player $player
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*/
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private function showPlayWidget(Player $player) {
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private function showPlayWidget(Player $player) {
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$maniaLink = new ManiaLink(self::ML_ID);
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$maniaLink = new ManiaLink(self::ML_ID);
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@ -370,6 +428,11 @@ class QueuePlugin implements CallbackListener, CommandListener, ManialinkPageAns
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$this->showPlay[$player->login] = array('time' => time(), 'player' => $player);
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$this->showPlay[$player->login] = array('time' => time(), 'player' => $player);
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}
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}
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/**
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* Function hides the queue widget from the player.
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*
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* @param Player $player
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*/
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private function hideQueueWidget(Player $player) {
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private function hideQueueWidget(Player $player) {
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$maniaLink = new ManiaLink(self::ML_ID);
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$maniaLink = new ManiaLink(self::ML_ID);
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$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
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$this->maniaControl->manialinkManager->displayWidget($maniaLink, $player, 'Queue');
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