folderstructure change

This commit is contained in:
kremsy
2014-02-18 15:54:02 +01:00
committed by Steffen Schröder
parent 043c85fa97
commit 570b32fff8
109 changed files with 1 additions and 0 deletions

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<?php
namespace FML\Controls;
use FML\Types\Playable;
use FML\Types\Scriptable;
/**
* Audio Control
* (CMlMediaPlayer)
*
* @author steeffeen
*/
class Audio extends Control implements Playable, Scriptable {
/*
* Protected Properties
*/
protected $data = '';
protected $dataId = '';
protected $play = 0;
protected $looping = 0;
protected $music = 0;
protected $volume = 1.;
protected $scriptEvents = 0;
/**
* Create a new Audio Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Audio
*/
public static function create($id = null) {
$audio = new Audio($id);
return $audio;
}
/**
* Construct a new Audio Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'audio';
}
/**
*
* @see \FML\Types\Playable::setData()
* @return \FML\Controls\Audio
*/
public function setData($data) {
$this->data = (string) $data;
return $this;
}
/**
*
* @see \FML\Types\Playable::setDataId()
* @return \FML\Controls\Audio
*/
public function setDataId($dataId) {
$this->dataId = (string) $dataId;
return $this;
}
/**
*
* @see \FML\Types\Playable::setPlay()
* @return \FML\Controls\Audio
*/
public function setPlay($play) {
$this->play = ($play ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Playable::setLooping()
* @return \FML\Controls\Audio
*/
public function setLooping($looping) {
$this->looping = ($looping ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Playable::setMusic()
* @return \FML\Controls\Audio
*/
public function setMusic($music) {
$this->music = ($music ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Playable::setVolume()
* @return \FML\Controls\Audio
*/
public function setVolume($volume) {
$this->volume = (float) $volume;
return $this;
}
/**
*
* @see \FML\Types\Scriptable::setScriptEvents()
* @return \FML\Controls\Audio
*/
public function setScriptEvents($scriptEvents) {
$this->scriptEvents = ($scriptEvents ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Control::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->data) {
$xmlElement->setAttribute('data', $this->data);
}
if ($this->play) {
$xmlElement->setAttribute('play', $this->play);
}
if (!$this->looping) {
$xmlElement->setAttribute('looping', $this->looping);
}
if ($this->music) {
$xmlElement->setAttribute('music', $this->music);
}
if ($this->volume != 1.) {
$xmlElement->setAttribute('volume', $this->volume);
}
if ($this->scriptEvents) {
$xmlElement->setAttribute('scriptevents', $this->scriptEvents);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
use FML\Types\Renderable;
/**
* Base Control
* (CMlControl)
*
* @author steeffeen
*/
abstract class Control implements Renderable {
/*
* Constants
*/
const CENTER = 'center';
const CENTER2 = 'center2';
const TOP = 'top';
const RIGHT = 'right';
const BOTTOM = 'bottom';
const LEFT = 'left';
/*
* Protected Properties
*/
protected $tagName = 'control';
protected $id = '';
protected $x = 0.;
protected $y = 0.;
protected $z = 0.;
protected $width = -1.;
protected $height = -1.;
protected $hAlign = self::CENTER;
protected $vAlign = self::CENTER2;
protected $scale = 1.;
protected $hidden = 0;
protected $classes = array();
/**
* Construct a new Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
if ($id !== null) {
$this->setId($id);
}
}
/**
* Get Control Id
*
* @return string
*/
public function getId() {
return $this->id;
}
/**
* Set Control Id
*
* @param string $id Control Id
* @return \FML\Controls\Control
*/
public function setId($id) {
$this->id = (string) $id;
return $this;
}
/**
* Check Id for dangerous Characters and assign an unique Id if necessary
*
* @return \FML\Controls\Control
*/
public function checkId() {
if (!$this->getId()) {
$this->setId(uniqid());
return $this;
}
$dangerousCharacters = array(' ', ' ', '.', '|', '-', PHP_EOL);
$idCharacters = str_split($this->getId());
$danger = false;
foreach ($idCharacters as $character) {
if (!in_array($character, $dangerousCharacters)) continue;
$danger = true;
break;
}
if ($danger) {
trigger_error("Please don't use special Characters in Ids, they might cause Problems! (I stripped them for You.)");
$id = str_ireplace($dangerousCharacters, '', $this->getId());
$this->setId($id);
}
return $this;
}
/**
* Set X Position
*
* @param float $x Horizontal Position
* @return \FML\Controls\Control
*/
public function setX($x) {
$this->x = (float) $x;
return $this;
}
/**
* Set Y Position
*
* @param float $y Vertical Position
* @return \FML\Controls\Control
*/
public function setY($y) {
$this->y = (float) $y;
return $this;
}
/**
* Set Z Position
*
* @param float $z Depth
* @return \FML\Controls\Control
*/
public function setZ($z) {
$this->z = (float) $z;
return $this;
}
/**
* Set Control Position
*
* @param float $x Horizontal Position
* @param float $y Vertical Position
* @param float $z (optional) Depth
* @return \FML\Controls\Control
*/
public function setPosition($x, $y, $z = null) {
$this->setX($x);
$this->setY($y);
if ($z !== null) {
$this->setZ($z);
}
return $this;
}
/**
* Set Control Width
*
* @param float $width Control Width
* @return \FML\Controls\Control
*/
public function setWidth($width) {
$this->width = (float) $width;
return $this;
}
/**
* Set Control Height
*
* @param float $height Control Height
* @return \FML\Controls\Control
*/
public function setHeight($height) {
$this->height = (float) $height;
return $this;
}
/**
* Set Control Size
*
* @param float $width Control Width
* @param float $height Control Height
* @return \FML\Controls\Control
*/
public function setSize($width, $height) {
$this->setWidth($width);
$this->setHeight($height);
return $this;
}
/**
* Set Horizontal Alignment
*
* @param string $hAlign Horizontal Alignment
* @return \FML\Controls\Control
*/
public function setHAlign($hAlign) {
$this->hAlign = (string) $hAlign;
return $this;
}
/**
* Set Vertical Alignment
*
* @param string $vAlign Vertical Alignment
* @return \FML\Controls\Control
*/
public function setVAlign($vAlign) {
$this->vAlign = (string) $vAlign;
return $this;
}
/**
* Set Horizontal and Vertical Alignment
*
* @param string $hAlign Horizontal Alignment
* @param string $vAlign Vertical Alignment
* @return \FML\Controls\Control
*/
public function setAlign($hAlign, $vAlign) {
$this->setHAlign($hAlign);
$this->setVAlign($vAlign);
return $this;
}
/**
* Set Control Scale
*
* @param float $scale Control Scale
* @return \FML\Controls\Control
*/
public function setScale($scale) {
$this->scale = (float) $scale;
return $this;
}
/**
* Set Visibility
*
* @param bool $visible Whether Control should be visible
* @return \FML\Controls\Control
*/
public function setVisible($visible) {
$this->hidden = ($visible ? 0 : 1);
return $this;
}
/**
* Add new Class Name
*
* @param string $class Class Name
* @return \FML\Controls\Control
*/
public function addClass($class) {
$class = (string) $class;
if (!in_array($class, $this->classes)) {
array_push($this->classes, $class);
}
return $this;
}
/**
*
* @see \FML\Types\Renderable::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = $domDocument->createElement($this->tagName);
if ($this->id) {
$xmlElement->setAttribute('id', $this->id);
}
if ($this->x != 0. || $this->y != 0. || $this->z != 0.) {
$xmlElement->setAttribute('posn', "{$this->x} {$this->y} {$this->z}");
}
if ($this->width >= 0. || $this->height >= 0.) {
$xmlElement->setAttribute('sizen', "{$this->width} {$this->height}");
}
if ($this->hAlign) {
$xmlElement->setAttribute('halign', $this->hAlign);
}
if ($this->vAlign) {
$xmlElement->setAttribute('valign', $this->vAlign);
}
if ($this->scale != 1.) {
$xmlElement->setAttribute('scale', $this->scale);
}
if ($this->hidden) {
$xmlElement->setAttribute('hidden', $this->hidden);
}
if (!empty($this->classes)) {
$classes = '';
foreach ($this->classes as $class) {
$classes .= $class . ' ';
}
$xmlElement->setAttribute('class', $classes);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
use FML\Types\NewLineable;
use FML\Types\Scriptable;
use FML\Types\Styleable;
use FML\Types\TextFormatable;
/**
* Entry Control
* (CMlEntry)
*
* @author steeffeen
*/
class Entry extends Control implements NewLineable, Scriptable, Styleable, TextFormatable {
/*
* Protected Properties
*/
protected $name = '';
protected $default = null;
protected $autoNewLine = 0;
protected $scriptEvents = 0;
protected $style = '';
protected $textColor = '';
protected $textSize = -1;
protected $focusAreaColor1 = '';
protected $focusAreaColor2 = '';
/**
* Create a new Entry Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Entry
*/
public static function create($id = null) {
$entry = new Entry($id);
return $entry;
}
/**
* Construct a new Entry Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'entry';
}
/**
* Set Entry Name
*
* @param string $name Entry Name
* @return \FML\Controls\Entry
*/
public function setName($name) {
$this->name = (string) $name;
return $this;
}
/**
* Set Default Value
*
* @param string $default Default Value
* @return \FML\Controls\Entry
*/
public function setDefault($default) {
$this->default = $default;
return $this;
}
/**
*
* @see \FML\Types\NewLineable::setAutoNewLine()
