stat fixes

This commit is contained in:
Steffen Schröder
2014-01-05 19:15:27 +01:00
parent 0459a945ce
commit 3a8c70a4c4
2 changed files with 27 additions and 44 deletions

View File

@ -155,8 +155,13 @@ class StatisticCollector implements CallbackListener {
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_NEARMISS, $player);
break;
case 'LibXmlRpc_OnCapture':
$player = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_CAPTURE, $player);
$logins = $callback[1][1][0];
$logins = explode(';', $logins);
foreach ($logins as $login) {
$player = $this->maniaControl->playerManager->getPlayer($login);
if (!$player) continue;
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_CAPTURE, $player);
}
break;
case 'LibXmlRpc_OnArmorEmpty':
$shooter = $this->maniaControl->playerManager->getPlayer($callback[1][1][0]);
@ -185,8 +190,8 @@ class StatisticCollector implements CallbackListener {
case 'OnHit':
$paramsObject = json_decode($callback[1][1]);
$shooter = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Shooter->Login);
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter);
$victim = $this->maniaControl->playerManager->getPlayer($paramsObject->Event->Victim->Login);
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_HIT, $shooter);
$this->maniaControl->statisticManager->incrementStat(self::STAT_ON_GOT_HIT, $victim);
break;
case 'OnArmorEmpty':