huge fml update
This commit is contained in:
@ -20,8 +20,20 @@ class Quad_321Go extends Quad {
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const SUBSTYLE_Go = 'Go!';
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/**
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* Create a new Quad_321Go Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_321Go
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*/
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public static function create($id = null) {
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$quad321Go = new Quad_321Go($id);
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return $quad321Go;
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}
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/**
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* Construct a new Quad_321Go Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -43,8 +43,20 @@ class Quad_BgRaceScore2 extends Quad {
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const SUBSTYLE_Warmup = 'Warmup';
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/**
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* Create a new Quad_BgRaceScore2 Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_BgRaceScore2
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*/
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public static function create($id = null) {
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$quadBgRaceScore2 = new Quad_BgRaceScore2($id);
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return $quadBgRaceScore2;
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}
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/**
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* Construct a new Quad_BgRaceScore2 Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -80,8 +80,20 @@ class Quad_Bgs1 extends Quad {
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const SUBSTYLE_Shadow = 'Shadow';
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/**
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* Create a new Quad_Bgs1 Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Bgs1
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*/
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public static function create($id = null) {
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$quadBgs1 = new Quad_Bgs1($id);
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return $quadBgs1;
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}
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/**
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* Construct a new Quad_Bgs1 Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -80,8 +80,20 @@ class Quad_Bgs1InRace extends Quad {
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const SUBSTYLE_Shadow = 'Shadow';
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/**
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* Create a new Quad_Bgs1InRace Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Bgs1InRace
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*/
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public static function create($id = null) {
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$quadBgs1InRace = new Quad_Bgs1InRace($id);
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return $quadBgs1InRace;
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}
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/**
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* Construct a new Quad_Bgs1InRace Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -22,8 +22,20 @@ class Quad_BgsChallengeMedals extends Quad {
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const SUBSTYLE_BgSilver = 'BgSilver';
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/**
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* Create a new Quad_BgsChallengeMedals Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_BgsChallengeMedals
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*/
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public static function create($id = null) {
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$quadBgsChallengeMedals = new Quad_BgsChallengeMedals($id);
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return $quadBgsChallengeMedals;
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}
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/**
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* Construct a new Quad_BgsChallengeMedals Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -30,8 +30,20 @@ class Quad_BgsPlayerCard extends Quad {
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const SUBSTYLE_ProgressBar = 'ProgressBar';
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/**
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* Create a new Quad_BgsPlayerCard Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_BgsPlayerCard
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*/
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public static function create($id = null) {
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$quadBgsPlayerCard = new Quad_BgsPlayerCard($id);
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return $quadBgsPlayerCard;
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}
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/**
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* Construct a new Quad_BgsPlayerCard Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -28,8 +28,20 @@ class Quad_Copilot extends Quad {
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const SUBSTYLE_UpWrong = 'UpWrong';
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/**
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* Create a new Quad_Copilot Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Copilot
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*/
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public static function create($id = null) {
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$quadCopilot = new Quad_Copilot($id);
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return $quadCopilot;
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}
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/**
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* Construct a new Quad_Copilot Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -19,8 +19,20 @@ class Quad_Emblems extends Quad {
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const SUBSTYLE_2 = '#2';
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/**
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* Create a new Quad_Emblems Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Emblems
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*/
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public static function create($id = null) {
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$quadEmblems = new Quad_Emblems($id);
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return $quadEmblems;
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}
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/**
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* Construct a new Quad_Emblems Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -22,8 +22,20 @@ class Quad_EnergyBar extends Quad {
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const SUBSTYLE_HeaderGaugeRight = 'HeaderGaugeRight';
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/**
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* Create a new Quad_EnergyBar Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_EnergyBar
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*/
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public static function create($id = null) {
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$quadEnergybar = new Quad_EnergyBar($id);
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return $quadEnergybar;
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}
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/**
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* Construct a new Quad_EnergyBar Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -25,8 +25,20 @@ class Quad_Hud3dEchelons extends Quad {
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const SUBSTYLE_EchelonSilver3 = 'EchelonSilver3';
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/**
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* Create a new Quad_Hud3dEchelons Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Hud3dEchelons
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*/
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public static function create($id = null) {
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$quadHud3dEchelons = new Quad_Hud3dEchelons($id);
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return $quadHud3dEchelons;
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}
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/**
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* Construct a new Quad_Hud3dEchelons Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -80,7 +80,20 @@ class Quad_Icons128x128_1 extends Quad {
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const SUBSTYLE_Vehicles = 'Vehicles';
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/**
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* Construct Icons128x128_1 quad
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* Create a new Quad_Icons128x128_1 Control
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*
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Icons128x128_1
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*/
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public static function create($id = null) {
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$quadIcons128x128_1 = new Quad_Icons128x128_1($id);
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return $quadIcons128x128_1;
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}
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/**
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* Construct a new Quad_Icons128x128_1 Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -80,8 +80,20 @@ class Quad_Icons128x128_Blink extends Quad {