* @return \FML\Controls\Entry
*/
public function setAutoNewLine($autoNewLine) {
$this->autoNewLine = ($autoNewLine ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Scriptable::setScriptEvents()
* @return \FML\Controls\Entry
*/
public function setScriptEvents($scriptEvents) {
$this->scriptEvents = ($scriptEvents ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Styleable::setStyle()
* @return \FML\Controls\Entry
*/
public function setStyle($style) {
$this->style = (string) $style;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setTextColor()
* @return \FML\Controls\Entry
*/
public function setTextColor($textColor) {
$this->textColor = (string) $textColor;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setTextSize()
* @return \FML\Controls\Entry
*/
public function setTextSize($textSize) {
$this->textSize = (int) $textSize;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setAreaColor()
* @return \FML\Controls\Entry
*/
public function setAreaColor($areaColor) {
$this->focusAreaColor1 = (string) $areaColor;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setAreaFocusColor()
* @return \FML\Controls\Entry
*/
public function setAreaFocusColor($areaFocusColor) {
$this->focusAreaColor2 = (string) $areaFocusColor;
return $this;
}
/**
*
* @see \FML\Control::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->name) {
$xmlElement->setAttribute('name', $this->name);
}
if ($this->default !== null) {
$xmlElement->setAttribute('default', $this->default);
}
if ($this->autoNewLine) {
$xmlElement->setAttribute('autonewline', $this->autoNewLine);
}
if ($this->scriptEvents) {
$xmlElement->setAttribute('scriptevents', $this->scriptEvents);
}
if ($this->style) {
$xmlElement->setAttribute('style', $this->style);
}
if ($this->textColor) {
$xmlElement->setAttribute('textcolor', $this->textColor);
}
if ($this->textSize >= 0.) {
$xmlElement->setAttribute('textsize', $this->textSize);
}
if ($this->focusAreaColor1) {
$xmlElement->setAttribute('focusareacolor1', $this->focusAreaColor1);
}
if ($this->focusAreaColor2) {
$xmlElement->setAttribute('focusareacolor2', $this->focusAreaColor2);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
/**
* FileEntry Control
* (CMlFileEntry)
*
* @author steeffeen
*/
class FileEntry extends Entry {
/*
* Protected Properties
*/
protected $folder = '';
/**
* Create a new FileEntry Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\FileEntry
*/
public static function create($id = null) {
$fileEntry = new FileEntry($id);
return $fileEntry;
}
/**
* Construct a new FileEntry Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'fileentry';
}
/**
* Set Folder
*
* @param string $folder Base Folder
* @return \FML\Controls\FileEntry
*/
public function setFolder($folder) {
$this->folder = (string) $folder;
return $this;
}
/**
*
* @see \FML\Entry::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->folder) {
$xmlElement->setAttribute('folder', $this->folder);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
use FML\Types\Container;
use FML\Types\Renderable;
use FML\Elements\Format;
use FML\Elements\FrameModel;
/**
* Frame Control
* (CMlFrame)
*
* @author steeffeen
*/
class Frame extends Control implements Container {
/*
* Protected Properties
*/
protected $children = array();
protected $format = null;
/**
* Create a new Frame Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Frame
*/
public static function create($id = null) {
$frame = new Frame($id);
return $frame;
}
/**
* Construct a new Frame Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'frame';
}
/**
*
* @see \FML\Types\Container::add()
* @return \FML\Controls\Frame
*/
public function add(Control $child) {
if (!in_array($child, $this->children, true)) {
array_push($this->children, $child);
}
return $this;
}
/**
*
* @see \FML\Types\Container::removeChildren()
* @return \FML\Controls\Frame
*/
public function removeChildren() {
$this->children = array();
return $this;
}
/**
*
* @see \FML\Types\Container::setFormat()
* @return \FML\Controls\Frame
*/
public function setFormat(Format $format) {
$this->format = $format;
return $this;
}
/**
*
* @see \FML\Types\Container::getFormat()
*/
public function getFormat($createIfEmpty = true) {
if (!$this->format && $createIfEmpty) {
$this->format = new Format();
}
return $this->format;
}
/**
*
* @see \FML\Renderable::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->format) {
$formatXml = $this->format->render($domDocument);
$xmlElement->appendChild($formatXml);
}
foreach ($this->children as $child) {
$childXmlElement = $child->render($domDocument);
$xmlElement->appendChild($childXmlElement);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
use FML\Types\Scriptable;
use FML\Stylesheet\Style3d;
/**
* Frame3d Control
* (CMlFrame)
*
* @author steeffeen
*/
class Frame3d extends Frame implements Scriptable {
/*
* Protected Properties
*/
protected $style3dId = '';
protected $style3d = null;
protected $scriptEvents = 0;
/**
* Create a new Frame3d Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Frame3d
*/
public static function create($id = null) {
$frame3d = new Frame3d($id);
return $frame3d;
}
/**
* Construct a new Frame3d Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'frame3d';
}
/**
* Set Style3d Id
*
* @param string $style3dId Style3d Id
* @return \FML\Controls\Frame3d
*/
public function setStyle3dId($style3dId) {
$this->style3dId = (string) $style3dId;
$this->style3d = null;
return $this;
}
/**
* Set Style3d
*
* @param Style3d $style3d Style3d Object
* @return \FML\Controls\Frame3d
*/
public function setStyle3d(Style3d $style3d) {
$this->style3d = $style3d;
$this->style = '';
return $this;
}
/**
*
* @see \FML\Types\Scriptable::setScriptEvents()
* @return \FML\Controls\Frame3d
*/
public function setScriptEvents($scriptEvents) {
$this->scriptEvents = ($scriptEvents ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Controls\Frame::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->style3d) {
$this->style3d->checkId();
$xmlElement->setAttribute('style3d', $this->style3d->getId());
}
else if ($this->style3dId) {
$xmlElement->setAttribute('style3d', $this->style3dId);
}
if ($this->scriptEvents) {
$xmlElement->setAttribute('scriptevents', $this->scriptEvents);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
use FML\Elements\FrameModel;
use FML\Types\Renderable;
/**
* Class representing an Instance of a Frame Model
* (CMlFrame)
*
* @author steeffeen
*/
class FrameInstance extends Control {
/*
* Protected Properties
*/
protected $modelId = '';
protected $model = null;
/**
* Create a new Frame Instance
*
* @param string $modelId (optional) Frame Model Id
* @param string $controlId (optional) Control Id
* @return \FML\Controls\Frame
*/
public static function create($modelId = null, $controlId = null) {
$frameInstance = new FrameInstance($modelId, $controlId);
return $frameInstance;
}
/**
* Construct a new Frame Instance
*
* @param string $modelId (optional) Frame Model Id
* @param string $controlId (optional) Control Id
*/
public function __construct($modelId = null, $controlId = null) {
parent::__construct($controlId);
$this->tagName = 'frameinstance';
if ($modelId !== null) {
$this->setModelId($modelId);
}
}
/**
* Set Model Id
*
* @param string $modelId Model Id
* @return \FML\Controls\FrameInstance
*/
public function setModelId($modelId) {
$this->modelId = (string) $modelId;
$this->model = null;
return $this;
}
/**
* Set Frame Model to use
*
* @param FrameModel $frameModel Frame Model
* @return \FML\Controls\FrameInstance
*/
public function setModel(FrameModel $frameModel) {
$this->model = $frameModel;
$this->modelId = '';
return $this;
}
/**
*
* @see \FML\Renderable::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->model) {
$this->model->checkId();
$xmlElement->setAttribute('modelid', $this->model->getId());
}
else if ($this->modelId) {
$xmlElement->setAttribute('modelid', $this->modelId);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
use FML\Types\Styleable;
/**
* Gauge Control
* (CMlGauge)
*
* @author steeffeen
*/
class Gauge extends Control implements Styleable {
/*
* Constants
*/
const STYLE_BgCard = 'BgCard';
const STYLE_EnergyBar = 'EnergyBar';
const STYLE_ProgressBar = 'ProgressBar';
const STYLE_ProgressBarSmall = 'ProgressBarSmall';
/*
* Protected Properties
*/
protected $ratio = 0.;
protected $grading = 1.;
protected $color = '';
protected $rotation = 0.;
protected $centered = 0;
protected $clan = 0;
protected $drawBg = 1;
protected $drawBlockBg = 1;
protected $style = '';
/**
* Create a new Gauge Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Gauge
*/
public static function create($id = null) {
$gauge = new Gauge($id);
return $gauge;
}
/**
* Construct a new Gauge Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'gauge';
}
/**
* Set Ratio
*
* @param float $ratio Ratio Value
* @return \FML\Controls\Gauge
*/
public function setRatio($ratio) {
$this->ratio = (float) $ratio;
return $this;
}
/**
* Set Grading
*
* @param float $grading Grading Value
* @return \FML\Controls\Gauge
*/
public function setGrading($grading) {
$this->grading = (float) $grading;
return $this;
}
/**
* Set Color
*
* @param string $color Gauge Color
* @return \FML\Controls\Gauge
*/
public function setColor($color) {
