finished playerdatamanager
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2c7cbd0e32
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@ -27,6 +27,7 @@ class PlayerDataManager {
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private $maniaControl = null;
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private $arrayDelimiter = ';;';
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private $metaData = array();
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private $storedData = array();
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/**
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* Construct player manager
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@ -38,7 +39,16 @@ class PlayerDataManager {
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$this->initTables();
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// Store Stats MetaData
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//$this->storeMetaData();
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$this->storeMetaData();
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}
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/**
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* Destroys the stored PlayerData (Method get called by PlayerManager, so don't call it anywhere else)
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*
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* @param Player $player
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*/
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public function destroyPlayerData(Player $player) {
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unset($this->storedData[$player->index]);
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}
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/**
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@ -103,9 +113,64 @@ class PlayerDataManager {
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$result->close();
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}
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/**
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* Gets the Player Data
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*
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* @param $object
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* @param $dataName
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* @param Player $player
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* @param $serverIndex
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* @return mixed|null
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*/
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public function getPlayerData($object, $statName, Player $player, $serverIndex = -1) {
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$className = $this->getClassName($object);
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$meta = $this->metaData[$className . $statName];
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//Check if data is already in the ram
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if (isset($this->storedData[$player->index])) {
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if (isset($this->storedData[$player->index][$meta->dataId])) {
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return $this->storedData[$player->index][$meta->dataId];
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}
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}
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$mysqli = $this->maniaControl->database->mysqli;
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$dataQuery = "SELECT `value` FROM `" . self::TABLE_PLAYERDATA . "`
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WHERE `dataId` = ?
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AND `playerId` = ?
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AND `serverIndex` = ?;";
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$dataStatement = $mysqli->prepare($dataQuery);
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if ($mysqli->error) {
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trigger_error($mysqli->error);
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return null;
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}
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$dataStatement->bind_param('iii', $meta->dataId, $player->index, $serverIndex);
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$dataStatement->execute();
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if ($dataStatement->error) {
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trigger_error($dataStatement->error);
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return null;
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}
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$dataStatement->store_result();
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if ($dataStatement->num_rows <= 0) {
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$this->setPlayerData($object, $statName, $player, $meta->defaultValue, $serverIndex);
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return $meta->default;
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}
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$dataStatement->bind_result($value);
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$dataStatement->fetch();
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$dataStatement->free_result();
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$dataStatement->close();
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$data = $this->castSetting($meta->type, $value);
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//Store setting in the ram
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if (!isset($this->storedData[$player->index])) {
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$this->storedData[$player->index] = array();
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}
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$this->storedData[$player->index][$meta->dataId] = $data;
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return $data;
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}
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/**
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* Inserts a PlayerData to a specific defined statMetaData
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* Set a PlayerData to a specific defined statMetaData
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*
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* @param $object
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* @param $statName
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@ -114,13 +179,13 @@ class PlayerDataManager {
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* @param $serverIndex (let it empty if its global)
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* @return bool
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*/
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public function insertPlayerData($object, $statName, Player $player, $value, $serverIndex = -1) {
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public function setPlayerData($object, $dataName, Player $player, $value, $serverIndex = -1) {
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$className = $this->getClassName($object);
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if (!$player) {
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return false;
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}
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$dataId = $this->getMetaDataId($className, $statName);
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$dataId = $this->getMetaDataId($className, $dataName);
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if (!$dataId) {
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return false;
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}
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@ -148,6 +213,12 @@ class PlayerDataManager {
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return false;
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}
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$statement->close();
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//FIXME store changed value
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if (isset($this->storedData[$player->index]) && isset($this->storedData[$player->index][$dataId])) {
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unset($this->storedData[$player->index][$dataId]);
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}
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return true;
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}
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@ -183,6 +183,9 @@ class PlayerManager implements CallbackListener, TimerListener {
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if ($this->maniaControl->settingManager->getSetting($this, self::SETTING_JOIN_LEAVE_MESSAGES)) {
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$this->maniaControl->chat->sendChat('$<' . $player->nickname . '$> $s$0f0has left the game');
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}
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//Destroys stored PlayerData, after all Disconnect Callbacks got Handled
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$this->playerDataManager->destroyPlayerData($player);
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}
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/**
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@ -192,8 +195,9 @@ class PlayerManager implements CallbackListener, TimerListener {
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*/
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public function playerInfoChanged(array $callback) {
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$player = $this->getPlayer($callback[1][0]['Login']);
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if (!$player)
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if (!$player) {
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return;
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}
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$player->ladderRank = $callback[1][0]["LadderRanking"];
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$player->teamId = $callback[1][0]["TeamId"];
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