to have this mc version working you need to update the dedicated server scripts
This commit is contained in:
kremsy
2017-04-13 16:12:10 +02:00
parent 09b974e2cc
commit 7a7826b4b6
17 changed files with 273 additions and 64 deletions

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@ -0,0 +1,39 @@
<?php
namespace ManiaControl\Callbacks\Structures\Common;
use ManiaControl\ManiaControl;
/**
* Base Structure Class for all Callbacks using a Timestamp
*
* @api
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class BaseTimeStructure extends BaseStructure {
protected $time;
/**
* BaseResponseStructure constructor.
*
* @param \ManiaControl\ManiaControl $maniaControl
* @param $data
*/
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->time = $this->getPlainJsonObject()->time;
}
/**
* Gets the Server Time the Callback was sent
*
* @api
* @return int Time since Serverstart
*/
public function getTime() {
return $this->time;
}
}

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@ -24,6 +24,7 @@ class CommonPlayerScore implements UsageInformationAble, JsonSerializable {
protected $rank;
protected $roundPoints;
protected $mapPoints;
protected $matchPoints;
/**
* Returns the Player
@ -105,4 +106,24 @@ class CommonPlayerScore implements UsageInformationAble, JsonSerializable {
$this->mapPoints = $mapPoints;
}
/**
* Gets the Match Points
*
* @api
* @return mixed
*/
public function getMatchPoints() {
return $this->matchPoints;
}
/**
* Sets the Match Points
*
* @api
* @param mixed $matchPoints
*/
public function setMatchPoints($matchPoints) {
$this->matchPoints = $matchPoints;
}
}

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@ -3,7 +3,6 @@
namespace ManiaControl\Callbacks\Structures\Common;
use ManiaControl\Callbacks\Structures\Common\BaseResponseStructure;
use ManiaControl\ManiaControl;
/**
@ -16,6 +15,7 @@ use ManiaControl\ManiaControl;
*/
class StatusCallbackStructure extends BaseResponseStructure {
protected $active;
protected $available;
/**
* Construct a new On Hit Structure
@ -26,7 +26,8 @@ class StatusCallbackStructure extends BaseResponseStructure {
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->active = $this->getPlainJsonObject()->active;
$this->active = $this->getPlainJsonObject()->active;
$this->available = $this->getPlainJsonObject()->available;
}
/**
@ -39,4 +40,14 @@ class StatusCallbackStructure extends BaseResponseStructure {
return $this->active;
}
/**
* Checks if the Mode uses Warmup or not
*
* @api
* @return boolean
*/
public function isAvailable() {
return $this->available;
}
}

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@ -0,0 +1,50 @@
<?php
namespace ManiaControl\Callbacks\Structures\ManiaPlanet;
use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
use ManiaControl\ManiaControl;
/**
* Structure Class for the Loading Map End and UnloadingMap Begin Callbacks
*
* @api
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class LoadingUnloadingMapStructure extends BaseTimeStructure {
private $restarted;
/**
* StartServerStructure constructor.
*
* @param \ManiaControl\ManiaControl $maniaControl
* @param $data
*/
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
}
/**
* Flag if the Server got Restarted
*
* @api
* @return mixed
*/
public function getRestarted() {
return $this->restarted;
}
/**
* Gets the Map
*
* @api
* @return \ManiaControl\Maps\Map
*/
public function getMap() {
return $this->maniaControl->getMapManager()->getMapByUid($this->getPlainJsonObject()->map->uid);
}
}

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@ -0,0 +1,41 @@
<?php
namespace ManiaControl\Callbacks\Structures\ManiaPlanet;
use ManiaControl\Callbacks\Structures\Common\BaseResponseStructure;
use ManiaControl\ManiaControl;
/**
* Structure Class for the Mode use Teams Callback
*
* @api
* @author ManiaControl Team <mail@maniacontrol.com>
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class ModeUseTeamsStructure extends BaseResponseStructure {
private $teams;
/**
* StartServerStructure constructor.
*
* @param \ManiaControl\ManiaControl $maniaControl
* @param $data
*/
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$this->teams = $this->getPlainJsonObject()->teams;
}
/**
* Returns if the Mode is using Teams
*
* @api
* @return boolean < true if the game mode uses teams, false otherwise
*/
public function modeIsUsingTeams() {
return $this->teams;
}
}