$this->color = (string) $color;
return $this;
}
/**
* Set Rotation
*
* @param float $rotation Gauge Rotation
* @return \FML\Controls\Gauge
*/
public function setRotation($rotation) {
$this->rotation = (float) $rotation;
return $this;
}
/**
* Set Centered
*
* @param bool $centered Whether Gauge is centered
* @return \FML\Controls\Gauge
*/
public function setCentered($centered) {
$this->centered = ($centered ? 1 : 0);
return $this;
}
/**
* Set Clan
*
* @param int $clan Clan number
* @return \FML\Controls\Gauge
*/
public function setClan($clan) {
$this->clan = (int) $clan;
return $this;
}
/**
* Set Draw Background
*
* @param bool $drawBg Whether Gauge Background should be drawn
* @return \FML\Controls\Gauge
*/
public function setDrawBg($drawBg) {
$this->drawBg = ($drawBg ? 1 : 0);
return $this;
}
/**
* Set Draw Block Background
*
* @param bool $drawBlockBg Whether Gauge Block Background should be drawn
* @return \FML\Controls\Gauge
*/
public function setDrawBlockBg($drawBlockBg) {
$this->drawBlockBg = ($drawBlockBg ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Styleable::setStyle()
* @return \FML\Controls\Gauge
*/
public function setStyle($style) {
$this->style = (string) $style;
return $this;
}
/**
*
* @see \FML\Control::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->ratio) {
$xmlElement->setAttribute('ratio', $this->ratio);
}
if ($this->grading != 1.) {
$xmlElement->setAttribute('grading', $this->grading);
}
if ($this->color) {
$xmlElement->setAttribute('color', $this->color);
}
if ($this->rotation) {
$xmlElement->setAttribute('rotation', $this->rotation);
}
if ($this->centered) {
$xmlElement->setAttribute('centered', $this->centered);
}
if ($this->clan) {
$xmlElement->setAttribute('clan', $this->clan);
}
if (!$this->drawBg) {
$xmlElement->setAttribute('drawbg', $this->drawBg);
}
if (!$this->drawBlockBg) {
$xmlElement->setAttribute('drawblockbg', $this->drawBlockBg);
}
if ($this->style) {
$xmlElement->setAttribute('style', $this->style);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls;
use FML\Types\Actionable;
use FML\Types\Linkable;
use FML\Types\NewLineable;
use FML\Types\Scriptable;
use FML\Types\Styleable;
use FML\Types\TextFormatable;
/**
* Label Control
* (CMlLabel)
*
* @author steeffeen
*/
class Label extends Control implements Actionable, Linkable, NewLineable, Scriptable, Styleable, TextFormatable {
/*
* Protected Properties
*/
protected $text = '';
protected $textId = '';
protected $textPrefix = '';
protected $textEmboss = 0;
protected $translate = 0;
protected $maxLines = -1;
protected $action = '';
protected $actionKey = -1;
protected $url = '';
protected $urlId = '';
protected $manialink = '';
protected $manialinkId = '';
protected $autoNewLine = 0;
protected $scriptEvents = 0;
protected $style = '';
protected $textSize = -1;
protected $textColor = '';
protected $focusAreaColor1 = '';
protected $focusAreaColor2 = '';
/**
* Create a new Label Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Label
*/
public static function create($id = null) {
$label = new Label($id);
return $label;
}
/**
* Construct a new Label Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'label';
$this->setZ(1);
}
/**
* Set Text
*
* @param string $text Text Value
* @return \FML\Controls\Label
*/
public function setText($text) {
$this->text = (string) $text;
return $this;
}
/**
* Set Text Id to use from the Dico
*
* @param string $textId Text Id
* @return \FML\Controls\Label
*/
public function setTextId($textId) {
$this->textId = (string) $textId;
return $this;
}
/**
* Set Text Prefix
*
* @param string $textPrefix Text Prefix
* @return \FML\Controls\Label
*/
public function setTextPrefix($textPrefix) {
$this->textPrefix = (string) $textPrefix;
return $this;
}
/**
* Set Text Emboss
*
* @param bool $textEmboss Whether Text should be embossed
* @return \FML\Controls\Label
*/
public function setTextEmboss($textEmboss) {
$this->textEmboss = ($textEmboss ? 1 : 0);
return $this;
}
/**
* Set Translate
*
* @param bool $translate Whether Text should be translated
* @return \FML\Controls\Label
*/
public function setTranslate($translate) {
$this->translate = ($translate ? 1 : 0);
return $this;
}
/**
* Set Max Lines Count
*
* @param int $maxLines Max Lines Count
* @return \FML\Controls\Label
*/
public function setMaxLines($maxLines) {
$this->maxLines = (int) $maxLines;
return $this;
}
/**
*
* @see \FML\Types\Actionable::setAction()
* @return \FML\Controls\Label
*/
public function setAction($action) {
$this->action = (string) $action;
return $this;
}
/**
*
* @see \FML\Types\Actionable::getAction()
*/
public function getAction() {
return $this->action;
}
/**
*
* @see \FML\Types\Actionable::setActionKey()
* @return \FML\Controls\Label
*/
public function setActionKey($actionKey) {
$this->actionKey = (int) $actionKey;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setUrl()
* @return \FML\Controls\Label
*/
public function setUrl($url) {
$this->url = (string) $url;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setUrlId()
* @return \FML\Controls\Label
*/
public function setUrlId($urlId) {
$this->urlId = (string) $urlId;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setManialink()
* @return \FML\Controls\Label
*/
public function setManialink($manialink) {
$this->manialink = (string) $manialink;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setManialinkId()
* @return \FML\Controls\Label
*/
public function setManialinkId($manialinkId) {
$this->manialinkId = (string) $manialinkId;
return $this;
}
/**
*
* @see \FML\Types\NewLineable::setAutoNewLine()
* @return \FML\Controls\Label
*/
public function setAutoNewLine($autoNewLine) {
$this->autoNewLine = ($autoNewLine ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Scriptable::setScriptEvents()
* @return \FML\Controls\Label
*/
public function setScriptEvents($scriptEvents) {
$this->scriptEvents = ($scriptEvents ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Styleable::setStyle()
* @return \FML\Controls\Label
*/
public function setStyle($style) {
$this->style = (string) $style;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setTextSize()
* @return \FML\Controls\Label
*/
public function setTextSize($textSize) {
$this->textSize = (int) $textSize;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setTextColor()
* @return \FML\Controls\Label
*/
public function setTextColor($textColor) {
$this->textColor = (string) $textColor;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setAreaColor()
* @return \FML\Controls\Label
*/
public function setAreaColor($areaColor) {
$this->focusAreaColor1 = (string) $areaColor;
return $this;
}
/**
*
* @see \FML\Types\TextFormatable::setAreaFocusColor()
* @return \FML\Controls\Label
*/
public function setAreaFocusColor($areaFocusColor) {
$this->focusAreaColor2 = (string) $areaFocusColor;
return $this;
}
/**
*
* @see \FML\Control::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if (strlen($this->text) > 0) {
$xmlElement->setAttribute('text', $this->text);
}
if ($this->textId) {
$xmlElement->setAttribute('textid', $this->textId);
}
if ($this->textPrefix) {
$xmlElement->setAttribute('textprefix', $this->textPrefix);
}
if ($this->textEmboss) {
$xmlElement->setAttribute('textemboss', $this->textEmboss);
}
if ($this->translate) {
$xmlElement->setAttribute('translate', $this->translate);
}
if ($this->maxLines >= 0) {
$xmlElement->setAttribute('maxlines', $this->maxLines);
}
if (strlen($this->action) > 0) {
$xmlElement->setAttribute('action', $this->action);
}
if ($this->actionKey >= 0) {
$xmlElement->setAttribute('actionkey', $this->actionKey);
}
if ($this->url) {
$xmlElement->setAttribute('url', $this->url);
}
if ($this->manialink) {
$xmlElement->setAttribute('manialink', $this->manialink);
}
if ($this->autoNewLine) {
$xmlElement->setAttribute('autonewline', $this->autoNewLine);
}
if ($this->scriptEvents) {
$xmlElement->setAttribute('scriptevents', $this->scriptEvents);
}
if ($this->style) {
$xmlElement->setAttribute('style', $this->style);
}
if ($this->textSize >= 0) {
$xmlElement->setAttribute('textsize', $this->textSize);
}
if ($this->textColor) {
$xmlElement->setAttribute('textcolor', $this->textColor);
}
if ($this->focusAreaColor1) {
$xmlElement->setAttribute('focusareacolor1', $this->focusAreaColor1);
}
if ($this->focusAreaColor2) {
$xmlElement->setAttribute('focusareacolor2', $this->focusAreaColor2);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls\Labels;
use FML\Controls\Label;
/**
* Label Class for Button Styles
*
* @author steeffeen
*/
class Label_Button extends Label {
/*
* Constants
*/
const STYLE_CardButtonMedium = 'CardButtonMedium';
const STYLE_CardButtonMediumL = 'CardButtonMediumL';
const STYLE_CardButtonMediumS = 'CardButtonMediumS';
const STYLE_CardButtonMediumWide = 'CardButtonMediumWide';
const STYLE_CardButtonMediumXL = 'CardButtonMediumXL';
const STYLE_CardButtonMediumXS = 'CardButtonMediumXS';
const STYLE_CardButtonMediumXXL = 'CardButtonMediumXXL';
const STYLE_CardButtonMediumXXXL = 'CardButtonMediumXXXL';
const STYLE_CardButtonSmall = 'CardButtonSmall';
const STYLE_CardButtonSmallL = 'CardButtonSmallL';
const STYLE_CardButtonSmallS = 'CardButtonSmallS';
const STYLE_CardButtonSmallWide = 'CardButtonSmallWide';
