implemented all trackmania callbacks
This commit is contained in:
@ -73,9 +73,8 @@ interface Callbacks {
|
||||
const MP_USES_TEAMMODE = 'Maniaplanet.Mode.UseTeams';
|
||||
const MP_PAUSE_STATUS = 'Maniaplanet.Pause.Status';
|
||||
|
||||
const SM_UIPROPERTIES = 'Shootmania.UI.Properties';
|
||||
const SM_SCORES = "Shootmania.Scores";
|
||||
|
||||
const SM_UIPROPERTIES = 'Shootmania.UI.Properties';
|
||||
const SM_SCORES = "Shootmania.Scores";
|
||||
const SM_ONEVENTDEFAULT = "Shootmania.Event.Default";
|
||||
const SM_ONSHOOT = "Shootmania.Event.OnShoot";
|
||||
const SM_ONHIT = "Shootmania.Event.OnHit";
|
||||
@ -135,21 +134,18 @@ interface Callbacks {
|
||||
*
|
||||
* @see \ManiaControl\Players\PlayerManager::CB_PLAYERDISCONNECT
|
||||
*/
|
||||
const TM_ONPLAYERREMOVED = "Trackmania.Event.OnPlayerRemoved";
|
||||
|
||||
const TM_ONWAYPOINT = "Trackmania.Event.WayPoint";
|
||||
const TM_ONGIVEUP = "Trackmania.Event.GiveUp";
|
||||
const TM_ONRESPAWN = "Trackmania.Event.Respawn";
|
||||
const TM_ONSTUNT = "Trackmania.Event.Stunt";
|
||||
const TM_ONSTARTCOUNTDOWN = "Trackmania.Event.StartCountdown";
|
||||
const TM_SCORES = "Trackmania.Scores";
|
||||
const TM_WARMUPSTART = "Trackmania.WarmUp.Start";
|
||||
const TM_WARMUPSTARTROUND = "Trackmania.WarmUp.StartRound";
|
||||
const TM_WARMUPENDROUND = "Trackmania.WarmUp.EndRound";
|
||||
const TM_WARMUPEND = "Trackmania.WarmUp.End";
|
||||
|
||||
const TM_UIPROPERTIES = 'Trackmania.UI.Properties';
|
||||
|
||||
const TM_ONPLAYERREMOVED = "Trackmania.Event.OnPlayerRemoved";
|
||||
const TM_ONWAYPOINT = "Trackmania.Event.WayPoint";
|
||||
const TM_ONGIVEUP = "Trackmania.Event.GiveUp";
|
||||
const TM_ONRESPAWN = "Trackmania.Event.Respawn";
|
||||
const TM_ONSTUNT = "Trackmania.Event.Stunt";
|
||||
const TM_ONSTARTCOUNTDOWN = "Trackmania.Event.StartCountdown";
|
||||
const TM_SCORES = "Trackmania.Scores";
|
||||
const TM_WARMUPSTART = "Trackmania.WarmUp.Start";
|
||||
const TM_WARMUPSTARTROUND = "Trackmania.WarmUp.StartRound";
|
||||
const TM_WARMUPENDROUND = "Trackmania.WarmUp.EndRound";
|
||||
const TM_WARMUPEND = "Trackmania.WarmUp.End";
|
||||
const TM_UIPROPERTIES = 'Trackmania.UI.Properties';
|
||||
const TM_POINTSREPARTITION = 'Trackmania.PointsRepartition';
|
||||
|
||||
//ManiaControl Callbacks
|
||||
@ -301,38 +297,7 @@ interface Callbacks {
|
||||
* @deprecated
|
||||
*/
|
||||
const AFKSTATUS = 'Callbacks.AfkStatus';
|
||||
/** Returns if the GameMode has Warmup activated, returned after param1 Scores
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
const WARMUPSTATUS = 'Callbacks.WarmupStatus';
|
||||
|
||||
/** OnShoot Callback: Player, WeaponNumber (see Weapons Structure)
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
const ONSHOOT = 'Callbacks.OnShoot';
|
||||
|
||||
/** OnHit Callback: PlayerHitStructure
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
const ONHIT = 'Callbacks.OnHit';
|
||||
/** OnNearMiss Callback: NearMissStructure
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
const ONNEARMISS = 'Callbacks.OnNearMiss';
|
||||
/** OnArmorEmpty Callback: ArmorEmptyStructure
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
const ONARMOREMPTY = 'Callbacks.OnArmorEmpty';
|
||||
/** OnCapture Callback: CaptureStructure
|
||||
*
|
||||
* @deprecated
|
||||
*/
|
||||
const ONCAPTURE = 'Callbacks.OnCapture';
|
||||
/** OnPlayerRequestRespawn Callback: Player
|
||||
*
|
||||
* @deprecated
|
||||
|
Reference in New Issue
Block a user