implemented all new shootmania callbacks + some refactors
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40
core/Callbacks/Structures/Common/StatusCallbackStructure.php
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40
core/Callbacks/Structures/Common/StatusCallbackStructure.php
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<?php
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namespace ManiaControl\Callbacks\Structures\ShootMania;
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use ManiaControl\Callbacks\Structures\Common\BaseResponseStructure;
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use ManiaControl\ManiaControl;
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/**
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* Structure Class for the StatusCallback Structure Callback
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*
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* @author ManiaControl Team <mail@maniacontrol.com>
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* @copyright 2014-2017 ManiaControl Team
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* @license http://www.gnu.org/licenses/ GNU General Public License, Version 3
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*/
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class StatusCallbackStructure extends BaseResponseStructure {
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protected $active;
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/**
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* Construct a new On Hit Structure
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*
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* @param ManiaControl $maniaControl
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* @param array $data
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*/
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public function __construct(ManiaControl $maniaControl, $data) {
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parent::__construct($maniaControl, $data);
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$this->active = $this->getPlainJsonObject()->active;
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}
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/**
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* True if the Status (Like Combo Pause or Warmup) is Ongoing
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*
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* @return boolean
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*/
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public function getActive() {
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return $this->active;
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}
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}
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