const STYLE_CardButtonSmallXL = 'CardButtonSmallXL';
const STYLE_CardButtonSmallXS = 'CardButtonSmallXS';
const STYLE_CardButtonSmallXXL = 'CardButtonSmallXXL';
const STYLE_CardButtonSmallXXXL = 'CardButtonSmallXXXL';
const STYLE_CardMain_Quit = 'CardMain_Quit';
const STYLE_CardMain_Tool = 'CardMain_Tool';
/**
* Create a new Label_Button Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Labels\Label_Button
*/
public static function create($id = null) {
$labelButton = new Label_Button($id);
return $labelButton;
}
/**
* Construct a new Label_Button Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
}
}

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<?php
namespace FML\Controls\Labels;
use FML\Controls\Label;
/**
* Label Class for Text Styles
*
* @author steeffeen
*/
class Label_Text extends Label {
/*
* Constants
*/
const STYLE_AvatarButtonNormal = 'AvatarButtonNormal';
const STYLE_BgMainMenuTitleHeader = 'BgMainMenuTitleHeader';
const STYLE_Default = 'Default';
const STYLE_FrameTransitionFromLeft = 'FrameTransitionFromLeft';
const STYLE_FrameTransitionsFromRight = 'FrameTransitionsFromRight';
const STYLE_ListItemMedal = 'ListItemMedal';
const STYLE_Manialink_Body = 'Manialink_Body';
const STYLE_ProgressBar = 'ProgressBar';
const STYLE_ProgressBarSmall = 'ProgressBarSmall';
const STYLE_SliderSmall = 'SliderSmall';
const STYLE_SliderVolume = 'SliderVolume';
const STYLE_StyleTextScriptEditor = 'StyleTextScriptEditor';
const STYLE_StyleValueYellowSmall = 'StyleValueYellowSmall';
const STYLE_TextActionMaker = 'TextActionMaker';
const STYLE_TextButtonBig = 'TextButtonBig';
const STYLE_TextButtonMedium = 'TextButtonMedium';
const STYLE_TextButtonNav = 'TextButtonNav';
const STYLE_TextButtonNavBack = 'TextButtonNavBack';
const STYLE_TextButtonSmall = 'TextButtonSmall';
const STYLE_TextCardInfoSmall = 'TextCardInfoSmall';
const STYLE_TextCardInfoVerySmall = 'TextCardInfoVerySmall';
const STYLE_TextCardMedium = 'TextCardMedium';
const STYLE_TextCardRaceRank = 'TextCardRaceRank';
const STYLE_TextCardScores2 = 'TextCardScores2';
const STYLE_TextCardSmall = 'TextCardSmall';
const STYLE_TextCardSmallScores2 = 'TextCardSmallScores2';
const STYLE_TextCardSmallScores2Rank = 'TextCardSmallScores2Rank';
const STYLE_TextChallengeNameMedal = 'TextChallengeNameMedal';
const STYLE_TextChallengeNameMedalNone = 'TextChallengeNameMedalNone';
const STYLE_TextChallengeNameMedium = 'TextChallengeNameMedium';
const STYLE_TextChallengeNameSmall = 'TextChallengeNameSmall';
const STYLE_TextCongratsBig = 'TextCongratsBig';
const STYLE_TextCredits = 'TextCredits';
const STYLE_TextCreditsTitle = 'TextCreditsTitle';
const STYLE_TextEditorArticle = 'TextEditorArticle';
const STYLE_TextInfoMedium = 'TextInfoMedium';
const STYLE_TextInfoSmall = 'TextInfoSmall';
const STYLE_TextPlayerCardName = 'TextPlayerCardName';
const STYLE_TextPlayerCardScore = 'TextPlayerCardScore';
const STYLE_TextRaceChat = 'TextRaceChat';
const STYLE_TextRaceChrono = 'TextRaceChrono';
const STYLE_TextRaceChronoError = 'TextRaceChronoError';
const STYLE_TextRaceChronoOfficial = 'TextRaceChronoOfficial';
const STYLE_TextRaceChronoWarning = 'TextRaceChronoWarning';
const STYLE_TextRaceMessage = 'TextRaceMessage';
const STYLE_TextRaceMessageBig = 'TextRaceMessageBig';
const STYLE_TextRaceStaticSmall = 'TextRaceStaticSmall';
const STYLE_TextRaceValueSmall = 'TextRaceValueSmall';
const STYLE_TextRankingsBig = 'TextRankingsBig';
const STYLE_TextSPScoreBig = 'TextSPScoreBig';
const STYLE_TextSPScoreMedium = 'TextSPScoreMedium';
const STYLE_TextSPScoreSmall = 'TextSPScoreSmall';
const STYLE_TextStaticMedium = 'TextStaticMedium';
const STYLE_TextStaticSmall = 'TextStaticSmall';
const STYLE_TextStaticVerySmall = 'TextStaticVerySmall';
const STYLE_TextSubTitle1 = 'TextSubTitle1';
const STYLE_TextSubTitle2 = 'TextSubTitle2';
const STYLE_TextTips = 'TextTips';
const STYLE_TextTitle1 = 'TextTitle1';
const STYLE_TextTitle2 = 'TextTitle2';
const STYLE_TextTitle2Blink = 'TextTitle2Blink';
const STYLE_TextTitle3 = 'TextTitle3';
const STYLE_TextTitle3Header = 'TextTitle3Header';
const STYLE_TextTitleError = 'TextTitleError';
const STYLE_TextValueBig = 'TextValueBig';
const STYLE_TextValueMedium = 'TextValueMedium';
const STYLE_TextValueSmall = 'TextValueSmall';
const STYLE_TextValueSmallSm = 'TextValueSmallSm';
const STYLE_TrackerText = 'TrackerText';
const STYLE_TrackerTextBig = 'TrackerTextBig';
const STYLE_TrackListItem = 'TrackListItem';
const STYLE_TrackListLine = 'TrackListLine';
const STYLE_UiDriving_BgBottom = 'UiDriving_BgBottom';
const STYLE_UiDriving_BgCard = 'UiDriving_BgCard';
const STYLE_UiDriving_BgCenter = 'UiDriving_BgCenter';
/**
* Create a new Label_Text Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Labels\Label_Text
*/
public static function create($id = null) {
$labelText = new Label_Text($id);
return $labelText;
}
/**
* Construct a new Label_Text Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
}
}

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<?php
namespace FML\Controls;
use FML\Types\Actionable;
use FML\Types\BgColorable;
use FML\Types\Linkable;
use FML\Types\Scriptable;
use FML\Types\Styleable;
use FML\Types\SubStyleable;
/**
* Quad Control
* (CMlQuad)
*
* @author steeffeen
*/
class Quad extends Control implements Actionable, BgColorable, Linkable, Scriptable, Styleable, SubStyleable {
/*
* Protected Properties
*/
protected $image = '';
protected $imageId = '';
protected $imageFocus = '';
protected $imageFocusId = '';
protected $colorize = '';
protected $modulizeColor = '';
protected $autoScale = 1;
protected $action = '';
protected $actionKey = -1;
protected $bgColor = '';
protected $url = '';
protected $urlId = '';
protected $manialink = '';
protected $manialinkId = '';
protected $scriptEvents = 0;
protected $style = '';
protected $subStyle = '';
/**
* Create a new Quad Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quad
*/
public static function create($id = null) {
$quad = new Quad($id);
return $quad;
}
/**
* Construct a new Quad Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'quad';
$this->setZ(-1);
}
/**
* Set Image Url
*
* @param string $image Image Url
* @return \FML\Controls\Quad
*/
public function setImage($image) {
$this->image = (string) $image;
return $this;
}
/**
* Set Image Id to use from the Dico
*
* @param string $imageId Image Id
* @return \FML\Controls\Quad
*/
public function setImageId($imageId) {
$this->imageId = (string) $imageId;
return $this;
}
/**
* Set Focus Image Url
*
* @param string $imageFocus Focus Image Url
* @return \FML\Controls\Quad
*/
public function setImageFocus($imageFocus) {
$this->imageFocus = (string) $imageFocus;
return $this;
}
/**
* Set Focus Image Id to use from the Dico
*
* @param string $imageFocusId Focus Image Id
* @return \FML\Controls\Quad
*/
public function setImageFocusId($imageFocusId) {
$this->imageFocusId = (string) $imageFocusId;
return $this;
}
/**
* Set Colorization
*
* @param string $colorize Colorize Value
* @return \FML\Controls\Quad
*/
public function setColorize($colorize) {
$this->colorize = (string) $colorize;
return $this;
}
/**
* Set Modulization
*
* @param string $modulizeColor Modulize Value
* @return \FML\Controls\Quad
*/
public function setModulizeColor($modulizeColor) {
$this->modulizeColor = (string) $modulizeColor;
return $this;
}
/**
* Disable the automatic Image Scaling
*
* @param bool $autoScale Whether the Image should scale automatically
* @return \FML\Controls\Quad
*/
public function setAutoScale($autoScale) {
$this->autoScale = ($autoScale ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Actionable::setAction()
* @return \FML\Controls\Quad
*/
public function setAction($action) {
$this->action = (string) $action;
return $this;
}
/**
*
* @see \FML\Types\Actionable::getAction()
*/
public function getAction() {
return $this->action;
}
/**
*
* @see \FML\Types\Actionable::setActionKey()
* @return \FML\Controls\Quad
*/
public function setActionKey($actionKey) {
$this->actionKey = (int) $actionKey;
return $this;
}
/**
*
* @see \FML\Types\BgColorable::setBgColor()
* @return \FML\Controls\Quad
*/
public function setBgColor($bgColor) {
$this->bgColor = (string) $bgColor;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setUrl()
* @return \FML\Controls\Quad
*/
public function setUrl($url) {
$this->url = (string) $url;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setUrlId()
* @return \FML\Controls\Quad
*/
public function setUrlId($urlId) {
$this->urlId = (string) $urlId;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setManialink()
* @return \FML\Controls\Quad
*/
public function setManialink($manialink) {
$this->manialink = (string) $manialink;
return $this;
}
/**
*
* @see \FML\Types\Linkable::setManialinkId()
* @return \FML\Controls\Quad
*/
public function setManialinkId($manialinkId) {
$this->manialinkId = (string) $manialinkId;
return $this;
}
/**
*
* @see \FML\Types\Scriptable::setScriptEvents()
* @return \FML\Controls\Quad
*/
public function setScriptEvents($scriptEvents) {
$this->scriptEvents = ($scriptEvents ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Styleable::setStyle()
* @return \FML\Controls\Quad
*/
public function setStyle($style) {
$this->style = (string) $style;
return $this;
}
/**
