Fix Speedball restart
Increasing the timeout seems to fix the problem of MC restart at map change.
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		@@ -16,8 +16,8 @@ class GbxRemote
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	public static $sent;
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						public static $sent;
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	private $socket;
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						private $socket;
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	private $readTimeout = array('sec' => 5, 'usec' => 0);
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						private $readTimeout = array('sec' => 30, 'usec' => 0);
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	private $writeTimeout = array('sec' => 5, 'usec' => 0);
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						private $writeTimeout = array('sec' => 30, 'usec' => 0);
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	private $requestHandle;
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						private $requestHandle;
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	private $callbacksBuffer = array();
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						private $callbacksBuffer = array();
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	private $multicallBuffer = array();
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						private $multicallBuffer = array();
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