callback improvements
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@ -41,7 +41,10 @@ class CaptureStructure {
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public function getPlayerArray() {
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$playerArray = array();
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foreach ($this->playerArray as $login) {
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$playerArray[$login] = $this->maniaControl->getPlayerManager()->getPlayer($this->playerArray);
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$player = $this->maniaControl->getPlayerManager()->getPlayer($login);
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if($player){
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$playerArray[$login] = $player;
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}
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}
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return $playerArray;
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}
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@ -51,10 +51,10 @@ class NearMissStructure {
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/**
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* Get the distance
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*
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* @return float
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* @return double
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*/
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public function getDistance() {
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return $this->distance;
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return doubleval($this->distance);
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}
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/**
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@ -38,7 +38,7 @@ class PlayerHitStructure {
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$this->damage = $data[2];
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$this->weapon = $data[3];
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$this->shooterPoints = $data[4];
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//TODO remove key check in some months (hitDistance got implemented 2014-10-16)
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if (array_key_exists(5, $data)) {
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$this->hitDistance = $data[5];
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@ -69,7 +69,7 @@ class PlayerHitStructure {
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* @return int
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*/
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public function getDamage() {
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return $this->damage;
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return intval($this->damage);
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}
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/**
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@ -78,7 +78,7 @@ class PlayerHitStructure {
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* @return int
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*/
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public function getShooterPoints() {
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return $this->shooterPoints;
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return intval($this->shooterPoints);
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}
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/**
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@ -94,9 +94,9 @@ class PlayerHitStructure {
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/**
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* Get The Hit Distance
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*
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* @return int
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* @return double
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*/
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public function getHitDistance() {
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return $this->hitDistance;
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return doubleval($this->hitDistance);
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}
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}
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