*
* @see \FML\Types\SubStyleable::setSubStyle()
* @return \FML\Controls\Quad
*/
public function setSubStyle($subStyle) {
$this->subStyle = (string) $subStyle;
return $this;
}
/**
*
* @see \FML\Types\SubStyleable::setStyles()
* @return \FML\Controls\Quad
*/
public function setStyles($style, $subStyle) {
$this->setStyle($style);
$this->setSubStyle($subStyle);
return $this;
}
/**
*
* @see \FML\Control::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->image) {
$xmlElement->setAttribute('image', $this->image);
}
if ($this->imageId) {
$xmlElement->setAttribute('imageid', $this->imageId);
}
if ($this->imageFocus) {
$xmlElement->setAttribute('imagefocus', $this->imageFocus);
}
if ($this->imageFocusId) {
$xmlElement->setAttribute('imagefocusid', $this->imageFocusId);
}
if ($this->colorize) {
$xmlElement->setAttribute('colorize', $this->colorize);
}
if ($this->modulizeColor) {
$xmlElement->setAttribute('modulizecolor', $this->modulizeColor);
}
if (!$this->autoScale) {
$xmlElement->setAttribute('autoscale', $this->autoScale);
}
if (strlen($this->action) > 0) {
$xmlElement->setAttribute('action', $this->action);
}
if ($this->actionKey >= 0) {
$xmlElement->setAttribute('actionkey', $this->actionKey);
}
if ($this->bgColor) {
$xmlElement->setAttribute('bgcolor', $this->bgColor);
}
if ($this->url) {
$xmlElement->setAttribute('url', $this->url);
}
if ($this->manialink) {
$xmlElement->setAttribute('manialink', $this->manialink);
}
if ($this->scriptEvents) {
$xmlElement->setAttribute('scriptevents', $this->scriptEvents);
}
if ($this->style) {
$xmlElement->setAttribute('style', $this->style);
}
if ($this->subStyle) {
$xmlElement->setAttribute('substyle', $this->subStyle);
}
return $xmlElement;
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for '321Go' Style
*
* @author steeffeen
*/
class Quad_321Go extends Quad {
/*
* Constants
*/
const STYLE = '321Go';
const SUBSTYLE_3 = '3';
const SUBSTYLE_2 = '2';
const SUBSTYLE_1 = '1';
const SUBSTYLE_Go = 'Go!';
/**
* Create a new Quad_321Go Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_321Go
*/
public static function create($id = null) {
$quad321Go = new Quad_321Go($id);
return $quad321Go;
}
/**
* Construct a new Quad_321Go Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'BgRaceScore2' Style
*
* @author steeffeen
*/
class Quad_BgRaceScore2 extends Quad {
/*
* Constants
*/
const STYLE = 'BgRaceScore2';
const SUBSTYLE_BgCardPlayer = 'BgCardPlayer';
const SUBSTYLE_BgCardServer = 'BgCardServer';
const SUBSTYLE_BgScores = 'BgScores';
const SUBSTYLE_Cartouche = 'Cartouche';
const SUBSTYLE_CartoucheLine = 'CartoucheLine';
const SUBSTYLE_CupFinisher = 'CupFinisher';
const SUBSTYLE_CupPotentialFinisher = 'CupPotentialFinisher';
const SUBSTYLE_Fame = 'Fame';
const SUBSTYLE_Handle = 'Handle';
const SUBSTYLE_HandleBlue = 'HandleBlue';
const SUBSTYLE_HandleRed = 'HandleRed';
const SUBSTYLE_HandleSelectable = 'HandleSelectable';
const SUBSTYLE_IsLadderDisabled = 'IsLadderDisabled';
const SUBSTYLE_IsLocalPlayer = 'IsLocalPlayer';
const SUBSTYLE_LadderPoints = 'LadderPoints';
const SUBSTYLE_LadderRank = 'LadderRank';
const SUBSTYLE_Laps = 'Laps';
const SUBSTYLE_Podium = 'Podium';
const SUBSTYLE_Points = 'Points';
const SUBSTYLE_SandTimer = 'SandTimer';
const SUBSTYLE_ScoreLink = 'ScoreLink';
const SUBSTYLE_ScoreReplay = 'ScoreReplay';
const SUBSTYLE_SendScore = 'SendScore';
const SUBSTYLE_Speaking = 'Speaking';
const SUBSTYLE_Spectator = 'Spectator';
const SUBSTYLE_Tv = 'Tv';
const SUBSTYLE_Warmup = 'Warmup';
/**
* Create a new Quad_BgRaceScore2 Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_BgRaceScore2
*/
public static function create($id = null) {
$quadBgRaceScore2 = new Quad_BgRaceScore2($id);
return $quadBgRaceScore2;
}
/**
* Construct a new Quad_BgRaceScore2 Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Bgs1' Style
*
* @author steeffeen
*/
class Quad_Bgs1 extends Quad {
/*
* Constants
*/
const STYLE = 'Bgs1';
const SUBSTYLE_ArrowDown = 'ArrowDown';
const SUBSTYLE_ArrowLeft = 'ArrowLeft';
const SUBSTYLE_ArrowRight = 'ArrowRight';
const SUBSTYLE_ArrowUp = 'ArrowUp';
const SUBSTYLE_BgButton = 'BgButton';
const SUBSTYLE_BgButtonBig = 'BgButtonBig';
const SUBSTYLE_BgButtonGlow = 'BgButtonGlow';
const SUBSTYLE_BgButtonGrayed = 'BgButtonGrayed';
const SUBSTYLE_BgButtonOff = 'BgButtonOff';
const SUBSTYLE_BgButtonShadow = 'BgButtonShadow';
const SUBSTYLE_BgButtonSmall = 'BgButtonSmall';
const SUBSTYLE_BgCard = 'BgCard';
const SUBSTYLE_BgCard1 = 'BgCard1';
const SUBSTYLE_BgCard2 = 'BgCard2';
const SUBSTYLE_BgCard3 = 'BgCard3';
const SUBSTYLE_BgCardBuddy = 'BgCardBuddy';
const SUBSTYLE_BgCardChallenge = 'BgCardChallenge';
const SUBSTYLE_BgCardFolder = 'BgCardFolder';
const SUBSTYLE_BgCardInventoryItem = 'BgCardInventoryItem';
const SUBSTYLE_BgCardList = 'BgCardList';
const SUBSTYLE_BgCardOnline = 'BgCardOnline';
const SUBSTYLE_BgCardPlayer = 'BgCardPlayer';
const SUBSTYLE_BgCardSystem = 'BgCardSystem';
const SUBSTYLE_BgCardZone = 'BgCardZone';
const SUBSTYLE_BgColorContour = 'BgColorContour';
const SUBSTYLE_BgDialogBlur = 'BgDialogBlur';
const SUBSTYLE_BgEmpty = 'BgEmpty';
const SUBSTYLE_BgGradBottom = 'BgGradBottom';
const SUBSTYLE_BgGradLeft = 'BgGradLeft';
const SUBSTYLE_BgGradRight = 'BgGradRight';
const SUBSTYLE_BgGradTop = 'BgGradTop';
const SUBSTYLE_BgGradV = 'BgGradV';
const SUBSTYLE_BgHealthBar = 'BgHealthBar';
const SUBSTYLE_BgIconBorder = 'BgIconBorder';
const SUBSTYLE_BgList = 'BgList';
const SUBSTYLE_BgListLine = 'BgListLine';
const SUBSTYLE_BgPager = 'BgPager';
const SUBSTYLE_BgProgressBar = 'BgProgressBar';
const SUBSTYLE_BgShadow = 'BgShadow';
const SUBSTYLE_BgSlider = 'BgSlider';
const SUBSTYLE_BgSystemBar = 'BgSystemBar';
const SUBSTYLE_BgTitle2 = 'BgTitle2';
const SUBSTYLE_BgTitle3 = 'BgTitle3';
const SUBSTYLE_BgTitle3_1 = 'BgTitle3_1';
const SUBSTYLE_BgTitle3_2 = 'BgTitle3_2';
const SUBSTYLE_BgTitle3_3 = 'BgTitle3_3';
const SUBSTYLE_BgTitle3_4 = 'BgTitle3_4';
const SUBSTYLE_BgTitle3_5 = 'BgTitle3_5';
const SUBSTYLE_BgTitleGlow = 'BgTitleGlow';
const SUBSTYLE_BgTitlePage = 'BgTitlePage';
const SUBSTYLE_BgTitleShadow = 'BgTitleShadow';
const SUBSTYLE_BgWindow1 = 'BgWindow1';
const SUBSTYLE_BgWindow2 = 'BgWindow2';
const SUBSTYLE_BgWindow3 = 'BgWindow3';
const SUBSTYLE_EnergyBar = 'EnergyBar';
const SUBSTYLE_EnergyTeam2 = 'EnergyTeam2';
const SUBSTYLE_Glow = 'Glow';
const SUBSTYLE_HealthBar = 'HealthBar';
const SUBSTYLE_NavButton = 'NavButton';
const SUBSTYLE_NavButtonBlink = 'NavButtonBlink';
const SUBSTYLE_NavButtonQuit = 'NavButtonQuit';
const SUBSTYLE_ProgressBar = 'ProgressBar';
const SUBSTYLE_ProgressBarSmall = 'ProgressBarSmall';
const SUBSTYLE_Shadow = 'Shadow';
/**
* Create a new Quad_Bgs1 Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Bgs1
*/
public static function create($id = null) {
$quadBgs1 = new Quad_Bgs1($id);
return $quadBgs1;
}
/**
* Construct a new Quad_Bgs1 Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Bgs1InRace' Style
*
* @author steeffeen
*/
class Quad_Bgs1InRace extends Quad {
/*
* Constants
*/
const STYLE = 'Bgs1InRace';
const SUBSTYLE_ArrowDown = 'ArrowDown';
const SUBSTYLE_ArrowLeft = 'ArrowLeft';
const SUBSTYLE_ArrowRight = 'ArrowRight';
const SUBSTYLE_ArrowUp = 'ArrowUp';
const SUBSTYLE_BgButton = 'BgButton';
const SUBSTYLE_BgButtonBig = 'BgButtonBig';
const SUBSTYLE_BgButtonGlow = 'BgButtonGlow';
const SUBSTYLE_BgButtonGrayed = 'BgButtonGrayed';
const SUBSTYLE_BgButtonOff = 'BgButtonOff';
const SUBSTYLE_BgButtonShadow = 'BgButtonShadow';
const SUBSTYLE_BgButtonSmall = 'BgButtonSmall';
const SUBSTYLE_BgCard = 'BgCard';
const SUBSTYLE_BgCard1 = 'BgCard1';
const SUBSTYLE_BgCard2 = 'BgCard2';
const SUBSTYLE_BgCard3 = 'BgCard3';
const SUBSTYLE_BgCardBuddy = 'BgCardBuddy';
const SUBSTYLE_BgCardChallenge = 'BgCardChallenge';
const SUBSTYLE_BgCardFolder = 'BgCardFolder';
const SUBSTYLE_BgCardInventoryItem = 'BgCardInventoryItem';
const SUBSTYLE_BgCardList = 'BgCardList';
const SUBSTYLE_BgCardOnline = 'BgCardOnline';
const SUBSTYLE_BgCardPlayer = 'BgCardPlayer';
const SUBSTYLE_BgCardSystem = 'BgCardSystem';
const SUBSTYLE_BgCardZone = 'BgCardZone';
const SUBSTYLE_BgColorContour = 'BgColorContour';
const SUBSTYLE_BgDialogBlur = 'BgDialogBlur';
const SUBSTYLE_BgEmpty = 'BgEmpty';
const SUBSTYLE_BgGradBottom = 'BgGradBottom';
const SUBSTYLE_BgGradLeft = 'BgGradLeft';
const SUBSTYLE_BgGradRight = 'BgGradRight';
const SUBSTYLE_BgGradTop = 'BgGradTop';
const SUBSTYLE_BgGradV = 'BgGradV';
const SUBSTYLE_BgHealthBar = 'BgHealthBar';
const SUBSTYLE_BgIconBorder = 'BgIconBorder';
const SUBSTYLE_BgList = 'BgList';
const SUBSTYLE_BgListLine = 'BgListLine';
const SUBSTYLE_BgPager = 'BgPager';
const SUBSTYLE_BgProgressBar = 'BgProgressBar';
const SUBSTYLE_BgShadow = 'BgShadow';
const SUBSTYLE_BgSlider = 'BgSlider';
const SUBSTYLE_BgSystemBar = 'BgSystemBar';
const SUBSTYLE_BgTitle2 = 'BgTitle2';
const SUBSTYLE_BgTitle3 = 'BgTitle3';
const SUBSTYLE_BgTitle3_1 = 'BgTitle3_1';
const SUBSTYLE_BgTitle3_2 = 'BgTitle3_2';
const SUBSTYLE_BgTitle3_3 = 'BgTitle3_3';
const SUBSTYLE_BgTitle3_4 = 'BgTitle3_4';
const SUBSTYLE_BgTitle3_5 = 'BgTitle3_5';
const SUBSTYLE_BgTitleGlow = 'BgTitleGlow';
const SUBSTYLE_BgTitlePage = 'BgTitlePage';
const SUBSTYLE_BgTitleShadow = 'BgTitleShadow';