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@ -4,6 +4,7 @@ namespace ManiaControl\Callbacks\Structures\ManiaPlanet;
use ManiaControl\Callbacks\Structures\Common\BaseStructure;
use ManiaControl\Callbacks\Structures\Common\BaseTimeStructure;
use ManiaControl\ManiaControl;
/**
@ -14,7 +15,7 @@ use ManiaControl\ManiaControl;
* @copyright 2014-2017 ManiaControl Team
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class StartEndStructure extends BaseStructure {
class StartEndStructure extends BaseTimeStructure {
private $count;
/**

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@ -2,6 +2,8 @@
namespace ManiaControl\Callbacks\Structures\ShootMania;
use ManiaControl\ManiaControl;
/**
* Structure Class for the OnArmorEmpty Structure Callback
*
@ -11,5 +13,4 @@ namespace ManiaControl\Callbacks\Structures\ShootMania;
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnArmorEmptyStructure extends OnHitNearMissArmorEmptyBaseStructure {
}

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@ -26,9 +26,7 @@ class OnHitNearMissArmorEmptyBaseStructure extends BaseStructure {
private $shooter;
private $victim;
//private $shooterPoints; (was in mp3)
//private $hitDistance; (was in mp3)
private $distance;
/**
* Construct a new On Hit Structure
@ -39,9 +37,10 @@ class OnHitNearMissArmorEmptyBaseStructure extends BaseStructure {
public function __construct(ManiaControl $maniaControl, $data) {
parent::__construct($maniaControl, $data);
$jsonObj = $this->getPlainJsonObject();
$this->time = $jsonObj->time;
$this->weapon = $jsonObj->weapon;
$jsonObj = $this->getPlainJsonObject();
$this->time = $jsonObj->time;
$this->weapon = $jsonObj->weapon;
$this->distance = $jsonObj->distance;
$this->shooterPosition = new Position();
$this->shooterPosition->setX($jsonObj->shooterposition->x);
@ -117,4 +116,14 @@ class OnHitNearMissArmorEmptyBaseStructure extends BaseStructure {
public function getVictim() {
return $this->victim;
}
/**
* Distance Between Shooter and Victim at the time of the Event
*
* @api
* @return float
*/
public function getDistance() {
return $this->distance;
}
}

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@ -15,7 +15,7 @@ use ManiaControl\ManiaControl;
*/
class OnHitStructure extends OnHitNearMissArmorEmptyBaseStructure {
private $damage;
private $shooterPoints;
/**
* OnHitStructure constructor.
@ -26,7 +26,8 @@ class OnHitStructure extends OnHitNearMissArmorEmptyBaseStructure {
public function __construct(ManiaControl $maniaControl, array $data) {
parent::__construct($maniaControl, $data);
$this->damage = $this->getPlainJsonObject()->damage;
$this->damage = $this->getPlainJsonObject()->damage;
$this->shooterPoints = $this->getPlainJsonObject()->points;
}
/**
@ -38,4 +39,15 @@ class OnHitStructure extends OnHitNearMissArmorEmptyBaseStructure {
public function getDamage() {
return $this->damage;
}
/**
* Amount of points scored by the shooter
*
* @api
* @return int
*/
public function getShooterPoints() {
return $this->shooterPoints;
}
}

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@ -14,22 +14,4 @@ use ManiaControl\ManiaControl;
* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
*/
class OnNearMissStructure extends OnHitNearMissArmorEmptyBaseStructure {
private $distance;
public function __construct(ManiaControl $maniaControl, array $data) {
parent::__construct($maniaControl, $data);
$this->distance = $this->getPlainJsonObject()->distance;
}
/**
* Returns the distance
*
*
* @api
* @return float
*/
public function getDistance() {
return $this->distance;
}
}

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@ -35,6 +35,7 @@ class OnScoresStructure extends CommonScoresStructure {
$playerScore->setRank($jsonPlayer->rank);
$playerScore->setRoundPoints($jsonPlayer->roundpoints);
$playerScore->setMapPoints($jsonPlayer->mappoints);
$playerScore->setMatchPoints($jsonPlayer->matchpoints);
$this->playerScores[$jsonPlayer->login] = $playerScore;
}