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const SUBSTYLE_Vehicles = 'Vehicles';
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/**
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* Create a new Quad_Icons128x128_Blink Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Icons128x128_Blink
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*/
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public static function create($id = null) {
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$quadIcons128x128_Blink = new Quad_Icons128x128_Blink($id);
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return $quadIcons128x128_Blink;
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}
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/**
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* Construct a new Quad_Icons128x128_Blink Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -41,8 +41,20 @@ class Quad_Icons128x32_1 extends Quad {
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const SUBSTYLE_Windowed = 'Windowed';
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/**
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* Create a new Quad_Icons128x32_1 Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Icons128x32_1
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*/
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public static function create($id = null) {
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$quadIcons128x32_1 = new Quad_Icons128x32_1($id);
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return $quadIcons128x32_1;
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}
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/**
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* Construct a new Quad_Icons128x32_1 Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -101,8 +101,20 @@ class Quad_Icons64x64_1 extends Quad {
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const SUBSTYLE_YellowLow = 'YellowLow';
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/**
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* Create a new Quad_Icons64x64_1 Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Icons64x64_1
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*/
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public static function create($id = null) {
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$quadIcons64x64_1 = new Quad_Icons64x64_1($id);
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return $quadIcons64x64_1;
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}
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/**
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* Construct a new Quad_Icons64x64_1 Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -29,8 +29,20 @@ class Quad_Icons64x64_2 extends Quad {
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const SUBSTYLE_UnknownHit = 'UnknownHit';
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/**
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* Create a new Quad_Icons64x64_2 Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_Icons64x64_2
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*/
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public static function create($id = null) {
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$quadIcons64x64_2 = new Quad_Icons64x64_2($id);
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return $quadIcons64x64_2;
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}
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/**
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* Construct a new Quad_Icons64x64_2 Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -23,8 +23,20 @@ class Quad_ManiaPlanetLogos extends Quad {
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const SUBSTYLE_ManiaPlanetLogoWhiteSmall = 'ManiaPlanetLogoWhiteSmall';
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/**
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* Create a new Quad_ManiaPlanetLogos Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_ManiaPlanetLogos
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*/
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public static function create($id = null) {
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$quadManiaPlanetLogos = new Quad_ManiaPlanetLogos($id);
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return $quadManiaPlanetLogos;
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}
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/**
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* Construct a new Quad_ManiaPlanetLogos Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -22,8 +22,20 @@ class Quad_ManiaplanetSystem extends Quad {
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const SUBSTYLE_Statistics = 'Statistics';
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/**
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* Create a new Quad_ManiaplanetSystem Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_ManiaplanetSystem
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*/
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public static function create($id = null) {
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$quadManiaplanetSystem = new Quad_ManiaplanetSystem($id);
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return $quadManiaplanetSystem;
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}
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/**
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* Construct a new Quad_ManiaplanetSystem Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -23,8 +23,20 @@ class Quad_MedalsBig extends Quad {
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const SUBSTYLE_MedalSlot = 'MedalSlot';
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/**
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* Create a new Quad_MedalsBig Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_MedalsBig
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*/
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public static function create($id = null) {
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$quadMedalsBig = new Quad_MedalsBig($id);
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return $quadMedalsBig;
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}
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/**
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* Construct a new Quad_MedalsBig Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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@ -20,8 +20,20 @@ class Quad_TitleLogos extends Quad {
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const SUBSTYLE_Title = 'Title';
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/**
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* Create a new Quad_TitleLogos Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_TitleLogos
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*/
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public static function create($id = null) {
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$quadTitleLogos = new Quad_TitleLogos($id);
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return $quadTitleLogos;
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}
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/**
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* Construct a new Quad_TitleLogos Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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|
@ -70,8 +70,20 @@ class Quad_UIConstruction_Buttons extends Quad {
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const SUBSTYLE_Validate_Step3 = 'Validate_Step3';
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/**
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* Create a new Quad_UIConstruction_Buttons Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_UIConstruction_Buttons
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*/
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public static function create($id = null) {
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$quadUIConstructionButtons = new Quad_UIConstruction_Buttons($id);
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return $quadUIConstructionButtons;
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}
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/**
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* Construct a new Quad_UIConstruction_Buttons Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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|
@ -37,8 +37,20 @@ class Quad_UiSMSpectatorScoreBig extends Quad {
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CONST SUBSTYLE_UIRange2Bg = 'UIRange2Bg';
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/**
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* Create a new Quad_UiSMSpectatorScoreBig Control
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*
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* @see \FML\Controls\Quad
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* @param string $id (optional) Control Id
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* @return \FML\Controls\Quads\Quad_UiSMSpectatorScoreBig
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*/
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public static function create($id = null) {
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$quadUiSMSpectatorScoreBig = new Quad_UiSMSpectatorScoreBig($id);
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return $quadUiSMSpectatorScoreBig;
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}
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/**
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* Construct a new Quad_UiSMSpectatorScoreBig Control
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*
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* @param string $id (optional) Control Id
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*/
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public function __construct($id = null) {
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parent::__construct($id);
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|
Reference in New Issue
Block a user