const SUBSTYLE_BgWindow1 = 'BgWindow1';
const SUBSTYLE_BgWindow2 = 'BgWindow2';
const SUBSTYLE_BgWindow3 = 'BgWindow3';
const SUBSTYLE_EnergyBar = 'EnergyBar';
const SUBSTYLE_EnergyTeam2 = 'EnergyTeam2';
const SUBSTYLE_Glow = 'Glow';
const SUBSTYLE_HealthBar = 'HealthBar';
const SUBSTYLE_NavButton = 'NavButton';
const SUBSTYLE_NavButtonBlink = 'NavButtonBlink';
const SUBSTYLE_NavButtonQuit = 'NavButtonQuit';
const SUBSTYLE_ProgressBar = 'ProgressBar';
const SUBSTYLE_ProgressBarSmall = 'ProgressBarSmall';
const SUBSTYLE_Shadow = 'Shadow';
/**
* Create a new Quad_Bgs1InRace Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Bgs1InRace
*/
public static function create($id = null) {
$quadBgs1InRace = new Quad_Bgs1InRace($id);
return $quadBgs1InRace;
}
/**
* Construct a new Quad_Bgs1InRace Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'BgsChallengeMedals' Style
*
* @author steeffeen
*/
class Quad_BgsChallengeMedals extends Quad {
/*
* Constants
*/
const STYLE = 'BgsChallengeMedals';
const SUBSTYLE_BgBronze = 'BgBronze';
const SUBSTYLE_BgGold = 'BgGold';
const SUBSTYLE_BgNadeo = 'BgNadeo';
const SUBSTYLE_BgNotPlayed = 'BgNotPlayed';
const SUBSTYLE_BgPlayed = 'BgPlayed';
const SUBSTYLE_BgSilver = 'BgSilver';
/**
* Create a new Quad_BgsChallengeMedals Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_BgsChallengeMedals
*/
public static function create($id = null) {
$quadBgsChallengeMedals = new Quad_BgsChallengeMedals($id);
return $quadBgsChallengeMedals;
}
/**
* Construct a new Quad_BgsChallengeMedals Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'BgsPlayerCard' Style
*
* @author steeffeen
*/
class Quad_BgsPlayerCard extends Quad {
/*
* Constants
*/
const STYLE = 'BgsPlayerCard';
const SUBSTYLE_BgActivePlayerCard = 'BgActivePlayerCard';
const SUBSTYLE_BgActivePlayerName = 'BgActivePlayerName';
const SUBSTYLE_BgActivePlayerScore = 'BgActivePlayerScore';
const SUBSTYLE_BgCard = 'BgCard';
const SUBSTYLE_BgCardSystem = 'BgCardSystem';
const SUBSTYLE_BgMediaTracker = 'BgMediaTracker';
const SUBSTYLE_BgPlayerCard = 'BgPlayerCard';
const SUBSTYLE_BgPlayerCardBig = 'BgPlayerCardBig';
const SUBSTYLE_BgPlayerCardSmall = 'BgPlayerCardSmall';
const SUBSTYLE_BgPlayerName = 'BgPlayerName';
const SUBSTYLE_BgPlayerScore = 'BgPlayerScore';
const SUBSTYLE_BgRacePlayerLine = 'BgRacePlayerLine';
const SUBSTYLE_BgRacePlayerName = 'BgRacePlayerName';
const SUBSTYLE_ProgressBar = 'ProgressBar';
/**
* Create a new Quad_BgsPlayerCard Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_BgsPlayerCard
*/
public static function create($id = null) {
$quadBgsPlayerCard = new Quad_BgsPlayerCard($id);
return $quadBgsPlayerCard;
}
/**
* Construct a new Quad_BgsPlayerCard Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Copilot' Style
*
* @author steeffeen
*/
class Quad_Copilot extends Quad {
/*
* Constants
*/
const STYLE = 'Copilot';
const SUBSTYLE_Down = 'Down';
const SUBSTYLE_DownGood = 'DownGood';
const SUBSTYLE_DownWrong = 'DownWrong';
const SUBSTYLE_Left = 'Left';
const SUBSTYLE_LeftGood = 'LeftGood';
const SUBSTYLE_LeftWrong = 'LeftWrong';
const SUBSTYLE_Right = 'Right';
const SUBSTYLE_RightGood = 'RightGood';
const SUBSTYLE_RightWrong = 'RightWrong';
const SUBSTYLE_Up = 'Up';
const SUBSTYLE_UpGood = 'UpGood';
const SUBSTYLE_UpWrong = 'UpWrong';
/**
* Create a new Quad_Copilot Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Copilot
*/
public static function create($id = null) {
$quadCopilot = new Quad_Copilot($id);
return $quadCopilot;
}
/**
* Construct a new Quad_Copilot Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Emblems' Style
*
* @author steeffeen
*/
class Quad_Emblems extends Quad {
/*
* Constants
*/
const STYLE = 'Emblems';
const SUBSTYLE_0 = '#0';
const SUBSTYLE_1 = '#1';
const SUBSTYLE_2 = '#2';
/**
* Create a new Quad_Emblems Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Emblems
*/
public static function create($id = null) {
$quadEmblems = new Quad_Emblems($id);
return $quadEmblems;
}
/**
* Construct a new Quad_Emblems Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'EnergyBar' Style
*
* @author steeffeen
*/
class Quad_EnergyBar extends Quad {
/*
* Constants
*/
const STYLE = 'EnergyBar';
const SUBSTYLE_BgText = 'BgText';
const SUBSTYLE_EnergyBar = 'EnergyBar';
const SUBSTYLE_EnergyBar_0_25 = 'EnergyBar_0.25';
const SUBSTYLE_EnergyBar_Thin = 'EnergyBar_Thin';
const SUBSTYLE_HeaderGaugeLeft = 'HeaderGaugeLeft';
const SUBSTYLE_HeaderGaugeRight = 'HeaderGaugeRight';
/**
* Create a new Quad_EnergyBar Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_EnergyBar
*/
public static function create($id = null) {
$quadEnergybar = new Quad_EnergyBar($id);
return $quadEnergybar;
}
/**
* Construct a new Quad_EnergyBar Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Hud3dEchelons' Style
*
* @author steeffeen
*/
class Quad_Hud3dEchelons extends Quad {
/*
* Constants
*/
const STYLE = 'Hud3dEchelons';
const SUBSTYLE_EchelonBronze1 = 'EchelonBronze1';
const SUBSTYLE_EchelonBronze2 = 'EchelonBronze2';
const SUBSTYLE_EchelonBronze3 = 'EchelonBronze3';
const SUBSTYLE_EchelonGold1 = 'EchelonGold1';
const SUBSTYLE_EchelonGold2 = 'EchelonGold2';
const SUBSTYLE_EchelonGold3 = 'EchelonGold3';
const SUBSTYLE_EchelonSilver1 = 'EchelonSilver1';
const SUBSTYLE_EchelonSilver2 = 'EchelonSilver2';
const SUBSTYLE_EchelonSilver3 = 'EchelonSilver3';
/**
* Create a new Quad_Hud3dEchelons Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Hud3dEchelons
*/
public static function create($id = null) {
$quadHud3dEchelons = new Quad_Hud3dEchelons($id);
return $quadHud3dEchelons;
}
/**
* Construct a new Quad_Hud3dEchelons Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Icons128x128_1' Style
*
* @author steeffeen
*/
class Quad_Icons128x128_1 extends Quad {
/*
* Constants
*/
const STYLE = 'Icons128x128_1';
const SUBSTYLE_Advanced = 'Advanced';
const SUBSTYLE_Back = 'Back';
const SUBSTYLE_BackFocusable = 'BackFocusable';
const SUBSTYLE_Beginner = 'Beginner';
const SUBSTYLE_Browse = 'Browse';
const SUBSTYLE_Buddies = 'Buddies';
const SUBSTYLE_Challenge = 'Challenge';
const SUBSTYLE_ChallengeAuthor = 'ChallengeAuthor';
const SUBSTYLE_Coppers = 'Coppers';
const SUBSTYLE_Create = 'Create';
const SUBSTYLE_Credits = 'Credits';
const SUBSTYLE_Custom = 'Custom';
const SUBSTYLE_CustomStars = 'CustomStars';
const SUBSTYLE_Default = 'Default';
const SUBSTYLE_Download = 'Download';
const SUBSTYLE_Easy = 'Easy';
const SUBSTYLE_Editor = 'Editor';
const SUBSTYLE_Event = 'Event';
const SUBSTYLE_Extreme = 'Extreme';
const SUBSTYLE_Forever = 'Forever';
const SUBSTYLE_GhostEditor = 'GhostEditor';
const SUBSTYLE_Hard = 'Hard';
const SUBSTYLE_Hotseat = 'Hotseat';
const SUBSTYLE_Inputs = 'Inputs';
const SUBSTYLE_Invite = 'Invite';
const SUBSTYLE_LadderPoints = 'LadderPoints';
const SUBSTYLE_Lan = 'Lan';
const SUBSTYLE_Launch = 'Launch';
const SUBSTYLE_Load = 'Load';
const SUBSTYLE_LoadTrack = 'LoadTrack';
const SUBSTYLE_Manialink = 'Manialink';
const SUBSTYLE_ManiaZones = 'ManiaZones';
const SUBSTYLE_MedalCount = 'MedalCount';
const SUBSTYLE_MediaTracker = 'MediaTracker';
const SUBSTYLE_Medium = 'Medium';
const SUBSTYLE_Multiplayer = 'Multiplayer';
const SUBSTYLE_Nations = 'Nations';
const SUBSTYLE_NewTrack = 'NewTrack';
const SUBSTYLE_Options = 'Options';
const SUBSTYLE_Padlock = 'Padlock';
const SUBSTYLE_Paint = 'Paint';
const SUBSTYLE_Platform = 'Platform';
const SUBSTYLE_PlayerPage = 'PlayerPage';
const SUBSTYLE_Profile = 'Profile';
const SUBSTYLE_ProfileAdvanced = 'ProfileAdvanced';
const SUBSTYLE_ProfileVehicle = 'ProfileVehicle';
const SUBSTYLE_Puzzle = 'Puzzle';
const SUBSTYLE_Quit = 'Quit';
const SUBSTYLE_Race = 'Race';
const SUBSTYLE_Rankings = 'Rankings';
const SUBSTYLE_Replay = 'Replay';
const SUBSTYLE_Save = 'Save';
const SUBSTYLE_ServersAll = 'ServersAll';
const SUBSTYLE_ServersFavorites = 'ServersFavorites';
const SUBSTYLE_ServersSuggested = 'ServersSuggested';
const SUBSTYLE_Share = 'Share';
const SUBSTYLE_ShareBlink = 'ShareBlink';
const SUBSTYLE_SkillPoints = 'SkillPoints';
const SUBSTYLE_Solo = 'Solo';
const SUBSTYLE_Statistics = 'Statistics';
const SUBSTYLE_Stunts = 'Stunts';
const SUBSTYLE_United = 'United';
const SUBSTYLE_Upload = 'Upload';
const SUBSTYLE_Vehicles = 'Vehicles';
/**
* Create a new Quad_Icons128x128_1 Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Icons128x128_1
*/
public static function create($id = null) {
$quadIcons128x128_1 = new Quad_Icons128x128_1($id);
return $quadIcons128x128_1;
}
/**
* Construct a new Quad_Icons128x128_1 Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Icons128x128_Blink' Style
*
* @author steeffeen
*/
class Quad_Icons128x128_Blink extends Quad {
/*
* Constants
*/
const STYLE = 'Icons128x128_Blink';
const SUBSTYLE_Advanced = 'Advanced';
const SUBSTYLE_Back = 'Back';
const SUBSTYLE_BackFocusable = 'BackFocusable';
const SUBSTYLE_Beginner = 'Beginner';
const SUBSTYLE_Browse = 'Browse';
const SUBSTYLE_Buddies = 'Buddies';
const SUBSTYLE_Challenge = 'Challenge';
const SUBSTYLE_ChallengeAuthor = 'ChallengeAuthor';
const SUBSTYLE_Coppers = 'Coppers';
const SUBSTYLE_Create = 'Create';
const SUBSTYLE_Credits = 'Credits';
const SUBSTYLE_Custom = 'Custom';
const SUBSTYLE_CustomStars = 'CustomStars';
const SUBSTYLE_Default = 'Default';
const SUBSTYLE_Download = 'Download';
const SUBSTYLE_Easy = 'Easy';
const SUBSTYLE_Editor = 'Editor';
const SUBSTYLE_Event = 'Event';
const SUBSTYLE_Extreme = 'Extreme';
const SUBSTYLE_Forever = 'Forever';
const SUBSTYLE_GhostEditor = 'GhostEditor';
const SUBSTYLE_Hard = 'Hard';
const SUBSTYLE_Hotseat = 'Hotseat';
const SUBSTYLE_Inputs = 'Inputs';
const SUBSTYLE_Invite = 'Invite';
const SUBSTYLE_LadderPoints = 'LadderPoints';
const SUBSTYLE_Lan = 'Lan';
const SUBSTYLE_Launch = 'Launch';
const SUBSTYLE_Load = 'Load';
const SUBSTYLE_LoadTrack = 'LoadTrack';
const SUBSTYLE_Manialink = 'Manialink';
const SUBSTYLE_ManiaZones = 'ManiaZones';
const SUBSTYLE_MedalCount = 'MedalCount';
const SUBSTYLE_MediaTracker = 'MediaTracker';
const SUBSTYLE_Medium = 'Medium';
const SUBSTYLE_Multiplayer = 'Multiplayer';
const SUBSTYLE_Nations = 'Nations';
const SUBSTYLE_NewTrack = 'NewTrack';
const SUBSTYLE_Options = 'Options';
const SUBSTYLE_Padlock = 'Padlock';
const SUBSTYLE_Paint = 'Paint';
const SUBSTYLE_Platform = 'Platform';
const SUBSTYLE_PlayerPage = 'PlayerPage';
const SUBSTYLE_Profile = 'Profile';
const SUBSTYLE_ProfileAdvanced = 'ProfileAdvanced';
const SUBSTYLE_ProfileVehicle = 'ProfileVehicle';
const SUBSTYLE_Puzzle = 'Puzzle';
const SUBSTYLE_Quit = 'Quit';
const SUBSTYLE_Race = 'Race';
const SUBSTYLE_Rankings = 'Rankings';
const SUBSTYLE_Replay = 'Replay';
const SUBSTYLE_Save = 'Save';
const SUBSTYLE_ServersAll = 'ServersAll';
const SUBSTYLE_ServersFavorites = 'ServersFavorites';
const SUBSTYLE_ServersSuggested = 'ServersSuggested';
const SUBSTYLE_Share = 'Share';
const SUBSTYLE_ShareBlink = 'ShareBlink';
const SUBSTYLE_SkillPoints = 'SkillPoints';
const SUBSTYLE_Solo = 'Solo';
const SUBSTYLE_Statistics = 'Statistics';
const SUBSTYLE_Stunts = 'Stunts';
const SUBSTYLE_United = 'United';
const SUBSTYLE_Upload = 'Upload';
const SUBSTYLE_Vehicles = 'Vehicles';
/**
* Create a new Quad_Icons128x128_Blink Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Icons128x128_Blink
*/
public static function create($id = null) {
$quadIcons128x128_Blink = new Quad_Icons128x128_Blink($id);
return $quadIcons128x128_Blink;
}
/**
* Construct a new Quad_Icons128x128_Blink Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Icons128x32_1' Style
*
* @author steeffeen
*/
class Quad_Icons128x32_1 extends Quad {
/*
* Constants
*/
const STYLE = 'Icons128x32_1';
const SUBSTYLE_Empty = 'Empty';
const SUBSTYLE_ManiaLinkHome = 'ManiaLinkHome';
const SUBSTYLE_ManiaLinkSwitch = 'ManiaLinkSwitch';
const SUBSTYLE_ManiaPlanet = 'ManiaPlanet';
const SUBSTYLE_Music = 'Music';
const SUBSTYLE_PainterBrush = 'PainterBrush';
const SUBSTYLE_PainterFill = 'PainterFill';
const SUBSTYLE_PainterLayer = 'PainterLayer';
const SUBSTYLE_PainterMirror = 'PainterMirror';
const SUBSTYLE_PainterSticker = 'PainterSticker';
const SUBSTYLE_PainterTeam = 'PainterTeam';
const SUBSTYLE_RT_Cup = 'RT_Cup';
const SUBSTYLE_RT_Laps = 'RT_Laps';
const SUBSTYLE_RT_Rounds = 'RT_Rounds';
const SUBSTYLE_RT_Script = 'RT_Script';
const SUBSTYLE_RT_Team = 'RT_Team';
const SUBSTYLE_RT_TimeAttack = 'RT_TimeAttack';
const SUBSTYLE_RT_Stunts = 'RT_Stunts';
const SUBSTYLE_Settings = 'Settings';
const SUBSTYLE_SliderBar = 'SliderBar';
const SUBSTYLE_SliderBar2 = 'SliderBar2';
const SUBSTYLE_SliderCursor = 'SliderCursor';
const SUBSTYLE_Sound = 'Sound';
const SUBSTYLE_UrlBg = 'UrlBg';
const SUBSTYLE_Windowed = 'Windowed';
/**
* Create a new Quad_Icons128x32_1 Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Icons128x32_1
*/
public static function create($id = null) {
$quadIcons128x32_1 = new Quad_Icons128x32_1($id);
return $quadIcons128x32_1;
}
/**
* Construct a new Quad_Icons128x32_1 Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Icons64x64_1' Style
*
* @author steeffeen
*/
class Quad_Icons64x64_1 extends Quad {
/*
* Constants
*/
const STYLE = 'Icons64x64_1';
const SUBSTYLE_3DStereo = '3DStereo';
const SUBSTYLE_Add = 'Add';
const SUBSTYLE_ArrowBlue = 'ArrowBlue';
const SUBSTYLE_ArrowDisabled = 'ArrowDisabled';
const SUBSTYLE_ArrowDown = 'ArrowDown';
const SUBSTYLE_ArrowFastNext = 'ArrowFastNext';
const SUBSTYLE_ArrowFastPrev = 'ArrowFastPrev';
const SUBSTYLE_ArrowFirst = 'ArrowFirst';
const SUBSTYLE_ArrowGreen = 'ArrowGreen';
const SUBSTYLE_ArrowLast = 'ArrowLast';
const SUBSTYLE_ArrowNext = 'ArrowNext';
const SUBSTYLE_ArrowPrev = 'ArrowPrev';
const SUBSTYLE_ArrowRed = 'ArrowRed';
const SUBSTYLE_ArrowUp = 'ArrowUp';
const SUBSTYLE_Browser = 'Browser';
const SUBSTYLE_Buddy = 'Buddy';
const SUBSTYLE_ButtonLeagues = 'ButtonLeagues';
const SUBSTYLE_Camera = 'Camera';
const SUBSTYLE_CameraLocal = 'CameraLocal';
const SUBSTYLE_Check = 'Check';
const SUBSTYLE_ClipPause = 'ClipPause';
const SUBSTYLE_ClipPlay = 'ClipPlay';
const SUBSTYLE_ClipRewind = 'ClipRewind';
const SUBSTYLE_Close = 'Close';
const SUBSTYLE_Empty = 'Empty';
const SUBSTYLE_Finish = 'Finish';
const SUBSTYLE_FinishGrey = 'FinishGrey';
const SUBSTYLE_First = 'First';
const SUBSTYLE_GenericButton = 'GenericButton';
const SUBSTYLE_Green = 'Green';
const SUBSTYLE_IconLeaguesLadder = 'IconLeaguesLadder';
const SUBSTYLE_IconPlayers = 'IconPlayers';
const SUBSTYLE_IconPlayersLadder = 'IconPlayersLadder';
const SUBSTYLE_IconServers = 'IconServers';
const SUBSTYLE_Inbox = 'Inbox';
const SUBSTYLE_LvlGreen = 'LvlGreen';
const SUBSTYLE_LvlRed = 'LvlRed';
const SUBSTYLE_LvlYellow = 'LvlYellow';
const SUBSTYLE_ManiaLinkNext = 'ManiaLinkNext';
const SUBSTYLE_ManiaLinkPrev = 'ManiaLinkPrev';
const SUBSTYLE_Maximize = 'Maximize';
const SUBSTYLE_MediaAudioDownloading = 'MediaAudioDownloading';
const SUBSTYLE_MediaPlay = 'MediaPlay';
const SUBSTYLE_MediaStop = 'MediaStop';
const SUBSTYLE_MediaVideoDownloading = 'MediaVideoDownloading';
const SUBSTYLE_NewMessage = 'NewMessage';
const SUBSTYLE_NotBuddy = 'NotBuddy';
const SUBSTYLE_OfficialRace = 'OfficialRace';
const SUBSTYLE_Opponents = 'Opponents';
const SUBSTYLE_Outbox = 'Outbox';
const SUBSTYLE_QuitRace = 'QuitRace';
const SUBSTYLE_RedHigh = 'RedHigh';
const SUBSTYLE_RedLow = 'RedLow';
const SUBSTYLE_Refresh = 'Refresh';
const SUBSTYLE_RestartRace = 'RestartRace';
const SUBSTYLE_Save = 'Save';
const SUBSTYLE_Second = 'Second';
const SUBSTYLE_ShowDown = 'ShowDown';
const SUBSTYLE_ShowDown2 = 'ShowDown2';
const SUBSTYLE_ShowLeft = 'ShowLeft';
const SUBSTYLE_ShowLeft2 = 'ShowLeft2';
const SUBSTYLE_ShowRight = 'ShowRight';
const SUBSTYLE_ShowRight2 = 'ShowRight2';
const SUBSTYLE_ShowUp = 'ShowUp';
const SUBSTYLE_ShowUp2 = 'ShowUp2';
const SUBSTYLE_SliderCursor = 'SliderCursor';
const SUBSTYLE_SliderCursor2 = 'SliderCursor2';
const SUBSTYLE_StateFavourite = 'StateFavourite';
const SUBSTYLE_StatePrivate = 'StatePrivate';
const SUBSTYLE_StateSuggested = 'StateSuggested';
const SUBSTYLE_Sub = 'Sub';
const SUBSTYLE_TagTypeBronze = 'TagTypeBronze';
const SUBSTYLE_TagTypeGold = 'TagTypeGold';
const SUBSTYLE_TagTypeNadeo = 'TagTypeNadeo';
const SUBSTYLE_TagTypeNone = 'TagTypeNone';
const SUBSTYLE_TagTypeSilver = 'TagTypeSilver';
const SUBSTYLE_Third = 'Third';
const SUBSTYLE_ToolLeague1 = 'ToolLeague1';
const SUBSTYLE_ToolRoot = 'ToolRoot';
const SUBSTYLE_ToolTree = 'ToolTree';
const SUBSTYLE_ToolUp = 'ToolUp';
const SUBSTYLE_TrackInfo = 'TrackInfo';
const SUBSTYLE_TV = 'TV';
const SUBSTYLE_YellowHigh = 'YellowHigh';
const SUBSTYLE_YellowLow = 'YellowLow';
/**
* Create a new Quad_Icons64x64_1 Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Icons64x64_1
*/
public static function create($id = null) {
$quadIcons64x64_1 = new Quad_Icons64x64_1($id);
return $quadIcons64x64_1;
}
/**
* Construct a new Quad_Icons64x64_1 Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'Icons64x64_2' Style
*
* @author steeffeen
*/
class Quad_Icons64x64_2 extends Quad {
/*
* Constants
*/
const STYLE = 'Icons64x64_2';
const SUBSTYLE_ArrowElimination = 'ArrowElimination';
const SUBSTYLE_ArrowHit = 'ArrowHit';
const SUBSTYLE_Disconnected = 'Disconnected';
const SUBSTYLE_DisconnectedLight = 'DisconnectedLight';
const SUBSTYLE_LaserElimination = 'LaserElimination';
const SUBSTYLE_LaserHit = 'LaserHit';
const SUBSTYLE_NucleusElimination = 'NucleusElimination';
const SUBSTYLE_NucleusHit = 'NucleusHit';
const SUBSTYLE_RocketElimination = 'RocketElimination';
const SUBSTYLE_RocketHit = 'RocketHit';
const SUBSTYLE_ServerNotice = 'ServerNotice';
const SUBSTYLE_UnknownElimination = 'UnknownElimination';
const SUBSTYLE_UnknownHit = 'UnknownHit';
/**
* Create a new Quad_Icons64x64_2 Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_Icons64x64_2
*/
public static function create($id = null) {
$quadIcons64x64_2 = new Quad_Icons64x64_2($id);
return $quadIcons64x64_2;
}
/**
* Construct a new Quad_Icons64x64_2 Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'ManiaPlanetLogos' Style
*
* @author steeffeen
*/
class Quad_ManiaPlanetLogos extends Quad {
/*
* Constants
*/
const STYLE = 'ManiaPlanetLogos';
const SUBSTYLE_IconPlanets = 'IconPlanets';
const SUBSTYLE_IconPlanetsPerspective = 'IconPlanetsPerspective';
const SUBSTYLE_IconPlanetsSmall = 'IconPlanetsSmall';
const SUBSTYLE_ManiaPlanetLogoBlack = 'ManiaPlanetLogoBlack';
const SUBSTYLE_ManiaPlanetLogoBlackSmall = 'ManiaPlanetLogoBlackSmall';
const SUBSTYLE_ManiaPlanetLogoWhite = 'ManiaPlanetLogoWhite';
const SUBSTYLE_ManiaPlanetLogoWhiteSmall = 'ManiaPlanetLogoWhiteSmall';
/**
* Create a new Quad_ManiaPlanetLogos Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_ManiaPlanetLogos
*/
public static function create($id = null) {
$quadManiaPlanetLogos = new Quad_ManiaPlanetLogos($id);
return $quadManiaPlanetLogos;
}
/**
* Construct a new Quad_ManiaPlanetLogos Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'ManiaplanetSystem' Style
*
* @author steeffeen
*/
class Quad_ManiaplanetSystem extends Quad {
/*
* Constants
*/
const STYLE = 'ManiaplanetSystem';
const SUBSTYLE_BgDialog = 'BgDialog';
const SUBSTYLE_BgDialogAnchor = 'BgDialogAnchor';
const SUBSTYLE_BgFloat = 'BgFloat';
const SUBSTYLE_Events = 'Events';
const SUBSTYLE_Medals = 'Medals';
const SUBSTYLE_Statistics = 'Statistics';
/**
* Create a new Quad_ManiaplanetSystem Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_ManiaplanetSystem
*/
public static function create($id = null) {
$quadManiaplanetSystem = new Quad_ManiaplanetSystem($id);
return $quadManiaplanetSystem;
}
/**
* Construct a new Quad_ManiaplanetSystem Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'MedalsBig' Style
*
* @author steeffeen
*/
class Quad_MedalsBig extends Quad {
/*
* Constants
*/
const STYLE = 'MedalsBig';
const SUBSTYLE_MedalBronze = 'MedalBronze';
const SUBSTYLE_MedalGold = 'MedalGold';
const SUBSTYLE_MedalGoldPerspective = 'MedalGoldPerspective';
const SUBSTYLE_MedalNadeo = 'MedalNadeo';
const SUBSTYLE_MedalNadeoPerspective = 'MedalNadeoPerspective';
const SUBSTYLE_MedalSilver = 'MedalSilver';
const SUBSTYLE_MedalSlot = 'MedalSlot';
/**
* Create a new Quad_MedalsBig Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_MedalsBig
*/
public static function create($id = null) {
$quadMedalsBig = new Quad_MedalsBig($id);
return $quadMedalsBig;
}
/**
* Construct a new Quad_MedalsBig Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'TitleLogos' Style
*
* @author steeffeen
*/
class Quad_TitleLogos extends Quad {
/*
* Constants
*/
const STYLE = 'TitleLogos';
const SUBSTYLE_Author = 'Author';
const SUBSTYLE_Collection = 'Collection';
const SUBSTYLE_Icon = 'Icon';
const SUBSTYLE_Title = 'Title';
/**
* Create a new Quad_TitleLogos Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_TitleLogos
*/
public static function create($id = null) {
$quadTitleLogos = new Quad_TitleLogos($id);
return $quadTitleLogos;
}
/**
* Construct a new Quad_TitleLogos Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'UIConstruction_Buttons' Style
*
* @author steeffeen
*/
class Quad_UIConstruction_Buttons extends Quad {
/*
* Constants
*/
const STYLE = 'UIConstruction_Buttons';
const SUBSTYLE_ActionMaker = 'ActionMaker';
const SUBSTYLE_Add = 'Add';
const SUBSTYLE_Author = 'Author';
const SUBSTYLE_AuthorTime = 'AuthorTime';
const SUBSTYLE_BgEditors = 'BgEditors';
const SUBSTYLE_BgIcons = 'BgIcons';
const SUBSTYLE_BgMain = 'BgMain';
const SUBSTYLE_BgTools = 'BgTools';
const SUBSTYLE_BlockEditor = 'BlockEditor';
const SUBSTYLE_Camera = 'Camera';
const SUBSTYLE_Challenge = 'Challenge';
const SUBSTYLE_CopyPaste = 'CopyPaste';
const SUBSTYLE_DecalEditor = 'DecalEditor';
const SUBSTYLE_Delete = 'Delete';
const SUBSTYLE_Directory = 'Directory';
const SUBSTYLE_Down = 'Down';
const SUBSTYLE_Drive = 'Drive';
const SUBSTYLE_Erase = 'Erase';
const SUBSTYLE_Help = 'Help';
const SUBSTYLE_Item = 'Item';
const SUBSTYLE_Left = 'Left';
const SUBSTYLE_MacroBlockEditor = 'MacroBlockEditor';
const SUBSTYLE_MediaTracker = 'MediaTracker';
const SUBSTYLE_ObjectEditor = 'ObjectEditor';
const SUBSTYLE_OffZone = 'OffZone';
const SUBSTYLE_Options = 'Options';
const SUBSTYLE_Paint = 'Paint';
const SUBSTYLE_Pick = 'Pick';
const SUBSTYLE_Plugins = 'Plugins';
const SUBSTYLE_Quit = 'Quit';
const SUBSTYLE_Redo = 'Redo';
const SUBSTYLE_Reload = 'Reload';
const SUBSTYLE_Right = 'Right';
const SUBSTYLE_Save = 'Save';
const SUBSTYLE_SaveAs = 'SaveAs';
const SUBSTYLE_ScriptEditor = 'ScriptEditor';
const SUBSTYLE_SpotModelClearUnused = 'SpotModelClearUnused';
const SUBSTYLE_SpotModelDuplicate = 'SpotModelDuplicate';
const SUBSTYLE_SpotModelNew = 'SpotModelNew';
const SUBSTYLE_SpotModelRename = 'SpotModelRename';
const SUBSTYLE_Square = 'Square';
const SUBSTYLE_Stats = 'Stats';
const SUBSTYLE_Sub = 'Sub';
const SUBSTYLE_TerrainEditor = 'TerrainEditor';
const SUBSTYLE_TestSm = 'TestSm';
const SUBSTYLE_Text = 'Text';
const SUBSTYLE_Tools = 'Tools';
const SUBSTYLE_Underground = 'Underground';
const SUBSTYLE_Undo = 'Undo';
const SUBSTYLE_Up = 'Up';
const SUBSTYLE_Validate = 'Validate';
const SUBSTYLE_Validate_Step1 = 'Validate_Step1';
const SUBSTYLE_Validate_Step2 = 'Validate_Step2';
const SUBSTYLE_Validate_Step3 = 'Validate_Step3';
/**
* Create a new Quad_UIConstruction_Buttons Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_UIConstruction_Buttons
*/
public static function create($id = null) {
$quadUIConstructionButtons = new Quad_UIConstruction_Buttons($id);
return $quadUIConstructionButtons;
}
/**
* Construct a new Quad_UIConstruction_Buttons Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls\Quads;
use FML\Controls\Quad;
/**
* Quad Class for 'UiSMSpectatorScoreBig' Style
*
* @author steeffeen
*/
class Quad_UiSMSpectatorScoreBig extends Quad {
/*
* Constants
*/
const STYLE = 'UiSMSpectatorScoreBig';
CONST SUBSTYLE_BotLeft = 'BotLeft';
CONST SUBSTYLE_BotLeftGlass = 'BotLeftGlass';
CONST SUBSTYLE_BotRight = 'BotRight';
CONST SUBSTYLE_BotRightGlass = 'BotRightGlass';
CONST SUBSTYLE_CenterShield = 'CenterShield';
CONST SUBSTYLE_CenterShieldSmall = 'CenterShieldSmall';
CONST SUBSTYLE_HandleLeft = 'HandleLeft';
CONST SUBSTYLE_HandleRight = 'HandleRight';
CONST SUBSTYLE_PlayerGlass = 'PlayerGlass';
CONST SUBSTYLE_PlayerIconBg = 'PlayerIconBg';
CONST SUBSTYLE_PlayerJunction = 'PlayerJunction';
CONST SUBSTYLE_PlayerSlot = 'PlayerSlot';
CONST SUBSTYLE_PlayerSlotCenter = 'PlayerSlotCenter';
CONST SUBSTYLE_PlayerSlotRev = 'PlayerSlotRev';
CONST SUBSTYLE_PlayerSlotSmall = 'PlayerSlotSmall';
CONST SUBSTYLE_PlayerSlotSmallRev = 'PlayerSlotSmallRev';
CONST SUBSTYLE_TableBgHoriz = 'TableBgHoriz';
CONST SUBSTYLE_TableBgVert = 'TableBgVert';
CONST SUBSTYLE_Top = 'Top';
CONST SUBSTYLE_UIRange1Bg = 'UIRange1Bg';
CONST SUBSTYLE_UIRange2Bg = 'UIRange2Bg';
/**
* Create a new Quad_UiSMSpectatorScoreBig Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Quads\Quad_UiSMSpectatorScoreBig
*/
public static function create($id = null) {
$quadUiSMSpectatorScoreBig = new Quad_UiSMSpectatorScoreBig($id);
return $quadUiSMSpectatorScoreBig;
}
/**
* Construct a new Quad_UiSMSpectatorScoreBig Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->setStyle(self::STYLE);
}
}

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<?php
namespace FML\Controls;
use FML\Types\Playable;
use FML\Types\Scriptable;
/**
* Video Control
* (CMlMediaPlayer)
*
* @author steeffeen
*/
class Video extends Control implements Playable, Scriptable {
/*
* Protected Properties
*/
protected $data = '';
protected $dataId = '';
protected $play = 0;
protected $looping = 0;
protected $music = 0;
protected $volume = 1.;
protected $scriptEvents = 0;
/**
* Create a new Video Control
*
* @param string $id (optional) Control Id
* @return \FML\Controls\Video
*/
public static function create($id = null) {
$video = new Video($id);
return $video;
}
/**
* Construct a new Video Control
*
* @param string $id (optional) Control Id
*/
public function __construct($id = null) {
parent::__construct($id);
$this->tagName = 'video';
}
/**
*
* @see \FML\Types\Playable::setData()
* @return \FML\Controls\Video
*/
public function setData($data) {
$this->data = (string) $data;
return $this;
}
/**
*
* @see \FML\Types\Playable::setDataId()
* @return \FML\Controls\Video
*/
public function setDataId($dataId) {
$this->dataId = (string) $dataId;
return $this;
}
/**
*
* @see \FML\Types\Playable::setPlay()
* @return \FML\Controls\Video
*/
public function setPlay($play) {
$this->play = ($play ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Playable::setLooping()
* @return \FML\Controls\Video
*/
public function setLooping($looping) {
$this->looping = ($looping ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Playable::setMusic()
* @return \FML\Controls\Video
*/
public function setMusic($music) {
$this->music = ($music ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Types\Playable::setVolume()
* @return \FML\Controls\Video
*/
public function setVolume($volume) {
$this->volume = (float) $volume;
return $this;
}
/**
*
* @see \FML\Types\Scriptable::setScriptEvents()
* @return \FML\Controls\Video
*/
public function setScriptEvents($scriptEvents) {
$this->scriptEvents = ($scriptEvents ? 1 : 0);
return $this;
}
/**
*
* @see \FML\Control::render()
*/
public function render(\DOMDocument $domDocument) {
$xmlElement = parent::render($domDocument);
if ($this->data) {
$xmlElement->setAttribute('data', $this->data);
}
if ($this->play) {
$xmlElement->setAttribute('play', $this->play);
}
if (!$this->looping) {
$xmlElement->setAttribute('looping', $this->looping);
}
if ($this->music) {
$xmlElement->setAttribute('music', $this->music);
}
if ($this->volume != 1.) {
$xmlElement->setAttribute('volume', $this->volume);
}
if ($this->scriptEvents) {
$xmlElement->setAttribute('scriptevents', $this->scriptEvents);
}
return $xmlElement;
}
}